50 MS-DOS games released in 1992
10:23
50 MS-DOS games released in 1991
10:23
75 MS-DOS games released in 1990
15:23
65 MS-DOS games released in 1989
13:23
Пікірлер
@pjcnet
@pjcnet 2 күн бұрын
It's amazing what they managed to do with the Spectrum with such limited hardware and the processor doing all the work, more recently they've amazingly even got multicolour engines to work around the colour clash problem.
@TheCleanasyougo
@TheCleanasyougo 2 күн бұрын
F1 mgmt was incredible fun
@paumic6366
@paumic6366 4 күн бұрын
Katakis ❤
@michahoffmann1054
@michahoffmann1054 7 күн бұрын
Orion Software must've had a magic wand of sorts (or mad machine code skills). PC-Man and Paratrooper are playable to this very day. the rest...
@pauljones8135
@pauljones8135 8 күн бұрын
Fancy the spectrum not having the colour brown back then
@mediamike693
@mediamike693 10 күн бұрын
+++🛃🐸🦘___OH YES+++THE COMMODORE 64+++ 😘+++LOVED MINE 🛃+++GOOD STUFF+++💯%🛂+++
@TitisPitis-vg9hw
@TitisPitis-vg9hw 11 күн бұрын
Galaxy, boulderdash, pacman, donkey kong, International soccer, river raid These are some of my favorites that I can remember.
@andi346208
@andi346208 12 күн бұрын
Writing on the wall for the Amiga by this time.
@svenvandevelde1
@svenvandevelde1 12 күн бұрын
H.E.R.O. was such a nice game. Ahead of its time.
@carloscornejo4304
@carloscornejo4304 12 күн бұрын
Ramsak!
@mediamike693
@mediamike693 12 күн бұрын
+++🤣🛃+++FROM THE "GOOD OLE DAYS"+++COMMODORE 64 HAD IT+++🛂🛃+++
@ScoopexUs
@ScoopexUs 13 күн бұрын
The Amiga punched up! 3 years after its release and 7 years after the PC's. (With the PC at 3 times the price.) In 1988, the Amiga actually started getting a few *new* games, written for it. Those games and those from 1989 on show better what the Amiga could do; the major 8-bits actually already got good conversions rather than ports, changed to fit the 64K or less limit etc. The Amiga never really got that, except in a very few games that are cherished. <3 They got ports of Atari ST ports of 8-bit ports of the arcade. (Sounds silly, but it's what happened in most cases.) I'm not all over the porting frenzy of arcade games. Some were not so good or too hard, and that gets attached with the impressions of the port. But I always like it when I see someone understood the Amiga hardware and arcade game really well, threw out everything, and simply wrote the game for the platform. That's what happened for many C64 games e.g. Gyruss, Salamander, Commando, Green Beret, that's why they can sometimes be better than the ST->Amiga port. R-Type Spectrum is also one of those. :O
@bjenkins803
@bjenkins803 16 күн бұрын
I played Test Drive all the time, karate game and ghost busters. I also wrote programs and made a weather prediction program. Back in the good Ole days!
@allaivanova3978
@allaivanova3978 19 күн бұрын
Ну и говнище..
@roboticbaboon3125
@roboticbaboon3125 20 күн бұрын
How can you even list Commando as just one of the games of whatever? It was The Game and deserves to be mentioned with the same amount of respect as a joint meeting of the US President, an alien envoy and Zeus.
@DerDude1977
@DerDude1977 20 күн бұрын
I remember those days. I exactly remember the day I played Wing Commander back then on a fast PC with a good sound card at a friend's place for the first time. I had an Amiga 500 but I wanted to be able to play this this game so badly for years. On the other hand most Action and Sports games and especially music/sound effects and 2D scrolling for the most part still were much better on an Amiga. And my friend was lucky because his father was a PC freak. For teenagers a fast PC in 1990 wouldn't had been affordable.
@mittemot4949
@mittemot4949 23 күн бұрын
ZX Spectrum graphics needs scanlines for optimal experience.
@johnwheelan3703
@johnwheelan3703 24 күн бұрын
I used to play a ZX spectrum game, that was a man walking on a yellow grid and they would walk away from me. Add the other end of the grid where the man was walking to. There are numbered doors. When you died a wizard brought you back. All he was was a drawing of a round face, with spiky hair all over his head. Does anyone know the name of this game?
@Edgel-in6bs
@Edgel-in6bs 24 күн бұрын
Haha, when i first saw avenger advertised, I presumed it was based on the hillman avenger :)
@Edgel-in6bs
@Edgel-in6bs 24 күн бұрын
In Jetpac, 3D death chase and manic miner, you've got 3 of the all time speccie top 10
@jamesgates5375
@jamesgates5375 25 күн бұрын
Star Control 2! That game was so awesome!
@obregr
@obregr 26 күн бұрын
cosmic gueria,ant atack,tranyam,alchemist,jumping jask(ta je posvoje zanimiva pa živcera te,mi ni ratak pridit tm nekja do 3 jem razredu naprej to je bilo t, nekje med 84 innekaj)3d dethcase,mazniacs,stop the express,whellie(mislemda sem ga obrnu),atac atic,aquaokane,jet pac,scuba dive,manic mainer te sem igral takrat,delam paseznamtistih iger ta specija k me zanimajo,sam trenutno mal stoji,drgač pa zanimiv kanal
@theeverydayillusion7790
@theeverydayillusion7790 26 күн бұрын
I cant remember anyone buying a C64 game😂
@TombRaider1996forever
@TombRaider1996forever 27 күн бұрын
these videos should really always be displaying what it is and not just when it begins.
@brutusmuerto
@brutusmuerto 27 күн бұрын
Beautiful! Thank you! You are a connoisseur, sir!
@mjolnir1069
@mjolnir1069 27 күн бұрын
Muy buena selección!! Pero mi favorito de esta selección es Atic Atac!!
@casterthroy3355
@casterthroy3355 27 күн бұрын
Маник минер !! Топ игра zx spectrum
@johnwheelan3703
@johnwheelan3703 28 күн бұрын
There once was a ZX spectrum game that had a yellow grid flooring with three number doors at the end of the room. When you died once, a wizard would come and resurrect you. He would tell you what to do from then on. The goal was to get through door 100. Does anyone know the name of this game? It is not wizards warrior or wizards layer.
@eagleitalia
@eagleitalia 29 күн бұрын
The C64's VIC-II graphics chip really made a difference. The scrolling, in most instances, was lovely and smooth. The ZX Spectrum, on the other hand, had to have scrolling routines in the coding. So, a lot of the C64 games have a nice professional sheen, whereas the Speccy games all look home-coded. And that's even before you start discussions about the colour and sound.
@wilsonparrfamily
@wilsonparrfamily 29 күн бұрын
Stonkers always crashed after you'd spent about an hour building your troops up😢
@DerDude1977
@DerDude1977 Ай бұрын
Iron Lord was a very nice game. But only the first part with the beautiful drawn map. Very good graphics and music, great atmosphere. But after that part it seems like the developers had used some unfinished completely different games which didn't fit to the rest. But thanks to the Arm Wrestling I only once got that far.
@paul1979uk2000
@paul1979uk2000 Ай бұрын
The irony is that most games from the 80's on the Amiga were either bad ports or ports from the Atari ST version, not many actually took advantage of the Amiga hardware like we started to see in the early 90's and even with that, the Amiga is still ahead of the PC, that started to change in the early 90's as the PC moved forward but the Amiga didn't and when the A1200 was released, it was an upgrade but nowhere near enough, it should have been better than the SNES in every way and probably in-between the SNES and PS1 in capabilities, Commodore really dropped the ball in not moving forward enough, especially when they had such an advantage with the A1000 in 85.
@victorspresence1263
@victorspresence1263 Ай бұрын
Proof visuals don't always make for a better game. Can't say that (aside from the explore/ RPG types) that these late 80's are more intriguing than many earlier games.
@mediamike693
@mediamike693 Ай бұрын
+++😩🐸🦘+++🛃+++BOO HOO ! ☹🛂+++THE DAYS OF THE COMMODORE 64 ARE OVER+++I 🐸 HAD SO MUCH FUN WITH MINE+++🛂🛃🛂+++++++
@jaikee9477
@jaikee9477 Ай бұрын
Giana Sisters and Maniac Mansion, my two favourite C64 games at that time and they aged incredibly well!
@nevinleiby
@nevinleiby Ай бұрын
Omg! Pitstop 2! Wow….yeah, I remember those tracks
@obregr
@obregr Ай бұрын
tud cpc ma kr dobre edin grafike se je ne morem navadit
@retrononame
@retrononame Ай бұрын
Meni so barve lepe, samo res je po večini tista nizka resolucija malo "kockasta". Ampak, vseeno, je bil CPC kar konkretna 8-bitna mašina v 80-ih.
@obregr
@obregr Ай бұрын
@@retrononame sem sledoč teme dicer kot vem so bili bl znani schneider cpc,ga v živo nisem še videl,razn po videit in revijah,sice maš pa 9 bitnikov malo morje
@mjolnir1069
@mjolnir1069 Ай бұрын
Ah! Que tiempos! Yo tenía un ZX Spectrum en aquella época. La mayoría de juegos del Amstrad CPC eran conversiones 1:1 del Spectrum que no aprovechaban al 100% sus capacidades.
@tofik5939
@tofik5939 Ай бұрын
👍👍
@user-di1rj2be7w
@user-di1rj2be7w Ай бұрын
Great video ! Thanks
@user-di1rj2be7w
@user-di1rj2be7w Ай бұрын
Wow and now harrier attack !!!!!
@user-di1rj2be7w
@user-di1rj2be7w Ай бұрын
Jet pack one of the best
@user-di1rj2be7w
@user-di1rj2be7w Ай бұрын
How could i forget! fighter pilot !
@casterthroy3355
@casterthroy3355 Ай бұрын
Почти все эти игры играли на zx spectrum!!!Приятно вспомнить!
@poppichicken
@poppichicken Ай бұрын
1986 was indeed a brilliant year for the CPC.
@retrononame
@retrononame Ай бұрын
Agreed. Many impressive CPC titles were released in 1986.
@tubewatcher97
@tubewatcher97 Ай бұрын
some are clearly spectrum ports that brought the colour issues with them
@gertsy2000
@gertsy2000 Ай бұрын
"Extreme" is probably the only game that looks better and sounds okay on the Specy. Guessing these are all Specy 128k games because of the sound. But the C64 kills it for a computer unchanged since 1982. IMO a 7 Goals to 1 result. I had a 48k Specy.
@cedelcedel2079
@cedelcedel2079 Ай бұрын
Si vous êtes toujours là en 2040, mettez un pouce.
@cedelcedel2079
@cedelcedel2079 Ай бұрын
The problem is the games are emulated and without interpolation, as in the CRT TV. It's better on a CRT or in a secam system TV. But for History, it's no price. 1987 is the beginning of lower production of games. two years later, 90% of those games will be bad, because they will attempt to make adaptations of arcade games made by machines far superior (CPS1 from Capcom or Super Nintendo, Sega Genesis and eventhe powerful 2D Capcom CPS2!). The programmers and graphists are not to blame, but the producer or the editor, surely, because they have not given money to creativity, and because C64 is antique. The lack of 32 colours on C64 was a problem which was not one in my... Green small screen: the games were superb on it, because of that! And this period with one guy making alone a game distributed by an editor has ended. Exit Karateka or Beach Head!
@yoymate6316
@yoymate6316 Ай бұрын
crazy how you have some great games that still quite hold up today next to tired manic miner clones and questionable arcade ports