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@ohheyvoid
@ohheyvoid 19 сағат бұрын
WHAT!?!?! This is so freaking cool!
@ohheyvoid
@ohheyvoid 19 сағат бұрын
Wow! Another brilliant idea! Definitely gonna try this out. :D
@charlesbradshaw5183
@charlesbradshaw5183 19 күн бұрын
I love the lighting and detail on the character. It’s pretty accurate to Alberto’s art
@AdenDurham
@AdenDurham 29 күн бұрын
can u make a full video on it. this wasn’t very descriptive
@digital-guts
@digital-guts 28 күн бұрын
maybe later, or maybe i do a stream and save the recording of it.
@LawsOnJoystick
@LawsOnJoystick 29 күн бұрын
So good! my img to img just generates the same pic I uploaded..any ideas?Thanks
@digital-guts
@digital-guts 29 күн бұрын
check your denoising strength value maybe it is too low. also you need to be in simple img2img tab not inpaint.
@LawsOnJoystick
@LawsOnJoystick 29 күн бұрын
@@digital-guts oh no..i was in img 2 img..il need to look up about inpaint.thank you for your reply
@LawsOnJoystick
@LawsOnJoystick 29 күн бұрын
@@digital-guts oh i am in the simple one, exact same prompt everything . very wierd
@Vospi
@Vospi Ай бұрын
You probably see these things as rudimentary, but your knowledge of networks combines with knowledge of 3D just shows me endless horizons in such a small amount of time, it's insane. Большое спасибо. :)
@digital-guts
@digital-guts 29 күн бұрын
спасибо!
@petergandia8508
@petergandia8508 Ай бұрын
Awesome research and development. As for your question about video length, I personally like your content. With information like this, short and to the point is a great approach to teaching artists. I myself can get lost easily in drawn out videos because I most likely am looking for a tutorial on how to do something in the moment, such as for work. I feel the length of a video tutorial should be judged by the different use-cases of the tip/trick you are advertising/presenting. Then maybe the "why"s or "why not"s I like longer videos if it's a 'work-along" kind of vibe. Thanks and keep putting out great content.
@armandadvar6462
@armandadvar6462 Ай бұрын
I was waiting to see animation like your intro video😢
@lautarnauta
@lautarnauta Ай бұрын
Love your channel, so sick and original style. Congratulations!
@williammccormick3787
@williammccormick3787 Ай бұрын
Great tutorial thank you
@mohammadbishalahmed8784
@mohammadbishalahmed8784 Ай бұрын
Need more video with AR + AI
@VLHAMEDITATION
@VLHAMEDITATION Ай бұрын
😌🦖
@qawiyrasyidrafi3103
@qawiyrasyidrafi3103 Ай бұрын
try to using paralax oclusion material dude, for more depth
@reimagineuniverse
@reimagineuniverse 2 ай бұрын
looks like cheating for talentless people wo didnt put in the time and effort
@digital-guts
@digital-guts 2 ай бұрын
yes it is. but your channel consists of even more low effort “one click” ai stuff tho. lol
@shaunbrown3806
@shaunbrown3806 2 ай бұрын
@DIGITAL GUTS, I really like this workflow, I also wanted to know, can I use this same strategy for humanoid AI characters, as you are the only person I have seen use this workflow, thanks in advance :) also subbed
@digital-guts
@digital-guts 2 ай бұрын
yeah, since this videos i’ve tried couple of things and its kinda ok for characters in certain cases. especially for weird aliens )
@stevesloan6775
@stevesloan6775 3 ай бұрын
Changing to double sided vertices, is the way to remove and double the texture map data.😂
@stevesloan6775
@stevesloan6775 3 ай бұрын
Goodness me… how and why are slow eye movements in the female eye ball-brain so deeply, directly connected to the male brain.???? 🧠 😂❤
@googlechel
@googlechel 3 ай бұрын
Yo, how you get a stable diffusion, control net as local? it is?
@digital-guts
@digital-guts 3 ай бұрын
kzfaq.info/get/bejne/mpecg9l6lbrDl6M.html check this link
@googlechel
@googlechel 3 ай бұрын
@@digital-guts thanks
@ishigirihayato
@ishigirihayato 3 ай бұрын
So cool!
@orkunaydinli4448
@orkunaydinli4448 3 ай бұрын
was that the same workflow that you used for the metahuman?
@digital-guts
@digital-guts 3 ай бұрын
yeah, almost the same with minor differences
@kidmushrom
@kidmushrom 3 ай бұрын
Nice sound blob
@ollybalsom6614
@ollybalsom6614 3 ай бұрын
Cool! Do you have any info on this? Is it triggered via midi from ableton or something along those lines? 🙏
@digital-guts
@digital-guts 3 ай бұрын
its just simple mapping to buttons in unreal blueprints
@ollybalsom6614
@ollybalsom6614 3 ай бұрын
But when there is a beat playing what triggers it then as it doesn’t look to be you pressing buttons at that point? Thanks 🙏
@digital-guts
@digital-guts 3 ай бұрын
i’ve made a small sequence with timeline and events also inside bp
@ollybalsom6614
@ollybalsom6614 3 ай бұрын
@@digital-guts aaaah ok, thanks!
@miinyoo
@miinyoo 3 ай бұрын
That actually is a pretty decent little quick workflow. Pop that out to something like zbrush and go to town refining. Is it really good enough on its own? For previz and posing with a quick rig, absolutely. That's pretty fast tbh and simple.
@ohheyvoid
@ohheyvoid 3 ай бұрын
Awesome!!! 😮😮😮
@thesagerinnegan5898
@thesagerinnegan5898 3 ай бұрын
what about meshes to ai images?
@digital-guts
@digital-guts 3 ай бұрын
kzfaq.info/get/bejne/fbmHZtBontrXoYk.html
@ge2719
@ge2719 3 ай бұрын
crazy how much time it would save game developers, not having to do all that work to create that texture by hand. just get an ai to generate a hundred in a couple minutes, pick the best one, done. the only question is will game developers than take that saved time and put it into making a good game, or will they just use the ai as a way to churn out uninteresting low effort games
@realkut6954
@realkut6954 3 ай бұрын
Hello thank for video please ,please.give me tutorial traking armor 3d stable diffusion and man video please urgen sorry bad english iam french
@digital-guts
@digital-guts 3 ай бұрын
kzfaq.info/get/bejne/mLF_ktGHrLHLfHU.htmlsi=j7BOrRMU_8AeXrUe
@realkut6954
@realkut6954 3 ай бұрын
@@digital-guts thank my friend soory i want video 2d no man 3d sorry .
@realkut6954
@realkut6954 3 ай бұрын
Sim wonder studio softwar
@realkut6954
@realkut6954 3 ай бұрын
kzfaq.info/get/bejne/nNiGf6R7z9GslmQ.htmlsi=2uVjuK6HK8WwhQWX
@CYBERSTEFFIE
@CYBERSTEFFIE 3 ай бұрын
this is absolutely SICKENING and i'm here for it. subbed.
@MoneyMatrix7
@MoneyMatrix7 4 ай бұрын
full tutorial pleasee
@NadymMediaArtist
@NadymMediaArtist 4 ай бұрын
@TKevinOsorio
@TKevinOsorio 4 ай бұрын
✌️✌️✌️ wow
@neilhilken
@neilhilken 4 ай бұрын
Cool project and great use case for this workflow! This short form video is good, but I appreciate longer more detailed videos too. What are the two windows you have open at 1:30 ? Is that a file viewing app or is it associated with Stable Diffusion?
@digital-guts
@digital-guts 4 ай бұрын
Thank you. This two windows are just ImageGlass Spider (image viewing app)
@o0oo888oo0o
@o0oo888oo0o 4 ай бұрын
Appreciating my existenz more after seeing this 🐣
@user-xx9hs4om8e
@user-xx9hs4om8e 4 ай бұрын
Как ты это сделал?
@user-xx9hs4om8e
@user-xx9hs4om8e 4 ай бұрын
все понял, капец ты крутой мужик
@VictorKrachinov
@VictorKrachinov 4 ай бұрын
genious
@haydnmann
@haydnmann 4 ай бұрын
How did you make this!!!? It’s awesome
@digital-guts
@digital-guts 4 ай бұрын
its stable diffusion + basic modeling in blender. stay tuned for tutorial
@MaxSMoke777
@MaxSMoke777 4 ай бұрын
You too can turn a beautiful image into a wad of chewing gum! Really though, well AI does make some nice concept art, but it's no substation for real 3D modeling. Not to even mention optimization and model/rigging planning. Modern games lag far behind the performance they should have because of these lazy "sculpting" techniques that take artists away from the per-polygon they should be focusing on. Polygon counts matter, folks! Just because an engine can do 1 million polygons per second is no excuse for burning 500k of that on a vase.
@digital-guts
@digital-guts 4 ай бұрын
yeah, i totally agree (cause i work in gamedev myself) but there more use cases for 3d except games. read small tread under pinned first comment. dont be scares nobody will take you sub-d modelling work
@chelo111
@chelo111 4 ай бұрын
amazing video broddy---did u use any (stable diffusion models???
@digital-guts
@digital-guts 4 ай бұрын
thanks i’m pretty sure it was deliberate and absolutereality models in this case
@chelo111
@chelo111 4 ай бұрын
i don't get it, but yea thanks for your answer, god bless you@@digital-guts
@digital-guts
@digital-guts 4 ай бұрын
civitai.com/models/81458/absolutereality
@digital-guts
@digital-guts 4 ай бұрын
huggingface.co/XpucT/Deliberate
@digital-guts
@digital-guts 4 ай бұрын
these two models
@user-zx5ts4uk8j
@user-zx5ts4uk8j 4 ай бұрын
When I do this with a depth map of a 16:9 format, the displacement modifier applies the map as a small 1:1 repeat pattern.. why? note: I made my place 16:9 ratio and applied scale before adding displacement modifier.
@sebastianosewolf2367
@sebastianosewolf2367 4 ай бұрын
yeah and what software or website did you use on the first minutes ?
@digital-guts
@digital-guts 4 ай бұрын
this is Automatic1111 web-ui for stable diffusion
@isi_guro
@isi_guro 5 ай бұрын
ラーメン中毒
@bigfatcat8me
@bigfatcat8me 5 ай бұрын
where is your hoodie from?
@digital-guts
@digital-guts 5 ай бұрын
i dont remember, i think something like h&m or bershka nothing special
@ofulgor
@ofulgor 5 ай бұрын
Wow... Just wow. Nice trick.
@robotsandpolygons
@robotsandpolygons 5 ай бұрын
man, i think u r doing pioneer content in terms of the usage of Ai in the Vfx pipeline.
@digital-guts
@digital-guts 5 ай бұрын
thanks, more to come soon
@starfieldcommand
@starfieldcommand 6 ай бұрын
I love this and your intro!
@MordioMusic
@MordioMusic 6 ай бұрын
usually I don't find such good music with these tutorials, cheers mate
@michaelmanson5295
@michaelmanson5295 6 ай бұрын
i wana see so many crazy textures on a metahuman tbf lol these are nuts
@Al-Musalmiin
@Al-Musalmiin 6 ай бұрын
i wouldnt mind learning blender and learning how to do this. can you do a tutorial on how to run "zoe depth" locally?
@tommythunder6578
@tommythunder6578 6 ай бұрын
Thank you for this amazing tutorial!
@timedriverable
@timedriverable 6 ай бұрын
Sorry if this is a newbie question ...but is this dreamstudio some componet of SDXL?