I'm subbing to you purely because you're straight to the point and fair but most importantly you said Mag as in Magazine for fictional future guns based on IRL guns. So many KZfaqrs and just people in general still call Mags Clips like everything is a Bolt Action Rifle and uses Stripper Clips. I don't expect people be knowledgeable in guns. Nor get mad or all bent out of shape if they say clips. Some people just don't know the difference and many others just don't care. Not a big deal. One can learn and the other doesn't care. It's just nice when someone is and uses the proper words. Not here to argue with anyone. Just my opinion and something I like when people do that's all. Not that deep. I feel I have to say this because we can't have opinions anymore without someone wanting to verbally joust "Well actually" or just go ballistic on you for saying what's on your mind.
@JRyan-OSO15 сағат бұрын
Good list, fair takes. “If someone on your team brings it, I’m happy. It’s kind of like having 20 stun grenades, but it automatically targets things and it just makes your life easier,” that sounds like an S-Tier description to me. -EMS Turret Enjoyer
@ArcaneEye16 сағат бұрын
That D tier smoke grenade is outright criminal. It stops tanks, turrets and gunships from shooting because unlike other bots they don't have a 'fire in this general direction' mode. It works almost like a stun on berserkers except they will just stand there for the duration of the smoke because they can't see you so they don't run for you and the amount of times i've been able to cover a teammates retreat or my own by throwing smoke and running with it between me and most of the bots is insane. Bring a railgun and a supply pack and just chuck those babies everywhere while you clean house, they're amazing. I'd still put S&P and lib pen in 'needs buffs' because there is literally no reason to ever bring them in the state they are right now. Otherwise solid list and breakdown. Good to see the purifier get some love, i love running fire support with that thing and there's a rythm to bring it and the railgun that's really nice.
@valentine745519 сағат бұрын
something that could make the flamethrower potentially really good without breakinng it is making it so that every x projectiles from it takes off 1 armour level on whatever it hits so that 2 or 3 seconds of direct fire brings down the armour class of something by one, it'd make it great as a support weapon to combo with medium pen stuff vs heavies or light pen stuff vs medium groups, your machine gun would do double damage to devastators that have had a flamethrower on them and stalwarts could start affecting them, hulk bodies could be targeted by so many more weapons if you could stun and burn it for a couple seconds and it emphasises group play if you still make it so flame throwers don't do damage until the enemy gets down to it's own armour pen, like flame thrower solo would still take a while on hulks and need multiples stuns but with just one ally it's trivialised
@valentine745519 сағат бұрын
also the ballistic shield should have an EAT or commando cooldown speed and should reduce ragdolls to flinches with multiple rockets being needed to break it
@Bohdisattva32619 сағат бұрын
Cookout is an amazing weapon for high tier bugs. But we must keep this secret as arrowhead swings the nerf hammer harder than Thor
@ci825Күн бұрын
something people never mention for the diligence CS is the amazing stealth factor, especially since this update's release. it has a very low sound profile compared to other weapons and the fact that it can 1 shot devastator heads as well as now the new rocket striders if you hit their rockets, allow you to clear out an entire lightly populated objective undetected or at least cut the enemies down to just a hulk or tank. its amazing. pair it with the AMR and now you have the stronger one with better pen for the more intense gunfights as well as something to quickly 2 shot the hulks and mag dump the tanks your CS couldnt handle. i think this weapon combo is highly underrated as it excels in stealth and range and does extremely well in full on combat
@dawsonking7893Күн бұрын
My problem with the mines is that one bug can set off half of the mines via explosion
@dapper3322Күн бұрын
Honestly even though the stuff on c tier is worse than other options it’s all still usable and can even be extremely fun with the right build. Tbh the bot front is peak helldivers when it comes to not really feeling too restrictive when it comes to loadouts and just being able to ball out or have fun regardless
@Tim_rapha-di4qiКүн бұрын
I still think the sickle is S tier even after its nerf becouse it is pretty skill capped
@MeisterKleisterHeisstEr2 күн бұрын
Tried Dominator again and I still prefer Scorcher because it let's me damage Cannon Turrets and Hulks from the side to finish them off. Plus, no smoke plume to obscure my vision.
@user-ez5pz3un7p2 күн бұрын
if you bring something like a precision strike or rocket pods, ive found that the commando is on par with the autocannon, its great against tanks, hulks, and allat, and if you dont use it in combination with your team, you can very easily make it last the full cooldown, another thing is the dominator, it can take on every mid tier enemy, and thats where the commando comes in, its a good fallback against everything
@SibkoDC2 күн бұрын
Should give mechs a small dash booster that's on a cool down that would let you dodge rockets and cannon shots
@christianna44042 күн бұрын
It's insane how top heavy your list is.
@wistrin92992 күн бұрын
Grenade Launcher is so situational, only reason I'd use is it to close bug holes
@BrennanPrescott2 күн бұрын
My eradicate missions look like this all 4 of us run laser 380 120 and walking call them in once we see a bit drop then run out of bounds to get that barrage from being a traitor and we clear them and extract in 2-3 minutes
@BrennanPrescott2 күн бұрын
Railgun one shots hulks in the he with full charge or close to full
@HarryVoyager2 күн бұрын
I'll have to disagree on the purifier. It is a B, or C+ tier at best. The problem is, while you can make it work in specific contexts, those are very narrow ones, and the minute things get hectic, it cannot help you get control of the situation again. It's not something that slots into a loadout, it is something you have to build an entire loadout around, and it does not give much back for all that.
@40yearoldninja612 күн бұрын
I was in a level 10 bot mission the other day and one guy was sniping bots over 50m with the bushwhacker. It was crazy.
@GuardsmanGary_Ch2 күн бұрын
A bit late, unfortunately, but I did some more testing on thermites. Since the change they made to prevent thermites from softlocking the 'destroy orbital cannon' objective it seems that thermites now properly damage automaton tank turrets, and not only their hulls. This means they can now kill annihilator and shredder tanks (haven't found a rocket tank to test it against yet) in just one grenade toss provided it sticks to the turret. Paired with this change, however, is that it seems like their performance against hulks is less consistent now. Very rarely am I getting 2 to kill a hulk, it's usually 3, sometimes 4, and when it is 2 its taking longer than the math says it should. Probably not enough of an upside to balance the downside to move up a tier, but you should be aware they have much better utility against tanks now. If your build doesn't include stun grenades thermites might now be a viable option for your tank-killing needs.
@MaplewoodLIVE2 күн бұрын
Thank you for the amazing updated dude, always filling me in on the new info! Its nice to see at least some changes are happening, here's hoping they continue to get worked on.
@Rich-in6ds2 күн бұрын
The Jar-5 is without question the best but ONLY if you use peak physique. The handling without is 🤮🤮🤮 With explosive resist armor, I usually just run sickle. You can 2-tap devastator heads and I’m mostly using AC or railgun for them anyway. Diligence CS can be nice but when you’re getting aim kicked it can be quite infuriating
@MaplewoodLIVE2 күн бұрын
Naw! I use it all the time without peak physique, maybe its because i've been using it for so long before we got the amour perk. Don't get me wrong its nice to have but unless I have a poor handling support weapon I tend to skip on the amour and go for heavy medic or explosive resistance especially now with all those scary rockets flying around!
@Rich-in6ds2 күн бұрын
@@MaplewoodLIVE personally, I hate the handling without the perk. It’s fine for close-range vs devastators but when you’re trying quickly pick-off bots before they call a drop it can be a liability. The sickle is better than most people realise (you have correctly rated it highly) because devastator waists have no armor and you can very quickly drop them with the sickle by aiming there. Same for the diligence CS which is also good at picking heavy devastator heads at range but at the cost of less spray power in heated situations.
@yarguswhetz2 күн бұрын
Smoke grenade deserves B+ Tier. Very useful for steath builds.
@MaplewoodLIVE2 күн бұрын
Unfortunately even in a stealth environment the smokes plume is so small you basically have to throw it at your feet and sit in it due to its lack of coverage. They really need some love for me to want to bring them!
@yarguswhetz2 күн бұрын
@@MaplewoodLIVE While I agree they probably could use a tweak and I do prefer stuns even in stealth. It is pretty neat to Batman out of there. Being able to escape and reset encounters is an underrated tactic IMO.
@Mithguar2 күн бұрын
I don't think there need to be changes to weapons just because they struggle on one of the fronts. It makes more sense for some weapons be more dedicated to certain fronts. Like Laser Cannon is good against bots and flamer is (still) good against bugs. Only weapons/strats that really need changing are ones that struggle on all fronts.
@MaplewoodLIVE2 күн бұрын
While I agree with you overall it would be nice to see all weapons/strats at least be in a useable state at like a lvl 6-7. Several wouldn't even need big changes to be competent honestly, while some like the blitzzer will always be a tough sell on the bots side for instance
@42elmiguel2 күн бұрын
Maybe instead of designating lists on S, A, B etc as this could mean different things to different people. Give the names from your perspective, e.g Highly Recommend Recommended Neutral Not Recommended Or you could try something like: Excellent Good Satisfactory Unsatisfactory This way the poor and trash tier weapons are lumped together. You can still order them if you want, but by removing a "trash" tier and just combining them into a "I would never use these" tier then you *may* hopefully bypass some of the moaning.
@MaplewoodLIVE2 күн бұрын
I think for the next round I'm definitely going to be looking to rename them and these are some great suggestions. I over corrected before with this and its just unclear to many what I'm meaning with some of my placements. I guess I was hoping my words on the guns would mean more though.
@MeowLesty3 күн бұрын
The big Shield generator in C is criminal. Shield Generator + Autocannon is a devastating combination, you get all the boom boom that an autocannon brings while behind the safety of your giant fuck you bubble that prevents aimpunch from the 9 bagillion minigun devastators around you. I would make the shield gen last longer if it needs a buff but even as is. Its insanely good paired with the Autocannon. Just dont get walked at by chainsaw dudes, your autocannon can and will stun them.
@MaplewoodLIVE2 күн бұрын
I would love so much to use the shield generator but too many times I bring it and it dies in seconds on tier 10. Its criminal for the devs to keep it in the state its in overall. Its useable and pretty great on tier 6-7 but the sheer volume of enemies makes it look terrible on tier 10. I wish I still had the clip where the shield got deleted in 3 seconds by a small bot drop I would so post it here!
@MeowLestyКүн бұрын
@@MaplewoodLIVE Yeee, i have been using it mostly on 7 when i play with friends. Tried it on 10 for shits and giggles and it goes down in seconds against a bot drop. It should really have infinite or almost infinite HP imo. Kinda like a gunner shield from DRG.
@LaserTractor3 күн бұрын
Video should be called "Mental gymnastics to justify insanely weak weapons"
@MaplewoodLIVE3 күн бұрын
haha I do a tierlist based on the weapons given to me. Its all about perspective!
@LaserTractor3 күн бұрын
@@MaplewoodLIVE yes, I've also seen you on stream discussing if nerfs were needed. Not a fan, honestly. Sorry. Just don't think that game that was advertised and gained popularity as "fun horde shooter" should all of a sudden become "tactical milsim alien bug/bot survival" that's obviosly less popular.
@MaplewoodLIVE3 күн бұрын
@@LaserTractor popularity has been this games biggest enemy and friend. Its quite clear they designed a different game than people who have bought the game wanted. Some want a challenge some want a couch horde shooter. Its clear they want to keep as many people as possible but its been difficult for them to change the game they designed. Seems like its getting through to them over time that the game needs to be more casual
@LaserTractor2 күн бұрын
@@MaplewoodLIVE I mean it's not about casual playstyle. Game can be difficult but in less tedious way. Right now what players call difficulty is insane amount of enemies, random ragdolls, weak weapons, huge amount of HP/armor on some enemies. But it doesn't have to be like this. Difficulty can be something else. Smarter enemies, more complicated tasks, enemies with good weakspots (hulk is perfect example, charger is worst example) Right now it's just not fun. Enemies are the same on any difficulty. Bile Spewer is boring bullet sponge on diff9 and same on diff4. It's just not fun to take crossbow (i'm a fan) and waste WHOLE 4 ARROWS on one bile spewer. Maybe 3 if headshots. It's almost a whole mag. And maybe I should use support weapon against it but what if I run Spear? Should I waste whole missile on some Bile Spewer? Idk. Devs don't seem to grasp concept of fun. Now they even want to use AI to gather trending topics in community. Maybe it's for better. But it shows that they don't know what players want.
@TheJohnharple3 күн бұрын
I love the plasma punisher. Ive been using it on bots for a long time. It has only been recently that i have actually played with others that use it though. The new rocket striders make it really difficult to use on 10 though
@MaplewoodLIVE2 күн бұрын
Normally I save my support weapon for them but also ive been suggesting people give the purifier a chance. Its in a better state now that the med pen is actually working on it. Play slower with it due to the charge but I have an easier time with the new rocket striders!
@1brushstudio3 күн бұрын
Your chat is well regarded and highly artistic.
@oofieodyssey43493 күн бұрын
the scythe is way better than the sickle
@LaserTractor3 күн бұрын
Hahahha
@MaplewoodLIVE3 күн бұрын
needs a better scope to be true! but would be possibly the case with one!
@1999bm3 күн бұрын
I think having the tenderizer in the same tier as penetrator, lib- carbine and fire breaker makes it look way worse than how it performs in the battlefield. Specially if you're accurate
@MaplewoodLIVE3 күн бұрын
totally fair after recording the video putting it around A- would be more fair B+ is a bit low even though its competing with the sickle
@TheUdonnoodle3 күн бұрын
I appreciate a different opinion, but the purifier is awful. It can do so many things, but it just does it all so poorly.
@MaplewoodLIVE3 күн бұрын
patience stop using it so aggressively, it really is just a more ammo efficient plasma punisher. If you get better at the charge time the fire rate is faster than most people even use it easily keeping things stun locked like the PP.
@jasony84803 күн бұрын
I think the tier list is pretty good and your reasoning was enjoyable to listen to. I would place Tenderizer higher into A tier (above Punisher, roughly equal to Adjudicator) since its exceedingly low recoil and surprisingly high damage make it very capable against all forms of troopers to stop bot drops, devastator weapons/heads/stomachs, and has the DPS to drop berserkers. Precision, damage, and rate of fire all wrapped into one weapon is for sure A tier. I would also rate frag grenade lower than smokes. The only thing they have going for them is that they can kill fabricators and open containers. Takes around 3 of them to kill a devastator and they really only do a good job when place directly next to the target so more of the frag will hit. What is the point of a wide AOE frag grenade which requires precision placement to get any real effect from the grenade? Personally I think they are in dire need of a strong buff to carve out a niche, either more fragments or have it be the grenade which allows a diver to carry more by default (more bad grenades = more fun at least). Liberator Carbine is for sure C tier. It is almost unusable against bots, which is fine in my book because I like it quite a bit for bugs.
@MaplewoodLIVE2 күн бұрын
After doing the video we talked at length about the tierlist and that was one of those that I regretted not putting into A tier at least putting at -A still behind the sickle. As for the frags vs smokes, the smokes just disappoint me way too much at least the frags are doing something more tangible and useful overall. Only reason I didnt put the liberator carbine lower is because all the light pen AR's are either being shot in semi or burst which it can do but a little worse due to recoil. At least the carbine performs ok with berserker variants which seem to be more prominent.
@TheWorkOver3 күн бұрын
C tier for ballistic shield is nasty work. I think that’s harsh. It’s still really good against all the non-rocket projectiles and you’re getting smoked whether you have a shield or not if you’re getting hit by devastator/tank/turret rockets. I’d have it low A/high B, especially paired with crossbow
@MaplewoodLIVE3 күн бұрын
Problem is the new striders are everywhere on bots 10 its possible to get a variant with few but you're rolling the dice. They completely counter the BS and you quickly see that after it keeps breaking and you have to either not use it for fear of it breaking or use and wait on a timer to get another one!
@jasony84803 күн бұрын
Railgun, rocket sentry, walking barrage, orbital airburst (thermite) : Paired with my friend who uses spear and various other stratagems Both walking barrage and orbital airburst I have found to be exceedingly useful since the buffs. Walking is super nice so I don't have to go completely out of position or put my self in as much danger to engage something like mortars, and they have performed quite well in suppressing bot drops (big radius and the first 2 volleys are very close together near the beacon). It is roughly as capable in a defensive role as it is for offense, so pretty good. Orbital airburst is great for many of the larger patrols or when 20 devastators roughly group up. Wide area of attack and tends to delete everything with medium armor in 2-3 blasts. I like the combination of deadliness and that it is fast in its attack, so I can quickly move into that spot instead of waiting around while getting in an increasingly bad position from other bot forces. The only thing I don't like about it is that sometimes random fragments will fly like 50 meters, where most of the time it is safe to be around 35-40 meters away.
@Hodor37463 күн бұрын
I’ve been surprised by how much the scythe fits a niche for my build -It makes quick work of infantry at any range. Medium long range especially useful to prevent a bot drop from being called. -Good vs the infantry on mounted machine guns where you need that accuracy. -It sets berserkers on fire and a quick beam to the head makes it so they immediately go down with the help of 1 grenade pistol shot splash. -I cover the scythe’s weakness with the help of the railgun which 1 taps any devastator, scout strider, or hulk. But for a close range devastator the scythe melts them once you get your aim down (just don’t do it vs shield devastator if it’s already aimed at you)
@brentraber74713 күн бұрын
It’s not April is it? Purifier in A tier lmao
@MaplewoodLIVE3 күн бұрын
Give it a try with a slower play style. Its the Plasma punishers longer range and better ammo econ brother. With a little practice the charge time can also be optimized to easily stun lock groups of devs or people in youtube comment sections who dont understand it ;)
@KerriganTyranid2 күн бұрын
If the Poopfier in A, Airburst Rocket Launcher should be S tier.
@brentraber7471Күн бұрын
@@MaplewoodLIVE I am envious of your positivity however it feels like you are gaslighting your community. Can we just admit the purifier is useless at the current level of enemy presence? The game is hemorrhaging players at an alarming rate. I love this game and want it to succeed but sometimes you gotta deliver a little tough love. The game is not in a good place and a lot of weapons feel anemic at best. I really enjoy your content but can you just be real and quit gaslighting. The purifier is ass and we all know it.
@n0k1483 күн бұрын
Crossbow is great as a primary when taking the hmg, as a utility tool mostly
@Puppy_Puppington3 күн бұрын
Better to bring the eruptor then because easier long range demolition usage & damage/penetration no?
@LaserTractor3 күн бұрын
Yeah, this trash is tool only. Zero capability to hold off enemy horde
@n0k1482 күн бұрын
@@Puppy_Puppington yeah but i hate its slow firerate
@LostThaumaturge3 күн бұрын
I feel like the order of your rankings makes sense but the tiers are not properly describing the state of the weapons within them. The entirety of C tier is filled with weapons that fail to fill any niche in a loadout and the same could be said for the lower half of B tier. The grade of B and C should denote weapons that have at least some viability in certain situations, there should be a moment where I want to put away my support weapon and use my primary/secondary to handle a situation but none of these weapons have that characteristic
@MaplewoodLIVE3 күн бұрын
Tier lists are all subjective/up to the maker for the tiers and what they mean. It seems you're applying you own logic to them or someone's logic to mine. C tier is for weapons who aren't completely useless but are clearly not in a good spot they might be able to kill things but are just out classed. Maybe its the naming of the "needs a buff" it was previously named "trash" "troll" but people got very upset about the naming. Seems ive gone too far to the other side and people are not seeing the point of needs a buff as a weapon doesn't have anything going for it and needs a massive buff to get it out of there.
@darzinth3 күн бұрын
best HD2 content on YT. <3
@MaplewoodLIVE2 күн бұрын
<3 thats very kind
@cjmorseful3 күн бұрын
I'd like to see of them buff the servo assisted armor to also increase reload and bolt racking speed. Would make the eruptor more usable and QOL for support weapon reload. Or to add a new armor perk on its own
@danielbutka88543 күн бұрын
Yeah I guess because the robot arms have programmed muscle memory
@Staladus3 күн бұрын
Or maybe it allows you to carry more ammo. Like the engineering kit but for ammo, since you can carry more weight because of the exoskeleton
@MaplewoodLIVE3 күн бұрын
would love for servo assisted to get some love and thats a great idea for it!
@danielbutka88543 күн бұрын
What's the point of using the slugger over the dominator? I feel like the dominator's heavy weight and slow muzzle velocity are only minor challenges
@MaplewoodLIVE3 күн бұрын
the dominator is really just a better slugger other than the handling!
@Mellcor3 күн бұрын
Nice to see a KZfaq doing helldivers content that isn't just hating on the devs or calling the game dead
@duross1013 күн бұрын
It's kind of hard not to after 7 months of neglect
@Mellcor3 күн бұрын
@@duross101 u really have no idea and if that's honestly what you think, I don't care about what you have to say on the matter
@RogerNbr3 күн бұрын
i dont hate the devs just alexus
@duross1013 күн бұрын
@@Mellcor bro the devs have been on vacation since June. It's clear what their priorities are. And please don't come at people with that unnecessary hostility, it does nothing to help you
@Mellcor3 күн бұрын
@@duross101 don't bring negativity where it not wanted. Imagine being salty that a different country has laws that promote a good work life balance
@guerrillagamer29193 күн бұрын
Please do a tier list on the armor passives etc
@MaplewoodLIVE2 күн бұрын
I've been considering working on that next! or at least doing a armor video where I outline the pro's and con's
@shaolinalan42923 күн бұрын
Plasma punisher is S their, better than scorcher imo. AOE stagger is amazing when you are getting rushed and great for clearing large amounts of T1 bots I know T1 is never an issue but when you can fire to shots and kill 10 of them and keep running its pretty valuable
@benjaminreid53393 күн бұрын
The scorcher for me has dropped significantly as you said for two reasons: the existence of the new rocket striders and the gunships now being easier to kill. A-tier. Previously S
@benjaminreid53393 күн бұрын
Your tier lists seem to me to be objectively correct to a large extent. Thanks for making them, I always enjoy. Please keep up the great work.
@MaplewoodLIVE2 күн бұрын
Glad you like them! I'm trying my best in these difficult times, there's a lot of opinions flying around I'm trying my best to keep a level/objective head!
@h0olaman3 күн бұрын
I like your list. That being said, I really want the shrapnel back on the eruptor. Obviously also giving it its lower damage back as well, otherwise it'd be a bit busted. But shrapnel is what made it fun for me.
@MaplewoodLIVE2 күн бұрын
I'd love to see it return as well! Just nerf the shrapnel damage!
@TheActionj8643 күн бұрын
Purifier as A tier lol ok dude 🗑️😂
@MaplewoodLIVE3 күн бұрын
give it a try good aim and positioning + getting good at the charge makes it a long range PP. People forget it didnt have med pen at release and just never tried it again or just use it like a normal weapon forgetting charge weapons should be used differently such as precharging before peaking
@TheActionj8643 күн бұрын
@@MaplewoodLIVE I have done complete runs with it against bots. The only unique ability it has is stagger at a longer distance than plasma shotgun. Until they buff it it just doesn't make any sense to me personally. It's the same across the board as PS except the longer range which you will only rarely use.
@MaplewoodLIVE2 күн бұрын
@@TheActionj864 People love the PP for the same thing you're telling me is the only unique thing. Yes the PP does more DPS but not accurately over distant + the purifier has a great ammo econ. Also being a more precise weapon put its in a better spot vs gun ships + striders even vs the PP
@TheActionj8642 күн бұрын
@@MaplewoodLIVE if you say so. If it hit harder with the charge it would be a great option. Poor design IMO.
@RobAlberto_43 күн бұрын
Your the second person that put true Purifier that high. I will give it a chance. I just wander what is pairs well with?
@TheActionj8643 күн бұрын
Extra reinforcements
@muscularclassrepresentativ56633 күн бұрын
@@TheActionj864lmaooo
@MaplewoodLIVE3 күн бұрын
Use it like a longer range PP, people forget it didnt have the medium pen at launch. So peoples opinions were fair at first but it easily stun locks enemies
@pehenry3 күн бұрын
Pen 4 Eruptor?
@MaplewoodLIVE2 күн бұрын
I'm hoping for a pen 4 primary in the future my thoughts were a bolt action sniper that was pen 4 :eyes:
@Agron1253 күн бұрын
It’s hard to use anything but dominator, love that thing.