in regards to Blade Knight/Mystic Swordsman, there's always Karlov Watchdog from Muders at Karlov Manner, which prevents permanents your opponents control from being turned up during your turn. Something similar to that, but during combat, could work.
@JMarGameDesign20 сағат бұрын
I had most of the cards done by the time MKM dropped, but yeah in hindsight I could have used watchdog as a reference for anti morph tech
@ShroomOfSorrow2 күн бұрын
As a yugioh player with limited magic knowledge, it is was a very entertaining way to get to know some of magic's old decks, I would love to see another video similar to this one, congratulations for the awesome idea
@JMarGameDesign2 күн бұрын
What decks/format would you like to see covered in this style?
@daviddevries81267 күн бұрын
yee cannot tap one land for 9 multicoloured, it has to be monocoloured w nyxbloom ancients.. nice idea though
@JMarGameDesign7 күн бұрын
Chromatic orrery lets you use mana as mana of any color. Which I mentioned having out along w/ horde, tower, and reflections.
@Junothebitch8 күн бұрын
Blue eyes wight dragon
@JMarGameDesign6 күн бұрын
Well it IS blue...
@vpt3zl8 күн бұрын
amazing video! happy to see dustshoot is toxic here also!
@XainArchives11 күн бұрын
31:46-32::00 Woah woah woah, hold your horses there buddy, I saw what you did. Trap Dustshoot literally states "Cast Trap Dustshoot ONLY from exile" This part is already a negative meaning it shouldn't be playable. Then you have "Target opponent with four or more cards in their hand reveals their hand. You may choose a CREATURE card from it." OBJECTION! What you did was not only break rules as written, you also pulled a card that WASN'T a creature card! Therefore you are disqualified!
@JMarGameDesign11 күн бұрын
OK so hoping this is in jest and I just can't pick up sarcasm via text BUT: 1. At 31:34 you clearly see me put down the trap dustshoot facedown as I'm accidentally about to place tribe infecting face down 2. I announce its going into foretell into exile (which for the sake of the game I'm just putting those cards face down off to the side mimicking trap cards from yugioh, the card is never cast from my hand) 3. Jonah's hand is 2 islands, a condescend (instant) and a kaijin (a creature) that I send back with trap dustshoot as it's the only valid target (I apologize if the editing made it look different) So yeah take that objection OUTTA HERE
@XainArchives11 күн бұрын
@@JMarGameDesign we clearly see him putting back the condescend dude.
@JMarGameDesign11 күн бұрын
Yeah, there's a kaijin he has on board already His hand at 31:55 is kaijin, condescend, 2 islands So one kaijin goes from his hand back in The hand he has left is condescend + 2 islands
@XainArchives11 күн бұрын
@@JMarGameDesign I love that you made this, and would love to see Branded VS new MTG. I still have to say though, I saw Condescend leave his hand.
@JMarGameDesign11 күн бұрын
I gotcha, could just be the editing and cuts to fit it in (tho did find his hand of 3 is laid out at 32:15 if that's easier to see or if you can zoom in on mobile to better see) Branded could be interesting but my concern with throwing new YGO vs MTG is that ygo is SO fast that you'd relatively need vintage/legacy level MTG to.have an even challenge, assuming you convert yugioh to stay in line with its speed/resource loops/etc.
@IamMullet12 күн бұрын
I like Today in TCG History
@JMarGameDesign12 күн бұрын
Ay, thanks!
@JokingThief12 күн бұрын
1:36 To be fair. Tribe-Infecting Virus wasn't even fair and balanced for 2005 _Yu-Gi-Oh._
@JMarGameDesign12 күн бұрын
Fair, but then again, the boards in yugioh never get big enough where you have to drop 4 - 5 cards to pop the board
@hockeycrafter608613 күн бұрын
“You chose not to read” He’s a yugioh player already ;)
@JMarGameDesign13 күн бұрын
It's cool, he plays MTG already so it's basically the same thing
@sephirothbahamut24515 күн бұрын
Sorry, what program are you using to play?
@JMarGameDesign15 күн бұрын
Tabletop Simulator!
@TrinityYugioh15 күн бұрын
I swear to god I click on a completely innocuous MTG video because I've been on an MTG swing lately, and get jump-scared by my own alt-format. I can't get away from it!
@JMarGameDesign15 күн бұрын
Glad I could give ya a spook
@SilverBordered16 күн бұрын
The Magic conversions of trap cards shouldn't really be Trap type. The Trap type in Magic implies there's a cost reduction to be made if the conditions are met. Archive Trap is free because the opponent searched their library, for example. Mechanically I suppose it doesn't conflict, but is a huge flavor fail
@pinkpersona16 күн бұрын
I really like the idea to somehow transfer Yugioh Fusion and ritual mechanics to magic. I think if done and thought properly, it could give Magic a new life and maybe a more interesting approach to card design and gameplay. Maybe even commander gameplay would be more fun to fusion summon your commander for a certain creatures for flavor. When I tried to design a small homebrewed TCG I tried to implement Yugioh fusion summons and magic tempo and resources system and it was very flawed but incredibly fun and had potencial if reworked properly. I had an "extra deck" with certain enchantments. For a "Endless Calamity" you needed Anger, Exasperation and Fear in your graveyard, which you banish, making a "contact fusion" of sorts. My idea was that Endless Calamity had a certain effect, but then you attach banished cards used for its contact fusion cost to the summoned card, and the attached cards add to Endless Calamity effect. And its was hella cool. A little bit of Digimon influence here, but I just really like stacking cards on top of each other and attaching them so they can develop into something new. I think a similar idea could work in Magic.
@JMarGameDesign17 күн бұрын
Comment your favorite way to wheel the table! (if you say with Narset or Hullbreacher we gonna have some problems)
@D00ML0RD117 күн бұрын
magic has a trap effect you could have used that and give them no mana cost so there forced to use the secondary cast restriction
@JMarGameDesign17 күн бұрын
Technically they're already forced to used the secondary cast restriction At least so far for this case - if you wanted to you could technically cast them from exile with a red impulse-type effect. Admittedly I wanted to have that interaction there since I thought it'd be cool, but also because I don't think it would really come up that often.
@aoifewoods511617 күн бұрын
Please make more of this show!!
@JMarGameDesign19 күн бұрын
Comment what YOUR favorite green 1 drop is! (doesn't have to be an elf, don't worry)
@Gatitasecsii19 күн бұрын
Seeing the cards all over the damn place pisses me off to no end.
@JMarGameDesign18 күн бұрын
OK, I'll bite, how would you work it to visually display multiple cards at once that people are unfamiliar with (old 2005 stuff) or haven't heard of before (my YGO conversions)?
@Gatitasecsii18 күн бұрын
@@JMarGameDesign No, it's nothing you did, just magic the gathering not having a field layout
@JMarGameDesign18 күн бұрын
OHHHH in tabletop sim, gotcha
@JMarGameDesign20 күн бұрын
Comment what your favorite cheap red sorcery is! (lighting bolt doesn't count, it's not a real card - it's like the one piece)
@Steve05520 күн бұрын
So what happens if you dropped peak Tearalaments Ishizu into modern MTG would it ruin the format or not do anything at all?
@JMarGameDesign20 күн бұрын
Depends on how the cards get converted to be honest, though you could probably jam it into like reaniamtor for some nonsense
@JMarGameDesign21 күн бұрын
Comment what your favorite mono-black commander is!
@WMarco0321 күн бұрын
I bought the precon, and realistically the main issue was that some cards didn't help the list that much. I traded out the Angel of Indemnity, Kirri, and other cards, and leaned more into a token theme with graveyard synergies. Garruk's Uprising makes Yuma a draw 3 on entry when a Desert is sacked, and Multani not being in the OG list is criminal (not even listed on EDHREC). By far my favorite precon from OTJ.
@Fabboi_unl22 күн бұрын
The Yugioh Cards in Magic style look great btw :) I'd gladly have a real live version of this goat deck :o
@christiansmalley497722 күн бұрын
Just wait till one of them has all that and Hexproof lol
@JMarGameDesign22 күн бұрын
CEASE THIS SHENANIGANERY NOT LIKE THIS
@VirtuesOfSin22 күн бұрын
I feel like Snatch Steal should be changed a little, to be that if the Equipped Creature is destroyed you also destroy Snatch Steal. I know there were combos with Giant Trunade, but it felt weird it staying on the board after it died. Lol
@datboii420923 күн бұрын
Wait till bro hears about chalice of the void
@JMarGameDesign23 күн бұрын
You couldn't chalice on 0 to stop the trap casts though if that's what you're thinking Void mirror could work tho
@datboii420918 күн бұрын
@@JMarGameDesign why not both to be really funny
@littletinygamer239623 күн бұрын
Pot of greed is just black lotus
@ClubbingSealCub23 күн бұрын
equating foretelling to setting cards face down when you have mechanics that synergize with the exile zone seems like a tremendous design mistake equips should not be actual equips, they should be auras - especially snatch steal, which could have been equated to magic's staple 'control magic'
@calebdotexe24 күн бұрын
Ayooo congrats on the 1st place! Sad we didn't get to play but maybe next time I'll be on something more fun :) It was indeed my 2nd constructed tournament, 3rd if you include the EVA sealed event! On to gencon 😈
@JMarGameDesign24 күн бұрын
I mean angels do look kinda fun lmao But yeah def would have wanted to get a game in but the matchups never worked out
@zerocalvin24 күн бұрын
just the fact that you have to pay mana, changes the dynamic of a lot of yugioh cards... you can no longer summon, play trap and spell for free, add quite a bit of tactical component into the game...
@Teasinguwithmyboxes25 күн бұрын
XD i forgot bout that card
@SilasAHHHHHHHHHHHHHHHHHH25 күн бұрын
Black luster soldier's first ability doesn't work out because you can just exile a creature after declaring attackers but before declaring blockers, making the drawback unexistent
@JMarGameDesign25 күн бұрын
That one needed tweaking on the actual text to say "do at sorcery speed" I played it in the game like you'd do in Yugioh but missed adding that fix on the actual image
@therizzler.jizzler25 күн бұрын
what is this platform called, ive never seen online mtg that looks as much like the paper magic experience
@JMarGameDesign25 күн бұрын
Tabletop Simulator on Steam!
@thevampirates231025 күн бұрын
lol pot of Greed is strictly worst ancestor's recall, cost twice as much and get less cards
@carlomolina785826 күн бұрын
Next episode should be "Yugioh trap cards can't beat Chalice of the Void".
@therewillbefire183326 күн бұрын
When someone annoys me they get hit with the Eldrazi stick. They make my Gruul heart happy.
@onyxgrnr66627 күн бұрын
Ok but how do i print a full MTG deck of these yugioh cards lol
@JMarGameDesign27 күн бұрын
Ummm you could probably get the pics from imgur and use a proxy site like mtg-print to print off the pdf, cut em out
@RazaxTheGhostwolf28 күн бұрын
Im not sure how the Fortell cost of 0 is supposed to make sense here since the traps cant be played in any other way, meaning their CMC only matters for tutoring effects and all effectively just cost two colorless mana no matter which it js. I think they need a real fortell cost to not all be equally costed for such varied utility and power (you could use Mirror Force with zero white mana in your deck etc). Also if they want to play true to Yugioh then traps should suffer from summoning sickness somehow. I'd even suggest rather than exile them and cast from exile, they might function better as enchantments when facedown so Magic's equivalent to backrow removal (artifact/enchantment removal) can hit them. Other than that its a nice experiment.
@ZeroOmega-vg8nq28 күн бұрын
this man can single handedly make the best crossover in history if konami and wizards (especially wizards) werent being so damn stupid with monetization of the game
@g4mmalotus93728 күн бұрын
The best method is avoidance, just don't play with anyone who makes a Nadu deck, don't encourage them.
@JMarGameDesign28 күн бұрын
Consider methods 5 and 6 from the video to resolve that matter I guess
@JMarGameDesign28 күн бұрын
Comment below what YOUR favorite way to deal with Nadu is!
@capcr_owo28 күн бұрын
Kill
@noobwant3d29 күн бұрын
Blizzard…I mean.. Wizards being greedy with value as usual. Nice designs though.
@JMarGameDesign29 күн бұрын
Yeah, I'm not a fan that the lairs don't offer a lot of value but the artifact arts especially look GREAT
@Teasinguwithmyboxes29 күн бұрын
Wow for once it's not a I know it off the bat lol and can agree there is to many
@JMarGameDesign29 күн бұрын
I KNOW RIGHT
@XenithShadow29 күн бұрын
Also since yuigoh doesn't have rotations at all your probably should have been matched up against a vintage deck not a standard deck.
@JMarGameDesign29 күн бұрын
Sure it's no rotations, though the goat deck only uses cards from the first 2.5 years of releases. Arguably this is yugioh standard of 2005 vs mtg standard of 2005
@XenithShadow28 күн бұрын
@@JMarGameDesign Ah okies, you could have tried matching up against decks using the first 2.5 years of magic cards. Although that might favour the magic deck due to how powerful the non creature spells. The creatures would have been alot weaker.
@JMarGameDesign28 күн бұрын
Yeah, tbh it'd probably boil down to "who had the better noncreatures" lmao
@XenithShadow29 күн бұрын
Snatch and steal should have just been a 5 mana mind control enchantment having it be repeatable is silly. As it clearly only worked once in yugioh. Dust tornado shouldnt be able to destroy artifact and enchantments while also being modal to move cards out of exile while also cost 1 mana, or 0 cause of foretell and being at instant speed. Trap dust shoot should probably be at 7 not 4 since it desgined around starting hand size being 4 not 7. Having seen the end of the video yeh being able to mana cheat with foretell was busted as was being able to heavily mana fix with them. The creature balance was slightly skewed as you identified, but otherwise was a intresting watch.
@purpleBookworm765Ай бұрын
I'm no yugioh player, but reading shiens squire, the intended purpose is clearly to save your samurai from lethal combat Maybe that's not what this deck uses it for, I haven't watched the rest of the video yet, but "indestructible until end of combat" doesn't do that in Magic because the damage will still be there after combat. Options that do do that: regenerate, prevent combat damage, when it dies return it to the battlefield
@purpleBookworm765Ай бұрын
In a similar vein, merely not being able to activate fumas ability during combat doesn't stop you from using it to save a samurai from combat. The replacement effect the yugioh card reads like seems the cleanest way to do it - "if a samurai you control would be destroyed, except during combat, you may exile fuma from your graveyard instead"
@purpleBookworm765Ай бұрын
In an even more similar vein, your revised moon mirror shield also does not function due to damage remaining until end of turn
@purpleBookworm765Ай бұрын
You haven't quite got shi ens templateing to replicate the yugioh text, that would be "you may.... Do this only once per turn" Also, countermagic that good doesn't happen on non-blue cards
@purpleBookworm765Ай бұрын
*the yugioh text as I, a non yugioh player, read it
@purpleBookworm765Ай бұрын
There is indeed no precedent for a card like leviair, and that's on purpose. Magic has made a deliberate choice to have exile *not* become a third hand/second graveyard I'm not sure what your takeaway as a card converter should be here, but I do think you should be made aware
@p.m.e.7311Ай бұрын
"I can't believe it. All of the meta defining decks lost to morph"
@THEpuyАй бұрын
With the way you designed MSLV2, it can become MSLV4 by killing a face down monster, which is specifically not how it works in its Yugioh equivalent. It’s hard to create a true equivalent with how his toughness is 1 (accurate for a 0 def monster). The best remedy I can think of is to make him a 2/1 first strike instead, and to make the face down effect read like Kaldra Compleat
@JMarGameDesignАй бұрын
It might be that was the case, but im pretty sure with how Mystic Swordsman l2 is worded, the end effect just checks if it's destroyed any monster in combat, NOT specifically a face down one.
@THEpuyАй бұрын
@@JMarGameDesign in yugioh MSLV 2 destroys monsters by effect before ever reaching the end of the damage step. Face down monsters are not considered destroyed by battle for the sake of leveling up.