hey kid what are you trying to say....is Max a legend.....??? 🤣😅 Blender ripped your brother Maya..... You nothing...🤣😂 anyway RIP topology 😅🤣
@nikolaieuTTVАй бұрын
how to i make it so when i shift select stuff im selecting whatever is on the opposite side of my mesh, not just on the side visible to me
@arejustpolygons8890Ай бұрын
You should select in x-ray mode or wire-frame
@mrpawno4955Ай бұрын
please either tell what shortcuts youre using or atleast have them blended in
@AhmadHossamАй бұрын
U kinda never used blender lol
@arejustpolygons8890Ай бұрын
Only for one year
@peterilievАй бұрын
I'm working on 3ds Max for almost 20 years and NEVER used this type of extruding, shown in the video. The topology is just broken and useless after them.
@arejustpolygons8890Ай бұрын
The tool is there, is up to the artist how he uses it, I personally used it a lot and was one of the thing I missed when I moved to blender
@KadokiPo2 ай бұрын
3ds max doesn't have transfer normals between objects.
@wonkaytry2 ай бұрын
blender is wuouk garrbaje
@simondiaz1843 ай бұрын
Significa que Blender es un mal programa, amigo.
@arejustpolygons88903 ай бұрын
No significa eso en lo absoluto, yo incluso uso blender lo que especificamente esa operacion el 3ds max la hace mejor solo eso
@blackwidow823 ай бұрын
For the first operation you should've used bridge edge loops on blender makes life way easy !
@MrByron23563 ай бұрын
BTW, When I set Rotation/Pan/Scale view in Blender to maya mode, it started to runs like butter.
@MrByron23563 ай бұрын
you are using blender in a wrong way,dude. After 18 years in max and 3 years in Blender , i have to say that the ineraction of max is terrible, and i can not return to max
@arejustpolygons88903 ай бұрын
I'm just trying to learn blender, can you show me what is the propper way to use blender according to you?
@MrByron23563 ай бұрын
@@arejustpolygons8890 Boolean is super convenient and efficient in Blender, better than max and maya, it can be solved the problem that in your video
@MrByron23563 ай бұрын
Try using only Blender for two months, not max at all, and if you have a problem, you can turn to Chatgpt, so that you can improve faster
@arejustpolygons88903 ай бұрын
I have been using blender for a year already, and the main thing is undoubtly superior to max is only in its price
@MrByron23563 ай бұрын
@@arejustpolygons8890 Keepping foward dude. blender can do more. try to use some addon like meshmachine boxcutter and hardops,you'll open a new world
@juanpablotrejo22374 ай бұрын
Hola aerojustpolygons, buscando un tutorial de Blender para crear un casco de piloto de la guerra de Vietnam encontre tu video, tratare de seguir tus pasos para recrear mi versión, necesito modelar este casco para que sea la base para un casco de piloto rebelde de Star Wars, ya logre recrear un sable de luz siguiendo un tutorial de Blender en KZfaq, espero poder seguirte el paso y lograr mi proyecto, gracias por compartir tus habilidades con el programa Blender, saludos.
well, maybe 3ds max has this feature now, but its noting special, it's like push pull in sketchup. Also, blender developers can do this literally in 1 day if they want to. Its not in their radar right now but if community wants this it will be implemented easily.
@Itsyesfahad8 ай бұрын
And they will never because all they do is donuts & cringe backrooms lmao!!
@yaseryoyo2 ай бұрын
@@Itsyesfahad😂😂😂😂😂😂
@Itsyesfahad8 ай бұрын
Why the fuck is he comparing this garbage with 3ds Max, 3ds Max will always be head of it's time in terms of everything.
@javadmirsalamov34888 ай бұрын
Чел сделал херовейшую сетку в блендере , а после пиздит на экструд , там блять треугольникам пояуится неоткуда.
@pikachufan259 ай бұрын
Ahhh i see IES Lights Perfect Realism Lights... have Clear Limits but if use Propertly Then Bam!, Works amazing everytime
If you mean idiotic solutuion - then yes. What about MCG? did some one remember what Autodesk "did" nodes in max - No one. Cause its piece of shit. What about Nodes in Blender - It a Roket!!!!
@arejustpolygons8890 Жыл бұрын
for hard surface modelling I think max is the best
@Shiva4D Жыл бұрын
@@arejustpolygons8890 pff... For hard surface best its Fusion or Plasticity
@arejustpolygons8890 Жыл бұрын
@@Shiva4D those will give you CAD models
@Shiva4D Жыл бұрын
@@arejustpolygons8890 And what? Anyway it will be baked. If you need it for production - no body care what with topology.
@orushinho7753 Жыл бұрын
Good job bro, I started to study 3d recently, seeing the way you work helped me to clear up a lot of doubts, looking forward to part 2
@borzonstudios8638 Жыл бұрын
Cool stuff
@rasinmotion Жыл бұрын
3ds Max is the most powerful modeling software!
@heavycap4305 Жыл бұрын
Ah, good old MAX, 28 years and still the best, a true testament to this application
@Shiva4D Жыл бұрын
try to make something more complex then moving polygons
@amorasad75869 ай бұрын
@@Shiva4D And you are implying Max cannot do that? lol. Everything you do on cinema vfx, are using max models.
@MrByron23563 ай бұрын
blender is 30 years old now
@heavycap43053 ай бұрын
true, but for the first 15 years it was unusable in production, but looking really good recently, going to give it a go again. @@MrByron2356
@smali3449 Жыл бұрын
Блендеру не понадобиться 10 лет, что бы это пофиксить
@nikar6154 Жыл бұрын
Да если показать все фичи блендера, и сравнить с максом, макс покраснеет, сам в максе работал и это единственное за 10 лет из обновлений, что я запомнил в максе
@user-zt6lh1yt9n Жыл бұрын
Надеюсь. Почти два года уже прошло с тех пор как появилась эта штука. Почти как все новинки в блендере, сделали наполовину и бросили. Когда доделают хз.
@Shiva4D Жыл бұрын
@@user-zt6lh1yt9n Макс 30 лет не может пофиксить нихера. А то что новое делает все сделано на отьебись. Вон ноды прикрутили - через жопу.. и нахрен они никому не нужну.. для сравнение можешь глянуть что делают люди с нодами в блендере