Уважаемый автор, вы показываете готовый скрипт, покажите как вы его собираете ) Готовый скрипт не сложно показать, собрать его сложнее )))
@LoveVFX3 күн бұрын
@@Warwarstyle I don’t do step by step tutorials and I don’t speak Russian. You can become a gold supporter of my Patreon page and ask me any Nuke related question via video chat. Cheers!
@Warwarstyle3 күн бұрын
Я не говорю по английски, но ваш ролик посмотрел и нашел возможность по смотреть его в переводе на руссом языке )))
@AiLife1154 күн бұрын
I dont understand clean up part, are you meaning clean every single peace by single nncleanup will perform better cleaning and details than 1 node for all ??
@LoveVFX4 күн бұрын
@@AiLife115 This is just showing you how the NNcleanup node works. If you want to have finer details reconstructed you need to define a small region for it instead of trying to process the whole frame. Cheers!
@AiLife1154 күн бұрын
@@LoveVFX I get it, thank you
@glmstudiogh4 күн бұрын
a quick question concerning the Pixelmania tools, what's the speed like and is it hardware intensive?
@LoveVFX4 күн бұрын
@@glmstudiogh It’s not very hardware intensive/slow when you prerender the SmartVector pass and anything that does not need to be live.
Gran tutorial!!! Muchas gracias por compartir el proyecto!! Saludos!!
@LoveVFX4 күн бұрын
@@pablo_wolfelone Gracias Pablo!
@himmat11106 күн бұрын
This channel is so underrated
@LoveVFX6 күн бұрын
Thank you!
@ExacoMvm8 күн бұрын
Thanks! I had some problems with AOV's ( Cryptomatte ) and the Beauty output having weird colors so here's how to fix it: Disable Deep Output for the Beauty. Enable Legacy EXR Mode in USD Render ROP. Still no idea how to make the VFB work.
@LoveVFX8 күн бұрын
@@ExacoMvm The VFB is not yet working for an image sequence in Solaris. Cheers!
@ExacoMvm7 күн бұрын
@@LoveVFX Yep it seems like VFB doesn't work in Solaris at all since it reads everything from Obj/ and Out/, in that case is there alternative for OCIO and Shader debug or I simply have to build the materials in Houdini and then import to Solaris? Even tho assigning mats in Houdini is pain in the ass compared to Solaris. However in Solaris I have terrible VRay performance, the initialization is far longer than normal VRay, RAM usage is crazy also no matter what I do the rendering is slow, full of hotpixels/fireflies and there's no way to clean it. Can't tell if I did setup something wrong or it's limitation/bug. Bucket rendering also seems to be not an option.
@LoveVFX7 күн бұрын
@@ExacoMvm I am sorry to hear that, unfortunately I can’t help you with all of that but you should write a mail to Chaosgroup. I hope you get it sorted out! Cheers!
@ExacoMvm6 күн бұрын
@@LoveVFX Apparently VFB works only in USD Render ROP ( Save to disk ) and is experimental which also needs a bit of extra configuration in the rendersettings output and USD ROP so it's a bit disappointing but hopefully it will get implemented properly soon. And about the performance issue I think the reason was that I did setup the Dome Light / HDRI wrong, used the environment tab and disabled the vray dome light itself also in general probs messed up the settings a bit as I was unable to get clean image despite setting everything to extreme values like 128 max subdivs, noise thr. 0.0001 etc.
@Action-Editing-Pro24 күн бұрын
Which color preset you use ? rec 709 For nuke workflow 1 or 2 monitor Thanks
@LoveVFX24 күн бұрын
@@Action-Editing-Pro 2 monitors, regular sRGB but going more towards ACES in the future.
@Andy.Paiva.27 күн бұрын
oh man, this is gold! Thank you for sharing!
@LoveVFX27 күн бұрын
@@Andy.Paiva. I am glad you like the tutorial! :)
Ай бұрын
Hi! I can't find the zip file
@LoveVFX29 күн бұрын
I am sorry mate. This is not my tool and I didn’t manage the related files on Nukepedia. Cheers!
@kamalezzatezzat3829Ай бұрын
fotage plase
@LoveVFXАй бұрын
This project is not meant to be shared. If you want to download some of my reduced projects you can become a gold supporter of my Patreon page. Cheers!
@espiriteАй бұрын
This is one of the best tutorials i have seen for these tools. Better than the ones by the developers of the tool. Thanks so much for sharing this knowledge.
@LoveVFXАй бұрын
Thank you Oliath!
@jiluenАй бұрын
Hi, Thank you very much for this tutorial! Chaos documentation is a bit lacking on the subject, it's really nice to have your explanation as a base start. Coming from v-ray for 3DSmax, I'm used to color correct on the v-ray Framebuffer and to work with the Aces workflow. I don't know how to approach color management with solaris, and if there's a way to colorgrade with v-ray framebuffer within the solaris environnement. Do you render in classical linear workflow and then colorgrade in Nuke?
@LoveVFXАй бұрын
Hi Jiluen, I am glad you like the video. Yes, at the moment I am using an old fashion linear workflow (no ACES) but that will change in the future. I am planning to learn more about (ACES, V-Ray & Solaris) so I can share that knowledge with my viewers. But that will be some time next year. You can use the V-Ray framebuffer in solaris too but it is not 100% integrated yet. Cheers!
@MarcelloPC2 ай бұрын
Hey man it is great to see videos like that!! Do you know how to setup vray in solaris to render deep EXR?
@LoveVFX2 ай бұрын
Hi MarcelloPC, yes I do know that: You can activate deep rendering in the settings node. Cheers! :)
@metatrongroove28242 ай бұрын
Heidi is great!
@madlookzvfx2 ай бұрын
Matt is awesome! He is still with ILM
@sachinkunarraj2 ай бұрын
one of the greatest meetup...😀😀
@TVmustDIEEE2 ай бұрын
Legend
@LouisVelainevfx2 ай бұрын
Hey man really great video thanks ! but I got a little problem when I try to render maybe you know the issue... a got this error : "Command Exit Code: 1" and "Failed to completed render: exit code 1 Use a Log Viewer with External Render Processes enabled for more information" maybe it's because i'm using H20 with Vray ? I don't know but I'm very curious about your answer :) cheers
@LoveVFX2 ай бұрын
Hi Louis, I hope I can help you since I experienced the same error. 1. Make sure you are not rendering into your dropbox.(It kooks like, the constant streaming to the cloud messes with the writing of the exr file) 2. Don’t use any scattered assets with displacement (I had displacement on trees which always gave the error code you wrote about). 3. Although it is technically possible now to use material X with V-Ray, I just had problems with it.(I would not recommend it). 4. Try to optimize your scene and render settings (Use as low of a polygon count in your scene as possible, adjust your render settings so it just gives you the render quality you need and not more (otherwise your renderings can take much longer than necessary). I hope that helps! Cheers!
@LouisVelainevfx2 ай бұрын
@@LoveVFX Hi ! thanks a lot for the reponse so yes I do all this think but when I open the houdini console they told me "No cameras found in the USD file" I'll find out why, thanks for your help and look forward to more Solaris Vray videos it was really really helpfull :)
@LoveVFX2 ай бұрын
@@LouisVelainevfx You need to have a native Solaris camera in the scene to get rid of that error message I suppose. If you need to use a object level camera just link the transform data from the object level to the Solaris stage camera and match the camera settings to get the same framing. Cheers!
@mjparent2223 ай бұрын
Thank you for sharing your knowledge. Very appreciated.
@LoveVFX3 ай бұрын
It’s my pleasure! :)
@heinblues3 ай бұрын
nice tutorial. would really like more houdini/vray stuff ;)
@LoveVFX3 ай бұрын
That is already in production ;-)
@sachinkunarraj3 ай бұрын
Need help 😩 i trying to load yeti in maya 2024 but it's not loading Its showing in self please help Sir
@LoveVFX3 ай бұрын
Unfortunately I can’t help you with that.
@sachinkunarraj3 ай бұрын
@@LoveVFX ooh it's okay can you suggest any other hair and fur simulation faster and good than xgen please
@LoveVFX3 ай бұрын
Houdini!!!
@sachinkunarraj3 ай бұрын
@@LoveVFX ok thankyou so much i am your new subscriber....
@user-cw4rb2dh3h3 ай бұрын
how can i karma deep render?
@LoveVFX3 ай бұрын
There is a deep render option in the karma render settings. I would recommend to render uncompressed deep (compressed deep never worked for me in Nuke). Cheers!
@LoveVFX3 ай бұрын
But I would also recommend using V-Ray for Houdini instead of using Karma. I believe it to be better for compositing (V-Ray).
@user-cw4rb2dh3h3 ай бұрын
thanks for your advice!@@LoveVFX
@raimuhammaduzairfareed76284 ай бұрын
😎😎👍👍
@zohahs52764 ай бұрын
Nice one please continue this series thanks
@elliotalderson24794 ай бұрын
It looks like the hobbit
@LoveVFX4 ай бұрын
Thank you!
@mrrafsk5 ай бұрын
Do you know of a smartCache tool that runs on the farm in dependency order?
@LoveVFX5 ай бұрын
Hi there, that feature might come in the future.
@ronydey26966 ай бұрын
Really so needed sir ...also for Unreal seen to NUKE CHroma Compositing tutorials
@ocdvfx6 ай бұрын
I would love to better understand how you probably merge your emissive elements w your footage without crushing your values. I know I'm supposed to use a screen operation for things of this nature, but yet my values still end up > 1 by quite a bit sometimes
@septuleptum6 ай бұрын
Some harsh wizardy right here
@LoveVFX6 ай бұрын
Thank you!
@Swiftyyy-zz6hlsjs6 ай бұрын
Crazy shot… just wondering though, if you had to work on this shot for a film how long would it take you to finish?
@LoveVFX6 ай бұрын
Probably a few months in between many other shots.
@Swiftyyy-zz6hlsjs6 ай бұрын
@@LoveVFX Jeez… so if this was a part of a film, as a compositor, your job would be to just integrate everything together but all the modeling and texturing of the cg parts like the waterfalls and houses would be done by other people. So before starting a shot you’re given the renders and just compile it seamlessly into a shot?
@LoveVFX6 ай бұрын
@@Swiftyyy-zz6hlsjs In a VFX Studio you work with a team of artists and iterate versions of shots until the client is happy with the result within the available time.
@Swiftyyy-zz6hlsjs6 ай бұрын
@@LoveVFX Sounds fun I’m looking to get into vfx and compositing but i’m still in high school right now. Any advice you have? Is it better to major in something like animation at university or digital arts or filmmaking?
@LoveVFX6 ай бұрын
@@Swiftyyy-zz6hlsjs (In my view): you can save yourself a lot of money by learning from experience instead of going to film school. The web (especially KZfaq) has more information than you can imagine. Get an affordable camera, start recording your own plates and hdrs, learn blender, get nuke non commercial and start learning composting. That is what I would do if I would start over again. Cheers!
@Elysium.4D7 ай бұрын
why are my colors' different in nuke from Houdini render view
@LoveVFX6 ай бұрын
Why do people not say hello, please and thank you anymore? :-/
@McJPPlay7 ай бұрын
Hi ! Ive been using it for a while and its quite a good gizmo. Does anyone know if the smart caché reduces the render time ? Thanks :)
@LoveVFX7 ай бұрын
Hi there, if you render with (only nuke/no plugin) it is the same as usual but if you use the smartRender tool from cragl it can render faster then usual in many cases. That depends on the size of your script and the power of your PC. Cheers!
@marsel85647 ай бұрын
Bro this tutorial was nice I also checked out your imdb and I’ve seen you’ve worked on some massive projects. How did you come about to be a part of these projects. Is it because you started working at scanline vfx and they are in charge of bigger films or what. Best
@LoveVFX7 ай бұрын
Hi Marsel, I have been working in vfx for a long time now and yes, working at Scanline VFX allowed me to work on the biggest shows I have ever worked on. But to work in such a big studio (I think) you have to become an artist that can be of good help in such a big team. Even if you are one of many many artists you have to keep on learning (always) ask for feedback and work on youself, trying to improve your output in every way. Cheers!
@marsel85647 ай бұрын
@@LoveVFX Thanks for the reply, How did you end up getting the opportunity to work there? I mean for me it’s really a dream to create shots for these big films. How did you go about getting hired there? Best
@LoveVFX7 ай бұрын
It was a combination of over a decade of experience in compositing & vfx, luck (the right time), grit and a good connection to the right people. If you have enough experience and a good showreel you might get the opportunity sometime this year! When the feature film productions ramp up again, the big pool of good artists will be empty very fast. That will be the right time to apply for a job at a big vfx studio.
@marsel85647 ай бұрын
@@LoveVFX That’s great to here! Im a sophomore in college and Im studying 3D animation and when I graduate I hope to make the transition from school to work as swiftly as possible. Most the knowledge I have on compositing I learned by myself online which is how I found your videos. I’m just curious to what the work environment is like as a compositor. Are you free to work on shots at your own pace from home? Is the salary you earn based on how many shots you complete or is it hours and how much typically do compositors and senior compositors like yourself even make? The potential in the industry sparks a a lot of interest and how much room there is to progress and grow and hit higher numbers. Best,
@LoveVFX7 ай бұрын
@@marsel8564 I wish you all the best for your future career and I am sure you’ll get many opportunities to grow as an artist. You can find examples about what amount of money digital artists make online. Cheers!
@sdsdsdsds71767 ай бұрын
Does this work with Houdini 18.5?
@LoveVFX7 ай бұрын
I think it does. (Not 100% sure about that) It does work with 19.5 and later versions.
@gabrielmoreira59687 ай бұрын
Hello, buttonBundle.hotbox importing on Nuke 14 doesn't work. Anyone knows how to fix it?
@redantdc8 ай бұрын
I'm wondering what the specs of the machine running Nuke need to be ? at the moment the machine running nuke only has a gtx1050 card in it... the card running unreal is 3090 and much higher spec'd machine... will this workflow still work? I'm wanting to use nuke to composite live greenscreen footage as the controls in unreal are somewhat limited
@LoveVFX8 ай бұрын
Hi there, I would always run Nuke on the fastest PC and since (I think) you need to run UE and Nuke on the same PC for this workflow I would recommend you to use the strongest system you have. Cheers!
@Realworld8938 ай бұрын
hey I have failed to add my speedtree trees in solaris. can you help me out
@LoveVFX8 ай бұрын
Hi there, you need to convert your geos into usd files so you can scatter them in Solaris. I am explaining how to do that in the video, but there are also other videos on KZfaq that explain how to do that. Cheers!
@Realworld8938 ай бұрын
@@LoveVFX thanks for your feedback, but I converted them to USD but when rendering with karma the texture of the tree look weird and the leaves ain't visible
@LoveVFX8 ай бұрын
@@Realworld893 I am sorry that you are having problems with your scene. It looks like you are not applying the shaders to your USD assets the right way. You should watch other houdini tutorials that cover that topic. Cheers!
@LoveVFX8 ай бұрын
You can try to find a solution here: kzfaq.info/get/bejne/mayRqLN035vDZJc.html
@Realworld8938 ай бұрын
@@LoveVFX thanks brother, lemme try it out. I appreciate for your time.
@AndreyFlat8 ай бұрын
7:15 P is position pass N is normal pass? can you tell me more details for this tips?
@AdrianPueyo8 ай бұрын
Amazing as always!
@LoveVFX8 ай бұрын
That means a lot to me! Thank you! :-)
@tmaintv8 ай бұрын
How do u find the motion vectors? More specifically if u render without motion blur and attempt to add it using the motion vector pass in nuke
@LoveVFX8 ай бұрын
Hi tmaintv, you can render a velocity pass with the unreal reader in Nuke. But I would render it in 3D because of the better quality of the motion blur. Cheers!
@EquityML9 ай бұрын
Hello, i know its been a few years since you posted this but im having trouble installing your hotbox file. I select it in the hotbox manager but nothing happens. Same for the hotbox file that came with the plugin. Is there a quick fix for this?
@LoveVFX9 ай бұрын
Hello there, yes the quick fix is selecting your hotbox setup through the settings in nuke (w_hotbox/setup locatio & icons location) Cheers!
@EquityML9 ай бұрын
@@LoveVFX That doesnt seem to be working for me, Ive tried importing Your hotbox file in different ways but it doesnt seem to work. DOes your file have to be somewhere specific?
@Sheryno9 ай бұрын
I know you have stopped using Yeti, but I do have a question just in case. For whatever reason, rendering in redshift does not work at all (not talking about Arnold), even though I have compatible Yeti and Redshift. Even tried switching the Yeti node material to RedshiftHair but that didn't work at all. Hair does appear in the viewport, but not in the redshift window. Model hasn't changed at all. Please, do you have any idea why that could be? Thanks! EDIT: Nevermind. Got it. Had to do some Windows Environment changes. However, it was weird that older Yeti version (that should have worked with my Redshift) didn't work...
@LoveVFX9 ай бұрын
I am glad you could resolve your problem. I would still recommend you to use Houdini for all things: cfx,fx, lighting and rendering! Cheers!
@Sheryno9 ай бұрын
@@LoveVFX I will consider. Especially if the rendering would be faster. IPR takes eternity. Thanks!
@Sheryno3 ай бұрын
@@LoveVFX Hello! So I reconsidered. I will try Houdini for fur. Yeti is probably not for me. But if possible, please, can you answer me a few questions about it? i tried to look on the internet but I couldn't find an answer of how it works. Like, I will put model (or rig???) into Houdini, make hair, and then I can reimport to Maya to animate? As said, I'm using Redshift renderer and I don't want to change that, but I have no idea how Houdini and hair/special effects (fire, smoke, water, simulation) works. Haven't used Houdini yet and have absolutely no idea how it works. So, I would be very happy if I could at least know the absolute basics. Can I make hair in Houdini, put back in Maya for animation and render with Redshift? If not, how does it all work? Compatibility and such. Thanks!
@LoveVFX3 ай бұрын
@@Sheryno I can only recommend to ditch Maya for lighting and going straight to Houdini/Solaris for it. I can’t tell you about the workflow you were asking about because I have no experience in that area. All the best for you! Cheers!
@Sheryno3 ай бұрын
@@LoveVFX So you're using Houdini for everything? Animation, render and effects?
@chadbonanno57249 ай бұрын
you're a good man
@LoveVFX9 ай бұрын
Thank you! :)
@sara937311 ай бұрын
Where can I get the passes for practice ?
@LoveVFX11 ай бұрын
Hi there! You can’t get any assets from this project. Cheers!
@magicalframesstudio11 ай бұрын
how to install keentools
@LoveVFX11 ай бұрын
You don’t need me to figure that out. Just google or bing it (chat gpt 4)
thank you for sharing this! very nice to see the breakdown
@LoveVFX11 ай бұрын
Thank you!
@DriesduPreez11 ай бұрын
7:11 I request you make a separate video about utilizing the alembic export data in Nuke. The other video you linked to does not cover projection in enough detail. This tutorial is incomplete, as it leaves one only with a tracked mesh, and with no further information on how to actually use it in Nuke
@LoveVFX11 ай бұрын
Lol! You request? Good one!
@DriesduPreez11 ай бұрын
@@LoveVFX I was being sincere
@LoveVFX11 ай бұрын
I do not doubt your sincerity. I just do not take any (requests) from my audience. I am however happy to give some advice if I am being asked nicely. The content I am producing is not meant for everyone and is not supposed to take you from A to Z. Doing step by step tutorials is not what I want to do. Cheers!