Sci-fi knights revamp teaser
1:41
2 жыл бұрын
#SpxcetourR1 v.s. Joanrtz & LiamDZN
1:34
AAAAAAAAAAAAAAAAAAAAAAAAA
0:22
3 жыл бұрын
Zircron45 - The Attack (Orchestral)
2:45
Intro #23: Vision (Dual with Fibly!)
0:39
#Hit4r4 vs Snowyyy (b3d + ae)
0:36
4 жыл бұрын
Пікірлер
@SLHA
@SLHA Күн бұрын
It would be awesome if someone creates automatic lens generator in blender using this info
@stephensondigital6671
@stephensondigital6671 4 күн бұрын
Incredible, please release! Will pay!
@IllusionAnimates
@IllusionAnimates 14 күн бұрын
sorry for asking here but i cant seem to make it work, the moment i enable depth of field in the camera settings it just blurs everything even with the correct distance. the only way i got it to work is using an absurdly high fstop like 5k or something, but then its just a regular sharp image. thanks in advance
@zircron45
@zircron45 14 күн бұрын
@@IllusionAnimates heyo, have you checked the back of the lens to see if it focuses?
@IllusionAnimates
@IllusionAnimates 14 күн бұрын
@@zircron45 wow thats for the insanely fast reply didnt except this at all!! i think it does? all the normals are checked the autosmooth is checked theres no roughness in any lens all the ior values are correct i tried making two lenses and the dof is the only issue im facing with both. everything looks correct if I just disable dof but that kinda defeats the whole purpose ahahaha.
@zircron45
@zircron45 14 күн бұрын
@@IllusionAnimates I gotcha, the next idea i have is to test it with a diffuse plane. Make sure that the refraction rays have no glossy filter.
@IllusionAnimates
@IllusionAnimates 14 күн бұрын
@@zircron45 no glossy filter, no clamping, no gi approx or lighttree. I really have no idea whats going on. I tried using this setup in octane and it kinda works. im stumped
@zircron45
@zircron45 13 күн бұрын
@@IllusionAnimates pain, its frustrating troubleshooting in youtube comments but my next train of thought is if it works with octane can you try matching the octane settings in blender?
@ageud2416
@ageud2416 25 күн бұрын
When i render this i only get a weird image, doesnt matter how much samples. what do i do here??
@EdgarWoodroof-mr6jc
@EdgarWoodroof-mr6jc Ай бұрын
Hi does anyone know if there is a way to close down the aperture to to have a deeper depth of filed??
@zircron45
@zircron45 Ай бұрын
Many ways, you can just scale down the aperture as a good approximation. If you want you can reduce the amount of iterations on the screw modifier to change aperture blade count.
@michelangelocorrado1961
@michelangelocorrado1961 Ай бұрын
How can we get this project?
@DDArtsArts
@DDArtsArts Ай бұрын
Make photoreal skibidi toilet now please 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
@Keckegenkai
@Keckegenkai Ай бұрын
26:50 the 'normals' tab is gone. atleast for me My 'screw' modifier also isnt perfectly round as yours but more oval shaped same as my lens elements when I copy the modifiers
@zircron45
@zircron45 Ай бұрын
Did you scale the lenses uniformly? Also yes normals tab is gone its now a modifier
@Keckegenkai
@Keckegenkai Ай бұрын
@@zircron45 I followed everystep you did but with a different result. Not sure what you mean by uniformly. You mean all the same size? I scaled them so they fit the reference image of each lens element.
@zircron45
@zircron45 Ай бұрын
@@Keckegenkai sorry if i said wasnt clear, check the scale property of each lens and make sure every axis is identical If you dont want to do that try just applying the scale on all of them
@Keckegenkai
@Keckegenkai Ай бұрын
@@zircron45 Wow, that did the trick! Thanks for your patience with me!
@yanni2311
@yanni2311 Ай бұрын
This is incredible interesing. Every month there is a blender tutorial where I think it's the best thing I have ever seen but you just topped all of them. I studied photography for 5 years and your video reminded me of many concepts I learned about. I'm currently in the process of copying what you do and seeing how it works myself and what I noticed is that I initially modelled the lens far too big, the first element was like 2.5m. So I looked up how large it should be and I believe 62.5mm should be the right size. But when I decreased the size I was unable to get a sharp image... maybe I made a mistake when downscaling that led to some clipping or something. Anyways, super interesting, I will try to use this in my next project :)
@zircron45
@zircron45 Ай бұрын
Heyo! This is a limitation we're aware of and it sucks, but blenders floating point errors increase as scale is reduced. The fastest solution is to just work with slightly larger scales HOWEVER there will be a solution when 4.2 is released, that being the ray portal node. In the meanwhile if you see two lenses intersecting their surface normals just separate them a bit.
@user-su1nv6ys6b
@user-su1nv6ys6b Ай бұрын
nice!!!!
@SamEmilio2
@SamEmilio2 Ай бұрын
Dude this is amazing. There's very few tutorials for proper anamorphic lenses in Blender, but I think here you've proven that it HAS to have "physical" elements to the lens - to get the distortion to work as you show in the demo, it can't just have a lens distortion node thrown on top. Amazing stuff
@rzaman-gg6en
@rzaman-gg6en Ай бұрын
Can’t wait for the tutorial for this! I’ve been trying it on my own but couldn’t get it working this good, maybe because I don’t do the diopter or something but I have no idea how to do that. I mainly want to use this because I don’t see any other way to get the anamorphic depth squeezing, or where it actually horizontally squeezes further away things rather than just having oval bokeh Keep up the good work!
@cheftommyy
@cheftommyy Ай бұрын
you finally uploaded?
@zircron45
@zircron45 Ай бұрын
I be uploadin
@cheftommyy
@cheftommyy Ай бұрын
@@zircron45 please upload
@jorgeperal1701
@jorgeperal1701 Ай бұрын
this is so cool!!
@starduck2
@starduck2 Ай бұрын
This is beyond a "good job"
@sudomang
@sudomang Ай бұрын
Oh my goooooddddddd the BOKEH. This is incredible. I'm so invested in this. I'll cry and throw my wallet at you if you make these purchasable.
@MikkoRantalainen
@MikkoRantalainen Ай бұрын
Great work! I tried to something similar a couple of years ago in Blender but the results were so bad that I thought it would never work in practice. Lots of great tips in this video.
@MikkoRantalainen
@MikkoRantalainen Ай бұрын
2:15 I'd definitely watch a video with aspherical lens elements.
@zircron45
@zircron45 Ай бұрын
in the works!
@MikkoRantalainen
@MikkoRantalainen Ай бұрын
1:26 "And F/4 would be very very slow lens" All kit lens owners with their F/5.6 lenses: what?
@zircron45
@zircron45 Ай бұрын
real
@AnamorphicOnABudget
@AnamorphicOnABudget Ай бұрын
Dude, this is amazing! This is the type of stuff I want to see more of! :D
@zircron45
@zircron45 Ай бұрын
Hell yeah dude!
@JackToth
@JackToth Ай бұрын
Tito, Bro i literally sent you this sort of stuff over a year ago?
@enrize
@enrize Ай бұрын
Wow! There is some proper science involved!
@NedlohZ
@NedlohZ Ай бұрын
Mindblowing stuff, thanks for sharing this is insane!!
@YahiaAngelo
@YahiaAngelo Ай бұрын
That's Suuuuuper cool!!
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 Ай бұрын
crazy realistic
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 Ай бұрын
this video popped up right after that video
@jonathanfields87
@jonathanfields87 Ай бұрын
Bro, I am absolutely impressed by this. I have designed and assembled several doublet and triplet clones over the years. This makes for an interesting way to test “theoretical” designs. Thanks for doing the work to make this work.
@yellow6
@yellow6 Ай бұрын
what lens patent did you use for this?
@zircron45
@zircron45 Ай бұрын
None, i couldnt find any 2x anamorphs i was happy with so i made one myself
@Fifsson_
@Fifsson_ Ай бұрын
@@zircron45 Do you have a background in like actual lens design or are you self learned? Either way, that's mindblowing
@zircron45
@zircron45 Ай бұрын
@@Fifsson_ I'm self learned, i wouldn't consider myself an expert since i rely more on intuition than quantitative analysis but its worked for however many years I've been doing this so I probably wont stop lol Thank you for the kind words!
@kristianivanov2049
@kristianivanov2049 Ай бұрын
I want to create a really dense and realistic scene just so i can recreate this effect and have something beautiful to focus at
@dysnXO
@dysnXO Ай бұрын
sick! are you planning to put this lens model for sale? would love to try it out on UE5 Path Tracing it should work the same in ue5 path tracing as it does in blender render right?
@zircron45
@zircron45 Ай бұрын
Indeed, ive seen ue5 path tracer modeled lenses here on yt I hope to either sell this one or adapt it into a big ol addon with a bunch of other lenses. It's tricky to foolproof these things sadly
@cosmosmythos
@cosmosmythos Ай бұрын
let's gooo! Been having too much fun with lenses since your last video. Thank you!
@vxscarr
@vxscarr Ай бұрын
why test on image plane and not a 3d scene??
@zircron45
@zircron45 Ай бұрын
I quickly threw this together, ill animate a rack focus in a scene for the big video
@vxscarr
@vxscarr Ай бұрын
@@zircron45 I see, I just thought the results would be easier and more accurate, I’m happy someone talented is making this happen tho as I’ve had ideas of something like a real lens in blender for 10 years
@vncntmusic
@vncntmusic Ай бұрын
is there any chance to get the model?? I would love to create some renders with that.
@zircron45
@zircron45 Ай бұрын
Eventually!
@vncntmusic
@vncntmusic Ай бұрын
@@zircron45 You are really onto something with this!
@vel7280
@vel7280 Ай бұрын
this is one of the only videos that's made me want to use blender
@lensbokeh_
@lensbokeh_ Ай бұрын
Another amazing creation Zircron!
@Bivan4er
@Bivan4er Ай бұрын
Holy cow! Respect you! Its amazing =) I think, this is what you doing , is a proof , that its possible to simulate any kind of camera lensens inside any 3d software. Imagine if blender devs, will make physical camera with presets of all kind familiar lensens =) Great job!
@zircron45
@zircron45 Ай бұрын
Dude i want this more than anything ahahah
@ahosansharifnafi8743
@ahosansharifnafi8743 Ай бұрын
how do you even implement lens related knowledge into blender like that ! i need a tutorial on how to think like you more than how to model such lenses.
@Lucas72928
@Lucas72928 Ай бұрын
That looks amazing!
@SenorPeppyJR
@SenorPeppyJR Ай бұрын
Christopher might just fall apart when he see's this video, and you know how much he loves Anamorphic lenses
@LandHooman
@LandHooman Ай бұрын
try instead of using a camera for the sensor, use a plane with a translucent material on it
@zircron45
@zircron45 Ай бұрын
I've tried it, its very noisy for some reason sadly. using a diffuse plane is a bit faster but you have to render from the other side which mirrors the image
@LandHooman
@LandHooman Ай бұрын
hmm, in my tests if you set the colour value of the trancluency to 10 it shouldn't be noisier
@LandHooman
@LandHooman Ай бұрын
do you have a discord? I can send u my testfile, I have managed to get dispersion working too with very very minimal noise
@zircron45
@zircron45 Ай бұрын
@@LandHooman Yes, i usually hang out in the Samuel Krug server: discord.gg/s985ADwN
@leobottaro
@leobottaro Ай бұрын
Lovely!
@kaizu4914
@kaizu4914 Ай бұрын
very exciting! looking forward your next video. practical use lens! your previous tutorial about recreate real lens in Blender are the last piece for the most realistic render I need
@vanityvanityvanityvanity
@vanityvanityvanityvanity Ай бұрын
This video sucks
@christopher-
@christopher- Ай бұрын
I struggled a lot with softness at first, no matter what i did i couldn't get a sharp enough image. I thought i had modeled the lenses well enough, but i suppose every tiny little defect accumulates and contributes to a blurry image. I finally got it to work when i followed the patent numbers exactly, instead of the image. Lens thickness and distance between lenses matter more than you think. Importing an image of the lens layout was not enough to get a satisfactory result for me. I did it by keeping the first surface at world origin, offsetting every lens by the precise cumulative distance from 0, adding together all the lens thicknesses and distances from the lenses before. I used an add-on called OptiCore, which is made specifically to create lenses like this. It can even make aspherical lenses, just by punching in numbers. I finally got it to work, and it's pretty damn satisfying to have a true lens like this available. Thanks for showing off this technique.
@zircron45
@zircron45 Ай бұрын
I heard about opticore recently! I am not using a diagram from the patents, i'm using a diagram from Bill Claff, the guy who runs photonstophotos. The patent diagrams are terrible ahaha Im glad you figured it out!
@christopher-
@christopher- Ай бұрын
​@@zircron45 Right, yes, i did use the diagram from photonstophotos, but using that image, that was not accurate enough in my opinion, just doing it by eye. It's a lot easier to trust actual numbers, and there's a huge difference in sharpness/accuracy in my results now. So i can totally recommend doing it that way to anyone finding they don't get good enough lenses otherwise. I do get the appeal of softer lenses though, but it should be because you picked a soft lens as a reference, not because it was modeled poorly.
@zircron45
@zircron45 Ай бұрын
@@christopher- Ye, i'm 100% picking up what youre putting down. I used to model directly with the patent info but with the lack of efficient methods it took ages for me. I ended up finding photonstophotos and it saved me a ton of time so i stuck with it. Modeling with the numbers is entirely valid if not more so.
@Velepexon
@Velepexon 20 күн бұрын
@@christopher- Hey, I just wanted to ask, using OptiCore here as well What units did you use when you added in the numbers, and what lens radius did you go with?
@christopher-
@christopher- 20 күн бұрын
@@Velepexon As far as i know, the patents are in mm, so that's what i used as well. I don't think the radius, as in the width, of the lens matters as much as long as the radius of the cut surfaces are correct, but it will affect the size of your completed lens. I'm not sure if the radius is talked about anywhere, so that's the only thing i used the layout image for. I scaled the image so at least one lens matched in terms of thickness, and then set the radius of all lenses to the corresponding ones on the image to get it at least close enough to the real thing. Since you can set the location of the lens in opticore, you shouldn't have to fiddle around with the image once you've got it set.
@rajarshimukherjee2919
@rajarshimukherjee2919 2 ай бұрын
I tried it.. Amazing idea... But unfortunately, inspite of adhereing to the pixels of the snapshot, the lens does not focus completely. Its close but not close enough to be actually usable.. Can you help?
@zircron45
@zircron45 2 ай бұрын
That is to be expected! If its completely unusable then it could be due to an asphere if you look closely at mine the center is very fuzzy
@juutuub0
@juutuub0 2 ай бұрын
Ridiculous. Next: dispersion by making the lens 3 materials coloured R G and B, each with different IR, mixed together by fine 3D noise. Then: film halation!
@aardvarklet
@aardvarklet 2 ай бұрын
Its so realistic it even has focus breathing
@jaredcrown5812
@jaredcrown5812 2 ай бұрын
Man this is amazing!!! Subscribed, liked this video
@DakkyW
@DakkyW 2 ай бұрын
"F4 would be very very slow" lmao. Slower than f1.4 sure but nowhere near "very" slow imho
@zircron45
@zircron45 2 ай бұрын
From my experience with zoom lenses I always have to keep my iso super high with anything above f4.0. I'm probably pushing the term a bit but f4 is a slow lens especially by prime standards.
@DakkyW
@DakkyW 2 ай бұрын
Having worked with a wide range of lenses myself, especially at the longer focal lengths, f4 feels like nothing. I work a ton in the range of f5-11 and getting iso100 with 1/500 is easy when you have decent light
@zircron45
@zircron45 2 ай бұрын
@@DakkyW yeah for a long lens esp a long zoom lens f4 is fast, but on average primes range from 1.0 to 2.8 with some exceptions ranging from 0.95 to the old symmetrical lenses at 3.5-6.0
@DakkyW
@DakkyW 2 ай бұрын
@@zircron45 yeah, given short primes aren't the only lens type by far, f4 being called very very slow just felt hella exaggerated haha
@unspecialist
@unspecialist 2 ай бұрын
It’s quite late here, I’ll try to find the time tomorrow but, ray render is quasi-montecarlo math, not full, and that matters, unfortunately it’s what makes this slightly inaccurate
@EVIL9000
@EVIL9000 2 ай бұрын
I assume you can also simulate anamorphic lenses like this?
@zircron45
@zircron45 2 ай бұрын
Yep! Check my twitter @zircron45, i show an old prototype i made
@AzureVerde
@AzureVerde 2 ай бұрын
I love the way people outsmart software with their own tools. It's very clever - from start to finish and well explained. It should be made into an add-on ! Also: the music transports the whole thing very well together with my alpha brain waves ;D