I remember playing space engineers back in 2014 love this game till this day. Keep making dope video you are killing it
@alphablazedgamer7 күн бұрын
Thank you for the kind comment I really appreciate it. Will sure keep it up this game wiill always be awesome since the mods can change the gameplay in so many ways to keep it interesting and making the world feel more alive. Amazing that after all these years so many are still having fun with it
@TronBons21 күн бұрын
dang, what a difference between Ep.6 and 7. lol now I'm completely lost. Was following a long. Ill try and continue lol
@alphablazedgamer20 күн бұрын
Sorry to hear that and sorry for making you feel lost. Will also try to explain my non recorded movements better
@TronBons20 күн бұрын
@@alphablazedgamer all good man. What I do is freeze frame at like @1:16 to find the location. Then I try and match up from foundations to something noticeable on the map. It probably sounds weird what I'm doing but it helps me learn this game. I've beaten the game twice doing the same method on you tube. Its pretty cool to see how different people play this game.
@alphablazedgamer20 күн бұрын
Does not sound weird at all. What I also can do then is just go over more detail building my locations for following along the thought process of why things are done that way. The different ways of getting to the end is why this game is still one the best
@TronBons20 күн бұрын
@@alphablazedgamer Thanks. Yeah this game is honestly one of the greatest games ever, imo. When I do a play through by myself, I literally play with a notepad, pencil, and calculator.
@alphablazedgamer20 күн бұрын
Now that sounds like a good way to try it does get somewhat overwhelming to keep track of it all and where it needs to go
@NetNeelsie21 күн бұрын
These enemies seem to be base on the warhammer 40k orks. I like it.
@alphablazedgamer21 күн бұрын
Glad you do but the drones didn't pop out near as much as when I came to the planet to drop off uranium for JasonX. I had smaller stations spawning around the ones I attacked. Will try to it get to happen in the next one just need way more ammo
@NetNeelsie23 күн бұрын
What is the story with the trees? In my game they respawned often.
@alphablazedgamer23 күн бұрын
Hope all is well. Not so sure I have not been having any big trees respawn. It use to be that way in update 5 from last I remember. The leaves and wood on the ground I know respawn but not any that I destroyed to build.
@NetNeelsie23 күн бұрын
@@alphablazedgamer Thats good to hear. Bushes sticking through the concrete annoyed me. Allot has changed since last time I played.
@alphablazedgamer23 күн бұрын
It sure has. If I remember correct it used to respawn after every time you ended the game and loaded back in. Had to build around in other ways to try and avoid the things spawning again and making it all look ugly again.
@Anvilshock24 күн бұрын
Can I interest you in sorting your playlist? 4, 3, 2, 1, 5 is not really how modern humans count. Or any.
@alphablazedgamer24 күн бұрын
Did not notice that the playlist did that. As far as I remember they were in the correct order I will fix it thank you for reminding how to count
@alphablazedgamer24 күн бұрын
It is fixed now. Sorry for that must have changed something with last upload and didn't notice. First time that this happened I will make sure after each upload that episodes are in correct order. Really thank you for informing me on that issue
@Anvilshock21 күн бұрын
@@alphablazedgamer Thank you! Much better to watch and follow. Glory to your coffee mug!
@alphablazedgamer21 күн бұрын
All good and thank you for pointing it out so I could get to it. It is much appreciated really
@distinguishableusername26 күн бұрын
5:24 to prevent this, delete the pipe and put the junction cross first that way the junction cross is properly centered to the grid
@alphablazedgamer25 күн бұрын
Do hope you are well and thank you so much for the tip will sure go and make the change in the next episode with the last small changes before we turn to transport and keep it in mind for future reference. Thank you again is much appreciated
@NetNeelsie28 күн бұрын
It might be like the fight events in valheim where you fight a bit and they leave.
@alphablazedgamer28 күн бұрын
Did speak to the server admin about it and he said it is the trash clean up to keep server running smooth. Would have helped out more if I noticed opening one the guns on the ship that some were turned off. Only realized it during editing. If I want to loot ships i have to split some guns to target thrusters and some to target weapons. If the get to a point of damage they explode and trash clean removes it. Will keep it in mind going forward and see how we can try to capture and loot ships
@NetNeelsie29 күн бұрын
I know on KZfaq people prefer to watch gameplay at 720p60Hz or 1080p60Hz. I have achieved this on older hardware by not Recording to the drive the game is on. Also, if you use OBS to record and have a Nvidia graphics card. You can use the nvenc option for a lighter recording experience.
@alphablazedgamer29 күн бұрын
Thank you so much for that I will sure go take a look at it. I do use OBS for recording yes and this system has served me well but I never planned on doing this haha. I did try recording at 1080p games run good but when I start recording is when things get slower. I really wish I could make better looking content for each of you and it will come in time when I get a proper setup. For now I will try to adjust recording to seperate drive and see if I can get things looking better. Thank you for the idea really is much appreciated and I run AMD but still look into what I can do
@NetNeelsieАй бұрын
I like how you bend the pipes. I did not think you could.
@alphablazedgamerАй бұрын
It will be the R button when you have the pipe selected and before or after you lock it in place you can switch it over. Helps out when you got to clear some belts that might be in the way.
@NetNeelsieАй бұрын
@@alphablazedgamer Thank you.
@alphablazedgamerАй бұрын
Anytime feel free to ask anything you might want to know when you see something.
@LinxTechАй бұрын
What mods are you using in this bro? nice vid
@alphablazedgamerАй бұрын
Thank you the mods in the server will be AQD Small grid expansion Build vision 3.0 Camera Panning Defense Shields v2 2 Easy Block Renaming Easy Survival battery x10 Gravel shifter Gyroveride 6x H2 Gen x10 Hydrogen Engine 15mw Hydrogen Tanks Re-Rebalance Modular Encounters System Nanobot Build and Repair system NPC defence shields provider Ore detector + 2020 Rich HUD master Sneaky Sounds - Quieter tools Thrusters x2 Tiered Solar Panels 2024 WeaponsCore 2.4
@LinxTechАй бұрын
@@alphablazedgamer Cheers man i appreciate it :)
@alphablazedgamerАй бұрын
All good the enemies will be around in the next episode when admin releases them. Then you can add Reavers, Orgs and Abomination to the list. Will update in the playlist discription and mention it in video when things change.
@NetNeelsieАй бұрын
I am waiting for 1.0. Watching this really makes me want to play.
@alphablazedgamerАй бұрын
Hope you are well. Think the changes is going to make it feel like a new game and the hunt for new ore locations with the new ways of doing progression is going to be awesome to see. Hope you get into the game again
@NetNeelsieАй бұрын
@@alphablazedgamer Thank you.
@McInVoidАй бұрын
How many hours do you have on this save? I have 50 on mine and I don't want to automate heavy modular frames so I ended up not playing anymore.
@alphablazedgamerАй бұрын
At the end of this video I did hit 110 hours on this save. Automating heavy modular frames will be needed for the end tier stages. The update 1.0 upcoming will be changing the way we do factories. Heavy modular frames and computers won't be such a requirement like it is now.
@McInVoidАй бұрын
@@alphablazedgamer wow, usually I end up just sitting there in my world because I don't want to plan a factory or anything. Thats probably where my 50 hours came from. I'm glad they're gonna add more different types of items and not make everything required on heavy modular frames and computers like you said.
@alphablazedgamerАй бұрын
To plan aint my way either I just improvise on the buildings when I have an idea what is needed. It can get a bit hectic there is no doubt and it is a lot to keep track on when you get to that stage. Also depends on where you start your game that has a great effect on how easy it is to progress and where the resources will be found
@necrak1Ай бұрын
@@McInVoid nobody said you need to plan anything, if you want to just make some spaghetti, it can still look cool sometimes!
@alphablazedgamerАй бұрын
Will sure save on power and transport aswell 🤣. It is all good there is some spaghetti works in the space elevator area and the assembler area that is some fun to slide and jump around in playing the way you like is the way to go
@McInVoidАй бұрын
hi funny you just uploaded i was watching your latest satisfactory video
@alphablazedgamerАй бұрын
Hey hope all is well thanks for the support in watching. I upload Satisfactory on Wednesday and Sunday then space engineers Tuesday and Friday. Hope you enjoy
@alphablazedgamerАй бұрын
And also sorry for lower video quality than other KZfaqrs just started with what I had but I am saving up to build a proper system to make content
@steller630Ай бұрын
dang hardcore in space engineers i have never done that
@alphablazedgamerАй бұрын
Hope all is well thank you for the comment. Should sure give it a go a lot of fun some constant attacks. The next uploads will be worse enemies and pvp being online. Had some performance issues with save but will still be hardcore.
@steller630Ай бұрын
@@alphablazedgamer cool
@chrisjjbrien4260Ай бұрын
I did not understand any of this nor do I know the game but keep it up and have fun mate
@alphablazedgamerАй бұрын
Thank you for the comment I sure do appreciate it. It is Satisfactory a game about using all resources from the planet to get a production chain set up and automated. You begin with easy productions and it keeps leading to bigger and more complicated machines to get the factory producion to what you may need. A real brain teaser game
@vladimirbusarev2071Ай бұрын
Your last issue is just a conveyor port size thing) Some materials recognized like large and can only passing through large ports and pipes(plates, grids etc) Small grid small cargo has only small port - it's like bottle neck in small grid ship system) Small ports are nice and neat and works perfectly fine for battle and mining ships, but cargo or construction ships have to deal with large materials so I think you can use your copy cat for transferring items and also its possible to continue hacking process being connected via connector
@alphablazedgamerАй бұрын
It sure did mess with my mind ended up taking the long road to carry them by hand if the ship didn't load. Also didn't think of using CopyCat for this but will try it out in the next station. Time to pick up the pace for fights. Hacking is mostly now just for ingots as mining takes to long at this point to search for at the defualt ore detector range
@vladimirbusarev2071Ай бұрын
If you have conveyors in your big ship you can connect this system to your base and set up build system right inside ship without need to adjust boundaries. also few of them can work together and faster than one, even if its temporary it can help) Since you find one in outpost you can include it in your hardcore scenario and cut it out from outpost and set up on your base, if its cheaty to just build some
@alphablazedgamerАй бұрын
I do like the idea of that will have to go back and chec if the hacking computer will be able take over the station like that. Because of that grind for hacking setting in the build and repair mod I wonder if they would fight in order to control the grid. Will go look into that in the next one an also add one the ship to speed the build build and remove it want to connect to a station for repairs since they are only adjusted to walk mode in order to keep some aspect of difficulty to the system
@haidangvn-oz9yb2 ай бұрын
you should record in 1080p, goodluck on your vids !!!
@alphablazedgamer2 ай бұрын
Thank you for the comment and the good wishes for vids really appreciate it. Will go chec my settings and change to 1080p busy saving up to get a proper system to make better looking content
@vladimirbusarev20712 ай бұрын
Yep, you are right, safe bubble trying to force out any grid thats not under your ownership, may be you can fix it with settings somehow and allow neutrals being inside)
@alphablazedgamer2 ай бұрын
Will sure give that a try did not like the base sounding like something is possesed there. Think it caught me off guard there because it didn't happen that first time I turned the shield on. Only after the next turn getting it on the clang possesion started. But I will take a look there at the settings. Thanks for the comment really appreciate it
@0reo22 ай бұрын
How many hours do you have on that map? I like your factory design. It's clean but still small enough that I can comprehend what's going on
@alphablazedgamer2 ай бұрын
Thank you for the comment I will make sure and also show it on the Sunday episode. If I remember correct it is around 52 hours or so with waiting on some components for progression and testing out where to place down production.
@vladimirbusarev20712 ай бұрын
Nice to see you again) Unfortunately zone chips are consumables and it is nice to have some trading station nearby for both - making money, and spend it. For zone working you have to activate it and make sure that its inventory have some ships in it =) Seems like now the game begins)
@alphablazedgamer2 ай бұрын
I was still left with testing things but its long week at work so thank you it is really appreciated. Will hope that I can buy chips then at the IMDC station once taken over and see how that works for a viable option of protection. Things are going to get moving along now for sure. Stay well and be safe ou there. The comments mean a lot and you have really been a bunch of help thanks again
@vladimirbusarev20712 ай бұрын
@@alphablazedgamer I like your videos, setting is interesting, custom progression... all of it is cool) Kinda hard to maintain but when you figure it out all good as long as you can see your direction)
@alphablazedgamer2 ай бұрын
I really do appreciate the kind words. The attampt was to have something no other KZfaqr has done before in their hardcore modes. The settings is a bit strict but I just find it more fun to work for things just need to find a bit more time for prep work and the videos should be even better then
@Pest7892 ай бұрын
Here's another comment to stroke the algorithm :)
@Pest7892 ай бұрын
17:24 I'm confident you already figured it out, but just in case (and to leave a comment), you need to be constructing a power pole (not a power line) and then you just click the power line you want to split.
@alphablazedgamer2 ай бұрын
Thank you so much for leaving a comment about it. Hope all is well and I do still appreciate it very much. Sometimes the smallest things can slip the mind lol did figure it out later after recording. But any comments are appreciated thank you even on older videos helps to keep things in perspective for future content
@vladimirbusarev20712 ай бұрын
Seem like floating blocks cozed by "Dynamic grid conversion" setting of your world, do not really remember the name of this one, if you turned it ON every peace of static grid which is disconnected will be converted to ship and physics will applied to it properly, otherwise it will stays in static and floats in weird spots like in minecraft)
@alphablazedgamer2 ай бұрын
Hope all is well. Thank you will take a look into settings. Strange tho when they kept attacking Crater Hill and destroyed the welder hangar area the first time. It did fell to the ground when it got disconnected from the grid. Its only by that outpost, but I will go double chec the settings. Been really helpful it means a great deal thank you
@vladimirbusarev20712 ай бұрын
@@alphablazedgamer If it only for outpost mb its somehow workaround for mod to be more stable, those structures generated as one piece and mb broke game rules somehow =)
@alphablazedgamer2 ай бұрын
Haha might be true I will just cut the parts down that end up doing it for scrap to be refined. The Rival Ai mod is way better than other enemy mods I tried. So will be having them in even if things like that do happen. I just need to keep an eye out more for the ships spawning while just moving around between bases they just never give me a break
@vladimirbusarev20712 ай бұрын
Looks like its time to become a mole and build your own bunker in some mountain with a lot of ice nearby for power it up =) or even try to assemble your base staff in trade station safe zone - it always interesting to planing, build, move and connect it in the safe bubble) Or combine two solutions - main base underground and powerline/processing/survival kit covered by bubble. Unfortunately in the last Signal update something went wrong and respawning in safe zone bugged and not working yet but for future it can be good backup solution)
@alphablazedgamer2 ай бұрын
Awesome idea to go underground and moving near ice will be better for hydrogen ships. From the outpost to the ice was ok for lil bugger but from Crater Hill to ice was too far they ran out with the settings. I have zone chips that I have collected from somewhere along the hacking of grids and if not mistaken I can build my own shield like that over my stations. Will it still be bugged for the spawning in the safe zone then?
@vladimirbusarev20712 ай бұрын
@@alphablazedgamer Im not sure, maybe it was fixed already, btw your own bubble is also a good option, especially for building your big ship)
@alphablazedgamer2 ай бұрын
Will take a look into that for the next one thanks. Will see if things needs to be unlocked with the progression system or if it can be done. Have not been back at the outpost yet to look at the damage but the rover is lost and the other ships aswell. So over there has to be the best idea to protect then for the mining and building.
@vladimirbusarev20712 ай бұрын
@@alphablazedgamer Yes, its true in your settings, set up sustainability of some sort and than start exploration and expansion, at least to have some room for breathing between repairing)
@alphablazedgamer2 ай бұрын
Will sure do. Need to get things rolling so a way needs to be found it is not really interesting to just stay stuck on the repair work haha. And I want to really start making better content
@vladimirbusarev20713 ай бұрын
If Im not mistaken you do not even need to connect to station via connector just landing gear lock(leg or magnet plate) shoud be enough to start hacking
@alphablazedgamer3 ай бұрын
Hope all has been well. Thank you for that and the ship does have a magnetic plate on it. Didn't think it would see the grid like that. But will sure give it a go in the next one thanks
@vladimirbusarev20713 ай бұрын
Yep, thats it, you can ctrl+mousewheel and shift+mousewheel to control the distance where you will place concrete voxels and also theirs size, reasonably bigger voxel consumes more resources, but its only gravel, who cares) I have left the link in the comment to your reply, but it seems like youtube do not allow links there About blocks I looked closer and yes its another mod which added it: "AQD - Concrete" Your guns stop shooting coze you ordered them to attack weapons job was done they striped guns out and stoped
@alphablazedgamer3 ай бұрын
Thanks a lot it is appreciated. Will go replace the correct mod for concrete building and adjust on the voxel one aswell. Will take a look into the weapon settings again and change them to default if needed. I would like to strip the ships that is why they have been set to weapons. Scrap gives me things I can't mine myself like uranium and platinum. Maybe I should switch some weapons over to thrusters and some to weapons. What are your thoughts on the hacking computer?
@vladimirbusarev20713 ай бұрын
@@alphablazedgamer I love the hack comp mod) Chips and staff for it is not an easy to obtain in an early game so it seems fair enough for me, and also you have progression and awwscrap modes so I think its cool to try to obtain and reuse every useful grid like in a scrapyard scenario)) and also you can start hacking grids by landing on it with computers on your board, but it will consume you ships energy instead, its nice opportunity for use sneaky drones or miners to get some points for land or mount computers)
@alphablazedgamer3 ай бұрын
Thank you for the feedback.I wanted to use the AI control blocks from the dlc to connect and disconnect from connectors. To use it on a drone for such a reason I didn''t even think of that. It is a really awesome idea to keep for a future episode thank you for that
@vladimirbusarev20713 ай бұрын
Pleasure to see some progression! Instead of endless repairing =) Also it's may be not a bad idea to add concrete mode for building more durable buildings (its insanely heavy for ship parts) and also there a nice voxel placer tool for fixing terrain after meteors
@alphablazedgamer3 ай бұрын
I do agree haha having to repair the entire time keeps me from doing what I would really like to do. And will sure look into that thank you it would be a blessing if I could repair some terrain to use the rover looking for ore deposits again. That is my biggest downfall at this point.
@TheDivided13 ай бұрын
You were zooming on the Zipline 😂
@alphablazedgamer3 ай бұрын
Ya and missed the cable by miles and not just once to get back on there. Still getting use to the game again 🤣
@TheDivided13 ай бұрын
Damn the outpost looking hella efficient
@alphablazedgamer3 ай бұрын
Aim of the game to be efficient. Still bit off having extra machines going on and off. Will be sorting that production out 👌
@TheDivided13 ай бұрын
Yay, made to the vid in under ten minutes 🎉
@alphablazedgamer3 ай бұрын
How have things been. Haha 10 minutes is hella quick still really appreciated.
@TheDivided13 ай бұрын
@@alphablazedgamer things are going good just been working mostly. I'm waking up at 3am and getting off work at 12pm 😂
@alphablazedgamer3 ай бұрын
Know the feeling up at 6am and end at 4pm in a dark small half meter wide by half meter high trench recovering gold of all things haha. Glad things are going good and to still hear from you the best supporter yet
@nuclearwolfstudios333 ай бұрын
👍
@TheDivided13 ай бұрын
also does it require a certain engine to build a space craft, or does it require a certain amount of thrusters to achieve flight?
@alphablazedgamer3 ай бұрын
It all depends on what you build. On planets atmospheric use battery and also the Ion thrusters but they only work in space. The more thrusters the more batteries you need. Can use hydrogen engine or reactor for power needs also. The only one you need to add hydrogen tanks in for fuel and h2/o2 generator for converting ice is the most powerful no doubt but they need to be conveyored up to work.More thrust is required for the amount of weight you want to move. If you hold thrust up with right or left along with forward and back and power draw is 100% then you need more batteries or other form of power
@TheDivided13 ай бұрын
you should call your little fighter build LiL eclipse, let your lasers block out the sun 😆
@alphablazedgamer3 ай бұрын
Do like the name for sure. It ended up being so bulky from what I was hoping it to be so it will work out great. Thanks for the suggestion.
@L0RD_F00G_the_2st3 ай бұрын
👍
@vashstpd4 ай бұрын
Ever thought about adding Build and Repair mod to playthrough?
@alphablazedgamer4 ай бұрын
Hey hope all is well. Yes I did and should have added it. Just didn't because of no comments at the time to do so, it would have made repair work so much better to handle
@vashstpd4 ай бұрын
@@alphablazedgamer agreed, just remember for next time.
@alphablazedgamer4 ай бұрын
I will do thank you. In my hardcore one I am doing at this point won't add it as it should be hard. But for the one after that I will add it in no doubt
@backalleyburrito18154 ай бұрын
Those meteors smacked that rover. Same thing happened to my flying miner. Luckily i build it using big blocks and it only took some armor and 1 non important booster. Was an easy fix.
@alphablazedgamer4 ай бұрын
Maybe I should cut down the rover now that it has been hit and try another flying ship. Concern is power do not think I can make a large grid one at this point yet unless I use hydrogen thrust. Would like to try that they are stronger and ore detector would work much further than just 50 meters
@backalleyburrito18154 ай бұрын
@@alphablazedgamer yeah that's half the fun is redesigning and learning what works or not. The large grid atmosphere boosters are huge even for the small ones. The large grid small boosters are bigger than the small grid large boosters.
@alphablazedgamer4 ай бұрын
That is crazy tho. A second outpost on larger scale would be needed to connect them up then and not atmospheric thrust. Would like to fully load and not have promblems to drop down mid flight.
@backalleyburrito18154 ай бұрын
@@alphablazedgamer yeah it costs a lot of materials. My flyer weighs 210000 kg and can gather 120k metal before returning. I also got the connector set up with sorter blocks to dump stone so I don't got to worry about so much stone weighing me down.
@alphablazedgamer4 ай бұрын
That is something I have not gave a try yet. Adding the sorter to empty out the ship and not wait for scripts to ensure it will always leave empty again. 120k is way less trips than 40k a pop to do
@backalleyburrito18154 ай бұрын
Dig the space engineers content. Ive recently gotten into this game because of xbox game pass and im very grateful i found it and decided to try it. I love survival games and this one is awesome. I like it better than No Mans Sky. Also you help me to understand the game a little better.
@alphablazedgamer4 ай бұрын
Hey there hope all is well. Thank you glad you enjoy the content. How is the game on xbox? I also love my survival games they allow you to do everything the way you want to. No Mans Sky isn't a game I played much and compared to this game to design a base or ships is more satisfying. If you have any questions on the game do feel free to ask or if you have ideas on things you would like to see do let me know and I can try to add it in the series also.
@TheDivided14 ай бұрын
19:18 i had no clue that the game would allow you to attach like that, that was hella cool
@alphablazedgamer4 ай бұрын
All thanks to the Advanced Welding mod that really helps save on components. When you also combine using a jetpack to place it, it makes moving large sections instead of breaking it all down a better option.
@TheDivided14 ай бұрын
Honestly i didnt think i would enjoy your content on this particular game, but after i understood the game it was surprising enjoyable. Not only that i appreciate your hard work, you seem like a pretty cool individual, dont worry about making simple mistakes. some mistakes could lead to some really funny clips 😂
@alphablazedgamer4 ай бұрын
Really do appreciate it thank you. Will sure see how things progress with time and how I do things to try and make it more interesting to view.
@TheDivided14 ай бұрын
21:07 i wonder if putting a drill closer to the back of the drill may help clear some debris out of its rotation.
@alphablazedgamer4 ай бұрын
One sideways to drill the terrain as piston extends? Will need to make te extention out more to adjust for that not to damge the storage and script area.
@TheDivided14 ай бұрын
@@alphablazedgamer oh, I get you 😅
@alphablazedgamer4 ай бұрын
Will still take a look at that. If the drills get stuck they don't help out much 🤣. And if they don't work things go really slow and would like to avoid using PAM miners for as long as I can.
@TheDivided14 ай бұрын
Building is looking hella good 👍🏼. The design looks great too. At first i didn't realize the extent of customization of everything make me want to download it as well
@alphablazedgamer4 ай бұрын
Thanks for that still need to make changes and add support. The one mod changes block damage acordingly so need to think of where to make it stronger for vital parts not to be taken out.
@werebeargamez4 ай бұрын
The halo unsc weapon mod is very good against meteors especially the ramparts they can hit a target 1.5km away.
@alphablazedgamer4 ай бұрын
@werebeargamez Hey there hope all is well. Thanks for the idea on weapons my base spot has become real hectic to drive around at. Will take a look into the mod and add it up to the lcd for weekend upload more range will sure help with all the meteors.
@werebeargamez4 ай бұрын
@alphablazedgamer it decimates pirate ships as well I first started using it as I kept having problems with reavers
@alphablazedgamer4 ай бұрын
@werebeargamez Depends on the Reavers from what I have seen I use Reavers(Modified Hardcore Version). They may not show up yet but in time they will it works on threat level and they spawn in greater or smaller amounts aswell that gave me a hard time in my first season so then it will sure help out.
@werebeargamez4 ай бұрын
@@alphablazedgamer I can believe that I had to build 2 corvettes and a cruiser to defend my asteroid base along with defensive turrets
@alphablazedgamer4 ай бұрын
@werebeargamez That is nuts, a lot of defence for a smaller area to cover. Maybe they spawned so much because of being in space?
@TheDivided14 ай бұрын
I appreciate your videos
@TheDivided14 ай бұрын
Awe thanks man. I appreciate it
@alphablazedgamer4 ай бұрын
All good the lower time videos have done much better. And I wanted to do something like that for a while tho but never really had comments. Also have another idea I want to do, want to try and get the community more active like add a lcd with comments and ideas with who gave it. In that way they can be a part of the series.
@oxothnkrage27424 ай бұрын
You should make an outpost area for easy access. That way you still have your base and you can get to your building
@alphablazedgamer4 ай бұрын
@oxothnkrage2742 That is a good plan but it will need to be a bit of a distance away. Meteors left impact craters over 600m away in all directions. Think maybe an outpost in the mountainside where it would not be easy to destroy as backup area to fall back on if this base gets taken out.
@user-xp8ut9wp6f4 ай бұрын
I heard Gatling gun and was immediately interested
@alphablazedgamer4 ай бұрын
Lol thanks for joining they will be there real soon busy with the unlock for them. Looking to add more enemies or encounters to make things harder and more active
@oxothnkrage27424 ай бұрын
Are there any creatures in this game? Or is it strictly building?
@alphablazedgamer4 ай бұрын
No creatures but can set them on. World is bit low on enemies. Reavers version that I use spawn depending on progress.. Want to add more to make things more active so can take a look at adding the creatures to spice things up
@oxothnkrage27424 ай бұрын
@@alphablazedgamer okay that would be really interesting to see
@alphablazedgamer4 ай бұрын
@oxothnkrage2742 Did add in the setting for creatures that spawn on earth in ep9 that came out today. Will take a look in the mod list on steam if I can add in more
@TheDivided14 ай бұрын
Its seems pretty limitless of build possibilities. Its pretty weird tho that block isnt technically connected without touching scaffolding bun not to a already finished structure
@alphablazedgamer4 ай бұрын
Ya but i think the cargo embedded in the ground is why the outer blocks did not count as I disconnected the one from where I started making it 2 grids, connecting up top is where it got connected again as one but it works just needs to look better. Did empty all I made in advance on this small outpost