Your skill is amazing. Is there a way I can contact you directly? Im working on a game too. I would love to chat with you. ❤
@remyspierings98482 күн бұрын
You are amazing!<3
@Nad_studio83 күн бұрын
Damn
@Satanioc4 күн бұрын
mother, the glowing blue light is back outside
@_meu_5 күн бұрын
I don’t know how relevant this is. but, after the latest plugins, I have a problem: followers no longer follow me. they stand in the place where the player stands at the beginning. Is there any way to fix this?
@stard98647 күн бұрын
It’s so hard to get galv to work for me for some reasons on MZ. It will always give me an error…😅 it’s what’s stopping me from doing something more … I’ll keep trying ….
@starlitcastle5 күн бұрын
could be a conflict with another plugin. Turn them all of, see if the error stays. If it's gone, it's a conflict with another plugin... so turn one after the other back on and see which one is the cause.
@randolphrrl7 күн бұрын
caralho o maluco é sinistro! mt bom o video!!!
@agamedeventhusiast-il4fd8 күн бұрын
I really liked this tutorial so much. Does it work for older RPGM? like vx ace or XP? I will certainly try it for my MV.
@starlitcastle8 күн бұрын
I don't have experience with makers older than MV, so I don't know you'd have to look that up on the internet :)
@EmergeMusic10 күн бұрын
Is The QM+CollisionMap compatable with MZ?
@starlitcastle10 күн бұрын
Not to my knowledge. Not sure if it works if you use FOSSIL, you'd probably have to do some research.
@EmergeMusic9 күн бұрын
I do like the first example presented in the video with the possibility tile sets. I did have one question, after filling in the tiles with the red tiles how do you make them invisible so you don’t see them in game?
@starlitcastle9 күн бұрын
@@EmergeMusic I think I said it in the video, but whenever you don't need to see the guides anymore, just replace the tilesheet file with a completely blank version. The passability you setup for the tileset will still be the same, the red color (or whichever you chose) it just for yourself. :)
@alikhanmerchant222513 күн бұрын
Is there a demo available for your game I wanna play it
@hellopanda626615 күн бұрын
Love it 😊 please make more
@liriomoonborne781419 күн бұрын
Which program are you using for these mappings? i mean, the image editor. > <
@liriomoonborne781419 күн бұрын
NVM, I'm an idiot. Whatever! I'm working in RPG Maker VX Ace and you can't understand how freaking difficult it is! Hope I can make such good Parallax Maps as you do! great work. <3
@starlitcastle19 күн бұрын
I think it's in the video, but I use CSP (Clip Studio Paint, version 1 still).
@liriomoonborne781419 күн бұрын
Henlo! I'm using RPG Maker VX Ace and everything until now did work for me too. One thing I'd like to ask is; do you think the first option'd work on VX Ace, too? I found it new to see you could choose the collisions for bushes, ladders.. And I got so goddamn surprised that you could even set an "up & down collision", etc! I rlly hope that's implemented in VX Ace too. There's... Not very helpful tutorials for this engine, yet it was the best one I could acquire. Thanks for your clear and helpful explanations, tho!
@starlitcastle19 күн бұрын
I don't have experience with VX Ace, so I sadly can't help. But maybe someone in the rpgmakerweb forums can.
@liriomoonborne781419 күн бұрын
@@starlitcastle OMG, no! It's fine, you've already helped me out so much with your tutorials! But, I'd like to make 1 question still... Could you pls tell me how's your Parallax's map distribution? I mean like Base (Ceilings, walls), Objects (Furniture), Detailes (Miscellanous things, such as a plushie or a tea cup), and then the Overlay? I'd be thankful if you could assist me with this one!
@xyrenity670320 күн бұрын
Hi! i'm interested in doing this parallax mapping , and I do have a question: What if I want to have two states of the map like: A day version and a Night version? How would I be able to accomplish that? The workaround would be having two versions of the map, that much I know can be done and just copy all the events to it if I want to have a second version of the location but that just might be tedious and could cause problems with events so I was wondering if there was something that can be done with the plugin all the while using parallax for the same map. Thank you for this video it looks absolutely wonderful~
@starlitcastle20 күн бұрын
Having 2 maps is a valid way of doing it... but you can also update/replace the map layers with a plugin call from galvs graphics layers plugin! so in an event you could just override the ID you have for you ground, light, parallax layers with the new images. for example if ID 1 is your ground layer... use an event, that switches from day to night for you (PLUGIN CALL: LAYER_S MAPID ID GRAPHIC X Y OPACITY Z BLEND) Example: LAYER_S MAPID 1 ground_night 0 0 255 1 0 another option is working with tint screen, but that wouldn't account for lighting up windows etc.
@xyrenity670320 күн бұрын
@@starlitcastle Thank you for responding!! I'll definitely give that a try and see how it goes, thank you so much again!
@3d-sbsbestx-tremehdvideos33229 күн бұрын
Pixi filters was so hard because the explanation in webpage and plugin description are confusing thanks for explain it
@filipepais2265Ай бұрын
Daaaaaaaaamn! You have amazing skils, ngl
@SadTown99Ай бұрын
Thank you so much! Much more convenient than my previous methods 😅
@TheFrozenFeverАй бұрын
That's a really nice looking room you made, vibrant and lively lighting to it.
@chibiredhead7082Ай бұрын
I really like the music in this video. Where is it from?
@starlitcastleАй бұрын
It's in the discription :) it's by GWriterStudio, you can find them here on youtube and they sell their music through the unity asset store
@chibiredhead7082Ай бұрын
@@starlitcastle Thanks for the kind reply despite the obvious answer. I'm lacking braincells today.
@starlitcastleАй бұрын
@@chibiredhead7082 no worries, we all have those days, and sometimes the descriptions are easy to overlook. They have some great soundtracks for little money, so if you are looking for music, I can recommend them.
@ghoxted2789Ай бұрын
darn in an out zooming, giving seizures.
@SyntheticpatchysidАй бұрын
Where do you get those assets
@rileytuffreygaming4204Ай бұрын
tlieset Link?
@starlitcastleАй бұрын
Those are RPG Maker MVs standard tileset.
@rileytuffreygaming4204Ай бұрын
@@starlitcastle png
@starlitcastleАй бұрын
@@rileytuffreygaming4204 It's not free to use, you have to own RPG Maker MV to use it.
@rileytuffreygaming4204Ай бұрын
@@starlitcastle okay
@sadvrtАй бұрын
Am I the only one who thinks that this tutorial was made purely to flex those beautiful maps?
@EPWGamer03Ай бұрын
where do you do it?
@starlitcastleАй бұрын
Do what? Parallax map creation? I use CSP (Clip Studio Paint) and have a tutorial on the channel.
@prowackoАй бұрын
how would i go about commissioning you for something like this?
@starlitcastleАй бұрын
I only occasionally take on commissions.
@s-uj6mvАй бұрын
Hi, I got the map layers working but I cannot see my character on the map now. I don't know what I did wrong Also what is the "par1.png" layer in the video? I couldn't quite understans what you mean Also in the collissions / passability tutorial, is it possible to only use the YanFly plugin for the parallax map or is it necessaey to also use QM/Collission/etc plugins? And is there an in depth explanation about the "R" tile while mapping? I don't understand what the numbers mean and why you are using "3" to block out all the unsteppable areas. I am sorry this is a lot of questions. I am very new to the world of RPGMAKER MV and plugins using. Your tutorials have been the greatest and most concise one so far. Thank you so much. Is there any way to donate / kofi / support you?
@starlitcastleАй бұрын
Regarding your character: Maybe you have set the ground layer of your parallax maps above the player? Make sure the ground layer has a Z sorting value of 0 or 1 (1 places it above the normal ground in-engine tiles but below the player). All the area your character can walk on and is not covered by should be on this layer. par1 is parallax layer 1, so the parts of the map that shall be shown above the player, like tree tops etc. Stuff a player can walk behind. Set that to z sorting of 5 or higher. For the collisions... you can pick the way you like the best, either tileset, yanflys regions restrictions or something like QM+Collission. Or combine something like the tilesets with regions. The regions can have many uses, they are one of the many tools you can use when creating your game... For this... yanfly's region restrictions has some parameters you can set in the plugin settings (after importing), for example which tiles aren't walkable for player and events etc. So the region numbers don't mean anything until you give them meaning through plugins or event code. I hope this covered all your questions! As for support... I have an itchio page with some art assets and games, and most of that is also on steam :) (itchio gives me the higher cut of the money and allows tips on top, but steam is just easier for most people, which I absolutly get!) plueschkatze.itch.io/ store.steampowered.com/search/?developer=Plueschkatze store.steampowered.com/app/1687710/Everdine__A_Lost_Girls_Tale/ Thank you very much for considering support!
@DouseShinundakaraАй бұрын
I discovered your channel recently and its really helpful, I don't think i will do something like that considering that im having an hard time understanding both photoshop and the plug-in part of RPGMaker but i hope i will be able to make map of this quality at some point
@starlitcastleАй бұрын
Take it slow and enjoy the learninig process. It is a bit confusing at the beginning, but once you got a few basic concepts, everything will become easier. Have fun! :)
@xbasgamesxАй бұрын
I'm so confused by all the steps but i can't say that i don't see the results! it looks stunning!
@JFoldUmProductionsАй бұрын
What program are you using for the edit
@starlitcastleАй бұрын
I personally use Clip Studio Paint.
@cauelpm5600Ай бұрын
are you using photoshop?
@starlitcastleАй бұрын
no, I use Clip Studio Paint, but you could use PS or something else like Krita or GIMP :)
@cauelpm5600Ай бұрын
@@starlitcastle thxx
@prowacko2 ай бұрын
woahhh, how do u get it to where ur character is also bright under those lights? can't seem to wrap my mind around it
@starlitcastleАй бұрын
use the light and shadow layers from the parallax mapping plugin of your choice
@lunarrosecrow4072 ай бұрын
does Winlu tilesets look good with the base style of MV or is it more suited for different types of character art like the pixilated ones.
@SongoftheLute2 ай бұрын
Thanks for all your tutorials and parallax maps. so very useful,
@brianmaupin36242 ай бұрын
This is spectacular!!! How does this compare timewise with your other methods? This seems like it could be a huge time saver for very large parallax maps.
@starlitcastle2 ай бұрын
It doesn't make much of a difference time-wise. It's always down to how much detail is on the map, and how much small items you have to place/arrange, and how much painter-over is involved overall. This one had more editing and paint-over than one using FSM tiles, so yeah... :)
@yashinfree2 ай бұрын
Absolutely gorgeous, i making tilesets but I got a problem to add tow tilesets apart together, like having a floor tile then trying to add an fridge on top of it but the floor disappears and only the fridge shows up so if you know anything about i would be thankful, great job btw.
@starlitcastle2 ай бұрын
RPGMaker can only render so and so many layers ontop of each other. For MV it is 1 A tile + 2 from the B+ tilesets. So one autile (or A5) and 2 tiles from the sheets that have a lot of objects. I'd recommend getting familiar with how the tilesets work before diving into creating your own by doing some test mapping with the tiles that come with rpgm. For MZ you can set the layer the tile is supposed to be sorted on... I'd recommend watching a baisc mapping tutorial.
@yashinfree2 ай бұрын
@@starlitcastle Omg you responded really thanks that's very helpful
@lucasm64772 ай бұрын
How did you turn the red color transparent? Is that a command you uses on rpg MV? I dont understand 4:33
@starlitcastle2 ай бұрын
It's a setting in the plugin, please read the plugin's help section and check the plugin settings, if I remember correctly you could define a button there.
@lucasm64772 ай бұрын
@@starlitcastle Yes, i alredy read the plugin help and discovered how to do that, but thanks and sorry. Im really new on this world of plugins.
@curator20942 ай бұрын
would add(glow) and multiply work when exported and used as light/shadow for the map?
@starlitcastle2 ай бұрын
You can set the layer modes to use on the light/shadow layer for your parallax map from the plugin call. I can't remember rn if the option for lights corresponds to screen, normal add or add(glow) with galvs plugin. You can for sure set the layer mode to multiply though. I'd recommend doing a quick test :)
@curator20942 ай бұрын
@@starlitcastle Ah kk tysm for responding!
@TheOutTax2 ай бұрын
This was exactly what I needed! Thx a lot!
@starlitcastle2 ай бұрын
I'm glad it was helpful!
@sharkenjoyer2 ай бұрын
That's a game changer
@jeremycharette84262 ай бұрын
Is it possible to activate the subtitles on your videos, not being very bilingual, it's very hard
@jeremycharette84262 ай бұрын
Where do you find your ressource ?
@starlitcastle2 ай бұрын
This one is mainly MV tiles, some edited. Additionally you can check the rpgmakerweb forums, which have a subforum for resources created by the community or the DLCs on either Steam or Komodo Plaza. Itchio also has a lot of RPGM resources and I know some even buy from the japanese platform pixiv booth.
@RashidMBey2 ай бұрын
Where can we PLAY your work? OMG!
@notohdev2 ай бұрын
Beautiful!
@rinmaki72292 ай бұрын
Sorry for my ignorance but what software do you use
@starlitcastle2 ай бұрын
CSP (clip studio paint) and RPG Maker MV or MZ.
@Gibbontake2 ай бұрын
i feel like i'm missing something. how do i use the plugin commands? where do i put them? i put them in the notes of the map but it's not working
@starlitcastle2 ай бұрын
Do you have the plugin in your plugin folder plus setup under the plugin manager inside the engine? If so, make sure the plugin command is correct, it‘s picky with caps etc
@neriumprotostar3 ай бұрын
How do you import these shaded maps into mv? I would like to make custom maps but dont know how to do this
@starlitcastle3 ай бұрын
I have a parallax mapping tutorial on the channel, you basically need a plugin something like orange overlay, galv's graphic layers or similar.
@neriumprotostar3 ай бұрын
@@starlitcastle thank you. I realized this then also got that I needed plug ins. I tried the binding to map plug in but there was no official down load or information on how to insert it, just a sheet of code
@wilyherrerawd46843 ай бұрын
Que lindos, yo me he iniciado en esto del diseño de Tilesets, algún consejo?
@starlitcastle3 ай бұрын
Are there any specific questions you have?
@sleepy45843 ай бұрын
Asombroso trabajo, tristemente no encuentro muchos tutorial y menos en español amo esos detalles que das ♡