I'm not seeing anything in when I turn on the debug. Any idea why?
@thetussel9300Күн бұрын
Can we record without coil pro
@ppgf5 күн бұрын
it was your light. There are some aces of light that fall on your body that are interfering with Rokoko's algorithm.
@8grachus5 күн бұрын
not working for me for some reason :(
@atf566 күн бұрын
What aboit stacam? Proahot seems better right?
@Fuego_es_fire7 күн бұрын
in newer versions of ue5 what should we be using instead of before translucency
@nacho62478 күн бұрын
es carisimo no vale la pena
@JOEFRAUST8 күн бұрын
ERROR- PackagingResults: Error: Launch failed! Missing UnrealGame binary. You may have to build the UE project with your IDE. Alternatively, build using UnrealBuildTool with the commandline: UnrealGame <Platform> <Configuration>
@josephtomczak9638 күн бұрын
Well mine didn't work I keep getting this error no matter what I do>>>>>> PackagingResults: Error: Launch failed! Missing UnrealGame binary. You may have to build the UE project with your IDE. Alternatively, build using UnrealBuildTool with the commandline: UnrealGame <Platform> <Configuration>
@jamiecdiaz91068 күн бұрын
Dang great video. I watched it because it's something I want to do in the future and you answered a questions I was actually trying to find the answer for just now (related to something else)! Thank you!
@bigpaps76968 күн бұрын
watched whole vid and still fails
@JurajPecháč12 күн бұрын
Morphing works better for me with Krea AI than with Runway: kzfaq.info/get/bejne/Z7GhjNxiuNOldoU.htmlsi=Gm6JchA5b5_NUeOi
@NilsGallist13 күн бұрын
What do you guys think? Is Text-To-Video AI ready yet?
@gladiyit677113 күн бұрын
ty
@FPChris16 күн бұрын
I have the first suit. I've used it a few times. Pure hell honestly.
@Digital_Guerrero19 күн бұрын
Anyone find a good way to randomize the initial position of the animation using this method?
@BR1.61820 күн бұрын
Finally.
@divinevideo21 күн бұрын
Hi , I have an issue when I'm doing a render, the pictures are blurred . It seems that UE doesn't take time to wait for a good resolution to record the still. Is there a solution to slow down the process of rendering ?
@dubmah661623 күн бұрын
without further ado
@EnterMyDreams24 күн бұрын
what a phenomenal in depth tutorial, thank you so much!!
@KicKbyElit327 күн бұрын
What if most of my assets show as 'Undefined', like not coloured at all (in Required Texture Res mode)?
@vancityr648527 күн бұрын
I still get a cast failed :( trying to cast to a BP containing a static mesh.
@sylvainhuard213329 күн бұрын
well done ! did you know i have to pause the video to find where you click
@decarrioden3445Ай бұрын
Can you make more optimizing videos?
@decarrioden3445Ай бұрын
Very useful!!
@ClawstormАй бұрын
I spent the past hour clicking into UE videos and leaving because they were full of filler or just bad. finally stopped on yours and watched it all. Thank you!
@RokokoMotionАй бұрын
We appreciate your feedback and wanted to clarify a few points: The performance shown here is definitely not what you should expect - characters should of course be firmly on the ground (did you open the take in Rokoko Studio? - I wonder if it looked better there where you can also edit the footlocks). The sun lines on the floor are our best bet (based on this video) of why it is looking off. We hope you’ll consider trying the dual-cam solution again in a different setting, as the data quality is actually mostly really solid. If you get a good result, try also seeing how it looks in Studio with the locomotion filter turned off. Sometimes that adds even more fluidity to the data. But it can be a trade-off with contact with the floor. Just to make one thing clear - we are doing some R&D around Vision solutions because we see a future there, and we are sharing what we are creating with all of you. That said, this isn’t a core investment area of ours (which is also why one solution is free (single-cam) and the other one (dual-cam) is only $20/month along with a bunch of other features. What we are hearing from our users is still that Vision solutions are great for learning and exploring, but that they opt for wearables when they actually have a production with higher stakes. That is also why we are still investing mostly in our hardware and are pushing some very exciting things on that front (hardware AND software) soon ☺ Hope you give it another go and see the quality that’s achievable under the right circumstances.
@vivekanandb6697Ай бұрын
How can I make this work in Sequencer??
@dominicmazzilli5171Ай бұрын
Love the tutorial, its exactly what I was looking for! Question, though: How can I make the texture not rotate based on world position? Maybe I messed something up, but basically I want my lines to always run horizontal, but right now when I turn something (like a default cube) the texture rotates and streches out of scale. Thanks in advance! Btw, super, super new to game dev so it may be a really obvious solution, I'm trying my best! 😅
@brianmorrison9168Ай бұрын
Is there a maximum length of video filming with this app ? Yesterday, while filming the app turned itself off, after 25 minutes 8 seconds, which was annoying. Lucilky I noticed it and started recording again almost immediately.
@vladthecladАй бұрын
2 huge minors for this "crowd": synced animation and same characters. So it's not a crowd of characters literally, but only 2 of them.
@MickaelSchaackАй бұрын
Too hard
@hannibaldex5815Ай бұрын
Very Good
@dreamz3578Ай бұрын
yup needed this tut thank you
@judethree6888Ай бұрын
You go too fast.
@erksp7961Ай бұрын
Excellent introduction!
@kaizhoufeng9354Ай бұрын
Thank you, this is super helpful! How do I put this into a sequencer and render the animation?
@SoumikProductionАй бұрын
Can you please make a Update on this video for UE5.4 & MD workflow?
@michaelstano4677Ай бұрын
Wow Thank you
@user-do4gg8gb1cАй бұрын
Amazing tutorial! Thanks a lot
@dominiquechausson765Ай бұрын
have you contacted the support because im sure you can do it better on their videos the quality is reallly great....
@simohayha261Ай бұрын
I was looking for the latest and reliable reviews. Thank you for sharing your experience. Rokoko vision's dual cam is still a long way to trust. I also think the Move's Multi cam price is crazy! I also looked at iPi soft which is old one, and Freemocap from github which is newer and open source. Markerless multi camera Mocap seems to have a long way to go.
@salientfilmАй бұрын
dang that suit😂!! i want to be able to hire a few actors for a short i'm working on now and they are not the same size lol. slowly crawling through dual cam workflow🥴. great video! keep creating
@billalorra890Ай бұрын
I have one idea. Move AI gives free coins to create animations. What if you make 10-20 accounts using the anti-detect browser, cut the video into pieces, put each piece into the accounts and get an fbx as a result, which can be glued together in the program. Can you do this?
@thedude1666Ай бұрын
Wow! Thank you for sharing, that was amazing.
@ckorp666Ай бұрын
thank you 🙏🙏🙏
@virtualfilmerАй бұрын
I can’t wait for them to improve the quality. Even with two cameras the results are pretty bad compared to their competitors, so far.
@NilsGallistАй бұрын
Rokoko always seems to lack behind in Software and rather focus on selling more hardware. Radical would be a great live-alternative.
@billalorra890Ай бұрын
@@NilsGallist What is the best markerless mockup system right now??
@kmtechnicalpoint2402Ай бұрын
@@billalorra890 this is very Hard question sir, last some day i am finding to many Software nothing happen right now, if you find someone software please tell me
@vfxshashwat18 күн бұрын
I agree
@krStavrev2 ай бұрын
This is literally the best video I have ever watched on performance optimizations. Thank you so much!
@intruderstudio47032 ай бұрын
Great tutorial!, Is there any way to offset the Actors Animations ?