How to Prevent Burnout
7:03
Күн бұрын
Are your Goblins ADHD enough?
9:29
D&D's Hierarchy of Needs
8:12
2 ай бұрын
Metagaming and Frame Analysis
9:47
Almost Passing at D&D
10:37
4 ай бұрын
Autism and D&D Interview with J
26:34
Crip Theory and D&D
6:47
4 ай бұрын
D(d)isability D&Disability part 6
9:55
When to Quit D&D
6:05
6 ай бұрын
D&Disability Part 4: Coping
10:36
7 ай бұрын
Пікірлер
@Tony-nt5zd
@Tony-nt5zd Күн бұрын
A lot of what gets called murder hobo these days is also a byproduct of liking a style of play that was more popular in the past than it is now: some folks, myself included, just really like the parts of fantasy RPGs that take place in the dungeon. I like managing my light sources, camping supplies, rations, and other resources against the time, hazards, and environment of the dungeon. I like having to stop and think about whether a room might have a lurking ambush predator in it, I like when the game is about sneaking up to see if the monsters in this room seem like a threat or if we could take them out with minimal risk, and I like dealing with traps, mazes, and other things you can find while traversing the ruins of some insane wizard's laboratory or ancient city-turned-tomb. I don't really care for character dramas and schemes and intrigue. Usually between media literacy and a life of having to manually study social queues I can sus out the guy who's secretly evil or has some other secret anyway, and I know the GM and the other players aren't going to enjoy their plot twists if I go "oh hey Rudolphus is definitely plotting something, see X Y and Z reasons why" and ruin the reveal. Since I do a lot more GMing than playing these days I've got a few things I know can keep the murder hobo happy while letting more social players get their kicks in where I create the opportunity for them: mainly, these people want to feel useful and accomplished by doing something that is more in line with the subculture of "professional dungeon delver" that a more civilized/domesticated person would never think of or would assume wouldn't work. Murder hobo types tend to want to feel unacceptable or unconventional by normal standards but skilled in the lifestyle they chose in a way that makes them valuable. More destructive or counter-productive behavior like robbing storefronts or bullying friendly NPCs tends to be an expression of feeling like the fantasy of being a dangerous, uncouth outsider isn't being met. You can feed this in a lot of ways. Maybe the NPC your players want to talk to has a bodyguard who needs to be kept busy, so you set it up where the murder hobo can get their attention and intimidate them into breaking their focus. Maybe your group will need a distraction at the fancy get-together and sending their foul-mouthed ruffian friend to go goad the young military commanders into starting a fistfight is just what can buy you some time; just remind them that it'll be a lot easier and cheaper to bail them out for punching someone than it will be for putting a knife in a nobleman's ribcage. Maybe you give your party a need to get somewhere unannounced, and while the murder hobo might not be a great person to be seen on the premises, they remember seeing the exit of a sewer system directly underneath where they need to go and can be the one who gets their team in and out without having to deal with checkpoints and guard patrols. Things like that can make it feel like your role pays off, and that satisfaction helps a lot.
@vicnedel02
@vicnedel02 Күн бұрын
I tackled this problem by switching to a system that doesn't have countless videos and reddit threads that teach noobs how to min-max and a genre that focuses on anything but combat. Call of Cthulhu is not designed for action. Good luck finding an "optimized build" for the Alien RPG. Oh, you don't wanna play min-maxxer? Damn. Such a shame to lose you.
@Armystrong996
@Armystrong996 Күн бұрын
I replace treser items in chest with assassin's that only target my power players.
@harpernerys7345
@harpernerys7345 Күн бұрын
15:30 Glad somebody is talking about it. Elder Scrolls has a strangely ever-present group of fans (at least here on YT) who can't stop talking about The Protocols through 'find and replace' Jew with Altmer. Don't get me wrong some of them are extremely funny if you imagine it's a joke made in good faith. But it's a real shame to ruin a setting with such rich historical, mythical, and philosophical conflicts between the races with Daily Stormer circle jerks. I'll just say it's strange that seemingly 1/4 of the TES fandom is very passionate about the esotericism and lore, 1/4 love how racist it is, and another 1/4 chooses to hate on the first group rather than the second. The last 1/4 are the casuals but I didn't count them cuz I'm one of the lore-heads :P Good conversation overall, I'm definitely going to contact Mr. Hines and see if I can't get a copy of his paper. I'm excited to share it with my group and have some equally interesting conversations.
@ixildentertainment8972
@ixildentertainment8972 Күн бұрын
wow nice dice i had to rewatch the dice throw at the start 3 times to admire them
@jeffreybond9327
@jeffreybond9327 Күн бұрын
One of the good things about DnD 5e is that your character will always have crippling weaknesses no matter how much you minmax them. Both in and out of combat. Even if you max AC...Str, Dex, Con, Int, Wis, and Cha saves will completely bypass your defense, putting you on an equal level with everyone else. And every build will have at least 2 vulnerable saves. The only issue is that it takes a DM actually engaging with that system in order to keep things balanced. If a DM ignores saving throws and just has every enemy using attack rolls, then you will easily see imbalance between characters that have maximized AC and those that didn't. But when an enemy with Dex saves rolls in, suddenly everyone is on the same playing field. Same thing goes for skills. One person can't be a master of all skills. But it actually takes a DM working in multiple skills fort this to actually matter.
@ERBanmech
@ERBanmech Күн бұрын
I know as a power gamer that I just love pushing the theory of what can be done in a game, not in a test RP boundaries but mechanical ones. I have a rogue / cleric multiclass that has a 28 passive perception and it’s entirely designed to allow him to be this detective-style character who can just see things, our DM turned that singular powerful skill into a means to push the story instead of bypass the story. So in my head I want to do exactly that, allow their skills to enable new scenarios instead of make light work of existing ones.
@gimnagray8522
@gimnagray8522 Күн бұрын
I dealt with a DM that had a game that was almost instant death and impossible to kill all the enemies in encounters. I came up every time with counters, and he came up with bs to stop me. As a gm my self and its no fun. But the power gamer groups are fun. I have one now. Who came up with an evil set to put the combos on the entire game day? Lol. An they almost killed them selfs. Took a mountain down on a great worm
@seannemo8076
@seannemo8076 Күн бұрын
As a player who "power-games" (I love min-maxing), I am always conscious of ensuring that my character _is_ a specialist. My characters are good at what they do, but just as importantly, are willing to lean on other characters in areas that they aren't good at, even if it's with an arrogant "isn't that _your_ job?" As an example, one of my favorite 'combos' is a wizard with a level-drop into cleric. This means that they can wear armor and doesn't overly impact their spellcasting, but rather _enhances_ it with a handful of low-level cleric spells. The limitations are that this is a combat-mage build, designed to get into the fight and inflict damage. Their spells are rarely support or non-combat, and I ensure that I don't take over the healer's role (unless we don't have one). And being a squishy wizard, they can't dive into melee, but must used ranged spells as a rule. The armor simply makes it harder to hit them _if_ the enemy gets in close, increasing survivability, and I usually have Inflict Wounds on my cleric spell list to make them regret it. But if they were to get swarmed... They're gonna need the tanks and DPS to back them up and fast. It's also important to be aware of this in non-combat encounters as well. If I'm playing a noble, then _that's_ their expertise... But they're going to have some issues dealing with commoners, regardless of their Charisma, simply because its not in their wheelhouse. At the end of of the day, it's just as important for the players to be aware of how their characters mesh with the party. These games are *cooperative* games. As such we must _all_ cooperate.
@harpernerys7345
@harpernerys7345 Күн бұрын
All well put. I also enjoy playing a specialist, especially when it comes to skills in 5e. Half-elves, Rogues, Knowledge Clerics, Warlocks. I've often been tempted back into a specific archetype; that character who lacks most worldly skills because they spent their youth in a monastery or collecting books, you are reliant on the party for most things that come up in an adventuring lifestyle. This can present a counter to the adventuring mindset and encourage reacting to things like a person, likewise the inexperienced character will be forced to adapt to the lifestyle. It's a beautiful dialectical practice in character development every time. On the Wizard/Cleric note, I've been thinking to play a member of a cult of voluntarily possession, binding demons within themselves until the right cosmic alignment for a proper banishment. I thought it'd be interesting to initially forgo any offensive spells, after all how can you be expected to resist the corruption of Evil if you can kill with your mind? While the character's personality and the inspirations from Arabic mysticism & Kabbalah led me to choose Wizard as the class, the cult is an explicitly religious one emulating a Lawful Good hero-god. I've found taking the Magic Initiate feat to grab Sanctuary off the Cleric list is irresistible. Weakness and restrictions based in a character's psychology & physiology, rather than those imposed by D&D's iconic archetypes are what most often creates the most interesting moments of drama with and reliance on, the other players.
@geoffreyhebel2438
@geoffreyhebel2438 2 күн бұрын
Sadly lots of murder hobos are just people who enjoy ruining other people's fun. They ate the pnp version of griefers in video games
@jawstr1k3r19
@jawstr1k3r19 2 күн бұрын
Problem with murder hobos is their condition is contagious, from a player standpoint if one of my teammates is murder hoboing then odds are the entire party has to live with the consequences leading to the other players either quitting or more than likely becoming murder hobos themselves to try and get the additional loot they need to keep up with the original murder hobos shenanigans
@amalgama-dette1430
@amalgama-dette1430 2 күн бұрын
I'm afraid I may have become a murder hobbo accidentally
@geoffreyhebel2438
@geoffreyhebel2438 2 күн бұрын
We all have at least once, the key is realizing it
@amalgama-dette1430
@amalgama-dette1430 Күн бұрын
@@geoffreyhebel2438 wanna hear how it happened?
@rickeymariu1
@rickeymariu1 45 минут бұрын
Sure! ​@@amalgama-dette1430
@danjbundrick
@danjbundrick 2 күн бұрын
I believe the root cause of most of the problematic, non-goal-based behavior like eating random mushrooms and killing random people, comes from DMs not being equipped to gain the player character's lore and use it to direct the player's interest toward a plot hook which speaks to that lore. Revenge for a beloved npc, discovering something about their history, etc.
@elodny
@elodny 3 күн бұрын
Love this video! Very interesting discussion 🤩
@Vadleer
@Vadleer 8 күн бұрын
Extra Credits, but it’s D&D.. Noice! 😎
@DandDisability
@DandDisability 6 күн бұрын
That's a good comparison.
@tunkatodd4539
@tunkatodd4539 9 күн бұрын
Another thing DM's can do is ask their players what type of adventure they like. Such as Dungeon Delver, heists, exploring so forth.
@orbitalair2103
@orbitalair2103 10 күн бұрын
Nice video, great job.
@vadaritis
@vadaritis 10 күн бұрын
For the algorithm! On a serious note. Burnout sucks, and sorry to hear you dealing with it. When running my games, I can't run any more than once every two weeks or I start to burn out. Anyways, hope you are able to recoup, just remember that even though the grind might be calling, sometimes you need to just relax for a bit.
@rickeymariu1
@rickeymariu1 11 күн бұрын
First!
@franc7s.
@franc7s. 11 күн бұрын
Really interesting!
@dignityreclaimed
@dignityreclaimed 25 күн бұрын
Excellent interview. Your "How do you advance?" question got me thinking about some interesting features to add to the game: 1. Catholic priest candidates must have a bachelor’s degree in philosophy or an associated discipline, and a master’s degree in theology. (Anglicans too, I think.) it would be cool to have deity specific "schools" that rival the wizard academy. 2. And certain Eastern religions require that a person be accepted by the community before being recognized as a community leader. I think this would be a great way to introduce a new players to the mechanics of the game before earning the role of Cleric - rather than just picking it. 3. And what about "Chaplain"? I think the military only requires they be a deist. Maybe the PC doesn't have to pick a deity until lvl5. And that's when they're awarded a territory to care for.
@mykediemart
@mykediemart 29 күн бұрын
Very interesting and insightful interview.
@rickeymariu1
@rickeymariu1 26 күн бұрын
Thank you!
@DandDisability
@DandDisability 26 күн бұрын
Thanks! Sorry, I responded with the wrong account.
@RollForTuraco
@RollForTuraco Ай бұрын
Awesome!
@douglasphillips5870
@douglasphillips5870 Ай бұрын
I had a character with a limp who used it to bost about his courage. He said that it was proof that he would never run from battle
@osuf3581
@osuf3581 Ай бұрын
Jung is bunk.
@DandDisability
@DandDisability Ай бұрын
He seems kind of right in this case.
@osuf3581
@osuf3581 Ай бұрын
​@@DandDisability - I would not agree on that. If people want to use Jung as inspiration, that is fine. If it is mistaken as the truth however, then that generally is not respected and it can overlook models that could work even better.
@tunkatodd4539
@tunkatodd4539 Ай бұрын
Fantastic topic 👏
@Rodrigo_Vega
@Rodrigo_Vega Ай бұрын
Although I appreciate the world-builing rationalizations, I also feel that sometimes a rationale is not needed. The conclussion I've reached is that sometimes the most rational feature of a fictional world, would not serve the storytelling or it's consumers. Bare with me. Take Star Trek for example. Star Trek is about a future society in which humanity has solved all of it's internal issues and reached a new era of enlightenment that allows it to chase the furthest stars! What do they find among the stars? ... more humanity. New alien races that basically face the same struggles humanity did in the old days. It does this because those are the struggles and questions the _audience_ struggles with. Star Trek is not about aliens, it's about humans. And meant for a _human_ audience. That's why it has human-like aliens, with human-like issues. Does it make sense that the Vulcans have the same Earth races we do here on Earth? No. That they are humanoid at all? no. Would Star Trek be in any way better if its alien races were "realistic" spec-evo project races with alien starfish bodies and unfanthomable alien minds? No! Even though in-world consistency is a possitive thing, people want to see themselves and their issues in these stories. The story is for them, not for the sake of it's own fictional world. Sometimes that's reason enough and you just need to leave your suspencion of disbelief hanging at the door.
@adarkerstormishere
@adarkerstormishere Ай бұрын
Disability is sort of a weird concept in DnD though, isn't it? Like, in a world where psychics, deities, ghosts and curses exist, hearing voices in your head is... pretty commonplace? And clerics regrowing amputated limbs is so common (what with the all-surrounding peril) that being born without an arm is merely a temporary inconvenience. Your parents can scrabble together a gold piece and the spell components for the local paladin to go "Alakazoo, alakazan, give this kid another hand!" and what would've been a life-long disability no longer is.
@Rodrigo_Vega
@Rodrigo_Vega Ай бұрын
You are thinking of the high-fantasy life of adventurers and the strange wonderous circumstances that surround them. Most commoners don't fight ghosts and casters on the daily. Regeneration is a 7th level spell. That's a 13th level cleric! It's listed at 490 g.p. For reference; It's the cost of 9 draft horses or 2 _ELEPHANTS_ A commoner's economy is usually measured in just a few copper or silver pieces. The price of a bag of millet or the ocassional new goat. So no, your parents probably _can't_ scrabble together a gold piece(S) and the spell components for the local paladin to do it as part of even a particularly arduous years of savings. It's a type of money they'll probably never see in their life. The is even assuming all disabilities can be "cured" by regrowing a chopped off limb.
@DandDisability
@DandDisability 26 күн бұрын
D(d)isability always exists.
@harpernerys7345
@harpernerys7345 Күн бұрын
I shouldn't think it's weird. Fiction, good fiction, is about real-world struggles and experiences. Evangelion is not about the Eva mechs, it's about the desire to connect with people and the feelings that can make that seem impossible. Jurassic Park is not about dinosaurs, it's about allowing secretive private enterprises to conduct genetic experiments. The Divine Comedy isn't about the afterlife, it's about talking shit on your haters. Before they were game mechanics, psychics, deities, ghosts, and curses were representative of real-life experiences. The rules of a fictional universe exist to give fantastical elements the grounding necessary to tell stories, not erase the need to tell them. The existence of gods, goblins, and gastroliths will never remove elements of being, only grant a concrete source of man's problems instead of the implacableness of man's destiny to struggle endlessly. Begin at the story and see how the world bends around the narrative, instead of thinking the world will drown out the creative possibly. A "schizophrenic" D&D character IS hearing a real voice, but my story will be about the real struggles. "Who is this? Can I trust them?" The character will struggle with antisocial behaviors, they will struggle to differentiate what is and isn't real but through a fantastic lens. You don't not have birth defects because of magic, after all what else is a Sorcerer supposed to represent but the strange & burdensome child. Can you regenerate a limb you never had? Maybe magic can't do that. You can tell a story of overcoming and explore the qualities and limitations of magic. Perhaps anything can be corrected with magic. Now you can tell a story about class and explore the corruption of missionaries and their "good works." (F*** Mother Teresa) All the while these are stories, and the stories we tell are just as much about the traditions of storytelling as anything else. Thanks to the fantastic setting with real haunts and malign entities characters are able to face off against the cause of their grief, catharsis is a boss fight. Sometimes it should be like real life, where there isn't a grand cinematic ending; it's going to be...
@tomking7464
@tomking7464 Ай бұрын
Which game system are you using to say goblins are ADHD? I use D&D materials and goblins are represented as weak, bullying but competent.
@ra1nyran
@ra1nyran Ай бұрын
i think it's based on the general portrayal in media that goblins are chaotic balls of evil
@tomking7464
@tomking7464 Ай бұрын
@@ra1nyran Ok I understand. Again my source material puts them as Neutral Evil or Lawful evil. It is an interesting take.
@DandDisability
@DandDisability 14 күн бұрын
Personally, I play D&D. In 3.5, I believe they were CE. They really can be any form of evil. AD&D depicts them as "low intelligence," and I see part of that as their disfunction from hyper ADHD. They're also a fun symbol to rally behind, for those of us with ADHD.
@carp5444
@carp5444 Ай бұрын
A unique perspective that adds to solid worldbuilding! Thanks for making this
@DandDisability
@DandDisability 26 күн бұрын
You're Welcome!
@deetlebee
@deetlebee Ай бұрын
It is funny to me that people who would argue the loudest that magic healing would wipe out all disabilities are the ones who would probably get upset that their Badass Fighter wouldn’t have that badass scar on his face by his own logic.
@ZarHakkar
@ZarHakkar Ай бұрын
This is another one of those cases where I firmly believe both sides are digging for things to whine about. Speaking from the fantasy (in all senses) aspect of TTRPGs like D&D, anything is possible _provided you're willing to strive hard enough for it._ Magical healing doesn't completely negate the existence of disabilities, but it also wouldn't not be a factor in their prevalence. It should be typically understood that the more powerful a magic is, the rarer and more costly it is. Magic able to stitch wounds and stop bleeding is far lower of a level than magic able to cure blindness, paralysis, or regenerate entire body parts. Therefore, mundane disabilities should be very common among the common folk and low-level adventurers who have neither the magic nor the resources to treat them, while wealthy folk and high-level adventurers suffering from disability would need it to be supernatural in origin, like a curse. As for a badass scar, who says low level healing magic meant to save your life cares about cosmetics? It likely does not, and a scar isn't debilitating. Perhaps a warrior character takes pride in their scars, while another character is ashamed and hides them. I dunno, all these strawmanned arguments being thrown around with D&D and disability are kinda silly when to me there's a perfectly good "have your cake and eat it too" solution provided just from thinking things through a bit
@nicholaswallen8147
@nicholaswallen8147 Ай бұрын
Cure light wounds says it removes the scar where it healed the damage lol
@peterwindhorst5775
@peterwindhorst5775 Ай бұрын
Then there is the economic argument. You might have the cleric available, but you might not have the 5 gp diamond available - the only source of diamonds is a single mountain controlled by a dragon...thus, you have a quest for your PC or NPC to defeat the dragon so you can have medical care.
@petersmythe6462
@petersmythe6462 Ай бұрын
Eh.. if it's really 5 GP then just about anyone can afford it. I think the suggested costs for magic material components should probably be either: 1. Ignored entirely. 2. Taken to be representative of when trade flows freely and the economy is doing well.
@peterwindhorst5775
@peterwindhorst5775 Ай бұрын
@@petersmythe6462 not really - depending on setting 1 GP = a month's salary - therefore, 5 GP would be 5 months salary for the common man. Depending on setting material components are required, so - guess what you are going to either have to deal with the dragon or wheelchair about.
@theshadowling1
@theshadowling1 Ай бұрын
@@peterwindhorst5775 I don't know, your average peasant would quite happily pay half a year's salary to not have to deal with not having to get a wheeled chair over mud along terrible streets. And they have families, who can earn as well, save up. And lords/employers who can trade off a far more physically capable worker (In most medieval settings, low income employment is manual to some capacity) for a one time expense.
@Paranoia806
@Paranoia806 Ай бұрын
Genuine criticism; I appreciate research, but most of it is irrelevant to the topic. I feel like my time was wasted. The thesis/title is too narrow in scope. There's no need to focus on clerics. Nor on dnd alone. Only at the end did you show uses for disability in a narrative. You should've split the video into sections; 1 Why so this? 2 historical examples (don't waste too much time here.). 3-Recommended "do's and do not's" of disability in a narrative. 4- disability at play. Giving multiple examples of character achitipes for views to get inspired.
@DandDisability
@DandDisability Ай бұрын
I respect your opinion. I changed the title to better reflect the topic. With that said, if you feel like your time is wasted and you didn't learn something, then I can't help you. As for your backseat driving, you are welcome to edit the videos for me. My contact info. is in the description. Not every video is a winner. I produce weekly content while working.
@Paranoia806
@Paranoia806 Ай бұрын
​@@DandDisability With that title correction things feel much better. The next guy to click this will have leant what they sought for. Since I searched for what the previous title was, I learnt nothing. A simple change like that already changes loads. I feel like you took this the wrong way. I am not wanting to backseat drive. Only suggesting ways to refine the readability of the content via constructive criticism. On that note, the problem isn't the editing, just the script. Again, I'm not trying to be a jerk.
@Daves_Not_Here_Man_76
@Daves_Not_Here_Man_76 Ай бұрын
In a world where magic can cure anything there are no disabilities for the moderately well off.
@Alexlalpaca
@Alexlalpaca Ай бұрын
I think you didn't watch the whole video
@rickeymariu1
@rickeymariu1 Ай бұрын
Yeah, you missed the point, lol.
@petersmythe6462
@petersmythe6462 Ай бұрын
But would magic actually be able to cure every disability? Even those caused by magical creatures?
@DandDisability
@DandDisability 26 күн бұрын
Even the moderately well off can CHOOSE to be D(d)isabled/ impaired.
@TheMaggiebeast
@TheMaggiebeast Ай бұрын
I love your goblin!😊
@aceofspades8474
@aceofspades8474 Ай бұрын
As someone with ADHD, are you calling me a goblin? (Please say yes)
@DandDisability
@DandDisability Ай бұрын
Thanks for all the positive comments!
@AdorkableDaughterofNyx
@AdorkableDaughterofNyx Ай бұрын
this is Genuinely how goblins should be played. but don't get me started on how many GMs play them as highly competent mobile stealth archers. when it doesn't fit their character.
@PeopleHaveNoGender
@PeopleHaveNoGender Ай бұрын
The description of this video is missing a summary with chapters, with each of the 10 points summed up. Some people have ADD and just don't have the time.
@Christa-op6we
@Christa-op6we Ай бұрын
the level of detail in this video is outstanding!
@timothyserpette9403
@timothyserpette9403 Ай бұрын
This is a really solid video and it not only gave me ideas about how my goblins should act, but also gave me the idea of creating an alchemist character who has a goblin that's with him who helped him develop a chemical compound roughly analogous to Adderall that makes the goblin feel more calm.
@ra1nyran
@ra1nyran Ай бұрын
this is such a great idea for a character.. i might steal it for an NPC
@dignityreclaimed
@dignityreclaimed Ай бұрын
Are the ADHD characteristics you mentioned typical, stereotypical , or gathered from goblin tropes . I know nothing about ADHD.
@rickeymariu1
@rickeymariu1 Ай бұрын
They are actual symptoms of ADHD that have been applied to goblins.
@unclebrat
@unclebrat Ай бұрын
I will remember to carry a Bic Clic!
@unclebrat
@unclebrat Ай бұрын
I am NOW able to subscribe!
@zackdoescontentsoon9870
@zackdoescontentsoon9870 Ай бұрын
Honestly really solid breakdown on goblin behavior. I alwase forget to make gobo's more antsy in my games, this was a good reminder to season them properly. Thank you for your wisdom 🙏
@alanzhang2499
@alanzhang2499 Ай бұрын
Cool video/channel idea!
@grumpymonk2460
@grumpymonk2460 Ай бұрын
There adhd has adhd
@The1Ryu
@The1Ryu Ай бұрын
The fundamental problem with this guy's take is that if what exists in fiction is rooted in the real world how is it that we have created countless things in fiction that don't exist in the real world. You might worm your way to dragons via real world animals, but not something like a beholder. Time was hat social things in fiction were as well made completely from the imagination, but conspiracy-brained people like this guy bend interpretation until they make erroneous connections. Also, if you want to talk to the troglodytes just explain that to the other players and wait for your turn. Being in initiative doesn't wire your character's mouth shut.
@harpernerys7345
@harpernerys7345 Күн бұрын
Fiction is about real-life, but also about fiction. Which seems like a circular definition until you accept that we exist in the prime material plane with seemingly no connection to Limbo. Everything we ever think is rooted entirely in reality. What makes Beholders uniquely separate from real world influences? I see a skull; I've seen snails' eye stalks; I've been told stories of creatures that can wield fire and lighting like the volcano and cloud. I have imagined a Beholder. Coming up with things in D&D doesn't mean you've separated yourself from cultural influences like some post-postmodern robot, we have the same imagination as pre-modern people. The expression of a created work is always AND its reception is always determined by what is. I haven't even watched the video yet, nor have I ever heard an opinion of racism in D&D that I agree with. There is a fundamental problem with your rationale. And say you make a new rationale so you can maintain the same opinion; it'll be even more flawed because it's not a fundamental problem with someone else's opinion, but rather an excuse of an excuse to justify the way that opinion made you feel.
@ArdentLion
@ArdentLion Ай бұрын
"Misogyny" just code for understanding female nature to a politically incorrect degree.
@NoName-wi6dl
@NoName-wi6dl Ай бұрын
Hi, is it possible to read your response to the ludic beastiary anywhere? I feel like I would strongly disagree with your point about hags, but that might be because you mentioned it only briefly in the video.
@DandDisability
@DandDisability Ай бұрын
Not yet, I hope to publish it. It isn't exactly a favorable one.