How's giving my stuff away going?
6:59
Dealing with piracy as an indie
15:14
Did I just kill my plugin sales?
7:00
USD pricing is not for you
6:07
7 ай бұрын
Roblox still has feedback problems
14:47
Roblox (not) bad.
19:11
11 ай бұрын
The Atoms Of Fusion (talk)
27:45
Жыл бұрын
Pricing your own work is HARD
8:44
Introducing Fusion 0.2
8:42
Жыл бұрын
Пікірлер
@lua_programmer
@lua_programmer Күн бұрын
I personally don't value my plugins as most of them are just redesigns of other plugins, or unique, one of a kind set that was built in a week. If I were to make them paid access they wouldn't get as many sales as they do now, daily. I was thinking of building myself some system to let people donate if they wanted to though ¯\_(ツ)_/¯ Free plugins with user's choice payment.
@bloxybuilder3489
@bloxybuilder3489 5 күн бұрын
Hey, I saw your twitter post about VOLUMIKA 2, do you think you have any idea when will it be released? I'd love to know!
@chrisfreilich
@chrisfreilich 6 күн бұрын
I'll be honest, I'm super frustrated by this tutorial! Very cool shader, which I'd love to understand. But trying to follow you when you don't explain all the connections, and everything is so tiny on the screen most of the time was monumentally difficult. I muddled through, until the end, when you flat out skipped showing the connections between the main components, so I'm left with an incomplete shader I spent hours on!
@ScorgRus
@ScorgRus 8 күн бұрын
Can you please not blow my fucking ears off with the overly loud music inserts? Thanks
@yiboliang8338
@yiboliang8338 13 күн бұрын
Grease Lightning... So much nostalgia😖
@barackmori8607
@barackmori8607 22 күн бұрын
Not the furry avatar💀
@agusspeededitor6749
@agusspeededitor6749 23 күн бұрын
2:22 You know what else is really cool? My mom!
@rodolinger8089
@rodolinger8089 26 күн бұрын
Can i see a game to test in
@MANDAR1NA_YT
@MANDAR1NA_YT Ай бұрын
This is gojo purple 4:22
@cdredstone
@cdredstone Ай бұрын
For 30 dollars I'm just going to search for skyboxes in the toolbox, but I can see bigger developers buying this. It's like Adobe vs it's alternatives, enthusiasts and hobbyists buy the alternatives and professionals buy Adobe Another point, Roblox's fees are actually terrible, so these graphs don't really surprise me. It's really sad, and I wish I could go back to the times when Roblox was privately owned
@zakajusyt9483
@zakajusyt9483 Ай бұрын
bluds mind would explode if he stopped using the worst game engine
@cbob81514
@cbob81514 Ай бұрын
Beams. The best roblox object ever.
@BloxikGames
@BloxikGames Ай бұрын
Free model??
@k-a-t_21
@k-a-t_21 Ай бұрын
HOW TUTORIAL PLEAASEEE
@apelsin9094
@apelsin9094 Ай бұрын
Another method that a dude named rocketShotgun discovered is you stack lots of really transparent (like .996 type of transparency) emission 1 influence 1 beams, which works much better, and works outside and inside simultaneously if you get the settings right
@SnowInHere
@SnowInHere Ай бұрын
INCREDIBLE WORK! I've learned a ton!
@Realosed
@Realosed Ай бұрын
Tell us how you do it
@Ailiup
@Ailiup Ай бұрын
Did you use Montserrat font instead of Gotham in your thumbnail? Your thumbnail says "Roblox is removing this font...". Is Roblox removing Montserrat font now? Does Roblox want to bring back the Gotham font and replace Montserrat? Yes, Roblox is replacing Gotham with Montserrat. I know. (Before you hate on this comment, I'm not hating on this channel.)
@clientofficial
@clientofficial Ай бұрын
Amazing how real this sounds! I've always wondered if Roblox studio had any sort of convolution reverb
@musimo2578
@musimo2578 Ай бұрын
almost as important as the block size is the difficulty of creating your own mods or servers
@ivymuncher
@ivymuncher 2 ай бұрын
never seen someone pronounce luau as "loo ow" ive always pronounced it "loo uh you" i might just try your pronounciation cuz it sounds funnier
@zyncless
@zyncless 2 ай бұрын
i am currently upgrading from 0.1 to 0.2 which means i have to replace every instance of use(Object) with Object:get() and every instance of Fusion.peek(Object) with Object:get(false). as it turns out, 0.3 will go back to the old api. what gives?
@Brycki404
@Brycki404 2 ай бұрын
I really hate their voice ngl I can’t watch this anymore. I wish i could watch without cringing because they are very smart and seem to know a lot. :(
@tehnothedragon
@tehnothedragon 2 ай бұрын
Even after reading source code of wasynth and lingua, I still don't have an idea how it is works. Does it create a sort of virtual machine or represent whole wasm into luau. Well virtual machine sounds more real as I saw there was a wasm memory and I couldn't connect wasm memory with transformation from wasm to luau. I like this new topic but unfortunately there very few resources where I can read about it.
@tacticalassaultanteater9678
@tacticalassaultanteater9678 2 ай бұрын
Honestly if I was ever to create a platform like that I'd just start with WASM.
@dphfox
@dphfox 2 ай бұрын
Same! It's a shame that it wasn't around in 2006 because it'd have been a perfect fit.
@not_optikk
@not_optikk 2 ай бұрын
appreciate the video breakdowns, great stuff!
@_lod
@_lod 2 ай бұрын
The cool thing about wasynth is that it also supports other wasm languages which is supercool because now basically everything (most languages support wasm as a target now) can run on roblox
@dphfox
@dphfox 2 ай бұрын
Right? It's so cool! I wish there was more official support for it, though I also empathise with the engineering POV as to why it wouldn't be high on the list of priorities.
@johanngambolputty5351
@johanngambolputty5351 2 ай бұрын
As a cult member, I approve this.
@dphfox
@dphfox 2 ай бұрын
all hail ferris, our supreme cult leader
@xanderplayz3446
@xanderplayz3446 2 ай бұрын
I can’t wait for the Linux Kernel in Roblox, then Busybox in Roblox, then GCC in Roblox, and then…
@dphfox
@dphfox 2 ай бұрын
Roblox in Roblox?
@Tenandrobilgi
@Tenandrobilgi Ай бұрын
Bitdancer said they weren't thinking of supporting Linux, so how about we do the exact opposite?
@lunaumbra5179
@lunaumbra5179 2 ай бұрын
I am a former & reformed software engineer and for some reason I watch videos about the subject still to feel validated about leaving when I did. I am so glad there are people like you out there who are still interested in this mayhem, and your new libraries remind me of my efforts in 2010. Keep it up and great videos
@obviousalexc
@obviousalexc 2 ай бұрын
I did not expect this at all.
@SoloRads
@SoloRads 2 ай бұрын
As an roblox developer who's about to release TTS for roblox we get an little wild.
@orrenjenkins289
@orrenjenkins289 2 ай бұрын
This is pretty neat! There are plenty of crates that can't be compiled to wasm unfortunately :/
@oglothenerd
@oglothenerd 2 ай бұрын
Compiling to an interpreted language. 😆
@StarOnCheek
@StarOnCheek 2 ай бұрын
That's legit how Unity supported the web for ages. Compiling to optimized js using emscripten
@pwf2k
@pwf2k 2 ай бұрын
Luau actually somewhat supports compiling to native instructions now
@oglothenerd
@oglothenerd 2 ай бұрын
@@StarOnCheek Oh jeez...
@oglothenerd
@oglothenerd 2 ай бұрын
@@pwf2k Lol, that's crazy.
@tacticalassaultanteater9678
@tacticalassaultanteater9678 2 ай бұрын
Before wasynth there was asm.js. This practice is pretty old.
@oglothenerd
@oglothenerd 2 ай бұрын
This is one of those videos where I hate what it is using, but I love the concept. I hate Roblox, but I gotta admit... this is freaking awesome!
@dphfox
@dphfox 2 ай бұрын
Cool tech is always cool!
@NatetheNintendofan
@NatetheNintendofan 2 ай бұрын
Roblox, it isnt the only game that uses this language?There are other games that do it like sonic roboblast 2 super mario bros x 2 and gmod
@undrsc
@undrsc 2 ай бұрын
@@NatetheNintendofan roblox has it's own lua
@oglothenerd
@oglothenerd 2 ай бұрын
@@dphfox Yep.
@oglothenerd
@oglothenerd 2 ай бұрын
@@NatetheNintendofan Lua is everywhere.
@ithaca_the_enby
@ithaca_the_enby 2 ай бұрын
I’m excited to learn about this new lingua and autput tech you have created!
@BananaPuppyBruh
@BananaPuppyBruh 2 ай бұрын
Personally disagree that one of minecraft's flaws is that it doesn't hold your hand and provide direction. I think that is one of its greatest strengths as it provides a foundation that rewards instead of publishes creative problem solving. Take terraria for example. I love terraria, but to be honest the strong direction of defeating every boss in terraria really ruins the game for me. I enjoyed it the first 2 or 3 times I played through the entire game. But once I "beat" the game, it felt like there wasn't much to do. The prevalence of games that hold your hand and don't just let you truly explore the supposedly "non-linear" game are a bane of the games industry right now. Although I am the kind of player to put hundreds of hours into a world after defeating the ender dragon. And one of my favorite genres is rogue likes. so make of that what you will.
@dphfox
@dphfox 2 ай бұрын
Oh, I don't mean hand holding at all! That would completely ruin the game. What I mean to say is that Minecraft's different parts of the game don't really weave into each other, so it isn't natural to flow between the different parts of the game. Player agency is key to making a game like Minecraft work, but the game should still be gently encouraging you to explore more of its mechanics organically over time.
@radonic_
@radonic_ 2 ай бұрын
i mained gotham ss 😔
@otistically
@otistically 2 ай бұрын
I'm actually glad that more devs are using the binary approach ever since Tantan made a video about it. And also, Daydream fits so well with the overall game's concept
@personX-bp7zl
@personX-bp7zl 2 ай бұрын
nice plugin, however i cant buy it as i cant buy it, my parents wont let me get a card or even give me the plugin
@revenevan11
@revenevan11 2 ай бұрын
Absolutely amazing, I'm still inexperienced with blender but absolutely love it so far. I've used it for making timelapses and played around with some sculpting (and struggled to get some fluid sloshing around lol), but the only work I've done with nodes wasn't material nodes, but stabilizing footage by tracking. The fact you were able to do so much with just procedural shading from simple rules based on the mesh geometry is inspiring! Makes you think how much effort/money can be saved by not manually texturing or drawing assets (or buying them or the material) just by thinking about why/how the material of something irl looks like it does. Using different noise textures isn't surprising to me, but how powerfully you're able to emulate real world processes that cause wear and tear using things like ambient occlusion is really astounding, I always thought of it as just a lighting thing in game settings 😅
@thelaw3536
@thelaw3536 2 ай бұрын
LOVELY!!!
@KyleBaran90
@KyleBaran90 2 ай бұрын
That article at the end looks more or less like a problem I wanted to solve in a 2D game, haha
@oglothenerd
@oglothenerd 2 ай бұрын
What is the difference between RwLock and Mutex? Also, did you check out using an MPSC?
@dphfox
@dphfox 2 ай бұрын
I use mpsc throughout a lot of my code :) As for RwLock and Mutex, the former lets you have multiple concurrent readers while the latter does not.
@oglothenerd
@oglothenerd 2 ай бұрын
@@dphfox So RwLock is better?
@27sqjz
@27sqjz 2 ай бұрын
Did they removed Gotham
@TannerJ07
@TannerJ07 2 ай бұрын
I'm also thinking of making a game in rust (just a small one for the experience of it) how did you get it to display things?
@dphfox
@dphfox 2 ай бұрын
I use winit and wgpu - check out this tutorial track: sotrh.github.io/learn-wgpu/
@ThePortugueseKnight
@ThePortugueseKnight 2 ай бұрын
I can't seem to find the first video of the series, anyone's got a link to it?
@dphfox
@dphfox 2 ай бұрын
I've unlisted the first video because I ended up throwing away all of the code I wrote in that video entirely, and it wasn't very good either. Rambly and a bit too snide. All of the later videos cover everything much better :)
@ThePortugueseKnight
@ThePortugueseKnight 2 ай бұрын
Thanks, I was just wondering since there is a bit of code coming from that video in this one. But if it's all mostly gonna be replaced, good to know I'm not missing much. I'm enjoying the videos very much!