Lighting in EEVEE Next - Trailer
0:34
12 сағат бұрын
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Пікірлер
@gregorioportela
@gregorioportela 2 сағат бұрын
top
@500shanth
@500shanth 3 сағат бұрын
What an incredible work. Awesome. May I know your pc full spec please? Thank you.
@puntloosPD
@puntloosPD 5 сағат бұрын
This is really nice, thank u
@joserioslopez9515
@joserioslopez9515 7 сағат бұрын
Superb work Hamza! What workstation uses for create this?
@hamzameo
@hamzameo 4 сағат бұрын
Fairly medium. 1660Ti with 6 Gigs of VRAM.
@mrhassell
@mrhassell 7 сағат бұрын
Average person time to create the same short film, 21 months (feeling like 21 years).
@nitinnain149
@nitinnain149 9 сағат бұрын
Great work but still flying robot looks like sharpen when it's enters to the scene
@zacksv
@zacksv 16 сағат бұрын
This is sick 🔥, what blender version is this btw
@hamzameo
@hamzameo 4 сағат бұрын
Thanks! This is 4.2 beta.
@ukmonk
@ukmonk 21 сағат бұрын
Looks great!! How’s the performance compared to last gen Eevee please? In viewport I mean, is this closer to ‘real time’? Like UE 5 for example ?
@hamzameo
@hamzameo 4 сағат бұрын
Thanks! I’ll do some testing with my next sequence and address this question.
@ukmonk
@ukmonk 4 сағат бұрын
@@hamzameo thank you so much!!
@gurratell7326
@gurratell7326 21 сағат бұрын
Looking really good! Eevee is starting to look more like an alternative to Cycles. Just a tip about that bump map, change the Texture interpolation from Linear to Cubic and it will look much more natural :)
@hamzameo
@hamzameo 4 сағат бұрын
Ooo! Will try this with the next scene.
@fullcountercodm5925
@fullcountercodm5925 21 сағат бұрын
do u mind showing how u did the character scene in that dark room
@hamzameo
@hamzameo 20 сағат бұрын
So its a simple scene with the character animated with mixamo and lit by a singular light from the top. Then doing some colour correction in the post.
@Its_SachinSalve
@Its_SachinSalve Күн бұрын
Hey man I'm literally crying right now..! How did u ? 😍😍😍😍😍😍😍
@coolbluesky4078
@coolbluesky4078 Күн бұрын
did that say 316gb memory huhu
@bellousow2607
@bellousow2607 Күн бұрын
Fantastic
@hamzameo
@hamzameo Күн бұрын
Get free 'Principles of Cinematic 3D Renders' guide, by signing up for my newsletter where I share tips and tricks, assets and more: hamzameo.substack.com/about
@ButtercupVisuals
@ButtercupVisuals Күн бұрын
Eevee Next looks sick!
@illusion3D21
@illusion3D21 Күн бұрын
Making this type animation is rtx 3060 12gb is enough or best
@EternalInteractive
@EternalInteractive Күн бұрын
enough! Just make sure you have a reasonably good amount of RAM, and a good CPU too.. (as well as a lot of storage, since these assets are really heavy)
@MohitDas-wm7vx
@MohitDas-wm7vx Күн бұрын
Thanks Man...... Can You Make A Video On Ocean Horror ? Especially Based On Colossal Creatures ?
@Rollingz
@Rollingz Күн бұрын
goat
@alexandrejaczynski3995
@alexandrejaczynski3995 2 күн бұрын
Thanks, these tutorial are great! this is so creative. keep up the great work!
@slurred_gamer2927
@slurred_gamer2927 2 күн бұрын
Wow! Great job! 🤩
@Ahadanimates
@Ahadanimates 2 күн бұрын
great video 👍👍
@ayeshanasir2004
@ayeshanasir2004 3 күн бұрын
Good work👍👍
@SpiltBrains
@SpiltBrains 4 күн бұрын
This is blender right? If so, how do I do this
@hamzameo
@hamzameo 4 күн бұрын
Working on a tutorial for this for later this week. Stay tuned!
@Artist.Verse1
@Artist.Verse1 4 күн бұрын
Beautiful render and the music...👌🏼Name of music please?
@hamzameo
@hamzameo 4 күн бұрын
Thanks! The soundtrack is ‘An Ancient Dome’ from Epidemic Sounds.
@Artist.Verse1
@Artist.Verse1 3 күн бұрын
@@hamzameo Sounds really good
@MichaelMaurice
@MichaelMaurice 4 күн бұрын
I really cannot wait for 4.2! Good job Hamza :)
@principedelapaz3593
@principedelapaz3593 4 күн бұрын
maybe no eevee next in 4.2
@FuyuEterniya
@FuyuEterniya 4 күн бұрын
alright, now the important question : how long did each frame took to render? I tried the beta version, it was a bit too stuttery and slow for me so i dropped it.
@hamzameo
@hamzameo 4 күн бұрын
6 sec/frame with raytracing, volume and dof. Agreed its a bit stuttery and I experienced 2 crashes. Then again, its a beta version.
@FuyuEterniya
@FuyuEterniya 4 күн бұрын
@@hamzameo oh that's good speed, I'm not switching to unreal no more LESSGOO
@HarrisNMeo
@HarrisNMeo 5 күн бұрын
Amazing 😍
@azalara10
@azalara10 5 күн бұрын
Can you make a full tutorial of the project in Blender? Especially the particle system for the smoke and how you made the projectile follow the path, would love to see it!🙏
@Aopin_Design
@Aopin_Design 5 күн бұрын
Cool, may I ask brother, what graphics card are you using
@illusion3D21
@illusion3D21 5 күн бұрын
Bro please tell which graphic card you use now this time
@hamzameo
@hamzameo 5 күн бұрын
GTX 1660Ti 6Gb.
@illusion3D21
@illusion3D21 5 күн бұрын
@@hamzameo and cpu ?
@rocksmarrl5582
@rocksmarrl5582 5 күн бұрын
@@hamzameo nice job, do we have eeve next in blender 4.2 and How many hours or minutes this render take you? thanks
@one28music
@one28music 4 күн бұрын
Whatt?! And it took 6 secs per frame...what will my 3060 do then​@@hamzameo
@aiemansaeed
@aiemansaeed 5 күн бұрын
Wow. 😍
@illusion3D21
@illusion3D21 5 күн бұрын
Which graphic card u used in this vedio
@NupeWoop
@NupeWoop 8 күн бұрын
Also is the external force that you speak of whilst talking about inertia during animation, is the external force just our own atmosphere? How something heavy takes long to change directions?
@hamzameo
@hamzameo 7 күн бұрын
Good question, its any significant force that might be working on the body. If you are making realistic-ish scenes you want to follow the laws of conservation of momentum and energy. When the missile hits, we have to at least plausibly conserve the momentum. The missile is small, but has a high velocity. The drone is massive, so it should have a small change in the velocity with the impact. In 3D, move things slow and use larger focal lengths in general to convey the large scale of the objects.
@NupeWoop
@NupeWoop 8 күн бұрын
Dude primes face when he said take my parts 😂 prime has a thing against second hand parts.
@BrainWave08
@BrainWave08 8 күн бұрын
Hey bro I have a question do you use and addon for boost your flow if yes then which addon you use
@hamzameo
@hamzameo 7 күн бұрын
Machine Tools, HardOps and Sketchfab importer for the most part. I also have my Start-up file set up in a way that skips a lot of setting up for repetitive things. You can get it for free from gumroad as well.
@nasrkazmi
@nasrkazmi 8 күн бұрын
Nice.🥰👍
@thapelomahlo3081
@thapelomahlo3081 8 күн бұрын
Nicely done, reminds me of metal gear peace walker.
@SaeedAhmed-vp6vt
@SaeedAhmed-vp6vt 9 күн бұрын
Great work 👍
@nikhilbhojne6395
@nikhilbhojne6395 9 күн бұрын
Bro I have also created an add-on name quick realism in which also there is a library of cloth simulation like yours and it was released 1 month before your add-on . So are you inspired by my add-on? Also it consist more than just cloth simulation like dust, falling leaves, moth, etc but it is not getting many downloads can you please guide me with this.
@hamzameo
@hamzameo 9 күн бұрын
I haven’t heard of it before. Cascade has been in the works for the last year.
@HarrisNMeo
@HarrisNMeo 9 күн бұрын
Awesome stuff
@Ashifshaikh89
@Ashifshaikh89 9 күн бұрын
Brother please make a Full tutorial for beginners.
@divinemabias7646
@divinemabias7646 9 күн бұрын
wow! your work looks soo awesome!!!!
@aiemansaeed
@aiemansaeed 9 күн бұрын
very comprehensive video of the entire process. Well done! 💥
@hamzameo
@hamzameo 9 күн бұрын
Get free 'Principles of Cinematic 3D Renders' guide, by signing up for my newsletter where I share tips and tricks, assets and more: hamzameo.substack.com/about
@jilanikhadartheroaster6001
@jilanikhadartheroaster6001 10 күн бұрын
Sorry for ever using blender
@usionexe
@usionexe 12 күн бұрын
beautiful
@HellmuthCastillo
@HellmuthCastillo 14 күн бұрын
My God ! its one of the best tutorial i've ever seen ! thanks loooot!!
@user-np2wd7bg8m
@user-np2wd7bg8m 16 күн бұрын
See the island which is ignored, then realized your’re the same person that made island scenery tutorial.
@MatthewScholefield
@MatthewScholefield 16 күн бұрын
I was baited. Everything was good until 8:15 😢. Would love to see a remake of the end done in Blender and linked in the description!