I love how you just don't understand mental health 2:36
@stonedgaming790023 сағат бұрын
That's dumb and yet another bait and switch. First, it was for everyone. Then, it's only for specific people. And now those testers are not allowed, not that they can't but not allowed to inform the rest of the player base. Wow. Just wow. They are lucky I don't live in the same country as them.
@christiannieves828223 сағат бұрын
“Game is full of bugs, crashes; lets prioritize on giving players armor skins to distract them”.
@stonedgaming790023 сағат бұрын
No colabs. I paid for helldivers 2 not fortnight. I hate the multiverse garbage. I need to file a lawsuit against arrowhead. You cant just bait & switch. I don't want a refund either, I want your business. If you dont have the balls to run your own damn company then I will. I'm very upset with those sweeds.
@svn551023 сағат бұрын
A backpack version of the hellbomb. Call it in, carry it to the site, arm it, drop the backpack. Would give you an option vs suppression towers
@stonedgaming790023 сағат бұрын
Yup. The devs suck. We want a tank but we get a buggy. We don't want pink armor then you give people a color slider. We want our flamethrower back then you nerfed it TWICE in a row. Enemies shouldn't clip through each other but you refuse to fix that. We hate nerfs but then they keep nerfing. Every time we want or do something cool it gets shot down by the devs. But they will add things we DONT want like reporting because your feelings got hurt. So many people would abuse the reporting. It's the reverse of the midus touch. Everything the devs touch turns to crap.
@magusi902923 сағат бұрын
HD1 had the angel “aka dog type” that would fly to players and heal them, including yourself. Been waiting for that return.
@BlissBatch23 сағат бұрын
Imagine if someone made you a sundae, topped it with their own feces, and then told you they were disappointed that you weren't paying any attention to the quality of the ice cream.
@ryanlink869923 сағат бұрын
When the community does nothing but whine about everything, of course morale is going to drop. The community is the reason the game is beginning to suck entirely. Been preaching this on every channel that reports negatively about anything for spreading that cancer.
@disengagedsoul995123 сағат бұрын
Hearing can you suggest a UAV to find samples and ping enemy locations made me think of the The Humblebee UAV from helldivers 1 you literally punched in a code and it just followed you around for 10 minutes or whatever and it would ping all of the enemies nearby and it would also ping any samples nearby too it was definitely my favorite strategy in helldivers 1
@GlitchUnlimited23 сағат бұрын
This is something I'd love to see if it was in Helldivers 1 let's bring it HD2!
@disengagedsoul995123 сағат бұрын
@GlitchUnlimited i am so down, id never leave the ship without it! It was sooo damn useful!
@damousx686023 сағат бұрын
Why are they talking like this whole thing isn’t an easy fix???
@GlitchUnlimited23 сағат бұрын
I'm not a developer so I cannot speak on that lol not sure though.
@stonedgaming7900Күн бұрын
I kinda hate the game now. Specifically, i hate those Swedish troll devs.
@CallmeSen2ei3t254Күн бұрын
Who tf is (Yohan)
@GlitchUnlimited23 сағат бұрын
Johan/Yohan Tomoato tamata.
@BlargFlargRlarg23Күн бұрын
"Some people have asked for flying vehicles in HD2..." ... That's a great gauge for how poorly thought out most player ideas are for this game. Flying Vehicles? Why not add a drivable forklift and under water dungeon level while they're at it? smh
@DiannaGoldКүн бұрын
When Success Is a Glitch in the Matrix. .. . And your game concept you want is Trash Actual.
@Sticks647Күн бұрын
I’m just saying things weren’t this bad before the “break”
@zyphervocals7992Күн бұрын
Arrowhead is going to need to pull a "No Man's Sky" level comeback here.
@Jaedeok82Күн бұрын
That stim backpack would've been pretty useless anyway with how incinsistant damage is in this game. You can get ragdolled by an explosion that did 0 damage to you through a solid object and bump yourself in a rock too hard and the physics engine decides you hit it at mach 3 and are now dead. Another time you can be knee deep in bugs dolphin diving and getting stepped on and thrown around like you're in a bounce castle and walk off just fine.
@LrdBxRckКүн бұрын
Mechs and vehicles will never be balanced right till they make them their own class. The maps, bases (enemy/allied) and enemies need to be redesigned with an RTS influence because nothing currently makes sense. Each base should have multiple objectives that could be associated with it. Samples should be unique for each faction with ever 3 levels introduce a new sample. Lvl 1-9 should be for pickup groups and lvl 10+ should be clans.
@infinitekarma4949Күн бұрын
The devs should turn the liberator guard dog into a concussive liberator. It doesn’t do enough damage so might as well give it some utility
@cruseloveКүн бұрын
Who cares the game is dead I would rather go out n waste my time hitting on women than play this game i am doing my part how adout you 😂
@evillebron627Күн бұрын
Low morale for being shiddy at your job is wild.
@Pr0digyZRXКүн бұрын
Most people take more time on tasks when everyone is just hateful and talking about how bad theyre doing. Which this community absolutely has been doing. Im surprised some of the devs haven't quit already... but i guess the summer break helped them a lot. Not many will dig in and just improve when everyone is saying they cant do their job or they are stupid
@thegameace87Күн бұрын
some really mid gameplay
@IAmNumber4000Күн бұрын
The true cause of the low morale is the studio's hideously broken development pipeline.
@fcoonjj4844Күн бұрын
Honestly the slower operation while claiming it for morality, while it sucks it got to this, should hold them accountable to work on their quality.
@scottbogart8237Күн бұрын
To say that you'd think they would do the exact opposite of slowing down while morale is low is out of touch. These devs are human beings as well. To receive such large amounts of criticism, yes a lot of it is valid, has a dramatic effect on the motivation to continue working on a project. Not all people may have that reaction, but many do. I absolutely agree that there has been shortcomings on the side of the devs, but this game is 7 months old and only has been caught in drama for the last couple, give or take. Their summer break also was very inconvenient timing. They will more than likely bounce back and refine these things we have been vocal about. But have some empathy and a little more patience, There are far worse examples of bad game devs out there, including triple A companies. These guys are still finding their footing.
@ErinBryant-AdamsКүн бұрын
Would love to see them address some of the weak strats. Napalm for instance barely kills what it hits and most things can just walk out of it alive with only minor burn damage. Shouldn't this type of strat be an area denial option. Maybe make living enemies like Termanids adverse to fire areas.
@frostedframerate1055Күн бұрын
It's your job! It is what you get paid to do. Your Job : As a high school tech instructor, if I got low morale due to some students, parents, and community who do not understand the importance of learning hands-on skills and careers, I would be in a bad mood everyday. Instead, 21 years in I still enjoy the industry I teach in, most of all, I still enjoy teaching it today more than ever. I use those negatives to push me to be the best I can be for every single student sitting in those seats. When my students win state and national competitions the sentiment changes pretty quickly. However, this holds only for a while because human beings today fall back into negativity very quickly. This is especially true online. I can't let that keep me from being the best I can be for my classes though. Every single person in my class deserves my best every single day I am teaching no matter the climate. Balancing : Those students who are there to learn all they can learn push me to constantly enhance my instruction to be challenging and rigorous for their growth. I encourage and receive their feedback. This is the balancing I have to do. I can't make everything harder just for the sake of it. Finding a way to not make it too hard for some while providing others challenging content on top of the core. The part that keeps me from getting frustrated is they love the class and just want more, more, more! One way I handle this is by basically having side missions students are able to go for after they zoom through the core content. This allows them exploration and challenge while the rest of the class goes through core at their pace. We all get to the station but just at different times. Elite Missions : Side missions just for the sake of them will not be good for the game though. Using unused game currency that is just building up could buy your way into those areas which could reap some color cosmetic rewards if you complete the very challenging tasks. If you fail, you lose the currency and would have to try again. Might be a way to give more advanced gamers a reason to keep grinding the main game in order to earn more currency for those elite missions. When others see the new colors on their fellow divers they will want to strive to get them too. Seasons : They may need to consider doing seasons. Of course, they would need to keep the main world intact for our rewards to roll over to. I really enjoy the seasons of No Man's Sky. They are FREE and you get to earn new ships and cosmetics. Also, on the weekends there are special missions that net you higher in-game currency to purchase items. It would be cool if we could upgrade and change the look of the ship interior with our earnings. Criticism : I think the devs may be getting what different gamers are saying mixed up as all negative. People will always criticize. If they are actively playing the game it means they love it. Gamers want to be challenged and rewarded for their accomplishments. However, there is a huge difference between criticism and critique. Criticism is very judgmental based on ones personal taste with a flat out what they don't like and a lot of times followed up with comments that show their disapproval. Critique is much more analytical and seeks to tell what works and where things can be improved for the overall good. I tell this to my students at the start of every year. I learned long ago if I am telling them what I like followed up by what could be done for improvement they automatically take it as criticism. I am able to visually see their entire demeanor change into a negative space, after which, they tend to shut down. This is human nature. The devs need to realize the difference and the community needs to realize this as well. Growth : When I took over my class it had only 7 students and within one year I grew it to over 30. After seven years it went to 70. Those first years were tough because I grew it too fast. It took me a few years to really find my rhythm. I did go through those same frustrations as the new students wanted what I promised the program was going to become. Not letting any negative feedback hold me back I worked harder on getting it to that point than I ever have on anything in my life. It is what I said I would do when I was hired to turn it around or the program would close. It was my job! I found I had to step away from living constantly in all the feedback almost as a whole and stay true to my goal I set out to accomplish. Summary : It is not a bad thing when gamers press devs this hard but it does pose a real problem for a live service game when the new content is gobbled up so quickly and/or just doesn't live up to expectations of excited gamers. I understand the negativity will get to anybody but you can't live in it. They really need to back away from reading and watching it all and just simply, do their job.
@SONICgokuverineКүн бұрын
No driving vehicles would be upsetting since that’s at the top of the list of things I want in HD2. I still quite enjoy the game, but it has moved down considerably on my list of gaming priorities.
@peterphilipson2589Күн бұрын
7:15 My man you really don't played enough against the bots to know how great the eagle smoke is. I can't describe how exceptionally useful and versatile the useage of it.
@brandonbrown6055Күн бұрын
how is the bug not talking about the fact someone with a flame thrower not aimmed your way can still hit you with the fire? hows that make sense?
@c.anthonyjohnson259Күн бұрын
Right work harder for a group off gamers who cry 4 everything
@donovanbowen5146Күн бұрын
The dev have no right to be upset they make this mess
@warnpeace5294Күн бұрын
I want a melee based mech that has one arm being a shield, the other arm being a sword if it breaks it switches to a spike ball and chain due to the cost save on ammo you can have 3 call in of them. The also have a charge feature to push forward into enemy lines. As well be the only mech with a mini-nuke self destruct system that gives the user a 15sec timer to run away.
@TheFirstMaskedКүн бұрын
Im sorry? I must have misheard or a stroke because I could have sworn i heard the devs are working on cosmetics...game shattering crash bugs and ruined weapon balance across the board na lets put armor color customizing on the list of things to add along with the already mile high list of problems and improvements.
@ltnp3100Күн бұрын
No vehicles is what you get when you decide to use garbage engine. No public test server, great. So they want to get unpaid game testers.
@palpadur1112Күн бұрын
the bots have gunships and dropships. the bugs have shriekers with a new type of flying unit on the way. no idea what the other factions will have but they'll probably be nothing but frustrating to deal with. meanwhile, the only aircraft providing overhead cover *we* have is Pelican 1... at extraction. Helldivers 2 mow sits at a 0.5 out of 10 in my book. once it hits zero, depending on how wronged i feel, i'll either quit the game, or start actively sabotaging other players' matches, because at that point i just won't care. sick and tired of playing and seeing games that follow the same formula with the same gameplay mechanics.
@ShinobiNeonКүн бұрын
I don't think we need vehicles in HD2. It's supposed to be an on-foot game. We have mech suits, and that's as far as they need to go. With flying or ground vehicles, traveling around and killing enemies would be far too easy and fast. Getting to the other side of the map needs to be something you consider and prepare for, not something you just do on a whim and it takes 5 seconds.
@Rkmer28Күн бұрын
Is it possible for us to get the amazing game-loving-creators that designed and built this game to save us from this current team who hates video games and hates fun?
@goodtimebear1Күн бұрын
SORRY CAPS LOCK IS BROKEN ON THIS LAPTOP STILL..... YOU KNOW 995 OF PLAYERS I TALK TO JUST WART WEAPONS BUFFS AND FOR THE WEAPONS TO JUST BE A JUST A LITTER BIT BETTER...AND AT THIS POINT WHY ANYONE WOULD FOOL THEM SELF S INTO BEING EXCITED BY ANY NEW WEAPONS AT THIS POINT IS BEYOND ME WHEN MOST ALREADY KNOW THEY ARE GOING TO SUCK AND IF THEY DON'T THEY WELL LATER...... IF THE DEVS WOULD JUST START WITH BUFFS I THINK THEY WOULD FIND OUT MOST PLAYERS WOULD BE MORE CONTENT AND NOT CARE SO MUCH ABOUT THE LITTLE BUGS BECAUSE THEY ARE HAVING FUN.... JUST LIKE IN THE OLD DAYS BEFORE THEY STARTED NERFING EVERYTHING... AND I AM ONE OF THOSE THAT WHAT THE GAME TO BE CHALLENGING BUT I DON'T WANT TO FEEL OVERWHELMED ALL THE TIME LIKE WHEN THERE 3 GUN SHIP TOWERS NOT FAIR FROM EACH OTHER AND BECAUSE THE DEVS HAVING THEM SPAWN OUT FROM THE TOWERS WITH NO SPAWN LIMIT AND THEN WHEN YOU GET THE HELL-BOMB DOWN AND ABOUT TO BE SET SOME RANDOM PLAYER OR TEAM MATE KILLS YOU RIGHT BEFORE YOU CAN SET IT AND NOW IT JUST - F - YOU HAVE NO ANT-AIR ORBITALS OR AIR STRIKE AND NOW YOU HAVE TO RUN AWAY AND HOPE YOUR TEAMMATES ARE SMART ENOUGH TO DO THE SAME WITCH MOST ARE NOT 98% OF THE TIME SO YOUR TEAMMATES JUST DIE REPEATEDLY AND YOU CANT DO A THING BECAUSE YOUR WEAPON FOR HEAVY'S IS WAY A CROSS THE MAP..... SOME OF THOSE PLAYERS THAT COME BACK FROM THE REGENT LOCK WELL NOT BE STAYING LONG SEEING HOW THERE NOT COMING BACK TO THE GAME THEY REMEMBER...... SO IT MAY NOT MATTER BY MUCH...... THE BALANCING ISSUE IS GETTING IN THE WAY OF GETTING NEW STUFF THEN MAYBE FIX THE BALANCING ISSUE WITCH IS INTERNAL ISSUE AT THIS POINT..... AND WE THE PLAYERS ARE GETTING NO INFORMATION IF THEIR EVER GOING TO MEET THE PLAYERS ON SOME MIDDLE GROWN OR IF THE JUST KEEP RIGHT AT WHAT THEY HAVE BEEN DOING..... YEAH JUST MAKE SURE THOSE FEW THAT ARE LET IN INTO THE TEST GROUP ARE NOT JUST YES MEN OR THAT THE TEST GROUP IS NOT ONLY FILLED WITH YES MEN..... BECAUSE WE BE RIGHT BACK HERE AGAIN FOR THE 3 TIME OR IS IT THE 4 TIME GETTING SO HARD TO KEEP TRACK THESE DAYS....
@buttsouppКүн бұрын
"The criticism is valid, but it causes low morale, and low morale causes slow development speed" Oh so it's OUR fault that you guys turned the game into shit?
@rimurusama2786Күн бұрын
I was a proud loyalist of super earth but now I say FUCK super earth. I will die gladly for the emporer of mankind this upcoming september 9th
@timothycanty9384Күн бұрын
Laughing and mocking your clientele is the sure fire way to get them to leave. And guess what. We did
@arizonaanalog389Күн бұрын
The next inevitable phase for this game is slowing down updates to a crawl while still pumping out warbonds. The updates that do come out will be meanigless shit nobody asked for and that doesn't improve the quality of the game, with a strategem thrown in here and there. Possibly the devs will find a new way to charge people for money as well. Then the Illuminate will be sloppily put in (Spring 2025 my assumption) ending the updates for the game and leaving it in whatever state its in. The devs have made their money, and cut their ties with 480k "Crydivers" and the remaining 10k fans will cope eternally that their game is perfect and they stuck it out.
@antoniocarusillo8925Күн бұрын
Can we just agree that asking for fixes and at the same time crying for more content ( maps, armours, customisation) is a bit idiotic? Let the devs focus on the game quality and THEN bitching about having customisations and other bs like that? Somewhere along the line it is gone missing you can’t have quantity and quality at the same time
@mahmoodmaanКүн бұрын
Arrowhead devs you are pathetic in every way possible
@ScappoКүн бұрын
It honestly feels like Helldivers 1 was just better thought out than Helldivers 2...I wonder if it's a completely different team working on it or if it's the same people?
@mythicalmoose3547Күн бұрын
To be fair, with how toxic some people are I can see AH being a bit demoralized. They're getting the full ea/goobisoft treatment except they're not a huge company with deep enough pockets to whether the storm. It's kinda how the big companies wanted it set up, a market so volatile that only legacy and AAA companies can survive it. All I know is when I worked fast food the customers that chronically complained and berated the employees kinda made everyone more apathetic towards the job. Getting told to basically kill yourself or that you should be fired can really effect morale. I've seen highschoolers quit because some boomer was so mean they made them cry.