When Gandalf said "Stand back Frodo, I am beginning to Grond", I felt that shit
@jaklymanКүн бұрын
Keep these coming, hilarious stuff.
@kalanthrelkeld8378Күн бұрын
Someone duel me in this game
@lpsp442Күн бұрын
Very interesting - somehow I completely forgot about the FOW difference between Dark Conflict and the Wars World trilogy. The Implication is that in the WWT, units can only collect intel while standing still and are blinded while moving, and the entire game space moves so fast that after you've moved, the intel you "held" from your previous position is unreliable and useless. Whereas in DC, collecting vision and maintaining intel is much easier, allowing units to passively and automatically rack it up while moving, and it isn't until a whole day has gone by that this information expires.
@SupermarketZombiesКүн бұрын
Amazing baboonery on display here! Need more Days of Ruin shenanigans in my life
@BlunechiКүн бұрын
This was so painful
@GreyWind1988Күн бұрын
Forscythe went full Zapp Brannegan against those rockets and missles. Unfortunately Brenner does not have a preprogrammed kill limit
@alexisbaz87462 күн бұрын
I want to see someone playing Tasha+, her extra movement is fun.
@champlooteslawarrior30732 күн бұрын
more tiny wars pliz 50/50
@GuGus9632 күн бұрын
This is probably the most baboonian, nooby, wtf, nutty game that deejus has commentated on wow hahaha
@killerjays2 күн бұрын
I'm guessing being a mosquito is the logical evolution that is worse than being a baboon.
@sabrewulf63202 күн бұрын
I wouldn't mind seeing the occasional Tinywars match! Though I'd prefer more top-level play myself if there's enough of it to do analyses for.
@kingsteven54502 күн бұрын
The couch was avenged!
@Jo2000Geometrydash2 күн бұрын
Banger for sure, well commentated, I thouroughly enjoyed that, I guess I want ya to share some top player matches soon but keep up the AWBW content too shits awesome
@mintcake26682 күн бұрын
I played the original games too long ago. Was Sami and Eagle ever a thing in those games?
@Bojangification2 күн бұрын
Appreciate you feeding us Tinywars enjoyers some scraps. Great vid Deejus! Would you be interested in checking out some of the new CO:s the TW community has made? Very interesting new D2D and CO powers on them.
@panthekirb75612 күн бұрын
Days of Ruin pvp has the same energy as the single player and playing against the AI AWBW is different than AW1 and 2 in terms of strats and tactics
@AdvanceWarrior2 күн бұрын
I can promise you, most DoR games do not look like what was seen here 😅
@monsterchief1172 күн бұрын
I do not mind antitanks and don't think they're OP per se. They are great at dealing with tank spam and very exploitable by infantry units and slow, seems like a fair defensive unit to me. AWBW tanks are OP IMO, you have arty and mechs if you get tank swarming you... which is yeah, shitty. The tank specialists (Max, Jess) have to have weird ass cons just to compensate as well that never felt right even though I like their movement powers(GIVE US DS JESS PLEASE). Having more tanks in the field is just usually the strategy for AWBW and trying other stats doesn't work out vs tank spam. Tiny Wars just leaves for more unit variety and punishing tank spam and aggressiveness. Also, TW tanks can actually go up against M tanks now, which is a cool change as well. Thanks for covering TW again, I'll try playing on there!
@lpsp442Күн бұрын
Give us a free selection of ALL incarnations of the Wars World COs, please. That would open up the game so much in all tiers. You can pick AW2 DS for bottom tier matchups, and DS Jess for Mid Tier. Max is available on three different tiers! it would be golden.
@alexisbaz8746Күн бұрын
@@lpsp442 not the same but, you can play DoR CO's with Zone mechanics and trilogy one's with regular mechanics and d2d in Experimental Tiny Wars, some CO's are a bit diferent tough, other like Sonja are really diferent because their normal version's suck.
@lpsp44219 сағат бұрын
@@alexisbaz8746 I am aware and that is indeed cool as cool can be. I'm overall more interested in Wars' World mechanics that DC's, but opening up the space of existing subvariants in any format would be a simple and fruitful blessing to the community. Some more examples: - The WWT and DC have different units, terrain and base mechanical rules (Fog, how defense is calculated). It would be great if players / mapmakers could mix-and-match these, so say implement DC's terrain on a map with Wars's World's Fog. - Some CO's have had a lot of variety in their expression over the years, like Eagle and Drake. Each incarnation has its ups and downs. For these COs, a "best-of" and "worst-of" variant would be fun and add some more variety to the tiers. - I am not an expert on the Nintendo Wars series pre-AW, but there are some great ideas from the Famicom and Game Boy Wars series(es) and some forward porting would be great.
@TimReeb2 күн бұрын
Brenner's CO zone buff is +20% defense so I think that's why blue suddenly started doing better once they CO'd the rocket. Brenner's zone lends to a more defensive style of play, so it made sense that they started to turn the tide once they had a CO'd unit and were taking engagements in the zone. Red had so many chances to put the game away and just kept throwing away units. Really played into blue's hand as the game went on. When blue started to turtle up and deathball red should have pulled back and built a stronger force to attack all at once with I'm down for more Tiny Wars replays btw, this was certifiably nutty and well worth the replay
@alexisbaz8746Күн бұрын
Actually is 30+ defense +10 offense on Tiny Wars, veterancy only grants 20/20 in this game unlike the DS game.
@TimReebКүн бұрын
@@alexisbaz8746 did not know that, thanks
@BusterBeachside3 күн бұрын
Oh man, we need more DoR content from you! I am totally not biased or anything. The level of play is definitely higher than this... Tell you what, I'll submit a replay, and if you review it, I'll upload my first AWBW replay. 😆Then it will all balance out!
@ggh_st3 күн бұрын
days of summer vacation, let's go
@lordbiscuitthetossable53523 күн бұрын
Red definately wiffed one of the fundamentals of advanced wars. Do not fight in range of your opponents bases unless you have a crushing victory. Their early game advantage was so crushing that if they had backed off for a few turns and just let the quality units catch up and consolidated just a little bit, they would've won. Which isn't to discount Chan's victory at all, they fought really hard to get a fighting chance and executed magnficant menvouers during the later game. It's a good example of perseverance really paying off and a fantastic demostration of the promotion, just Nick did leave that door to victory wide open.
@brancaleone88953 күн бұрын
its amazing how the reduction of the cost of the units allows the losing player to turn around the match PD:Blue Baboon vs Orange Orangutan
@Thorolund3 күн бұрын
Honestly I think the status quo with AWBW vs Tiny Wars you have been doing is fine. The occasional Tiny Wars game is a nice treat but a lot of them do feel a bit more like a slog which makes them less interesting to watch imo.
@Cheems-lm2nv3 күн бұрын
Honestly I think the split should be like 60-40 or 70-30 but the truth is that you make this content for almost free, so you should just do what makes you happy, I know it's a lot of effort to make these videos, and I usually just enjoy them so long as they're funny or I learn something new.
@MatthewSmithh923 күн бұрын
Absolutely amazing replay commentary! Great game and great way to start your DoR summer arc. As someone who loves both AWBW and TW, I will gladly welcome both content!
@choptch42033 күн бұрын
Tiny wars from time to time is nice to have, but man those maps feel sooooo small O_O
@Xertaron.3 күн бұрын
-One more important change to Days of Ruin is that defense is multiplicative rather than additive - stacking 100% defense doesn't make your units invincible, each number is subtracted from the last and the next calculation is based on that number. So for example Forsythe's unit within CO zone (20% def), standing on a forest (30% def) and having veteran bonus (20% def) has 55% defense, not 70% (100 - 20% = 80 - 30% = 56 - 20% = 44,8). Alternatively, you can count it as (20 - 0%) = 20 + (30 - 20%) = 44 + (20 - 44%) = 55. The only exception seems to be Waylon's CO power which states it grants 270% defense to air units, when in reality it multiplies his CO zone defense bonus by 270%, resulting in 81% defense.- Nevermind, it's not quite correct. Tldr is that defense stacking is way less effective than in AWBW, even less than I made out to be. You can't buy CO unit, you make a unit a CO once it's built and is standing on a base or HQ by paying half the cost of that unit - so CO tank will cost you 10,5k in total, not 3,5k, that would be dumb. Holding a power here is not completely silly, it stays at 5 range, and since red is tossing his units into a grinder, pretty much all relevant fights happened in CO zone anyway. I'd like to see more Tiny Wars for sure.
@qzecwx3 күн бұрын
Whoa. Where'd this math come from? AWBW is the one that's multiplicative. After your attack bonuses are applied you multiply by (1-Def bonus). So when you encounter +100 defense, you multiply by 0. DoR uses division. 200 defense means you divide by 2. Wingman divides by 4.1. And so on.
@Xertaron.Күн бұрын
@@qzecwx Huh, that does seem to be the case. I don't know if I misremembered it from DoR or if I just assumed that's how it works, but at least in TW it does work like you said it does.
@kingsteven54503 күн бұрын
Why no CO theme. :(
@napalmcannon25133 күн бұрын
I never thought a Missile would ever deserve a Best Buy gift card
@user-be5oq2pr1z3 күн бұрын
If you want to do more days of ruin (and id love to see such), maybe a dedicated video with all the changes you can refer back to would be useful
@AdvanceWarrior3 күн бұрын
Well... this was a quite a match. Entertaining? Yes. Is this a match where you can learn some things? ..... Probably......
@religiouslyhealing54003 күн бұрын
It’s like watching Kanbei and Colin fight One has good units and the other is just rich
@bleakhorizon5213 күн бұрын
A DoR replay? Today's a good day. As others pointed out, anti tanks are actually really bad. They're only viable to defend/delay a base rush (or against baboons that impale themselves on them) Hope to see more DoR in the future🦉
@DrazSM133 күн бұрын
"Pipe Seams are like, so last year. Rocks are the new cool thing." 😆
@IntrepidMercenary3 күн бұрын
Game devolved into Bloons TD at the end.
@Eliwood293 күн бұрын
I love how Forsythes theme came straight out if fire emblem Radiant Dawn lol
@blahmaster6k3 күн бұрын
The composer is the same for both games.
@matex22073 күн бұрын
Ah Chantcho, hes a regular. Played with him when I started and still find him. 1200 rating is actually the starting rating in tinywars if I remember correctly, but the smaller playerbase makes it so people just play for fun anyway and that's all that matters. But this game also highlights how army value can be misleading in days of ruin, veterancy and the CO unit zones twist the value around, a bunch of high tier units in a zone will not care of your higher value since they individually become juggernauts.
@alexisbaz87462 күн бұрын
I still remember geting Tabby Zone in experimental against a Sonja, I was behind in come by 10k, he had 10 more units and was still rolling over my oponent, damn I love Tabby.
@drrobotnik52653 күн бұрын
31:40 while a SCOP is charged, your CO zone is wider, by 1 tile at 50% and 2 tiles at 100%, so holding a power is quite normal in DOR, especially for a CO with a strong D2D like Tabitha, Brenner or Waylon.
@inversepie65123 күн бұрын
The simplest way to explain fog difference is thus: Units "remember" what they saw during the entire turn. In awbw, they forget.
@lpsp442Күн бұрын
But how / why would they forget? This is a big question - see my own comment for an effective answer to it.
@NaturalCloud3 күн бұрын
You know it's going to be a fun watch when the video is not even halfway and deejus is already losing his mind 😂.
@Zer0billion3 күн бұрын
The majority of people I've seen actually find antitanks underwhelming, you pay nearly twice the cost of an artillery for something with the same range and dies to infantry... They are only oppresive when your only strat is to go full Tordread mode with tanks. They are called antitanks for a reason after all.
@matex22073 күн бұрын
Indeed. Just like dusters and what not these units are underwhelming but they excel in the role they perform. Not every unit has to be multipurpose strong. Anti tank defending in later phases with 2 fronts and low infantry production makes them good.
@dudu28r813 күн бұрын
@@matex2207Nah dusters are the one exception. Not only do i use them often in ranked but even Plague says they are most of the time just straight up the better option to fighters(in the TW discord server)
@matex22073 күн бұрын
@@dudu28r81 Yeah I love them as a fow player. They are recons of the air.
@alexisbaz87462 күн бұрын
Dusters are cool, makes Copters life extra hard and you can't run away using terrain and mountains easily.
@remixtheidiot57713 күн бұрын
yes! dor love once again! where are the 3 other fans at? i really enjoy fog in dor. i love the way vision is revealed by units.
@raulbaez85263 күн бұрын
I think he lost forsythe a lot if he kept that co unit alive i think he would have done better
@mintcake26683 күн бұрын
That was the dumbest bomber I've ever seen. Literally the only thing it did was giving charge.
@DeejusProductions3 күн бұрын
@alexisbaz87463 күн бұрын
It triggered me seeing blue not load a CO earlier xd
@brennanb2803 күн бұрын
Sorry General Brenner, but I’m a FORSYTHE TO BE RECONNED WITH!
@tomasziskierka95573 күн бұрын
Missile being a hero ? Now i have seen everything.
@ColbyP4Fan3 күн бұрын
Hey, I'm a casual viewer! I think a little more of this is interesting. If you can find interesting games, I would love to see a little more of this. Maybe 10/15%?