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@voidstarstudio8070
@voidstarstudio8070 2 күн бұрын
Is it posible to make an addition to this to save object that are created during play time by the player
@TheSEWEGI
@TheSEWEGI 7 күн бұрын
I rewatched this 10 times and still didn't understand shit. Nothing works, cubes don't bounce, log shows me exceptions
@Sam-wb2mp
@Sam-wb2mp 13 күн бұрын
Hi, im having an issue where my client data dictionary is resetting when i chanhe scene. Do you know what could be causing this? Thanks
@user-gg1wk1fx4b
@user-gg1wk1fx4b 16 күн бұрын
I guess I'm the only survivor who still follows your lessons, and I want to thank you for your lessons, they helped me a lot
@ArunSaxena-g4z
@ArunSaxena-g4z 18 күн бұрын
i changed configuration to remote server, but when deploying build on playfab it always give unhealthy status
@HumanoidBoogie
@HumanoidBoogie 23 күн бұрын
This is a great tutorial, thanks for this. But how would the GUID work with prefabs? If I make a saveable prefab and then instance a bunch of them into the scene, I would have to manually generate a GUID for each, right? The level designer isn't going to like that, and will shout at me! There must be a way to auto-generate these somehow when they are placed in the scene.
@Th3M729
@Th3M729 29 күн бұрын
Thank you for sharing your knowledge and experience!!!
@flaimpeurlepetitporo1454
@flaimpeurlepetitporo1454 Ай бұрын
So just to be sure I understand, this technique, this tutorial, allows us to use Steam and Mirror to play online with friends, and it’s a free solution?
@artemaslanyan7503
@artemaslanyan7503 Ай бұрын
Is this same as NGO? Did they change the name?
@yudnai5577
@yudnai5577 Ай бұрын
why you multiply the Color.Lerp(,,healthPrecentage *100) and not by 0.01 ?
@brettmorgan4775
@brettmorgan4775 Ай бұрын
Downloading this project fresh and opening it up as it is, "build & run" gets stuck at a blank screen. Running it in the editor appears to work but that doesn't let me run multiple to test it out. Any help on this would be greatly appreciated.
@andriy_z
@andriy_z Ай бұрын
great tutorial, but it won`t work for ios ((
@jeremyfreitas2847
@jeremyfreitas2847 Ай бұрын
Where is the final part, i'd love to see the final result
@cardswar
@cardswar Ай бұрын
Hi, thanks for this video. Using Mirror + Playfab, Rpc's aren't received by both clients. Do you know how to fix it?
@Yumenoki99
@Yumenoki99 Ай бұрын
You sir are the best dinosaur ever, thank you!
@stillzen-dev
@stillzen-dev Ай бұрын
yeah dude, the scalability factor is a must and i’m relieved that a 16 minute video can provide me with that. got yourself a new sub!!!
@stuffedmannequin
@stuffedmannequin Ай бұрын
Question: How would this work for joystick axises?
@TimeKapsuleTK
@TimeKapsuleTK Ай бұрын
Just wanted to say this information is still incredibly helpful today! In the very beginnings of working with Unity/C# and was able to get this feature working on my project with slightly different needs. Thank you!
@BigDStudios
@BigDStudios Ай бұрын
Thanks for the tut. I have seen quite a few of these tuts now the problem is, NOBODY ever goes past loading the players into the scene. What Next? What NEEDS to be in the scene to continue playing?
@yanisgaultier6951
@yanisgaultier6951 Ай бұрын
if you use an AZERTY keyboard and you're looking for a solution about keycode.Z or other input, go to Edit -> Project Settings -> Input Manager then disable "Use Physical Keys"
@Avinash_Lincoln
@Avinash_Lincoln Ай бұрын
will this work for WebGL?
@Pixel-DungeonMaster
@Pixel-DungeonMaster 2 ай бұрын
For those who can't get the button press to change scene, make sure to drag and drop like said in the video, this took me too long to find out
@Saurinsh
@Saurinsh 2 ай бұрын
For anyone wanting to reset all of their highscore entries you have to delete the hiscores.json which he shows where to find at 20:25
@lachlanpott7484
@lachlanpott7484 2 ай бұрын
Hey i've completed the entire series and added additional things such as creating public or private lobbies and specifying the amount of player per lobby, however one thing i'm slaving my head over is trying to add inputted player names from the MainMenu and have them show in the lobby, if anyone knows anything on how to do this it would be much appreciated.
@gameloft136
@gameloft136 2 ай бұрын
How to make sure that players create all lobbies on one server, and not connect via IP?
@kenford3738
@kenford3738 2 ай бұрын
Well done and good explanation. Thank you.
@abhishekroy7302
@abhishekroy7302 2 ай бұрын
bro, when ever i have selected another object animation stops , i have to manualy do it , any solution....
@shadowzack
@shadowzack 2 ай бұрын
This may be a bit of a long shot, but do you know of any tutorials/examples for trying to change a players character/prefab while the game is already running.
@TheKr0ckeR
@TheKr0ckeR 2 ай бұрын
Great, but how do we add dependencies if we have third party assets like dotween? Creating assembly causes to not find their existence. An my third party asset which included in my custom package doesnt have assembly definition to reference.
@bunko181
@bunko181 2 ай бұрын
i followed along and everything is fine, but the button for the characters are not working. it seems that the buttons are not working because it wont display the character info. i even made sure to add the on click callback for the charactericonimage. any help?
@LERSTNAV
@LERSTNAV 2 ай бұрын
Hello, this course was on Udemy, but I no longer see that it is possible to register, have you uploaded it completely free to KZfaq? or are things missing?
@Omega55333
@Omega55333 2 ай бұрын
You are a legend and you deserve much more views than this
@lorcanseward
@lorcanseward 2 ай бұрын
not a wireframe shader
@Adot000
@Adot000 2 ай бұрын
Hey Dapper, any chance you could make a tutorial on creating a Lobby Queue Scene using UGS (Unity Gaming Services) where players ready up and the host can only start the match when all players are ready. Also, in the lobby queue scene the host can still edit lobby options such as gamemode.
@immatureguyOO7
@immatureguyOO7 2 ай бұрын
Dino do you only know these lang.. Can you please trach me web development I thik you are a great advisor if you coild please make videos from scratch
@noobdev6464
@noobdev6464 2 ай бұрын
how can i implement this with a dialogue system?
@jamesfoster2303
@jamesfoster2303 3 ай бұрын
i know this is an old video but im having an error with the ScoreboardEntryUI, im having a Console error saying "Cannot implicitly convert type 'int' to 'string'. I was wondering if you had a work around ive missed, i have incluede ToString() in the coding but it still doesnt like it AnyHelp will be Appreciated!
@sojaenkhbat6519
@sojaenkhbat6519 2 ай бұрын
Have you added ToString(); to all the none string variables youre using?
@riery2762
@riery2762 3 ай бұрын
I'm a developer and I really like this video. How can I get more design patterns in unity?
@tigersonalex
@tigersonalex 3 ай бұрын
A few years later this video is still useful and very easy to follow and understand!
@chadm6777
@chadm6777 3 ай бұрын
How were you able to have GetComponent() work on an interface? This doesn't seem to work for me.
@utbay6493
@utbay6493 3 ай бұрын
you are the worst Explaning animator tutorial ever
@MinaJEP
@MinaJEP 3 ай бұрын
Dude, mine has way more errors than you had, and I can't seem to fix them. I can't find anything like your code just for me to copy and paste to see if the errors go away (the copy is all correct).
@jiraya_senju6298
@jiraya_senju6298 3 ай бұрын
Hey, i am a beginner with unity.... this was too much to take in. I'm making the multiplayer game for school work. To make it simpler i want to just automatically spawn both host and client with the characters i decided for them to have. How would i do that?
@OldDreamStudio
@OldDreamStudio 3 ай бұрын
Where is the next one
@erich795
@erich795 3 ай бұрын
Is it possible to save this change?
@tharunsai2543
@tharunsai2543 3 ай бұрын
♥♥♥♥♥
@theogramme_official
@theogramme_official 3 ай бұрын
You can pass the RebindingOperation through the OnComplete callback, don't use a lambda, only pass RebindComplete
@AntiGenericGames
@AntiGenericGames 3 ай бұрын
I'm having some weird errors in the NetworkManagerLobby Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(28,26): error CS0115: 'CustomNetworkManager.OnClientConnect(NetworkConnection)': no suitable method found to override Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(35,26): error CS0115: 'CustomNetworkManager.OnClientDisconnect(NetworkConnection)': no suitable method found to override Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(42,26): error CS0115: 'CustomNetworkManager.OnServerConnect(NetworkConnection)': no suitable method found to override Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(57,26): error CS0115: 'CustomNetworkManager.OnServerAddPlayer(NetworkConnection)': no suitable method found to override
@die3Brocken
@die3Brocken 4 ай бұрын
in the editor it works fine for me. But in Standalone/Build the recognition doesnt seem to work:( Nothing happens... Any ideas?
@OldDreamStudio
@OldDreamStudio 4 ай бұрын
Please, please, PLEASE continue this series. This tutorial is exactly what me and a lot of other people need. No one has done anything like this. Please continue with the tutorials