Stationeers: Let's Make Money in Europa Pt70
1:58:17
Stationeers: Let's Make Money in Europa Pt69
1:25:10
Stationeers: Let's Make Money in Europa Pt68
1:52:15
Venus Phase Change Only Pt5
1:10:19
28 күн бұрын
Venus Phase Change Only Pt4
1:19:53
Venus Phase Change Only Pt3
1:04:06
Venus Phase Change Only Pt2
1:08:38
Venus Phase Change Only Pt1
43:24
Пікірлер
@charlesheath7571
@charlesheath7571 17 сағат бұрын
When do ya record this vid, to do what ur looking for an idea is push in location numbers in the stack, peek into r15 then check the survey of the location sge r15 15 10 move the stack pointer if less than 10 branch down to an atuo mode to turn engines on travel survey once sge 10 or invalid (-1) move stack pointer. Other things of note one you can place cables thru a Corner chute also the rocket ic ONLY sees what’s inside the rocket you can set the setting/On. Lastly you will need a break branch when either fuel or batteries get low Edit you can also in discover points in the stack and have it check Sites, if less than 9 then go there and do ur thing. If you need more info or refresh on the rocket control screen ALL logic types are there on the right side of the screen that it’s respective part can do
@shadowdrake082
@shadowdrake082 8 сағат бұрын
Yea... I was debating on having a system for writing the locations to the dedicated miners in particular so I can control what it mines and where. That was my thought at least. I do need to get some more chips added before I get that far though... Currently working on the autolanding one and ran into a snafu thinking I could set the reentry height so I could automate landing no matter what conditions and have successful landings but alas... I cant change that via logic.
@charlesheath7571
@charlesheath7571 7 сағат бұрын
@@shadowdrake082 check FlightControlRule, ReEnrtyAltitude Mass and TrustToWeight there must be a formula where you can calculate that if your kN wt is = x and distance =y it takes z kN thrust to stop
@charlesheath7571
@charlesheath7571 7 сағат бұрын
@@shadowdrake082 check flightcontrolrule reentryaltitude mass and thrusttomass, there must be a formula where if I’m x kN mass and y distance it takes z kNthrust to stop Edit, my automatic miner script is nearly perfect, u want it?
@shadowdrake082
@shadowdrake082 6 сағат бұрын
Its all good, i do like to go through the automation programming as an experience to see if i can get things working well or at least better learn how something works or doesnt work how i expected it to.
@mainframecn
@mainframecn 2 күн бұрын
"Done with the moon"...ehm, so what is a practical way to store gasses / liquids at a usable temperature and prevent frozen contents? I do like open endings, but this is leaving us in the dark a bit. Cheers for taking the effort confirming what will happen.
@shadowdrake082
@shadowdrake082 2 күн бұрын
For vaccuum worlds, if you will leave piping and stuff outside, insulated piping and tanks. But it does apply to any world (except mars because mars is close to room temps). If you choose to store with normal tanks and pipes, i would recommend enclosing them and making sure their environment is the temperature you want. But there are some niche cases like if you want to store liquid nitrogen in Europa, you could have its tank and pipes be uninsulated outside but insulate them if you will use them inside.
@charlesheath7571
@charlesheath7571 2 күн бұрын
Shadow some automation info for ur survey rocket all come from the avionics: Chart -1 invalid 0 uncharted 1 charted Discover -1 invalid 0 valid, there is no 1 however Sites go from 0-9. Sites are where you go and mine Survey -1 invalid 0-10 (0%-1000%) So you can easily set a script that checks where you are and can I do X, is so branch to X turn on scanners then shut em off when Y happens Edit: this is how my survey rocket works only for surveying tho soon I’ll add in a discover loop it populates above info from there are AND where you wan to go
@shadowdrake082
@shadowdrake082 2 күн бұрын
I did think i got this far since i got a setup for discovery and survey… but i think i need to expand on this to do the location check. Cause currently i set the housing to 1 to do scanning commands and 0 to turn off scanners. I think a part of this i want to add to a kind of automation control that would handle the landing as well as moving to a destination and potentially set the scanning or mining chips (tbd later).
@charlesheath7571
@charlesheath7571 2 күн бұрын
@@shadowdrake082 I sent some info to ur DM on disc
@mainframecn
@mainframecn 2 күн бұрын
Strong start on phase change and how to read the diagram. Then you start to do the experiments. They come across as random and the outcome seem to suprise yourself. I think it would be a lot more helpful if you define the parameters and the goal of the experiment beforehand. On top of that, I would like to see more practical setups that are usuable in common situations. Like how to separate and store resources so you have a supply of O2, CO2 etc. I'm sure you know how phase change works and grateful for the first 18mins of the video. Thanks very much.
@shadowdrake082
@shadowdrake082 2 күн бұрын
I appreciate the feedback, I do want to redo the experiments since I had more exposure to the system. I think I had some structure in what I wanted to show but confused myself because I did some things out of the order i intended. But I do want to keep the latent heat energy with both phase changes and later show how the liquid pumps work because they are a little more confusing as to when they pump pressurant gases and when they dont.
@sashgorokhov
@sashgorokhov 3 күн бұрын
Honestly this all looks like a huge unreliable PITA. isnt it?
@shadowdrake082
@shadowdrake082 3 күн бұрын
Agreed, not the best design but something i kind of came up with in an attempt to see one way to separate liquids without just pushing them through a filtration loop that may not like how much liquids there are
@charlesheath7571
@charlesheath7571 4 күн бұрын
I think I have nearly perfected the automation rocket code. My rockets go up mine return when full. The only problem I’m still having is they won’t “re launch” even if the lever is set to “auto mode”…however, that’s kinda better cause I load in a new destination after the old one is “mined out”
@shadowdrake082
@shadowdrake082 4 күн бұрын
I think i have that theory crafted, i figure i need to get an autolander script so that i can trigger a “go home” command and then i got to figure out how to do a kind of stack instruction set for the miners to go here, mine, on depleted or cargo full, go to the next place, and repeat. I almost want to do that on a test save but i think i want to get into the weeds coding that because maybe it might be helpful to see where i go wrong with my methodology.
@charlesheath7571
@charlesheath7571 4 күн бұрын
@@shadowdrake082 well to help ya with that code (i dont understand how the stack works) heres an idea: push 20##### (location code) push 21##### (location code etc push 28##### they go from prefix 20-28, even if you delete and rediscover em stack pointer stuff peed/pop (idk) s avoincs DestinationCode r10 (whatever comes from the stack) l r0 avionics Richness l r1 avionics Size l r2 avionics Density set your "acceptable" limits based on above then go into the auto mine and return script if a place not scanned it will give a -1 code for Richness. Size or Density. so with that info you can do a similar script for a scanner rocket to auto go and scan if there's a place that you have deleted and rediscovered
@Wickiot
@Wickiot 5 күн бұрын
When you run a new power line from a device and hook it to the existing power network, the game often toggles the power off then back on during the junction of the two networks, that's what cancelled the insulated tank printing IMO. Got to go from the existing power network and extend it to the new device instead to avoid that.
@ccpljager424
@ccpljager424 6 күн бұрын
you should of repaired after the accident would have been more fun
@shadowdrake082
@shadowdrake082 6 күн бұрын
Looking back, I should have. I remember being absolutely frustrated that the one thing I forgot to add to the code to make it work was literally a simple "j end" so I had to take a break to recompose myself. I messed with so many parts of it that I swear I rewrote the whole thing and then I stumbled upon it. It probably wouldnt have been too bad to recover from... probably would just need to rebuild that rocket's fuel piping. Still I'm surprised liquid fuel mix just combusts like that.
@charlesheath7571
@charlesheath7571 8 күн бұрын
i just double checked avionics Mode 3 Survey 4 Discover 5 Chart and Mode is like an activate cmd as well if you read those from the Avi Chart -1=cant 0-uncharted 1 fully charted Discover -1 cant 0 able, but it will range from 0-1, ie 0.300 as you are discovering...there is no....1 saying you have discovered em all Survey -1- cant 0-1000. meaning how much % you have surveyed up to 1000% you can also read other values like density, richness, size i hope this firehose of info helps ya
@charlesheath7571
@charlesheath7571 8 күн бұрын
So you can get gas from Space ore? Just place the centis in a box and vacuum it? when r u going to automate a rocket? I just trryed and it seemed kinda easy. One chip controlled the rocket to mine and return, another for the ground umbilicals as a go/no go refuel, recharge and dump
@shadowdrake082
@shadowdrake082 8 күн бұрын
I definitely want to do that. I'm trying to think about how I'm going to que locations though since I do want to potentially have it mine a few spots before returning. But I suppose I need to actually make my own landing script too so that they can land if they need to refuel or cargo bays are full.
@charlesheath7571
@charlesheath7571 8 күн бұрын
@@shadowdrake082 what I did was use the CurrentCode and DestinationCode from the avionics Current is where you are. Location code is like **00-00-00-40-16 (my home launch mount on mars) is written in the code as 4016 and these logic commands are read/writeable. If u want I can reply with the code
@shadowdrake082
@shadowdrake082 8 күн бұрын
Sure, i may need an example for the codes, i lt looks like there is a long code and a short code displayed. I havent started figuring that out yet but it would save time if i knew how it reads and writes these codes.
@charlesheath7571
@charlesheath7571 8 күн бұрын
@@shadowdrake082 alias avi d0 (Rocket avionics) alias gonogoic d1 (this is coming from another IC that controls my umbilicals and gives a go/nogo check for fuel power cargo retracted etc) alias eng d2 alias miner d3 alias storage d4 alias lever d5 alias home r10 move home 4016 (this is my rocket mount location on the map) alias mineloc r11 (where 2 go) move mineloc 24020116 (this is a gas cloud near phobos) alias where2 r12 alias whereat r13 alias go r15 start: yield s eng On 0 l r0 lever Setting l r1 lever Setting not r1 r1 l go gonogo Setting and go go r1 s avi DestinationCode mineloc beq go 1 launch j start launch: s eng On go l whereat avi CurrentCode beq r0 1 comehome beq whereat mineloc mine j launch mine: s eng On 0 s miner On 1 s avi Mode 2 (mode 1=idle 2 mine), i think, not 100% 3 chart 4 discover 5 Survey l r2 storage Quantity seq r2 r2 100 beq r0 1 comehome beq r2 1 comehome j mine comehome: s avi DestinationCode home s miner On 0 s eng On 1 seq r3 home whereat beq r3 1 start j comehome it will stay in ea loop start, launch, mine, comehome until a trigger to have it jump into another. the lever is used for 1 a way to break the cycle and 2 be used a recall command. im not as good as u at programing. but it does work and ofc you will need 2 tweek it for the rockets you have. this is designed for a single miner and 1 med cargo storage
@charlesheath7571
@charlesheath7571 10 күн бұрын
Shadow, fyi, I’m on the beta and the trick of a cryo tube with a passive vent won’t work. It will require N2 at -150 (that’s easy to get in Europa) to operate now. However the sleeper works just fin. So you might want to replace those cryo tubes with sleepers. Idk when it will be updated
@shadowdrake082
@shadowdrake082 10 күн бұрын
Aww man, thats an interesting change for it. thinking about it. So that would mean medical pills for healing? I'd be interested to see how that goes. Gives me more incentive to get out a medical room now. Do sleepers pause hunger and thirst completely? I thought they did but cryo's were better because they also healed the inhabitant.
@charlesheath7571
@charlesheath7571 10 күн бұрын
@@shadowdrake082 sleepers do pause hunger/water. And yes cyros are better for healing. Tbh it does make sense
@shadowdrake082
@shadowdrake082 10 күн бұрын
@@charlesheath7571 I wonder how they will be balanced for that then. Would we need the freezing temperatures to heal or will it be strictly to revive? Currently I get they are way too useful in pausing food, thirst, and healing all at the same time for room temperatures.
@charlesheath7571
@charlesheath7571 10 күн бұрын
@@shadowdrake082 ur right atm they r too useful. I just recommend y’all start placing yourselves in sleepers soon. Who knows when the update that will change that happens
@techmarine83
@techmarine83 11 күн бұрын
Pentagram, more like Hentagram!
@charlesheath7571
@charlesheath7571 11 күн бұрын
U need to show her the quick harvest if she wants to keep those hens alive
@shadowdrake082
@shadowdrake082 11 күн бұрын
Right? Im pretty sure i cant feed that many… and some will still starve themselves even if i could.
@techmarine83
@techmarine83 13 күн бұрын
Thinking hard eh? Space Viagra is a hell of ah drug.
@techmarine83
@techmarine83 13 күн бұрын
I'm still enjoying your vids.
@TheXkyneticx
@TheXkyneticx 15 күн бұрын
Hey this game looks awesome! I think you might be better off programming your NOS system with a loop instead of in steps. You would have a "Command Loop" which would be used to evaluate state of the system, you could then add conditions to check and if a condition is met than you would do an action and then return to the command loop. This gives you the ability to deal with the variance in the temperatures / flows / power / etc Good luck in your game
@shadowdrake082
@shadowdrake082 14 күн бұрын
I think i have an idea what you are talking about, but i may need to see an example of it. The step structure was one that i am most familiar with when i need a sequence of complex tasks done but i know it can be inefficient in terms of lines of code used.
@TheXkyneticx
@TheXkyneticx 14 күн бұрын
@@shadowdrake082 let me take a look at the code syntax and I'll try and give an example heh.
@TheXkyneticx
@TheXkyneticx 14 күн бұрын
@@shadowdrake082 okay so from what I can tell this is very similar to assembly language. So here's a quick and dirty example. loop: beq a b action1: j loop: action1: <Do something> j loop: This essentially will loop through the command loop and check if a is equal to b if it is jump to action1 label and do something then jump back to the command loop. You can expand on this structure pretty easily I'd recommend keeping the actions simple so you return to the command loop quickly. Hope this helps with future coding things. I realized after posting that this video is not the latest in the series.
@TheXkyneticx
@TheXkyneticx 8 күн бұрын
Just to add to this. Thanks to you and splitsie I've dived into this game and oh boy I am enjoying building systems I am very much a noob. Also I'd recommend looking into the the IC10 commands with the suffix -al this allows you to create "functions" by storing the line that performs the jump/branch in the "ra" register allowing you to use a j ra to get back to the spot that called the function. The structure: Loop: beqal a b Function sleep 1 j Loop Function: #Do something j ra
@shadowdrake082
@shadowdrake082 7 күн бұрын
@@TheXkyneticx Those are incredibly helpful. it may be my actual job duties that biases me to go into a step structure for the complex tasks, but I do need to use them some more. I use them sometimes, but half the time I structure the logic in stages where I dont want other actions to occur unless it is at that step. Usually I would need to use the -al instructions if I need to repeat a task and return. I do need to incorporate them more.
@ObliviousSynHamster
@ObliviousSynHamster 16 күн бұрын
"..showrt little quick video..." *Looks at video length* ... "1:44:01" o.0
@shadowdrake082
@shadowdrake082 16 күн бұрын
Truthfully i thought i’d be done within 40 minutes after i cut out mining and other fluff… i horribly misjudged how long the mining was
@charlesheath7571
@charlesheath7571 17 күн бұрын
Imo what the devs are doing with the starting load outs I really like. Yes there are balancing issues atm, however with them in the future making the loadouts customizable is grea. As well making crates to have a special purpose makes sense, Ie airlock crate has the stuff to make an air lock. I still wish they would instead of trying to fix the tutorials, just make KZfaq vids instead it’s cheaper and faster
@shadowdrake082
@shadowdrake082 16 күн бұрын
Agree… even if it is just contract it out to a few members of the community, it can at least allow them to link a video or video series to better explain some controls. Updates usually dont change the start too much but the basics of inventory management, cabling, etc. are needed. Some visibility towards a tutorial series would be great or even contracting out a save labeled “tutorial world” to fiddle around with.
@ccpljager424
@ccpljager424 17 күн бұрын
You should set up some Harvies!
@shadowdrake082
@shadowdrake082 16 күн бұрын
Thats true… i really should
@blaxout1213
@blaxout1213 17 күн бұрын
This is just what I need. I salute you good sir!
@charlesheath7571
@charlesheath7571 21 күн бұрын
Shadow instead of manually opening the ice silo use a powered chute valve, you can program the setting and the open/dispense logic Ie set the dial to 1, and open when the temp of crush ice pipe is below like 10 with a sleep timer of 5 sec to allow it to “stabilize” you might need to set up a cooling logic to prevent that pipe from freezing too
@shadowdrake082
@shadowdrake082 21 күн бұрын
That is a good point. I could automate the silo ejecting out ices and have a safety logic for the powered chute valve to only eject when I am in safe conditions such as clamped processing in the presence of volatiles, nitrous, and high temps but unclamp it when some of those factors are processed away... Which leads to how to have a cooling system for my filtration... I may need to have to make a funny gfg like room that is kept at 0-20C and if it gets too hot it opens up to cool down or something.
@charlesheath7571
@charlesheath7571 21 күн бұрын
@@shadowdrake082 for cooling what I did was a 2stage system, for you I’d do a 3-4 stage. Stage 1 was dig valve pipe radiator pipe turbo pump to vacuum the pipe. Stage 2 was digital valve pipe 3 radiators pipe connected to the above turbo pump (reg radiators Fyi) the valves opened at above 20 and 100 respectively. and I wasn’t mixing vol with nos either. For your sys I’d say stage 1 w/ 1 radiator (mediums) 10c, stage two, 2 radiators in parallel 20C . Stage 3, 3 radiators valve opens at 30C. Maybe a 4th with like 6-8 radiators as an “ohh shit” at 40C. With 3 stages alone set at 30c you will have 6 medium radiators with of cooling, that( I hope) should be enough Edit all radiators should be parallel, of ea other. They work better and one way valves to prevent “back flow” over cooling
@charlesheath7571
@charlesheath7571 22 күн бұрын
“Question is what’s my point of failure?”…..I think you found it….lol
@shadowdrake082
@shadowdrake082 22 күн бұрын
It surprisingly didnt take much. That concerned me on my test runs xD
@ronpennekamp8942
@ronpennekamp8942 24 күн бұрын
I have an idea re 2nd person ... is there a way to DM ? :)
@shadowdrake082
@shadowdrake082 24 күн бұрын
I am on the stationeers discord, could probably dm me there. Im not sure that youtube has a dm function.
@RadlerAndi
@RadlerAndi 25 күн бұрын
very good video. now i finally learned how to deal with phase change. I was very angry about it since the update and completely avoided it until now. but because i am on Mimas and i do not want to waste NOS (because my big base needs a lot of N2), instead i wanted to store it properly and now i understand how to do it.
@shadowdrake082
@shadowdrake082 24 күн бұрын
Glad it can be of help! Best of luck as you dive into phase change and hopefully may you use it to your advantage!
@charlesheath7571
@charlesheath7571 25 күн бұрын
Two things, instead of that “distillation” sys why not just a freeze if chamber? It’s easier, can be maxed out to 55MPa /5.8MPa liquid and possibly faster? And how does a counter flow heat exchanger work? Is it like a thermal “one way valve”? I’ve never understood it’s purpose
@shadowdrake082
@shadowdrake082 25 күн бұрын
I wonder about it… one or the issues i wonder about is i may have ice, but i would still need to process it to my liquid tanks for nitrous to use it. I havent worked with one so i may need to figure out the logistics… though maybe hollowing out the basement i could maybe process it. A counterflow heat exchangers has a “flow” of the gas or liquids at each input. The goal is to swap the temperatures of both inputs so they come out close to the temperature of the other input. Though that requires equal flow and however efficient it is, it should be close. If you have the flow imbalanced, you can use them as a much faster method for heating or cooling a gas/liquid.
@charlesheath7571
@charlesheath7571 28 күн бұрын
Also side note, check out the new Vulcan start on a creative world beta branch….it will blow ur mind
@shadowdrake082
@shadowdrake082 27 күн бұрын
I would have to take a look and see at some point, i tend to stay off the beta because there have been times where it has rendered saves unusable… and knowing my tendency to not properly back up my saves… i dont want to risk it. From what i am seeing it sounds like fun stuff to the start conditions.
@charlesheath7571
@charlesheath7571 28 күн бұрын
For the rockets an idea is send out a signal to ur tablet when a rocket is full , so you will know wherever you are Ie S xmitter SoundAlert 29 Sleep 2 S xmitter SountAerlt 17 Sleep 10 J start 29=the word 1, 17=Alert So the tablet will say “One Alert” for rocket one
@smeghead0
@smeghead0 29 күн бұрын
for the initial coolant system, i used a memory chip and logic writer to change the active vent to 6Mp don't have to worry about overpressure or liquid issues.
@shadowdrake082
@shadowdrake082 27 күн бұрын
Is that for the oxygen compressor? I think at this time i strangely enough have yet to really use chips in greater detail, it wasnt until Vulcan that i started building a few for some small settings like this.
@smeghead0
@smeghead0 26 күн бұрын
@@shadowdrake082 Yes! in the first stage as shown in the thumbnail. i still had to use a drain and cowl for the liquid waste tho. but the chips do well to stop them growning. i found i had to flick the vent to inward and turn it on first then turn the chip on to overide the vent to 6mp. so long as the vent's settings don't change it "should" stay the same. Updates to the game not withstanding so you should be able to just overide once then remove the chips, i keep them just incase.
@charlesheath7571
@charlesheath7571 29 күн бұрын
I’ll test this in Europa, I found a way to get inf power on Venus. It takes 8 power turbines(min) and a large active vent. I placed the turbines in a wind tunnel with walls ( reg walls) and got up to 31 turbines and still able to add more idk what the max is, if there is one
@shadowdrake082
@shadowdrake082 29 күн бұрын
Hopefully you get good results. The pressure turbines barely give any power back but sometimes every little bit helps.
@charlesheath7571
@charlesheath7571 29 күн бұрын
@@shadowdrake082 depends on what you consider good results, at 8 turbines (Europa) you break even. As for the length limit of the tunnel I don’t there is one. At imo cons a lot of space and takes some power to start. Pro, it’s constant power at all times and scalable to increase power . I want to next try on Vulcan as well experiment with using a pressure chamber and blast door.
@ronpennekamp8942
@ronpennekamp8942 Ай бұрын
If you mind that much, wouldn't be the sensor lenses your first port of call to make it easier for yourself?
@shadowdrake082
@shadowdrake082 Ай бұрын
It definitely would be. Though with economy focus, I'd need at least a Medium tier alloy trader to be capable of buying the inconel needed to make the sensor lenses. I cant recall how long I waited for those, but I'd need at least a medium dish and a 5x5 to get those.
@ronpennekamp8942
@ronpennekamp8942 Ай бұрын
@@shadowdrake082 had a feeling that one of the ingredient is the limiting factor
@Elmotrix
@Elmotrix Ай бұрын
you shouldn't be concerned about how a pure phase change system compares to a pure AC system. neither in terms of power or throughput. a phase change system is much more fun to build and manage that even if it scored worse in both i'd still opt for it. but it would have to be practical. if the best anyone can do is a football field worth of stuff to extract 2kJ on average i would argue it's not practical.
@shadowdrake082
@shadowdrake082 Ай бұрын
Agree, it just isnt practical. Which is kind of a shame since the bottleneck is where it can dump the heat at. Gas trader "buying" Pollutants was an interesting one for sure, but It only seems to be like a funky top up to keep your AC system going if the storm draw isnt in high enough production. If you get lucky and get a gas trader from your 3 vanilla slots every other day, I can see it keeping the system going. Though the power usage was an interesting benefit. Even 12 large powered vents powering a low power system for 7 days only needed the 2 station batteries + 2 to 3 wind turbines to both recharge batteries and allow the vents to work. In a sense it seems like 1 Large powered vent allows 200J of cooling between storms (assuming 8 days between storms). Not a very strong starting point but hopefully could be scaled up to better support a larger base. Gonna need a lot of large tanks though.
@charlesheath7571
@charlesheath7571 Ай бұрын
This might work, try on a test world first. They way my Vulcan no phase change devices/AC system works is I collect liq Pol then send into a series of “ expansion chambers” with liq inlets on ea to feed the next one., ea chamber is set be less than 800kPa via active vents recycling the Pol back to the “compression chamber” on Vulcan w/ expansion chambers I got from 135-140 liq Pol to -73 cold room. This won’t work on Venus cause there isn’t enough Pol in the atmo. However you start the sys with water and get it to freeze then pipe the ice into the room or a furnace to remelt/ condense you could tap that cold air via radiators
@shadowdrake082
@shadowdrake082 Ай бұрын
Possibly, the only thing im not sure of is if doing with water would be problematic later. Sure it can melt but i guess thats why we have ices for gaseous and liquids if they hit freezing… really odd though. End result though is that the heat still needs to be pushed out somewhere to keep things going. I think that can buy some time before a system is set up to push the heat out.
@NavyOldsaltGamer
@NavyOldsaltGamer Ай бұрын
Awesome series. I was nodding my head when you contaminated your steel in the furnace. Did the same thing recently lol.
@charlesheath7571
@charlesheath7571 Ай бұрын
The game ur trying to remember, Tetris ur “playing 3D Tetris. For that dangerous asteroid remember I recommend a “filter chamber” of frames with a hopper in it (or use chute inlets) and radiators connected to Europa air. (I’ve not tested this next part) For the Vol gas left over, break a liquid pipe, connect a liq vol pump that will ONLY turn on if there is no other gasses in the chamber. It will auto convert the vol back into liq for ya. Note, before you start using the chamber vacuum it first. If there’s any other gasses N2 O2 either filter or cool the chamber where vol will freeze
@shadowdrake082
@shadowdrake082 Ай бұрын
Tetris, that was it. Knew it was something I did but some reason coulndt recall that name.
@charlesheath7571
@charlesheath7571 Ай бұрын
Fun fact….as fast as I can tell there is NO pressure and temp limit on a pressure chamber….Creative world.., I have a 1 x 1 x 2 iron frames chamber at 5.2 GPa 5700C and rising….
@techmarine83
@techmarine83 Ай бұрын
What do you mean by "credit cards are still broke" ?
@shadowdrake082
@shadowdrake082 Ай бұрын
At the time of the video, currently the starting conditions is supposed to start us with a credit card with 200 credits and the vulcan and venus landers should have a credit card with an additional 600 credits. Unfortunately at the time, a setting for them was bugged (im not sure if it has been hotfixed yet as the beta had it fixed at the time). I just had to go back and give myself those funds.
@techmarine83
@techmarine83 Ай бұрын
@@shadowdrake082 Oh! lol so LITERALLY a credit card, that's funny.
@Elmotrix
@Elmotrix Ай бұрын
Loving the seriers. super interesting experiment!
@Sworn973
@Sworn973 Ай бұрын
Yah, wondering how it would actually works for external cooling, phase change is closed system no? So, when you actually start to cooling external source, the entire system will start to heat up
@shadowdrake082
@shadowdrake082 Ай бұрын
Usually i tie some gas to the heat exchange of the evaporator and pipe it to a radiator in the room. It will draw in the heat and get pushed into the evaporation chamber, as you mention it does come into the system and leaves about as fast as what the condensation chamber can push out through condensation. Usually the systems like this can work with the ability to gradually move thermal energy around, but the really hot and high pressure venus temps can very easily overwhelm the nitrous coolant stage.
@machielschreuders2256
@machielschreuders2256 Ай бұрын
gosh i love this idea! i would have never thought of the stuff you are doing! i started venus and just was in full panic mode . you make it look easy
@shadowdrake082
@shadowdrake082 Ай бұрын
Truthfully, the hard part was keeping my adrenaline from going haywire. It is a very stressful environment, not made any easier by the fact I also was trying to keep hygiene from going critical. Looking back, getting the station battery up i could tell i was making more calm decisions but approaching the first storm i was again starting to feel the pressure, and heat to have an air capture system for the first storm. The panic is indeed real!
@charlesheath7571
@charlesheath7571 Ай бұрын
The tool trader also sells a fire extinguisher wich comes with 12L of water for 200€ a reg 12L canister is 250€
@Patrick1985McMahon
@Patrick1985McMahon Ай бұрын
The other one wasn't filled because data wasn't connected. Without data it doesn't exist on the network. They must be on the same network. I also think chickens only eat specific foods. Not all.
@shadowdrake082
@shadowdrake082 Ай бұрын
I did purposefully not connect the one next to the fridge because i was hoping that traders fill the one that is least full… thats why i emptied the original one, hoping that it being empty would be filled first… but unfortunatey the ore holding one still filled first. So im missing something… maybe it fills them based on the last one on the network or something?
@Patrick1985McMahon
@Patrick1985McMahon Ай бұрын
You left your computer on, and it's draining your power. You also tend to leave things on when not using items like the workstations. You could print pipes sooner in your setup and move O2 into pipes so you can deconstruct the O2 tank giving you more space. Same can be done with water tank. You also leave a lot of itmes laying around. When the storm hits you will lose all of that. All items can be secured on day one. Using powered doors at the beginning is not recommended as that is also draining your limited power. The mechanical door is great for the starter base to keep power requirements low.
@shadowdrake082
@shadowdrake082 Ай бұрын
I do have a habit of leaving things on all the time idling. Half the time with the mad scramble i dont take much time to get things sorted and leave them around, i do make sure everything i want from my lander boxes is safe and i leave undesirable stuff for later. I did almost lose the pumpkin soup though. As for powered doors, i unintentionally click around and have opened the doors on a few occasions. I have since learned that even using the crowbar to force open composite doors keeps me from making that mistake very often. But i do try to get the airlock up and running to eliminate human error with me manhandling it. You raise really good points.
@QuiranPup
@QuiranPup Ай бұрын
Ohh, more venus content :>
@charlesheath7571
@charlesheath7571 Ай бұрын
A filtration idea…make a 1x1x4high empty room with steel frames as walls there place a hopper at the bottom and encase it with frames NO WALLS, place radiators on the inside with reg pipes connected to a passive vent/cowl to open Europa air. Pipe in the gasses and liq from the crusher or place ice crusher inside with a cowl and liq drain, Pol, CO2 water NOS all will insta freeze the other gasses can be pulled and sent into ur filtration sys. The ices to a sorter and ce recrushed/melted via separate systems
@shadowdrake082
@shadowdrake082 Ай бұрын
Thats actually pretty good. Can you put a hopper inside a frame? I'd assume so but would it "suck in" the ice if some of the hopper is in the frame still? I might need to test that out. I know people had tried similar and some ice hapened underneath the hopper and was unreachable, but those were walls enclosing the hopper and room.
@charlesheath7571
@charlesheath7571 Ай бұрын
@@shadowdrake082 I don’t place my hoppers in a frame i place frames around it, if it won’t work then an array of chute inlets at bottom with no hopper. You can easily place 8 inlets to capture the ice and in the center place a pipe with a cowl to 1 grab gasses 2 act as a way to prevent ice being in the center space, a fulcrum kinda….
@charlesheath7571
@charlesheath7571 Ай бұрын
Also, if u want liq O2 really fast….make the same room (1x1x1) pressurize it with a active vent and place a liq INLET inside with liq pipes as long as the press inside does not get above 5.8MPa it will be a constant source if near free liq O2
@Sworn973
@Sworn973 Ай бұрын
Large battery for the win on the welder, small one are just terrible
@charlesheath7571
@charlesheath7571 Ай бұрын
Shadow, a tip I learned when you are in need of speed is if you have ur tool belt open and want to store a tool double tap F ( fast) it will store it away if a reg item it will store in your back pack or uniform pockets if they have space
@nschubach
@nschubach Ай бұрын
Ahh, the airlock and the inevitable bug where it flips your interior and exterior vent on reload...
@shadowdrake082
@shadowdrake082 Ай бұрын
I saw that happen to splitsie, but thankfully i have yet to see it happen to me in all the time i have been playing. I am at day 9 (slight spoilers) and all the frequent saving and reloading i have done to remove mods, mine, take breaks, and stuff have yet to break the airlock… hoping it holds true until i am done.
@engimage
@engimage Ай бұрын
For me airlock breaks when you reconfigure airlock. When you unselect one of the vents (usually exterior to unlock it and vacuum your room) then it reassigns the still selected one the other role
@shadowdrake082
@shadowdrake082 Ай бұрын
@@engimage That explains why I rarely see it then. Once I configure an airlock chip I rarely ever deconfigure it unless I intend to rebuild it with an IC version. I have broken them many times and it sure is a hassle to break it and have to reconfigure it many times.
@ColinRichardson
@ColinRichardson Ай бұрын
It's almost Omni Consumer Product OCP... But, it's good it is not, you would only have 5 seconds to comply!
@shadowdrake082
@shadowdrake082 Ай бұрын
But what if the suit handles Venus better... would I have reason then to print out guns in Stationeers and attempt to get the suit? Or maybe they can take me to jail and I wont have to be in Venus anymore.
@on30f7h3m4ny
@on30f7h3m4ny Ай бұрын
If you want to empty out all non Ore's from the Ore-VendingMachine you could add to the Ore-Counting IC10 some code to eject every unrecognized item. Together with a sorter for ores you could also automatically chute them inside.
@shadowdrake082
@shadowdrake082 Ай бұрын
Thats actually something i should have done… i really should do that since it does get tiring to cycle through and look for the non-ores.
@on30f7h3m4ny
@on30f7h3m4ny Ай бұрын
An idea of why the Ore to Vending-Machine scripts may break after loading: The cable channels are volatile, so they may reset on every change to the cable (Which obviously isn't a problem here, since you only use a single connection cable.) But i guess they also reset every time you load the save. (Or actually their state probably isn't saved in the first place.) So the channels probably don't read -1 or whatever number you used as "idle". On the other side, the IC10 chips *do* save their execution state and don't start over, making them expect the special number next.
@shadowdrake082
@shadowdrake082 Ай бұрын
I agree this is the most likely cause. I need to put some kind of logic to check the state of that and reinitialize both chips so i can stop having to do that every time i start.