под мосты под мосты под мосты под мосты аъъъъъъъъъъъъъъъъъбббббббббббббббббббббббббббббббббббббббббббббббббббббббббббаэаэаэаэаааааааааааббббббббббббббббббббббббббббббббббббббб
@Clip4kkkkКүн бұрын
4 is better yall just ungrateful 😂😂
@HW-ow9zp2 күн бұрын
Play all the classes. As a 10 year player , the worst people are always people that only like a single class. Mage main or something useless
@xefjord2 күн бұрын
I am a new player (the weird minority that started playing for the very first time in the past month whenever the game is hemorrhaging players) This is definitely a good breakdown, and explains a lot of the feelings I have had playing Solo so far, I didn't know Hunters are Anti-tanks either. So that is all great to know. Would love to see the subclass video.
@viktorvacho24442 күн бұрын
U got really good videos
@TommasoSDL2 күн бұрын
Sub class video when?
@RisenUponTomorrow2 күн бұрын
Subclasses please. I'd be curious to see how you break down the various playstyles compared to how I envision them myself.
@vans2502 күн бұрын
5 coffins 5 classes WOW im ready !
@fumi76433 күн бұрын
Just started yesterday fafnirs pretty fun but ive been trying new people too. My favorite part is getting bullied relentlessly because i cant play conquest yet.
@Shenmoki2 күн бұрын
Fafnir can be tricky (since timing his ultimate is so important and difficult!) but he is SO good once you get him down! 3 stuns, a disarm, and the ability to boost EVERYONE in your team, he's no joke. Plus if you build 1-2 damage items on him he can solo ANYTHING in dragon form
@fumi7643Күн бұрын
Neat
@mr.a20143 күн бұрын
Good video as always. I started playing smite a couple months ago and I found your videos very helpful so thanks
@jesushentaichrist53622 күн бұрын
what made you want to play smite? I'm very curious about new players
@jmonty20963 күн бұрын
Would love to see another video on the Sub classes that Smite has like Ao Kuang who is a mage but is used mainly as an Assassin. Great vid Shen, very informative!
@krifenixsilva48893 күн бұрын
Persephone and bastet v1, please?
@waveribs81164 күн бұрын
Is Guam still bad
@Shenmoki4 күн бұрын
he still isn't great, but you can do a pretty absurd cooldown build that makes him one of the better lategame warriors Bluestone > Breastplate of Regrowth > Gladiator's Shield > Genji's Guard > Caduceus Club > Sphinx's Bauble
@HighRevolver5 күн бұрын
No Mulan?
@Shenmoki5 күн бұрын
@@HighRevolver she was pretty bad in jungle at the time. She's a lot better in it again after the 9.5 revert, but id still put her in like only B or so
@HighRevolver5 күн бұрын
@@Shenmoki I only picked the game up last month after 5 years of not playing, didn’t know she was that bad before lol
@Shenmoki5 күн бұрын
@@HighRevolver Just in jungle though! She's been a good solo laner for a little over a year and still is
@THEDILLYWIGGLE5 күн бұрын
I am surprised u think the new Thor spin looks worse than the old one. I think the new one looks and feels a lot smoother. Everything else I agree with. I do think that Freya could be really cool as a warrior and fits her character better. Out of all the gods tho I think Amc needs a rework. The god is just so boring to play as and against. I think his ult and hives are cool, but his 3 has got to go. The ability is just so annoying to play against and is not satisfying to land mainly bc it is basically unmissable zone dmg that also slows. I don't know what I would replace it with, but anything is better than his 3 rn.
@Messihaz7 күн бұрын
earned a sub for repping Lock Your Doors
@zaperzero8 күн бұрын
I think Lance could be given a jab on horseback and make the horse's health scale with prots the way some abilities do in Smite 2 in the latest patch and he'd be fine. No more assassin Lance with 1/3rd of his HP as a shield with unbreakable mobility.
@TheOldFashionedDad8 күн бұрын
Leave Freya alone...she is my main. I will be pissed if every other god essentially gets put in the game how they are from SMITE 1 and she gets changed to just play like everyone else.
@Manii20008 күн бұрын
shes either the best or worse, she needs a change so she's always just semi good and not horrible or broken
@winter_6567 күн бұрын
@@TheOldFashionedDad Almost every god is getting at least a slight rework for smite 2, and most of the community agrees that Freya's kit just isn't synergistic with the balancing of the game. There's a reason she's a plague when she's meta and pretty much never seen when she's not
@x3papichulo3x787 күн бұрын
Her kit is so boring and does the goddess no justice as far as lore accuracy - she needs a rework and a remodel bad
@winter_6568 күн бұрын
definitely think nu wa needs some work for smite 2. just feels like a very non interactive character that doesn't need to leave their tower line to just ult people on cooldown and pull aegis and get free kills
@seebassteterismaster78797 күн бұрын
I think she should have a means to augment her abilities based on her last ability used + basic attacks. This is based on the chinese Tiagrams of which her abilities were based on. (Wood, Water, Earth, Metal, Fire). Basically, her basic attack gets empowered and apply the wood element after being fired (its not wasted should the attack miss, only when it hits ANYTHING). When she gains a new element, her last one is consume and replaced by the newest one. Passive rework Same passive, but with more effects based on the last element you used. Upon hitting an entity with your empowered basic attack, you gain the Wood Element for the next 10 seconds. Empowered Water Basic attack (this is after you deploy your Fog Cloud ability): Gives back 10 + this god's level number of mana. If this hits an enemy god, it gives double the amount Empowered Earth Basic attack (this is after you deploy your Clay Soldiers). Basic attack deals 15% of this god's intelligence or strength, whichever is higher. Empowered Steel Basic attack (this is after you fire your metal shard). Basic attack pierces and explodes clay soldiers as if it too was a metal shard Empowered Fire Basic attack (After you used your Ult). This basic attack slightly homes in on a god within her basic attack range, fixing its path to a designated god she is staring at within range by 25% of its original path. If they walk out of range, the attack cannot follow beyond its range. Her 1 is no different except based on how it behaves after gaining a new element. After using her Fog Cloud, she gains the Water Element for 10 seconds. The fog cloud gains the following benefits based on which last element she had when activating this ability: Wooden Fog (this is after you hit an entity with your empowered wooden basic attack and rooting them). Enemy gods hit by the fog are rooted for 0.1 seconds and are slowed for 10/15/20/25/30% while in the fog Earthen Fog. (this is after you deploy your Clay Soldiers) The fog follows the path of the clay soldiers, and if multiple go in different directions, the fog splits up to follow each of them, halving its power if two went in seperate ways or reducing it by 1/3rd if all three go in separate ways. If the clay soldier lunges at a god, so does the fog. Metallic Fog. (After you fire your metal shard). Nu Wa and allied gods gain protections while in the fog, gaining 5/10/15/20/25 physical and magical protections within Fiery Fog. (After ulting) The fog's movement speed is tripled and homes in on the closest enemy god within 25 units Her clay soldiers now apply Earth element to Nu Wa for 10 seconds Wooden Wreathed Soldiers (after hitting with an empowered basic attack). Her clay soldiers gain an extra 15% more health based on Nu Wa current health. Soaked Soldiers (After deploying fog). Exploding and stunning enemy gods with her clay soldiers apply 20% slowness for 2 seconds Metallic Soldiers (after using metal shard). Soldiers steal any protections after lunging at an enemy god Fiery Soldiers (After Ult). Nu Wa creats a fourth soldier Her 3rd ability now applies Metal Element for Nu Wa for 10 seconds Wood and Steel (after hitting with empowered basic attack). Applies 10% Pen to this ability's damage and clay soldier explosion Water and Steel (after deploying fog). Reduce any healing applied to that enemy god by 20% for the next 5 seconds Earth and Steel (after deploying clay soldiers). No difference. You get to explode clay soldiers. Thats enough Fire and Steel (after ulting) instead of firing one shard, you send a cone's worth of metal forth for the same damage. Her Ult now applies the Fire element for Nu Wa for 10 seconds Blazing Logs (After hitting with an empowered basic attack). All gods hit by this ult are rooted for 0.2 seconds Blazing Steam (after deploying fog). Nu wa lands upon any fog created by her instead of her usual landing spot Blazing Earth (after deploying soldiers). Nu wa heals for 20/30/40/50/60 health per enemy god hit this way. Blazing Metal (after firing metal shard). This ult gains deals an additional 5/10/15/20/25 extra damage to the closest enemy god to Nu wa.
@winter_6567 күн бұрын
@@seebassteterismaster7879 love the creativity. Turning the noob mage that barely requires functioning synapses to be effective into some stance/element switching craziness would be such a glow up
@seebassteterismaster78797 күн бұрын
@@winter_656 Its not really too crazy, its just 16 different paths of combos for 1 mage (wait, that technically means she has more different effects then tiamat...)
@marekszewczul58328 күн бұрын
No :( i didnt knew, i could think of something 😮💨, nice video
@ankikortomalteze9 күн бұрын
Both games are bad for me....
@xGoGlobal9 күн бұрын
I had to pause my video bc "Xing deadass just kinda yells" has the NYer in me ROLLING 🤣🤣🤣
@d3v0nthedud3810 күн бұрын
Brother saying kumba is the worst guardian is a hard claim. I'd pit kumba against most gods and he comes in clutch as his guardian role. Don't mean any disrespect and you know your smite gods, and I love your videos. Keep doing your thing, bro.
@d3v0nthedud3813 күн бұрын
These are great videos. They are easy to listen to while absorbing the knowledge.
@Shenmoki13 күн бұрын
thank you dude!
@christophercolbert526422 күн бұрын
Nike: Just press it
@anodyne467022 күн бұрын
I think the problem with these radical changes so far is that they're not radical enough. If the changes made thing more interesting, it would have been justifiable. Instead they didn't actually give us the new thing, it's just a new same thing. They want to change but they're also afraid of changing too much, so they ended up in a boring lukewarm state. Either commit to the change, or commit to being the same.
@SuushsJshsjsj23 күн бұрын
It's pretty funny how no love is the best on the album and deep web is the worst on no love deep web
@tbndidntpop707223 күн бұрын
I recently ordered a dualshock 4 from Battle Beavers and its coming in 2 days. I only added mechanical face buttons and usb-C because my old dualshock 4 controller's dpad felt comfortable and i really think it is better than the dualsense dpad. Plus im able to do more complex inputs in Tekken 8 when I use dualshock 4 for some reason, like 3-4 wavedashes and electric wind god fist which I cannot with dualsense. Makes you wonder what sony did to the dualsense's dpad. However i have been thinking of getting a dualsense with a seperate dpad in the near future so my question is do you still get accidental diagonals when pressing the edge of the left/right button and if not are diagonals now too tight to activate?
@BIGHEADjr5124 күн бұрын
You’re a guy haha
@Towtrucc25 күн бұрын
I'm riled up I'm gonna rant "People wanted smite in a new engine, not a new smite" I am one of these people. I really fucking love current smite. The item system currently is perfect, or at least all we can ask for. I think prot aura items are boring as hell, and too many items just giving way too many different stats is dumb, but these are things that dont need an entire new system to change. They can make items way more interesting, without changing how items and stats work. Make more items like bloodforge, failnot, manticore spikes, talisman, pridwen, runeforge, like THESE are sick items. Do more of that, thats it. Things like thebes, sov, shifters, exe, dom, jotuns, demon blade, are lame. Im not entirely opposed to active items, but i dont see anything wrong with how relics currently are, or how they were before they removed relic trees. I think its perfect but maybe I'm just dumb? Why scrap the relic system and put those relics onto items? Why make chaac axe and chaac rain scale off two different stats? Name 1 person who asked for these changes in the last 10 years. I know it looks like they are rolling back the relic changes slowly, but my point stands. While I definitely dont feel Smite 2 is created because of greed, but I compare it to Overwatch 2. Overwatch 1 was loved. There were issues and people wanted some changes but for the most part balance and content changes. Then, they stop working on Overwatch 1, only for Overwatch 2 to be FULL of things NOBODY WANTED. Battle passes, greedy store, heroes locked behind paywalls, 5v5 instead of 6v6, a mostly disliked new game mode, etc.. Nobody wanted Overwatch 2, they just wanted more Overwatch 1. My point is, why are they "fixing" the parts that aren't broken and no one asked for? I can definitely see people wanting more in-depth mechanics, and adding a higher skill ceiling to current Smite. But EVERY SINGLE INDIVIDUAL CHANGE in Smite 2 is just WORSE than everything in Smite 1 and its like..... why are we scrapping the game we already love? There isnt a single thing that Smite 2 does better than Smite 1. Its very early yeah, but I cant imagine it even matching Smite 1 within a span of 3 years from now based on the current rate of development. And when games launch, whether its early access, 24/7 alpha, beta, charlie delta whatever, THAT is its OFFICIAL LAUNCH. New players will NOT try that 24/7 alpha in September and then think "ill come back for its 1.0". They are gonna try the alpha and think, "this is dogshit" and never look back. Even just on Steam DB you can see exactly when Smite 2 was announce, the average player numbers have dropped ever since. People don't want to play a game that they feel will be obsolete soon. I and many others will continue to play smite 1, but the argument of "if u dont like smite 2 just play smite 1 why do u care" is because the player base is now split for NO reason. Everybody thinks Black Ops 3 was better than every CoD released since, but does Bo3 have more players? No because its been made obsolete and abandoned.
@vans25025 күн бұрын
MATCHMAKING !!!
@marekszewczul583225 күн бұрын
Cool video, dont know about idea of not being able to stack own buufs, maybe it will come down to figuring out the game or meta idk , some cool ideas i wouldnt think of even,
@THEDILLYWIGGLE25 күн бұрын
I agree with basically everything in this video. I would also like to add that I think aspects should just be something you choose before your game even starts. In League you choose your runes before the game starts which makes the start of the game a lot simpler because all you have to do is purchase your first few items and then off to lane you go. It would also allow the conquest timer to be a lot shorter because you wouldn't need as much time in the beginning of the match
@THEDILLYWIGGLE25 күн бұрын
I would also like to add that the only thing I disagree with is your last take. If Smite 2 was just Smite 1, but on a new engine, I don't think it would be enough to have people as interested especially since everyone is losing all their progress/cosmetics. Smite 2 needs to keep the core gameplay, which they already are showing that it's basically the same gameplay loop, but they need to innovate in some ways. One thing that is has held Smite 1 back in my opinion is the lack of depth. As a moba, Smite is by far the most simple/easy to get into which is mostly due to it being in 3rd person as opposed to top down rts style like League or Dota2. As long as Smite remains a 3rd person view with mostly skill shot abilities/auto attacks, I think the game will retain players and be easy to get into. But the game doesn't offer as much from a competitive viewpoint especially compared to League or Dota 2. In Dota for example, each character has 2 facet choices, which are a big a part of the characters kit that can heavily change the playstyle of said character. There is also the ability to make your minion wave pull to an xp camp so the enemy has to push closer to your tower line to farm. Also there is a skill tree which u unlock a point into every 5 levels that enhances some part of the character you are playing. In League you basically have just Runes and summoner spells and items, but there are way more complex characters to choose as well as more characters that fit in multiple roles comfortably. In Smite though, it's just relics, items, and abilities and about 95% of the Gods are locked to playing 1 role comfortably. With such a lack in options, it really reduces the replayability of each character. This also forces the devs to have to make huge item changes regularly to spice up the game and if they dont make big meta changes, people get bored really quick. There are so many more things I could say, but the main point I am trying to make is that Smite 2 could be so much better if they just took notes on what the 2 titans of the industry have been doing and succeeding with.
@vans25025 күн бұрын
pretty sussy gameplay…
@Shenmoki25 күн бұрын
@@vans250 omg I JUST got what that means
@ZanyHyena27 күн бұрын
The streams go hard, everyone needs to catch him live
@Shenmoki27 күн бұрын
thank u goat ur streams are great too it's like watching george carlin play smite
@marekszewczul583227 күн бұрын
I was there 😂
@user-rn3et7pr9u28 күн бұрын
And they won't make a Days Gone two ? When Days Gone is way better then the both of these Games put together is they kidding me?
@Silent_Avenger17 күн бұрын
Not the same devs nor publisher
@Nonco-128 күн бұрын
why do you use a lightning mcqueen facetracking avatar?
@Shenmoki28 күн бұрын
@@Nonco-1 the real question is, why not?
@doomanime6129 күн бұрын
I only play Arena, thank you for uploading it 😁
@vans250Ай бұрын
SMITEEEEEEE TWOOOOO
@tiagomarx5072Ай бұрын
I feel like the passive just doesn't do anything honestly, getting 5 stacks off before killing someone or dropping them to 1 hp is so unfeasible, and for only a 10% damage increase. They could make the damage ticks of the Tornado stack the passive too, that way getting 5 stacks would be way more reasonable and actually rewarding, and also the duration is so short that even if you get it off, it ends almost instantly because you can't keep it up when your cooldowns are down.
@ShenmokiАй бұрын
@@tiagomarx5072 agreed I have not felt it at all
@refusedcenterАй бұрын
Who were on the Moon on June 8, 2014?
@ZanyHyenaАй бұрын
They may have changed susano, but you remain great
@Thelukebomb1523Ай бұрын
First
@poopyfartboiАй бұрын
Thanks for the great video! Love your friendly tone and the concise information. The way you explain all this information makes it seem so straight forward and easy to understand, I subbed quick!