029 Racket Strings Teaser
0:18
028 - Tennis Ball Growth Teaser
0:35
027 - Tennis Ball Hit Teaser
0:31
026 - RBD Reshape Teaser
0:28
5 ай бұрын
It's VEXember time!
1:12
6 ай бұрын
024 - Hair Droplets Teaser
0:56
7 ай бұрын
023 - Age Inflate Teaser
0:25
8 ай бұрын
The future is here: Houdini VS AI
3:41
022 - Painted Grains Teaser
0:31
9 ай бұрын
021 - RBD Smash Teaser
0:21
9 ай бұрын
020 - Perfume Splash Teaser
0:43
10 ай бұрын
019 - Soft Hairy Cloth Teaser
0:22
018 - Grains Teaser
0:31
11 ай бұрын
Learn to Render... Like me.
27:01
Жыл бұрын
Perfume Bottle Teaser
0:28
Жыл бұрын
Animated Flower Assets Teaser
0:30
Hacking Heightfields (tutorial)
13:26
Knitting Trailer
0:27
Жыл бұрын
Pyro Explosion Trailer
0:33
Жыл бұрын
Christmas Landscape Trailer
0:31
Жыл бұрын
Cloth Threads Trailer
0:29
Жыл бұрын
Vellum Inflation Teaser
0:25
Жыл бұрын
Looping Grains Teaser
0:24
Жыл бұрын
Rock Gobos Teaser
0:36
Жыл бұрын
Пікірлер
@klausberfelde-je2ye
@klausberfelde-je2ye Сағат бұрын
Thank you, I learned a lot. It would be very kind and helpful if you can also make a tutorial using Redshift in the Solaris environment with creating / assigning and rendering from inside Solaris. That would be awesome.
@SwipeLess
@SwipeLess Күн бұрын
more of these shorts bro! No matter how long you have used houdini you'll always find out about nodes you've never heard of lol! Found so many gems from your shorts
@massimobaita7178
@massimobaita7178 3 күн бұрын
Great, Paul!
@user-lq1vn5cl4j
@user-lq1vn5cl4j 9 күн бұрын
This is a great work! I have read your tutorial,But I want to know how to implement this work without using MOPS
@yabadub
@yabadub 9 күн бұрын
thanks
@xrossfader
@xrossfader 14 күн бұрын
damn, I needed this yesterday. :D
@regularmenthol
@regularmenthol 22 күн бұрын
You can also just set Merge nodes in DOPs to "mutual" and then the order is irrelevant. Thanks for the camera frustrum tip, that is amazing
@SwipeLess
@SwipeLess 22 күн бұрын
how did you move the velocity vectors down like that? with vex lerp from centroid to 0,-1,0?
@xem7wt
@xem7wt Ай бұрын
i tried adding collision and it became so heavy.. isit fast to calculate collision?
@damirtay6834
@damirtay6834 Ай бұрын
Are you sleeping, buddy?
@Kagara
@Kagara Ай бұрын
it would be nice to see some Karma stuff! I know you use Redshift for most stuff
@danig1666
@danig1666 Ай бұрын
Super nice as always! But why you are not using directly the proxy obj node from redshift options? I meant first you will need to export the rs proxy sequence and then import it to the redshift proxy node, but at least you save yourselft from this vex code
@joelwesterveltaia2196
@joelwesterveltaia2196 Ай бұрын
Very helpful tutorial, thanks.
@bxblack
@bxblack Ай бұрын
Sucks but it’s taking Houdini jobs already😢
@PaulEsteves28
@PaulEsteves28 Ай бұрын
:( yeah it does suck, I agree!
@user-sl309jd90
@user-sl309jd90 Ай бұрын
I'm confused what the camera path is about but it looks interesting!! I hope you talk more about it... maybe you already did since this video was 2 years ago
@lordjesuschristisgodandsaviour
@lordjesuschristisgodandsaviour Ай бұрын
God, the Lord Jesus Christ loves you! Restore your relationship with God by repenting of your sins and putting your faith in Jesus Christ, "... that Christ died for our sins according to the Scriptures, and that He was buried, and that He was raised on the third day according to the Scriptures..." (1 Corinthians 15:3-4)
@alexrumsey3946
@alexrumsey3946 15 күн бұрын
there was me thinking you were just really thankful for the Houdini tip. oh, and thanks for the Houdini Tip Paul
@artadecram_9624
@artadecram_9624 Ай бұрын
I think there is not enough video-material on karma - can I study mantra before karma? How manrta is comparable to karma?
@psclip3309
@psclip3309 Ай бұрын
And need Einstein brain also
@reinohvp
@reinohvp Ай бұрын
Can I send the Houdini mesh to maya?
@sqworkshop
@sqworkshop 2 ай бұрын
karma please
@MotionPunk
@MotionPunk 2 ай бұрын
ooofff so good!
@kegsfx8603
@kegsfx8603 2 ай бұрын
Looks awesome!! =D
@shaunramkelawon
@shaunramkelawon 2 ай бұрын
so cool
@ibrahimsojiv88
@ibrahimsojiv88 2 ай бұрын
Need one more episode about sora
@YuuJer
@YuuJer 2 ай бұрын
why did they hide shotsculpt!
@sebastianlivingston
@sebastianlivingston 2 ай бұрын
Hey Paul, thank you very much for the tutorial. This is very helpful. What the best way to get more definition on the heighfields, I tried bigger exports and smaller spacing but I'm still not getting sharp edges. I need to blur it and I loose some of it.
@PaulEsteves28
@PaulEsteves28 2 ай бұрын
Hmmm, that's interesting. is it the rendered mesh that isn't subdividing enough or is it the HF not being sharp enough? I would imagine a 16k 23bit exr would store incredibly sharp textures, but, I've never really tried as I've not needed something at that level.
@junky151
@junky151 2 ай бұрын
Solaris still very buggy under Mac
@tinywang2181
@tinywang2181 2 ай бұрын
Hi Paul. Thanks for your tutorial. I found a solution about OCIO issue in Houdini 20. You could add this into houdini.env, OCIO = "C:\ProgramData edshift\Data\OCIO\config.ocio"
@ujulspins
@ujulspins 2 ай бұрын
Unbelievable
@ibrahimsojiv88
@ibrahimsojiv88 2 ай бұрын
Make more render and shader crystal glass stuff
@Aguiraz
@Aguiraz 3 ай бұрын
love it Paul! can you sell us this file in gumroad or though a nice tutorial? we missed thee MUNCHIN event :(
@PaulEsteves28
@PaulEsteves28 2 ай бұрын
The tutorial and file is on my Patreon :)
@SCoding-sy3uv
@SCoding-sy3uv 3 ай бұрын
I want to know if there are subtitles for subscribing to your patreon video, because my English is not very good and I need subtitles to see what you do.
@PaulEsteves28
@PaulEsteves28 3 ай бұрын
Hello, youtube has auto subtitles (and translate). I'm not sure how good these are on my videos, but from the brief tests I did, they work well. I'd maybe suggest trying it on some free tutorials here on my youtube channel and seeing if that works for you. If so, the should be the same for Patreon.
@fluxstandard8364
@fluxstandard8364 3 ай бұрын
really dont like this guy
@PaulEsteves28
@PaulEsteves28 3 ай бұрын
Understandable
@ibrahimsojiv88
@ibrahimsojiv88 3 ай бұрын
What about ai revolution
@PaulEsteves28
@PaulEsteves28 3 ай бұрын
We'll all be jobless soon!
@hemanthsaji3274
@hemanthsaji3274 3 ай бұрын
Hi I have used this node. Created a Smoke sim and used velocity of it to drive Particles. But the problem is that density of smoke sim decreases over time and it completely dissipates. Since Particles either die or live it keeps living even after the smoke sim completely dissipates. I have tried tweaking Life expectancy, Life Variance and Impulse activation of particles to match smoke sim dissipation but I am not able to kill the particles exactly the same way the smoke dissipates. I want the particles to die in the same manner the smoke dissipates so that both look visually identical. Do you know any method to achieve this ?
@vladartiomav2473
@vladartiomav2473 Ай бұрын
I think you will need to manually set the dead attribute to particles, based on the density attribute from the volume. VOPs or wrangles will be needed here for sure
@juancarlosgzrz
@juancarlosgzrz 3 ай бұрын
awesome
@martinmenso6671
@martinmenso6671 3 ай бұрын
I am emitting meshes super fast, way to fast. How can I slow it down? I am using small meshes (5cm)
@martinmenso6671
@martinmenso6671 3 ай бұрын
I am trying to export this as an alembic to bring into Blender. But when I export it and import it in Blender, I get the simulation but also alot of static meshes. So everything is just a mess. What do I do wrong?
@PaulEsteves28
@PaulEsteves28 3 ай бұрын
I don't know Blender unfortunately, but it may be possible that it doesn't support packed geometry being deleted, so you may have to move it somewhere 100km off screen instead of deleting it.
@martinmenso6671
@martinmenso6671 3 ай бұрын
And if try to bring into UE or C4D, would you then know how? Thank you! And amazing stuff btw@@PaulEsteves28
@aeko
@aeko 3 ай бұрын
Is OD Tools able to create Karma material render balls? I'm done with Redshift.
@PaulEsteves28
@PaulEsteves28 3 ай бұрын
It's a great question, one I'm afraid I don't know. You can hop into the ODTools discord and ask Oliver :)
@TwentysixPM
@TwentysixPM 3 ай бұрын
WOW! Thanks!
@mingofinger
@mingofinger 4 ай бұрын
Hey Paul why my cloth sim rolls when it is into the curve
@ErikBorchersVR
@ErikBorchersVR 4 ай бұрын
I find this node is very unreliable and often makes faces completely disappear. Am I the only one?
@jonaseriksson2367
@jonaseriksson2367 4 ай бұрын
Still going with redshift for rendering or are you giving karma another try?😁☀️
@blackspear217
@blackspear217 4 ай бұрын
Hmm love your videos Paul, but the deflection angle of the ball is throwing me off. Without a prior rotational force, having the ball bounce back in the direction it came from created a bit of mental friction. That said, looks like there’s a lot of fun stuff to uncovered and will definitely check it out. Cheers!
@PaulEsteves28
@PaulEsteves28 4 ай бұрын
I appreciate your comment. To be honest, I didn't intend of trying to recreate anything physically accurate.. at all really. Just wanted a cool looking shot that explored some fun Houdini techniques.
@JaridMitchell
@JaridMitchell 4 ай бұрын
Why not take that final step after putting so much great work into this proect? First time I've seen your page btw. Subbed!@@PaulEsteves28
@MotionPunk
@MotionPunk 4 ай бұрын
Seems like someone has a degree in advanced physics :D
@blackspear217
@blackspear217 4 ай бұрын
@@PaulEsteves28thanks Paul, either way your content has always been a valuable source of information on Houdini and mograph. Looking forward to seeing the full breakdown.
@rd-cv4vm
@rd-cv4vm 4 ай бұрын
i really like your work and videos, but physics looks a bit off here
@PaulEsteves28
@PaulEsteves28 4 ай бұрын
What's the point of knowing 3d if you can't break some laws every now and then! ;) I appreciate your comment, but, I honestly had no intentions of trying to make something super physically accurate in terms of simulations. Just something cool with some fun techniques.
@SynthSculptorAI
@SynthSculptorAI 4 ай бұрын
If you follow the tutorial, I'm sure you can make the physics look right on your own accord.
@rd-cv4vm
@rd-cv4vm 4 ай бұрын
@@SynthSculptorAI i have no problem doing this kind of animation, the wrong physic takes you out of the immersion of the animation which is sad since it is pretty overall imo. There is no need to be all emulsified about my comment. It is just that
@tomroohan
@tomroohan Ай бұрын
@@rd-cv4vm Sounds like you want to challenge yourself and make it even better!
@vladartiomav2473
@vladartiomav2473 4 ай бұрын
Great video. Now, I have a little trouble, but a very important one.. How in the world, are we supposed to track focus on an object with a Solaris camera? Do anybody know? In OBJ context you can do vlength + vtorigin function to calculate the focus distance to an object, but I can't get it to work with Solaris. This drives me crazy.. Thanx in advance