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@wiffmastermase
@wiffmastermase 2 сағат бұрын
Honest opinion: Would make a neat vanity purchase for Metroid Prime 4
@SuperFireEagle
@SuperFireEagle 6 сағат бұрын
GOOD LORD THIS LOOKS AMAZING
@mcfinnegan832
@mcfinnegan832 Күн бұрын
4 runner technology from Halo lookin
@gameoverdude2249
@gameoverdude2249 Күн бұрын
Shotgun ice!!! 🧊
@user-to3qp1yg7d
@user-to3qp1yg7d 2 күн бұрын
Ugly! I want to see the Fusion fashion style cannon, would be awesome!
@humblebee1321
@humblebee1321 2 күн бұрын
Insulting my work is sure to get me to do that.
@Cornelius9013
@Cornelius9013 2 күн бұрын
Wow, that air dash is some next level movement tech. Excellent job on this, for a minute I genuinely thought this was cut MP4 stuff. Even the HUD design is very similar to the trailers. We will see how well this comment ages lol But excellent job on this nonetheless! Genuinely amazing 👏🎮🕹️💯
@jacobo.6744
@jacobo.6744 3 күн бұрын
That air dash is really cool movement tech, feels appropriate for a prime game
@ShadowCD624
@ShadowCD624 3 күн бұрын
The UI in this honestly looks more on-brand, functional, and cohesive than what was shown in the Prime 4 trailer
@humblebee1321
@humblebee1321 2 күн бұрын
I appreciate you saying that!
@Comment_Rider
@Comment_Rider 3 күн бұрын
I was always disappointed at how the cannon forms were just recycled over all three games. Hope they do something better for MP4
@yazzmanaf
@yazzmanaf 4 күн бұрын
This looks way, WAY better than the one in the game. Whish we culd have this design instead.
@ICE-ing
@ICE-ing 5 күн бұрын
Bro this was sick. Long time Metroid fan here. This was really fucking awesome
@humblebee1321
@humblebee1321 4 күн бұрын
Thank you so much! I'm glad you like it!
@jash274
@jash274 6 күн бұрын
The green colored hud reminds me of Prime Hunters on the DS. Love the whole design.
@humblebee1321
@humblebee1321 6 күн бұрын
thank you!
@xportaleerx9287
@xportaleerx9287 7 күн бұрын
This is very Halo. Heavily Forerunner looking design stuff and I love it.
@humblebee1321
@humblebee1321 7 күн бұрын
Thank you! I referenced the forerunner weapons concept art from Halo 4 when building the arm cannon.
@xportaleerx9287
@xportaleerx9287 7 күн бұрын
​@@humblebee1321 Chozo "Here's your suit. The Forerunners got your gun covered."
@SPTX.
@SPTX. 7 күн бұрын
It was overdesigned. MP3 had already borderline a departure in terms of design, this would go way too far. However it functionally looks good, but I really cringed at the air dash.
@Monke80s
@Monke80s 7 күн бұрын
Is the "dash" that's done to reach a far away platform supposed to be the flash shift? Add a flash-ish effect and that'd be cool lol
@AlexEricAdventures
@AlexEricAdventures 8 күн бұрын
What game is this?
@humblebee1321
@humblebee1321 8 күн бұрын
It's not from a full game. It's a personal project of mine made in the Unity game engine.
@luciancoclea1981
@luciancoclea1981 8 күн бұрын
i wish the phazon beam was also here
@wickedweavile4612
@wickedweavile4612 8 күн бұрын
Well, we got Prime 4 coming out next year. Lets see if they use any of this then, would be a nice surprise.
@thenoob_artist0586
@thenoob_artist0586 9 күн бұрын
Thing is that gamecude couldn,t handle that type animation. Remenber correctly the charging weapons make particles elem get all over the arm canon was some kind glitch. Because glitch don,t do anything bad in the game they not fixed vanilla version
@Artersa
@Artersa 9 күн бұрын
Adore the wave beam in totality. The ice beam and plasma beam’s floating metal bits aren’t my jam, but the overall silhouette for them is awesome. Great work.
@humblebee1321
@humblebee1321 9 күн бұрын
I actually struggled to get a silhouette for the ice and plasma beams that I liked. The plasma beam design I pulled directly from the concept art, but I had to make some adjustments to get it to read properly in the first person view. The Ice beam I just made up. I'm pretty happy with them overall, but I agree that the wave beam is the strongest design.
@Quakecon-s9r
@Quakecon-s9r 9 күн бұрын
This looks so damn good. I prefer this over the retail version one 💯
@mikehell666
@mikehell666 9 күн бұрын
Something tells me this guy worked on Prime 4 😏
@humblebee1321
@humblebee1321 9 күн бұрын
I have not. I'm just a massive Metroid Prime fan.
@seasirocco3063
@seasirocco3063 9 күн бұрын
Oh man, I’ve always loved this armcannon design, and you’ve really done it justice here!!!
@humblebee1321
@humblebee1321 9 күн бұрын
Thank you so much!
@SuperMarki_Official
@SuperMarki_Official 9 күн бұрын
DOOM ETERNAL + METROID PRIME = This astounding massive project worked many days, or years, or months, showcased in video, making a new Metroid game (probably not or it is but a fanmade) has gone to a whole new level keep it up bro ❤ btw if you can keep this project but to share the model and scripting (and more) so that they can use it in their own Metroid games
@humblebee1321
@humblebee1321 9 күн бұрын
Thank you! The repo is public. github.com/Humblebee89/Metroid-FPS
@JinglePeeny
@JinglePeeny 10 күн бұрын
That is actually so freaking cool.
@humblebee1321
@humblebee1321 9 күн бұрын
Thank you!
@LetsPlayNintendoITA2023
@LetsPlayNintendoITA2023 10 күн бұрын
cool as hell
@humblebee1321
@humblebee1321 10 күн бұрын
Thank you!
@ejiro8061
@ejiro8061 10 күн бұрын
They should hire this guy at retro studios
@humblebee1321
@humblebee1321 10 күн бұрын
That is the highest of complements, thank you!
@levieilesgernot1810
@levieilesgernot1810 10 күн бұрын
Any chance to get a download link of this project? I would just like to play around with these amazingly designed beams
@humblebee1321
@humblebee1321 10 күн бұрын
github.com/Humblebee89/Metroid-FPS/releases/tag/v0.1.0 I've only tested it with an Xbox controller so you'll need one.
@levieilesgernot1810
@levieilesgernot1810 10 күн бұрын
@@humblebee1321 alrighty thank you so much!
@zeroxiiimk2
@zeroxiiimk2 10 күн бұрын
Wow, this is actually really dope. Some of the ui/hud look similarly to prime 4s trailer, and this was before that was shown. Good stuff
@muffinconsumer4431
@muffinconsumer4431 11 күн бұрын
The marketable plushie metroid model lmao
@humblebee1321
@humblebee1321 11 күн бұрын
The main focus of the project was the cannon, so I didn't want to spend a ton of time modeling a Metroid, but I still wanted something to shoot at haha
@Vaporewave
@Vaporewave 11 күн бұрын
This is cool
@humblebee1321
@humblebee1321 11 күн бұрын
Thank you!
@Praetorium
@Praetorium 12 күн бұрын
Hey, that's pretty good.
@Radiocactive_garlic
@Radiocactive_garlic 12 күн бұрын
dude ! that is so dope ! How did you do the UI/helmet it looks fantastic !
@humblebee1321
@humblebee1321 12 күн бұрын
Thank you, I modelled the Helmet in Maya and used Affinity Photo and Designer for the HUD
@Radiocactive_garlic
@Radiocactive_garlic 10 күн бұрын
@@humblebee1321 So the camera is inside an actual helmet ? You made wonders !
@humblebee1321
@humblebee1321 10 күн бұрын
@@Radiocactive_garlic Well not entirely, really just the parts that you see
@g-sm0ke
@g-sm0ke 12 күн бұрын
Why are the cut designs so much cooler than what we get
@TheMrGmk
@TheMrGmk 13 күн бұрын
Wow this looks so good !
@Luc_ienn
@Luc_ienn 13 күн бұрын
I'm really impressed by the way this matches the same visual feel as the Remastered version on Switch, this is impeccable and looks amazing
@humblebee1321
@humblebee1321 13 күн бұрын
Thank you!
@RemixRave
@RemixRave 13 күн бұрын
I noticed you implemented a dash mechanism and used it mid-air, something which I absolutely loved in DOOM Eternal. With Prime trilogy being so focused on jump-strafing it would be so good if we could stay grounded and dash evade in Prime 4. That kind of movement allows for more challenging combat and speed. I feel Prime 4 should crank the combat pace up a bit. Your hud reminds me of Prime: Hunter's hud with it being all green and simple, but I love the more varied designs of the beams/cannon.
@humblebee1321
@humblebee1321 13 күн бұрын
Thank you! I did toss a bit of DOOM inspiration in there. With the HUD I wasn't so much thinking of Hunters. (This might be an unpopular opinion but I didn't really care for that game) I was more just thinking it was a weird disconnect that her visor was a different color than the HUD. having them the same color felt more like you were looking through the visor. If I had developed this into a full game, I would have had the HUD change color with the suit upgrades.
@RemixRave
@RemixRave 12 күн бұрын
@@humblebee1321 I think that'd be a good little cosmetic feature as well, like in Prime 4 the UI is all bluish, assuming we can relate that to the Power Beam. But it'd be cool to have the UI change color based on the beam or ability being used. Could do a bit of the same with the helmet itself.
@Singleraxis
@Singleraxis 13 күн бұрын
So cool
@novustalks7525
@novustalks7525 13 күн бұрын
These are from prime 1 not 3
@humblebee1321
@humblebee1321 13 күн бұрын
Do you have a source? I got the concept art from the Metroid fandom which stated that it was for Corruption.
@novustalks7525
@novustalks7525 13 күн бұрын
@@humblebee1321 it must be wrong since these beams were only in prime 1. Prime 3 didn't have ice or wave.
@humblebee1321
@humblebee1321 13 күн бұрын
@@novustalks7525 Oh I see what you mean. I added the Prime 1 beams to the designs that I found it the corruption concept art. It's a bit of a hybrid.
@Pikastation28
@Pikastation28 13 күн бұрын
This is phenomenal.
@humblebee1321
@humblebee1321 13 күн бұрын
Thank you!
@silverblade0011
@silverblade0011 13 күн бұрын
I love the heat waves that are visible above the plasma, it does give it a sense of being very hot
@humblebee1321
@humblebee1321 13 күн бұрын
Thank you! I found with this project that I really enjoyed making shaders so I tried to add as many little details as possible.
@Leekodot15
@Leekodot15 13 күн бұрын
...also hi i am tireb andjust read the descripotion and got the title-
@Leekodot15
@Leekodot15 13 күн бұрын
Also, the shape of the wave beam's cannon reminds me more of like, what a Spazer Beam's cannon would look like due to the width. With that in mind, you don't have to limit yourself to 4 beams, we can use 6 or even 8! For custom icons being hand gestures, I decided on, uhhh... (using binary for this since it's way easier to do that; in "0 0000" the thumb is the stray zero, then it goes index, middle, ring, pinky. So the default cannon would look like 1 1100) Dark beam: 0 1100 Light beam: 0 0011 Annihilator beam: 0 1111 Not sure what other liberties you can take, but it would be cool to see!
@daedrablast8085
@daedrablast8085 13 күн бұрын
hey man, i am currenttly working on an ue5 remake for metroid prime hunters, and my big weakpoint is ui and art design. would you like to join in and work on that juicy ui? you have discord by any chance? would like to show you some progress
@humblebee1321
@humblebee1321 13 күн бұрын
I unfortunately don't have much time for unpaid work these days. I was rushing to finish this project before the birth of my daughter. I could probably offer you a critique of the work you have so far If you like?
@daedrablast8085
@daedrablast8085 13 күн бұрын
@@humblebee1321 i can totally understand that. my time recently became very rare as well. unfortunately is this a zero budget project so neither i or other people helping getting anything monetary. but you seem to be an enthusiast and are definetly knowledged so if you want i can share progress and maybe if you want you can share your hud files from your project, it would be very much appreciated.
@Leekodot15
@Leekodot15 13 күн бұрын
I would like to mention it would be cooler if the ice beam visibly froze when charged (like it does in prime already,) while the plasma beam steamed, burned, or turned red hot while being charged?
@humblebee1321
@humblebee1321 13 күн бұрын
I had planned to do a few things like that but I ran out of time before my daughter was born.
@Leekodot15
@Leekodot15 13 күн бұрын
@@humblebee1321 Oh! Alright! And congratulations on her birth!
@jeremiahedwards7991
@jeremiahedwards7991 14 күн бұрын
Wave beam is crazy I love how you can see the light reflect on the top of the visor and I like that they all have a characteristic that shapes them like what they are
@humblebee1321
@humblebee1321 14 күн бұрын
Thank you so much!
@Gidaio
@Gidaio 14 күн бұрын
The inside of the helmet reacting to the lighting is a great touch.
@BakedApple989
@BakedApple989 13 күн бұрын
Remastered actually does this too! Nobody ever mentions it though.
@Kanny64
@Kanny64 2 күн бұрын
​@@BakedApple989literally just samus jumpscare Did not expect it multiple times
@AJumper4
@AJumper4 14 күн бұрын
WOW! These animations are so good! I understand why the developers went the way they did, but all the pieces of the arm cannon changing shape and the way the arm cannon simply "feels" like its charging up is dramatic and awesome! Here's to hoping Beyond will be more creative with the way the beam changes shape. On another note, I wish Metroid Prime Hunters would get a remake so that way all of different hunter specific beams could be fleshed out with some official animations for Samus's arm cannon. Younger me was never too keen on the idea that just the color would change since all the other prime games had the cannon change shape. I could only imagine that the Omega Cannon would make the arm cannon react like these animations.
@phorchybug3286
@phorchybug3286 14 күн бұрын
Seeing first person Metroids are terrifying now. I'm afraid they're gonna jumpscare me to death. Thankfully i can hide in a ball.
@TheExcarlos
@TheExcarlos 14 күн бұрын
This is how I'd imagine mp hunters to look if it had a remaster