Bro I need the tutorial BRO i`ll subscibe to get an notifcation if u uploaded the tutorial
@NR_5tudio6 күн бұрын
How did u made this ??? are you making a tutorial ?
@nacho62476 күн бұрын
thanks bro
@joshuaholzman-sharfe14626 күн бұрын
hi cool video, how did you do this? I've been trying to figure out how!
@CodeFizz25 күн бұрын
I will be making a video on that also shortly
@carlinhu433017 күн бұрын
@@CodeFizz Looking forward to check it out!
@joshuaholzman-sharfe14615 күн бұрын
@@CodeFizz very cool, do you know when you will upload it?
@normanrichwood62027 күн бұрын
Very good! Thx man!
@CodeFizz25 күн бұрын
Welcome
@GT_SPEED_BRAZILАй бұрын
Thank you so much, this tutorial was very helpful!
@CodeFizz25 күн бұрын
You're very welcome!
@KishanJoshiVFXАй бұрын
I want to show my work to the clients. How add projects to website. How many way can you suggest me.
@CodeFizzАй бұрын
Simply host your project on AWS or any gpu supported cloud service and add that link on your website or any other place.
@KishanJoshiVFXАй бұрын
@@CodeFizz how it play on a website with a simple link , can you make a tutorial on it.
@vslash0Ай бұрын
this left me feeling quite scared
@CodeFizzАй бұрын
Why what happen? Any doubts?
@vslash0Ай бұрын
9:40 sounds demonic :/
@oahzuw2 ай бұрын
Where can find the source code?
@CodeFizz2 ай бұрын
you can find it on my patreon
@oahzuw2 ай бұрын
Hello, how many chapters have you planned for this series of tutorials?
@CodeFizz2 ай бұрын
There will be nearly 25 to 30 videos for this
@TheFallenKages2 ай бұрын
Hey, Boss could you put together a tutorial on how to add a melee ability to the Lyra starter game using GAS? That would be really awesome!😅
@CodeFizz2 ай бұрын
Cool idea I will upload a video on this very soon
@oleksakoba29413 ай бұрын
thanks a lot for your work
@CodeFizz2 ай бұрын
you're welcome!
@amigoface3 ай бұрын
first tutorial i have seen that put the ability system component in the playerstate and not in the character <3 keep up the good work bro, looking for the rest of the serie .
@CodeFizz3 ай бұрын
Thanks, will do!
@Ryan-Tech3 ай бұрын
I wish you could re-upload this video with an improved audio quality. You speak incredibly low without any subtitles that I cannot hear some of your words, even though, I'm using the best headphones and the audio is maxed out. Thanks for the nice tutorial, though.
@CodeFizz3 ай бұрын
Sorry about that. I will upload a new one with better audio
@Ryan-Tech3 ай бұрын
@@CodeFizzThanks a lot. It will help!
@dimaferox51334 ай бұрын
Mate i have a questions: 1. We can the same do on the local PC and share IP address with the friends to play, coz I did not find on the local PC share to other.. 2. How we can do a menu for 1-4 instances when one player can play on the instance and it's will be locked. But other without players instances can be occupied for new players and only 1 player? And very interesting to have a tutorials about pixel streaming matchmaker, and Pixel streaming VR, how to do that. Will be super helpful for other devs, coz there is no tutorials about that :(
@CodeFizz4 ай бұрын
Yes you can do the same on local PC also by opening the ports on your router. You can run multiple instance of game in one VM if you VM is powerful enough. You have to do AWS side setup for blocking other to join the same instance of the game.
@dimaferox51334 ай бұрын
Thanks for those rare tutorials, coz Pixel streaming delpoing is complicated
@CodeFizz4 ай бұрын
Glad you like them!
@god-egames11576 ай бұрын
Thank you so much
@CodeFizz5 ай бұрын
Welcome
@udonengineering6 ай бұрын
Why do people create these videos? You obviously learned this nonsense from other KZfaq videos and are just spreading the same misinformation. I knew everything you were going to do in this video before you did it because there are dozens of other videos exactly like it. So who is this helping?
@CodeFizz6 ай бұрын
it's not that if you know everyody know maybe it can help a beginner, and how is it a misinformation?
@joacotossello6 ай бұрын
If u r not a beginner, u r dumb, bro... 1) Interfaces are used to communicate with an actor without caring its class. 2) If u cast, u r making a Hard Reference. Interfaces r that and just that, any other thing is a combination of this and any other stuff... So, if u think that this video is like any other out there, u r right, because wheel cannot be reinvented... If u were expecting sth else, well, u haven't understood what an interface is and now u r crying like a little baby... So, next time u try to make fun of anyone, try to focus on your own life, because, if u waste your time here trynna spread evil, u r not doing anything good in your life... Why do people create these videos? Because they can. Who is this helping? Maybe newbies that haven't found any other of those videos before this one... Now, explain me why this is a misinformation, because as a Senior programmer, I can say there's nothing wrong in the video.
@udonengineering6 ай бұрын
@@CodeFizzyou say to always use interfaces which is ridiculous and complicates your code more than anything. And the issue with hard references taking up memory is a made up problem that you obviously just got from other KZfaq videos made by people who also don't know what they're talking about. You've obviously never made an entire game before but you're trying to teach people how to structure their game. Not even the Unreal documentation says to use interfaces for the reasons you're describing, and you just copied every other video on Unreal interfaces. So no it will not help a beginner, it will just encourage them with bad development practices, and it's the same false information as every other video on this platform, so there wasn't even a need for you to make the exact same thing.
@oyeahisbest1235 ай бұрын
@@udonengineering Hrmm Interesting. I like the idea of interfaces but yeah I got a dozen cast atm and it seems to only be using 144 mb atm.
@udonengineering5 ай бұрын
@@oyeahisbest123 having a bunch of casts usually means not saving references that you'll need repeatedly and/or not utilizing inheritance effectively, both of which will make your code simpler, cleaner, and easier to debug. As far as memory, the cost is only as much as the data you're connecting to your classes - another reason videos like this are so misleading. If you do have large amounts of data in a class, that's where it's helpful to use a parent class to handle interactions and the large specific data in a child class.
@Rocklee-vv6 ай бұрын
Hey, thanks for the tutorial. I have a total of more than 60 players in the game. I need to pixel stream a multiplayer game, where all 60 players should be able to control different characters. Our plan is to have only a single instance running, where 60 or more clients can control different characters. We will implement couch co-op, somewhat like split-screen, but each player will have their own camera with a PixelStreamingStream component. This way, depending on the client joining, we will assign a different streaming camera. Is this feasible? Like, is it possible, or is it a bad idea to have 60 or more people join a single instance even if we host in powerful system?
@CodeFizz6 ай бұрын
If you use a powerful instance capable of handling 60 instances of the game, that is an option. However, it may not be feasible since using auto-scaling would be more efficient. Auto-scaling automatically creates new instances when more people want to join. This is beneficial because if you run a powerful machine and only 10 people are playing instead of 60, you would still be paying the full amount.
@Rocklee-vv6 ай бұрын
@@CodeFizz ok thanks for the info do u have exp with video and audio chat in pixel streaming
@astralstormgamestudios12597 ай бұрын
Not working for me 🤷🏼♂️
@CodeFizz7 ай бұрын
Inspect the Surface Sampler node by selecting it and pressing the 'I' button. Check if it displays your layer name and its details. If not, it indicates that your layers may not have been added correctly to the landscape.
In this he is using auto material layer for whole landscape. If you want to apply PCG on grass layer you have specificly paint it on landscape and add PCG volume on top of it with correct PCG graph.
@astralstormgamestudios12597 ай бұрын
@@CodeFizzyeah. Any idea how to get auto materials working with pcg without using psycial materials? .. now I'm using slope filtering on cliff materials..
@CodeFizz7 ай бұрын
I will check it but I think currently there is no way USE PCG like that. But you can use Landscape grass for spawning foilage or other things according to the slope, height, etc through your material editor graph.
@dr_j0nes10 ай бұрын
thanks!
@CodeFizz10 ай бұрын
Welcome!
@tala45772 жыл бұрын
Could you also make the AI follow you even if you jump over a ledge? On your video, it doesn't do it.
@CodeFizz2 жыл бұрын
Yes I will make it do it in next video
@sumitkumar-jn8he2 жыл бұрын
add some distance to ai as it is very close to us and like you said add some power to ai and can make ai jump as it has to move all way round walking though steps and comes to us. looking forward for next tutorial thanks in advance.
@CodeFizz2 жыл бұрын
I will do it.
@Gojira_Wins2 жыл бұрын
Huh, interesting how making such a simple AI would be so easy. Thank you for this!
@CodeFizz2 жыл бұрын
Glad it was helpful! it is the power of unreal engine.