Me and the boys ignoring the mayor's invitation to fight sewer rats
@Flare3888810 сағат бұрын
This is why I like to take good worlds from lesser known books like the ranger’s apprentice that are already thought out and import them into dnd
@thomasprochaska8986Күн бұрын
I definitely had lots of unpleasant D&D groups, the worst kind of rule lawyers, meta gamers, DMS who intentionally put my character into impossible to win scenarios... People I would give rides to the game, but they wouldn't wake up on time, wouldn't meet in a single location so I can pick them both up at once and then blamed me for a constant tardiness... I loved the game so much it was very hard to find good groups to play with, I did have some otherwise I would have given up on it long ago.
@RemitheDreamfoxКүн бұрын
It's setting the stage of a world vs railroading players down a story. I feel like that's what makes D&D / tabletop games such a great experience.
@AJarOfYamsКүн бұрын
Do you play Fabula Ultima by chance?
@AwkventurerКүн бұрын
Would this be able to include both youtube vertical, horizontal, and twitch chats altogether?
@lucasromerodelgado753Күн бұрын
My god that’s what I do
@forsakenpaladin812Күн бұрын
This is probably some of the best advice I can think of for gms looking into doing their own campaigns, figure out the final boss, and maybe fallow the 4 Cs of threats for a story First quarter is City Second quarter is Country Third quarter is Continent And Fourth quarter is Cosmic You start from the bottom and work your way up until either you and or the party feels they have told their tales.
@starvingartist733Күн бұрын
I have only ever heard “no D&D is better than bad D&D”
@polish_bones0054Күн бұрын
im running a campaign for 2 players. the campaign is written for 4-5. its working really well.
@polish_bones0054Күн бұрын
as a dm. im always anxious when i ask my players about the session and they say it was amazing. is it really amazing or are they just being nice? i might just be overthinking.
@koboldo29612 күн бұрын
That's Omori
@josiahmatlock50932 күн бұрын
This is a pretty interesting concept. I prefer to call it the player VS DM fallacy as it is a lapse in logic. The idea is that the DM makes obstacles for the players to overcome so that must mean that the DM IS the obstacle. In players this shows them thinking the DM is biased in their rulings and they hide abilities/strategies from them. A DM with this idea will make unfair encounters and attempt to trip up players. It can be a pretty big problem in games as while everyone else is trying to have fun, the DM/Player is trying to “win” at D&D at the expense of other players. I haven’t personally experienced a DM with this trait but as a DM I’ve seen this in players. The best solution I’ve found is to communicate with them in that you’re just trying to give them a good time and if they share their ideas with you, you can help make them reality.
@AjaniGoldmaneFFXIV2 күн бұрын
I've had this issue several times. The issue isn't always the dm trying to win, it's the constant railroading, unwillingness to adapt almost like your character is in a scripted world where no matter what you do you have no freedom, and everything is at your characters expense. When dms arnt flexible in any way, tbh just makes me as a player want to "win" or be heard and see the changes, or just leave. And not all dms that you communicate this to on this is how your feeling in there game make actual changes and understand how there actions are making you feel as a player. That's where this player vs dm happens. And the solution is suppose to be communication but that typically fails when the DM doesn't think what they are doing is a problem.
@AjaniGoldmaneFFXIV2 күн бұрын
Oh real quick edit- everything is at your characters expense - I've only experienced this in a joke sense.
@RemitheDreamfox3 күн бұрын
Much agreed, bad D&D is awful. The tricky part can sometimes be just identifying that you're in a bad D&D game if you're new to it.
@JamesCaramonHarris3 күн бұрын
I had a bad session a couple weeks ago, and lost my newest players, because I went too far explaining the twisted machinations of this arc's villain. Lesson learned, and I'm going to give solid warnings of dark content from now on.
@zacharysmith78913 күн бұрын
Bro just copied Ready player one
@cloverfield20053 күн бұрын
I have only heard it the other way around lol
@risingphoenix02Күн бұрын
yeah same
@oatmealman15864 күн бұрын
People think using more mature words and whatnot constantly makes something mature, but paradoxically it just makes it immature. Take for example helluva boss or hazbin hotel; both of these shows are oversaturated with swearing and adult themes but this leads to them being shallow and having no impact.
@_PannieCake_4 күн бұрын
Me: "You are being controlled by the monster. Fight your friends in the best way you can" Any Party Member: "MUAHAHAHAHAHA"
@Nohhbahdi4 күн бұрын
Sure there is!! Just listen to old timey music. Like some of the golden oldies. Theyre mixing in ALL SORTS of inuindoes. Its just more cleverly hidden because its not out right explained. :]
@bombon57324 күн бұрын
Are you meowkuna
@kyleanderson4494 күн бұрын
In session zero I would ask what everyone wants if this happens. Each individual could decide.
@Realience5 күн бұрын
I will always let a player use their best judgement for how they go about being charmed And if I need to correct them and say "That would go against the charm" I will, but I rarely have to do that
@iandrake12916 күн бұрын
Hello, i have a question. My coworkers and I follow a naming convention for all of our software projects we work on. That naming convention being pathfinder gods. My most recent project got named Irori, who is that and what is pathfinder l
@Tumblekitten6 күн бұрын
I usually tell them a vague idea of what they’re compelled to do when they’re under some form of charm effect. I don’t like them gaming it by just doing nothing or helping their companions through ways that aren’t attacking the enemy even tho that goes by RAW, but I never control their characters, I just tell them what thoughts enter their characters minds as a result of the charming/dominating
@lordzaboem6 күн бұрын
45:15 I'm going to call that outfit Sakura's Saiyan Armor. The shoulder pads and the yellow look a lot like Vegita's original get up to me.
@lordzaboem6 күн бұрын
I don't hate it. Certain games have it hard written into the rules that player-characters become NPCs under specific conditions. This happens in Star Wars D6 when a character falls to the Dark Side. This happens in Cyberpunk when an edgerunners becomes consumed with cyberpsychosis. These rules exist for good reasons. I once made the mistake of allowing a fallen Jedi to continue being played as a PC after falling to the Dark Side, just until end of the session; my bad decision turned the loss of one character into a total party kill and much more frustration among the players.
@rileyswift41497 күн бұрын
Well I held back when something like this happened. So DM has to have another character die to get necromancied like my character was. Let me tell you Phil put his absolute most to kill everyone else I was confused but it was funny. We failed the whole journey because of him. But I can understand why DM will take it into their hands.
@miss_bec7 күн бұрын
Every problem player I have ever met over a TTRPG has been in an AL or Westmarch or something similar, and my god do I have some stories.
@Sulferlines7 күн бұрын
I've had a friend who wasn't the smartest so when he got dominated or mind controlled the GM constantly had to correct him and it lead to the GM making ME play all mind controlled characters because I was the only reliable party member who had no problem with party killing for the plot
@SamuraiGamingMikejr7 күн бұрын
There was a thing where a barbarian had a skill that could t tell between friend or foe. Got dominated and mind controlled to fight the party. Used said skill and attacked the closest thing(the bbeg)
@LichKingAzerak7 күн бұрын
What if you made it work in a narrative sense like a Dark Urge
@Palahniuc7 күн бұрын
DM: "I am banning Create food and water!" My Ranger: Laughs in Goodberry
@bagel_guy94958 күн бұрын
My first time playing dnd was DMing for my older brother ,his friends and my older sister. Teen boys who liked gritty media presented themselves as very masculine so I prepared a gritty campaign. My brother played a asimarr rogue who used a yoyo as a weapon, one friend played a human fighter who was a 7 year old in the body of a 23 year old named dick, another friend played a half elf bard who was the classic horny bard, my sister played the only serious character as a high elf wizard who specialized in healing magic because she is a good person
@SwanTB7 күн бұрын
Wizard who specialized in healing?
@EeveeVSHoOh8 күн бұрын
The second I heard it was 8 players I knew it was going to be bad. That's a lot of players for a DM to handle
@RemitheDreamfox8 күн бұрын
5 Warnings in an hour, dear lord xD
@firedragonv24088 күн бұрын
Getting kicked out any% speedrun
@Eldoofus8 күн бұрын
He said he wanted to let off some steam, but turns out he just wanted the smoke.
@semperignotus8 күн бұрын
So it’s basically AL for D&D. Super scummy to do that type of thing in that setting. I run tons of Adventurer League games for D&D and it’s a great experience for people to get to play the game without having to deal with finding groups and house rules and such. To try and ruin that setting is really uncool.
@Dracufae8 күн бұрын
So cute immediately subbed
@oliverwaddington90418 күн бұрын
Your characters makings kinda look like sukuna :D.
@yutofromyugioh31478 күн бұрын
Can I play with you
@antonyduhamel11668 күн бұрын
He started that forest fire because he hates YOU, not the druid. He felt like the master of his domain until you (through your druid) reminded him that he was NOT, in fact, all that and a bag of chips. Some people are just massive fish in tiny ponds. He wanted to be superior to you, so he escalated until he eventually 'won' in his eyes. He's never learned how to lose.
@BearockAdventures8 күн бұрын
@@antonyduhamel1166 I DMed at a game design program for years and experienced these kinds of players alot. You are 100% right. Tree puncher has main character syndrome
@antonyduhamel11668 күн бұрын
@@BearockAdventures I'm not ashamed to admit that I've been the tree puncher in my younger years. I believe it's a life lesson that most people who are exposed to TTRPG's after being exposed to videogames first go through. They see their Cyberpunk 2077, or their Witcher 3, or their Agent 47. Then they find D&D and think "now I get to be my own V/Geralt/47 etc!" Fundamentally missing what D&D is supposed to be about: a rules system where players create a unique story based around all of their characters and how those characters interact, both with each other and the world. Take it from a former tree puncher: some will learn from their experiences and become better players for it. For all the rest, there's the door.
@CyberJamJon8 күн бұрын
Flip me. I only started DnD last year and fortunately that only had 1 bad experience with these guys that weren't seen again. They wouldn't pay attention to the game, would laugh about whatever they were talking about and would then be constantly asking "what's happening now"... This was consistent throughout the session. Afterwards I informed the club owner about the issue and left it as that... Only for one of these guys to make a complaint about another player for being hype and saying the odd curse word. So a bunch of us were asked to submit our own views on the session... My guess is that the complaint didn't go his way as most of us cited him as the problem and neither him or this friend were seen again.
@mekelwander65518 күн бұрын
Would doubling the damage or the weapon die for martial characters using weapons they're proficient with fix it?
@AllMenAreBerries8 күн бұрын
Ohhhh thats a murder hobo pretty much
@Myomer1049 күн бұрын
Where did you determine the numerical difference Advantage and Disadvantage provide? Since they're "Roll two dice and take the higher/lower result (respectively)."
@Raelice8 күн бұрын
So what I stated during the stream is not quite correct but there are several reddit/forum posts about the formula's used to calculate the numerical outcome, but in essence rolling with advantage shifts the average a couple points higher and makes rolling an 11 or better significantly more likely. A good video to try and explain the concept is this one by stand-up maths. kzfaq.info/get/bejne/jsV0l6qDz9rbcaM.html When I stated that it can be a 5.5 (or 28ish %) swing in difference between rolls, that is assuming you only need to roll an 11 to succeed as the average roll has shifted a couple points higher so each number away from that average carries more than a 5% value than a normal d20 would. If you needed to roll a 17 even with advantage the percentage increase would not be as noticeable, but still be a 2.5 swing or 13ish% increase in odds. There's a lot of spreadsheets involved with this math and some formula's but I really recommend looking at the above video as it does a great job of explaining the concept.
@melissawardjohns2209 күн бұрын
O.o
@wugglesx9 күн бұрын
"some men just want to watch the world burn" and rub it in the druids face.