Haunted House Projection 1 Hour Loop
1:01:57
Halloween Projection 1 Hour Loop
1:00:22
LazersLab Animation Reel 2022
1:33
2 жыл бұрын
Procedural Skin Shader Tutorial
25:31
One Hour Ghost Hologram Projection
1:06:33
Preparing Audio Files For Animation
3:23
Пікірлер
@catcube-v4f
@catcube-v4f 22 күн бұрын
Love your style too!
@catcube-v4f
@catcube-v4f 22 күн бұрын
Love ween
@lazerslab
@lazerslab 22 күн бұрын
They are the best!
@ravinderseehray
@ravinderseehray Ай бұрын
very easy to learn
@Rjf32
@Rjf32 Ай бұрын
Hey just wondering how do i bake the roughness because there wasn’t anything to plug into the group output im trying to make the lips a little moist great tutorial by the way literally this was my only problem which is rare af
@lazerslab
@lazerslab Ай бұрын
Thanks- theres a link in this vid description to a more elaborate tutorial regarding baking by creative shrimp. Maybe it could help solve the issue you are mentioning. Im not sure if the info is dated now though since blender 4 rolled out. I know a few of tge methods in this tutorial are no longer working in new version unfortunately.
@a.reilly8430
@a.reilly8430 Ай бұрын
Cool used it for my project
@Rjf32
@Rjf32 2 ай бұрын
Great vid but i was wondering how did you bake the roughness because theres nothing to plug into the group node
@mostafameftahi1619
@mostafameftahi1619 2 ай бұрын
Thank you so much for your Tutorial. It was really beneficial to me.
@moc_santos
@moc_santos 2 ай бұрын
13:25 Yeah I felt that before when I finally accomplished a hard task in ae 😌
@HOODIZM3
@HOODIZM3 2 ай бұрын
Awesome Awesome Awesome, Thank You Sir, Excellent Tutorial
@edanagorham6757
@edanagorham6757 2 ай бұрын
Loved using this guy as a peppers ghost in my Halloween display
@JayStansfield
@JayStansfield 2 ай бұрын
Can you export this to Character animator??
@Rom0304
@Rom0304 3 ай бұрын
why node 'musvage texture' Mine is not displayed?
@steventhomas1721
@steventhomas1721 Ай бұрын
Its called Noise Texture now. Had to look it up. I had the same issue.
@misplacedmisplacement
@misplacedmisplacement 3 ай бұрын
How did this not blow up
@lazerslab
@lazerslab 3 ай бұрын
I was wondering the same thing
@tyrant351
@tyrant351 3 ай бұрын
oh hell yeah dude i love this, and its great to see this song get some love
@lazerslab
@lazerslab 3 ай бұрын
Thanks! Ya I would love to hear more collaborations between the two- it's such a great track and a good matchup!
@jimboswackyantics5545
@jimboswackyantics5545 3 ай бұрын
will there be an updated version for 4.1?
@nguraharya7374
@nguraharya7374 4 ай бұрын
I love this video, but i don't understand how to bake each part (Subsurface, Bump, and Roughness), So I only do the Head_Diffuse... Help me 😢
@lazerslab
@lazerslab 4 ай бұрын
Thanks for letting me know! So you should be able to basically repeat steps but plug the bump or roughness branches of your node tree when baking your textures... If you can do diffuse it should work the same with those two... but newer versions of blender no longer have subsurface options unfortunately, so you will most certainly run into problems trying to modify subsurface using this method- sorry!
@narjessahranavard5003
@narjessahranavard5003 4 ай бұрын
I hope you are happy wherever you are. You saved me with this tutorial!!
@lazerslab
@lazerslab 4 ай бұрын
I love this!!! Glad to help!
@Django1920
@Django1920 4 ай бұрын
You are the best, no one teaches these things like you. Thank you so much!
@louisebaraud8187
@louisebaraud8187 5 ай бұрын
nice video !! but i am struggling with my updated version of blender. The principled bdsf is not the same so i'm wondering in wich input i can actually put all the "subsrface color node" ? I was thinking of the radius but i don't really see the colors when i'm putting the subgroup of subsurface color node in this input
@lazerslab
@lazerslab 5 ай бұрын
Thanks so much! With the newest release, this tutorial could use an update, and I hope to make that happen in the not so distant future. To the best of my knowledge, in order to achieve something similar in 4.0 and higher, you would need to place a mix color node before the base color input of the principled BSDF, and run everything from the subsurface color portion of this video through the second input of the mix color (adjusting levels by adjusting the factor). You can still adjust the subsurface setting seperately below in the Principled node, as I am sure you noticed. Anyway, this is merely a quick workaround that can be substituted in order to still utilize this tutorials workflow. When I figure out a more comparable solution, I'll be sure to make a more complete update- thanks again for checking it out!
@davidagiel8130
@davidagiel8130 5 ай бұрын
Where is tge rigging?
@A-Strollin-Stu
@A-Strollin-Stu 5 ай бұрын
I forgot to mention that you're steamboat Willie video is made for kids now
@athavankandiah7643
@athavankandiah7643 6 ай бұрын
Can you add this to texts or is it only for pics?
@Jonas790
@Jonas790 6 ай бұрын
Thanks alot im thinking of Doing a Papercut Style Animation in blender so this helps alot
@andrewgoode2558
@andrewgoode2558 8 ай бұрын
You helped me so much man. Thank you. Incredible tutorial.
@Piochanel2
@Piochanel2 8 ай бұрын
Very very nice stuff - but what about the eyes? is there another tutorial?
@JarPlace
@JarPlace 9 ай бұрын
brilliant!
@user-cj4ug3qv5d
@user-cj4ug3qv5d 9 ай бұрын
thanks man
@bubanga
@bubanga 9 ай бұрын
That's very lovely one thanks.
@ItsBrandonAllred
@ItsBrandonAllred 9 ай бұрын
Can alpha locking the layers in procreate allow me to skip the photoshop import step to convert to alphas?
@Alisa-inspiration
@Alisa-inspiration 9 ай бұрын
This IS such a dope idea! Thank you for the inspiration
@timdawg7720
@timdawg7720 9 ай бұрын
This is the worse tutorial ever
@JohnJohn-wr5he
@JohnJohn-wr5he 9 ай бұрын
You a troll 🧌
@lemn8
@lemn8 9 ай бұрын
Very nice artstyle and catchy songs! ❤🎃👻🧌🏚️
@winterzealot
@winterzealot 9 ай бұрын
AMAZING TUTORIAL and excellent band choice ;) Liked and subscribed! You're awesome!
@alaskajeff4068
@alaskajeff4068 10 ай бұрын
It's rare that I learn more than one new technique in videos like this... I learned 3 I've never even remotely heard of before! Well done
@pangerankoplak9
@pangerankoplak9 10 ай бұрын
That’s Amazing sir
@danielteixeira1400
@danielteixeira1400 10 ай бұрын
What would be the best option if i wanted to add a texture for the lips?
@MikePouch
@MikePouch 2 ай бұрын
I would suggest UV unwrapping a skin albedo texture or texture painting one and plugging that image into the base color slot.
@danielteixeira1400
@danielteixeira1400 2 ай бұрын
@@MikePouch thanks for the help😁. Meanwhile i improved my knowledge on 3d realistic portrait creation and solved all my problems.
@MikePouch
@MikePouch 2 ай бұрын
@@danielteixeira1400 haha, yeah - I saw it's been 7 months, so I was hoping you weren't still stuck!
@metalheadeatpizza5814
@metalheadeatpizza5814 10 ай бұрын
In high poly models, when the performance is slightly lower with the settings in the video, the poly and wireframes start to be as prominent as scars. I couldn't figure out how to solve it.
@lazerslab
@lazerslab 10 ай бұрын
That sounds like it must be frustrating - I haven't experienced a texture causing those sort of issues, sounds more like something caused by some kind of modifier on the model (like a bevel modifier or something to that effect). In my experience, this sort of complex procedural material is not great for very high poly counts unless its baked out, just because of the processing required- but the polygon issue sounds like it might be elsewhere in the pipeline- Hope you are able to figure it out!
@SkillcapInc
@SkillcapInc 10 ай бұрын
Could this work with an actual video?
@lazerslab
@lazerslab 10 ай бұрын
I'm sure it would do something... Not sure if the results would be as predictable or useful - but I'm sure it would be interesting!
@coleslow5519
@coleslow5519 10 ай бұрын
The paper texture is not free by any means.
@lazerslab
@lazerslab 10 ай бұрын
Thanks for the heads up. Updated.
@sris8483
@sris8483 10 ай бұрын
simple and easy to follow
@MonoOne101
@MonoOne101 10 ай бұрын
just hare to say the thumbnail to this video looks like patrick bateman
@lazerslab
@lazerslab 10 ай бұрын
HAHAHAHA great now I can't UNSEE IT
@JohnJohn-wr5he
@JohnJohn-wr5he 10 ай бұрын
When I’m drawing in procreate do I make the head line separate in a layer? Why you make it separate and don’t do that to the ears. I downloaded that file and it’s helping me understand. Just not understanding the head line
@lazerslab
@lazerslab 10 ай бұрын
so when you rig in Character Animator, you must attach tags to elements of the face, such as the eyes, in order to use some of the functions such as "stare" "face" etc. There is no tag for ears, hence I put them both on the same layer and adjust manually. You can have two if you want, I just try to make things simpler when I can since this gets complicated down the line. On the plus side, you only have to make one eye and you can duplicate it once you have built the puppet and you can save time. If this is your first rig in character animator, I might suggest following a simpler setup to get used to the functions before diving into a more complex setup like this head turn. Good luck!
@JohnJohn-wr5he
@JohnJohn-wr5he 10 ай бұрын
@@lazerslab thanks again for something simpler do you recommend something like adode after effects? And I guess what I’m trying to say about the head line is you said on the video you make it on top of the color to make it looks like it’s a hand drawn drawing I guess my question is why separate the head line and just draw them all together like you did with the ears.
@lazerslab
@lazerslab 10 ай бұрын
@@JohnJohn-wr5he sorry I misread your first comment. Thanks for clarifying. The head shape acts as a mask for the entire face. In order for the face not to overlap the linework, I added the lines on a seperate layer here (they are above the face, so they arent affected by the mask). Since the ears are behind the head, they are not part of the mask and so do not need to be seperated. This was a stylistic choice - if you work with characters that have lines and masks, it can be a problem when a mask crops a layer, but there is no outline on it, which is why I did that. Hope that definitively answers the first question. For the second question, I just mean make a character whose head doesnt turn for starters in character animator (use adobe defaults) Once the principles make sense, this head turn should make more sense.
@JohnJohn-wr5he
@JohnJohn-wr5he 10 ай бұрын
@@lazerslab thank you so much I’m going to definitely do that I have to show you my character I’m working on soon!
@lazerslab
@lazerslab 10 ай бұрын
@@JohnJohn-wr5he Thanks! Glad to hear!
@marks7502
@marks7502 10 ай бұрын
excellent, thank you
@JohnJohn-wr5he
@JohnJohn-wr5he 11 ай бұрын
Oh ok I’m still on the stage of designing my character in procreate. Do I name my layers in their or wait and do them in photoshop. And I didn’t download the file im bout to do it right now. Thank tot so much
@variousvideos5248
@variousvideos5248 11 ай бұрын
sweet
@Inokentych
@Inokentych 11 ай бұрын
Why you use emit bake type for diffuse texture if in bake type we have "diffuse" one?
@lazerslab
@lazerslab 11 ай бұрын
To put it simply, it is more comprehensive than diffuse bake mode. Watch Creative Shrimp's great baking tutorial linked in the description of this video. I speed through it because it is a large topic and other users have covered the details much better than I would. They are linked in description.
@trevorwilliams401
@trevorwilliams401 11 ай бұрын
This is awesome! Thanks for this tutorial as it really helps. I was also noticing some posibilities within J&S under their switch templates feature which looks like another way to take rendered 3D movement and have it select between grid of images. Going to test both ways.
@lazerslab
@lazerslab 11 ай бұрын
Nice! Glad it helped! Ya the switch template would be a good way to incorporate perhaps an x and y movement- In honesty though, I found that particular feature of J+S quite difficult to pull off. That plugin shines when it is tweening shape paths or layer parameters/ remapped footage. It's the best!
@JohnJohn-wr5he
@JohnJohn-wr5he 11 ай бұрын
I notice you did the rigging drawing in photoshop ,Can you do a rigging head in procreate and importing it in Adobe Character Animator.
@lazerslab
@lazerslab 11 ай бұрын
Yes- I actually did this drawing in procreate and imported to photoshop. There is an issue importing procreate .psd files directly into adobe programs though... adobe programs don't recognize the alpha channel from procreate... so there is an extra step to force adobe programs to recognize alpha channel - I go over it in detail in this tutorial: kzfaq.info/get/bejne/bb1gZ5mrl6qrn40.html
@JohnJohn-wr5he
@JohnJohn-wr5he 11 ай бұрын
@@lazerslab thank you so much!
@lazerslab
@lazerslab 11 ай бұрын
@@JohnJohn-wr5he You're welcome! Happy Animating!
@JohnJohn-wr5he
@JohnJohn-wr5he 11 ай бұрын
@@lazerslab I’m really struggling with my lay out of my character set up on procreate. Is it a way you can check out my work to see what I’m doing wrong ?
@lazerslab
@lazerslab 11 ай бұрын
Sorry to hear you are having some issues. I am not able to troubleshoot the file unfortunately, but if you have a specific question/ issue I can try my best to answer it here!@@JohnJohn-wr5he
@walt1082
@walt1082 11 ай бұрын
J*!!ts f*!!t Genius...🤯
@lazerslab
@lazerslab 11 ай бұрын
Thanks!
@everybodyshook
@everybodyshook 11 ай бұрын
super helpful tutorial, thanks for posting!
@lazerslab
@lazerslab 11 ай бұрын
Aw shucks! Thanks!