Video game action often doesn't make sense. Here's some weapon logic that always makes us laugh. Subscribe for more: / gameranxtv
Пікірлер: 12 000
@kingpinstewie49614 жыл бұрын
When you can take a 50. Cal to the chest and live But die from a knife to the foot...
@acejoker14774 жыл бұрын
Cough Tom Clancy's Rainbow Six Siege cough
@vitamin..e4 жыл бұрын
yeah! and you can also be hit by 14 bullets and still live PLUS you’re still as mobile and fast as if nothing happened AND 5 minutes later, you’re top shape!
@senkkella76644 жыл бұрын
@@vitamin..e Bruh... Cuz it's a game.
@evanheilman88134 жыл бұрын
@@acejoker1477 So true
@quarterokay29644 жыл бұрын
Puts the period after the 50 REAL expert on the topic lmao
@charlescraion93054 жыл бұрын
When removing the stock of a gun is considered an attachment.
@cheeseballgooberpants35914 жыл бұрын
Oliver Wampa Ah yes
@funkmantim26614 жыл бұрын
well, depending on the gun it can either make perfect sense or just seem completely moronic, as while some guns have stocks as attachments, others are manufactured with said stock, and taking the stock off would mean that it is altering the design, though depending on gun this can be just stupid, even more so if you can reattach a stock which required you to pretty much saw off, only to then saw it off again because you did not like using said stock.
@_jay514 жыл бұрын
@@funkmantim2661 no. It's always moronic. Do you not get the irony of am attachment being the removal of something on the gun. An attachment is supposed to be an addition not a removal.
@cheeseballgooberpants35914 жыл бұрын
jay51 LoGiC
@funkmantim26614 жыл бұрын
@@_jay51 maybe, but would you want to be the guy in charge of the "detachment" option? attachments are one thing, but detachments are another in terms of gaming since it can lead to many differences, anything from simply removing the stock, all the way to removing items inside of the very said gun that help to restrict firerate to help avoid the gun breaking in some way (pretty much, imagine if a AK could just unload it's entire clip in less than 1/3rd the time it normally takes to unload the whole thing) and then also have to pretty much add the very same drawback into the game because otherwise that would be the only thing people would do. There is also the arguments about the fact that some people remove built in attachments just to place different ones on, in which case is it really a attachment and not a replacement? like with scopes? there is always a difference between not thinking things through and playing it safe by not adding more work onto a project that honestly does not need to be there to begin with.
@TrueUnderDawgGaming3 жыл бұрын
If a shotgun doesn't have the barrel sawed-off, then its range is great
@terrellsmith44642 жыл бұрын
It depends on the type of ammo for example buckshot spread like a bunch of bbs while slugs are a solid bullet witch will give you more accuracy and damage over more distance!!
@terrellsmith44642 жыл бұрын
Also buckshot is great the closer you are!
@ProA-kv2jv2 жыл бұрын
And bird shot shouldn’t Be used in combat because it’s literally just a bunch of tiny bbs any level of armor will stop buckshot will do the job much better bird shot should be reserved for birds this coming from someone who actually knows quite a bit about firearms
@joshualulis35612 жыл бұрын
You could indeed snipe with shotguns when slugs are loaded
@ProA-kv2jv2 жыл бұрын
@@joshualulis3561 well sort of but ya
@theseus46012 жыл бұрын
5:50 I found out that the amount of bullets you have in your bulletbelt in red dead redemption 2, actually depends on the amount of bullets you own. I love this feature
@rider-th2xp Жыл бұрын
I was gonna say that, in rdr2 if ur out of ammo there's no bullets on the bandolier
@tudorstoi3454 Жыл бұрын
I've also noticed that on a number of ocasions and videos
@unfadingtoast1 Жыл бұрын
Why does he just pull em out willy-nilly with no pattern?
@MookaMG Жыл бұрын
Same in ghost of Tsushima. Your arrow count is actually displayed in the quiver
@thaddeusroberts2393 Жыл бұрын
That's when you know they're just showin' off.
@augustasbicius80763 жыл бұрын
You forgot to mention that most video game characters can carry an RPG in their pocket
@damiananguiano52953 жыл бұрын
Yea I like it when it actually shows what you are carrying and it doesn't let you carry more that is unseen
@then00b823 жыл бұрын
Yea, like GTA for example
@duyphan46173 жыл бұрын
@@then00b82 anh cops just say Hi to you 😂
@putput95423 жыл бұрын
no think of what agent 14 said they hide it in there hole
@leou75233 жыл бұрын
If rpgs existed in rdr2 then it wouldnt happen like the way ya said
@ethan243434 жыл бұрын
Bad Guys: infinite ammo Good Guys: Limited Ammo Yeah That's Fair
@NickC_2224 жыл бұрын
Ethan S This isn't exactly an example of a "decent game" lol, but in the new dumpster fire of a Ghost Recon travesty, the enemies literally never even reload their guns, let alone run out of ammo. Operator Drewski did a video recently about this game that begins with a clip of him literally just running in circles around an enemy soldier who's firing a pistol at him, shot after shot, and not only can he not hit Drewsky, point blank, but the enemy fires unlimited rounds from the pistol without ever reloading. Infuriating.
@micahporter754 жыл бұрын
Remember how in fallout enemies seem to have unlimited ammo but you loot them and they have like 7 bullets lol
@brucenatelee4 жыл бұрын
Some games do give them reloads, but unlimited reserves.
@meccnr35364 жыл бұрын
Cries in deus ex hr XD
@OtodusMega4 жыл бұрын
even skeleton in minecraft
@TheDougSpot2 жыл бұрын
The problem with shotguns is that in reality, it all depends on the ammo and barrel length. Buckshot in a short barrel isn’t great at range because it spreads a lot, but slugs through a long barrel can essentially become a 50 cal rifle
@TheDougSpot2 жыл бұрын
@@stpbasss3773 You clearly don’t know what “50” cal means🤦🏾♂️
@stpbasss37732 жыл бұрын
@@TheDougSpot I get what you're saying now lol I read your comment wrong you're not talking about sniping distance sorry.
@ashtongill22922 жыл бұрын
@@TheDougSpot he meant in standerds of rang 🤦♂️
@darrengarcia49372 жыл бұрын
Not nearly heavy enough and not even close to the BC or velocity. Slugs are only good out to 150yds.
@TheDougSpot2 жыл бұрын
@@darrengarcia4937 The fuck are you talking about?
@noyou17352 жыл бұрын
Me: *aims down the sights* Shotgun: *magically converts to slug rounds*
@mynaemsophie2 жыл бұрын
haha pew
@gabrielhenson5751 Жыл бұрын
there is a certain shotgun in CoD BO 3 that, when the right attachments are on, acts like it is firing slugs. only one hole is made and if your crosshair is on an enemy within like 10 feet from you they die instantly. however past like ten feet the slug just vanishes, does 0 damage and doesn't create an impact hole.
@noyou1735 Жыл бұрын
@@gabrielhenson5751 I actually have only played cod3, codTBRO, bo1, bo2, bf1, bf3, bf4, mw2, mw3, and codG.
@noyou1735 Жыл бұрын
@@mynaemsophie gгаss
@victorvirgili4447 Жыл бұрын
In Energy Assault, the spread reduction when aiming down sights depends on the weapon. Shotguns don’t get any better, but sniper rifles go from being useless more that 3 feet away to actually having sniper rifle precision
@thibopeeters42424 жыл бұрын
Shooting an npc in a stealth game and hearing bystanders say: "must've been the wind"
@Patricio4Christ4 жыл бұрын
Lol. Yeah, the wind blew a bullet or an arrow into my partner's chest. As if.
@elidames68894 жыл бұрын
Every MGS game
@MiorAkif4 жыл бұрын
In Crysis enemies are forever alerted once you're spotted right?
@dj_oteng4 жыл бұрын
🤣
@kstanni874 жыл бұрын
When every NPC finds you through walls if a silenced shot failed or you didn't follow stealth directions.
@pedrojuan80504 жыл бұрын
Game : *being a game* People : it's unrealistic lmao why can't it be more realistic? Game : being very realistic People : It's too hard! I can't play it like this, it just sucks!
@ayobruce82114 жыл бұрын
Yeah this is why there is COD for normal people and there is Arma for the other
@josephg11254 жыл бұрын
ye everyone always complaining about games being unrealistic then when a realistic game comes out they complain about it being unbalanced, like there cant be both cause reality is very unbalanced
@DarkKnight159354 жыл бұрын
EFT??
@sgtdave36574 жыл бұрын
@@DarkKnight15935 Tarkov, where shotguns black your legs from 80m away. So many good times in Tarkov.
@elliottguzmanurtes42084 жыл бұрын
CoD fans when they touch Arma 3
@Stinger4203 жыл бұрын
Ya know what my roommate and I would always laugh at, is in Battlefield, how a single swipe of the combat knife can take out a whole section of chain link fencing.
@deadsirius35312 жыл бұрын
I've always assumed the thing about "leveling up" a gun had more to do with your player becoming a more precise shooter at higher levels. Like not that that the gun itself is more powerful but your shots are more likely to hit vital organs or whatever...may be bullshit but it works for me
@rebeccamatyas691 Жыл бұрын
Could also b the ammo gets loaded with better explosives that make the bullets faster or something like that. Like practice ammo ain't as powerful as war ammo in real life.
@roax206 Жыл бұрын
I think the gun leveling up would be someone making it better (ie if the barrel was warped it wouldn't shoot strait). I think the gun getting stronger when the character levels up is meant to be that character learning to shoot better (ie shooting vitals).
@Delphinus-Keya Жыл бұрын
IRL, yeah you can physically get better at shooting making your abilities with the same gun more effective. At the same time, 2 gun of the same platform like a Glock can be drastically different based off the parts they have in them. All of that said, your personal skill will land more shots than noob shooting a million dollar gun. Also Rebecca Matyas isn't wrong either. There are different load type that give different characteristics to specific bullets. But not all guns can shoot all different bullet "specialties". This is definitely a topic that can't be covered in one comment, book, class, or lecture.
@brendenhawley2225 Жыл бұрын
It makes sense to me, it just a way to show characters are becoming more skilled and fighting better and landing more shots while being harder to hit, since one can not make the player shoot better and think smarter.
@rebeccamatyas691 Жыл бұрын
@meme meme there is still different kinds of ammo loaded with different types of gun powder though. Ammo one would typically use in a range used less powerful gun powder due to it being not as finely ground out making the slugs not move as fast and causing less damage. Where as there is like more high powered "war ammo" as I put it that utilizes more finely ground gun powder that makes the slug travel faster causing more damage. So actually aside from not calling it the right thing I AM RIGHT.
@theguyinthere4 жыл бұрын
I can't beileve they didn't talk about the bad guys never running out of ammo. Like in the last of us supplies are rare and resources are low but the enemy can shoot at you for 20 minutes straight and NEVER RUN OUT OF AMMO
@drunozeko43324 жыл бұрын
I actually once tested it in Bo3 got shot at nonstop 25 minutes straight
@xcrack63644 жыл бұрын
And then they only drop 4 bullets for you. Lmao.
@renegonzalez82584 жыл бұрын
I ran into Jackals running out of ammo on Halo Reach.
@dpixp4 жыл бұрын
Not just bad guys, but all AI's including friendly AI's, lol
@slimey6304 жыл бұрын
Or stop to reload in most games, or even how you can't take all of their seemingly unlimited munitions, just the stuff that was in the gun and what presumably fell on the ground, far cry and fallout new Vegas/3 solve this to an extent, but still
@problem72964 жыл бұрын
When you put a silencer on a gun but it reduces damage
@Sunrie4 жыл бұрын
And range
@forrest71864 жыл бұрын
well cod mw fixes that
@Meow-tp2oc4 жыл бұрын
@Alex Luca dude wtf I had a stroke trying to read this chicken scratch paragraph
@Christfollower894 жыл бұрын
Suppressors use Subsonic ammunition, which means the velocity of the projectile is significantly lower. This means you won't have the same stopping power.
@m00seimu54 жыл бұрын
@@Christfollower89 would only use if the intended purpose was just to be quite. But as stated, in real life suppressors are used for multiple reasons not just sound reduction.
@kri2492 жыл бұрын
I remember in highschool playing metal gear solid and everyone hyped up how realistic it was. Then I joined the army afterwards and learned the fired round doesn't always hit where the cross hair is aimed. And that due to the bullistics you have to compensate due to distance and wind direction. MGS was still a good game but realistic my arse.
@gas4220 Жыл бұрын
mf in the army and spelled ballistics wrong
@javianbrown86273 жыл бұрын
Also when you reload in a game, you don't throw away what was left in the previous magazine. Instead you still have all the bullets that haven't been fired
@victorvirgili4447 Жыл бұрын
There’s a game on Roblox that does throw away the bullets in your magazine when you reload. The “ammo counter” even shows the amount of magazines left, instead of the amount of bullets
@vectorthehop3945 Жыл бұрын
@@victorvirgili4447 What's the game?
@Edward_Npc Жыл бұрын
Your engrirnsh Is too hard to understand or I'm just dumb
@springythenpc4 жыл бұрын
Not about Guns But Player: *get shot in the head* Also player: *wraps bandages on the arm*
@kermikal62964 жыл бұрын
Far Cry 3,4 and 5 tehnique
@crudolph32234 жыл бұрын
@rust
@abstract35174 жыл бұрын
Try rainbow six siege
@insensitivity24714 жыл бұрын
Logic
@coreywilson35084 жыл бұрын
Last of us
@nikolavlaovic38893 жыл бұрын
Gets hit in leg... Wraps bandage around arm... "Ok we good now"
@JSHADOWM3 жыл бұрын
ppft, you should play far cry 2. >get shot in the head 5 times >snap fingers back to place >health slightly refils
@mattdoesstuff30753 жыл бұрын
@@JSHADOWM nah nah any farcry game
@justsomewoomywithamustache44813 жыл бұрын
*cough cough Ethan Winters and his hands*
@skyshroudsylvan60223 жыл бұрын
I found it particularly amusing when shooting enemies in the foot a couple times and they die.
@justsomewoomywithamustache44813 жыл бұрын
@@skyshroudsylvan6022 In borderlands I think you can crit an enemy by hitting them in the balls
@richardwilkins12832 жыл бұрын
Crysis 3 did a cool thing with the predator bow. It is mentioned in the first mission and I only caught it on repeat playthroughs but the predator bow is so powerful because it is linked to the nanites in your suit. It's cool to have an actual reason the bow is such a killing machine.
@zebbediahjones50622 жыл бұрын
When it comes to bows, I feel obliged to point out that the reason they aren't used in combat isn't due to its capabilities in killing things, which is still impressive by modern standards, but in training times needed to make them even remotely useful. It can take years to learn how to use a strong enough bow to punch through thin layers of steel, let alone train your body to manage such feats, and while most ballistic armors use materials that are a joke for bows to punch through the training needed to make them useful is still up there. At the same time, an army instructor can teach a recruit how to shoot, reload, and maintain between two and three different weapons while running them through basic training, which takes months at the most, and can still ruin people's days despite the armor that's used today.
@danielmaher16544 жыл бұрын
"You ever notice that mounted guns are always unlimited ammo" Me: *Cries in Tachanka*
@benson4u2154 жыл бұрын
Theres more than ten games in my room with limited ammo mg's, only in cod and those horrible ones do the bullets never stop
@monsoon32204 жыл бұрын
Kapan:Its ok buddy
@speedingoffence4 жыл бұрын
Ya, a minigun will go through an entire semi trailer worth of ammunition in a minute. It'd melt first, mind you.
@user-cc5kl7qv8f4 жыл бұрын
Hail the lord
@justice40494 жыл бұрын
SpeedingOffence look up the Vulcan cannon. It never melts. Or the guns at the a10.
@foamsmasher72204 жыл бұрын
When you can't shoot someone through a wooden fence.
@ghost_59184 жыл бұрын
Foam Smasher72 when your enemy can shoot u through a wall but u can’t shoot them through the same wall
@matthewm40204 жыл бұрын
Or drywall, grass, leaves, glass, cardboard, etc
@raito66894 жыл бұрын
It depends on how they modelled the fence. To save time and resources, they would just make it behave like a wall.
@jonesey2514 жыл бұрын
I've used a medical tent wall as cover in The Division
@misaki-chan49114 жыл бұрын
@@jonesey251 ah yes the highly bullet proof medical tent 😂
@samuelc62463 жыл бұрын
I remember the Zombi U mounted gun, and the panic of having to reload, and then back off because the zombies got too close to reload. Now THAT was a game where, when you DID get to use the guns and their limited ammo, it was an adrenaline rush, not a power trip.
@calcutt42 жыл бұрын
They did something like that in Black Mesa, instead of the howitzers in Half-Life they have missile launchers that you have to reload by picking up a missile and putting it in the launcher
@StacieMMeier3 жыл бұрын
3:39 A concept many don't know, these type guns have to change barrels when they start to overheat. It also amused me in a WWII game that machine guns never had their barrels changed during combat. You simply continued to fire them over and over again. That wasn't the case.
@jeremyroland56022 жыл бұрын
I once played a game where you'd have to change barrels out occasionally but I can't remember what it was and it bothers me so much that I can't remember it
@ShortBarrelRaifu2 жыл бұрын
@@jeremyroland5602 I'm interested about this one, i'm trying to implement the exact same mechanics to my prototype.
@sneakysoviet9 Жыл бұрын
@@jeremyroland5602 Red Orchestra 2 maybe? It's a fairly realistic WWII shooter in terms of how guns work, and the MG34 at the very least, if not the MG42 and DP28, could have its barrel changed out, and you'd get a spare when you spawn in. The barrel could get destroyed if it overheated too much, iirc.
@jeremyroland5602 Жыл бұрын
@@sneakysoviet9 YES OMG
@spacemarine43494 жыл бұрын
Character: Is on a stealth mission. Also Character: Yells RELOADING every time it empties a mag.
@treeamble5854 жыл бұрын
Reminds me of markiplier screaming because he was nervous in ballora's gallery
@magic_cfw4 жыл бұрын
Gun: *RELOADING!*
@mkm72514 жыл бұрын
Jimmy, shut up! You'll give our position away!
@DavidSmith-bh6ez4 жыл бұрын
GUARD OVER THERE! BE QUIET!!!!
@noahbergman77774 жыл бұрын
Yells reloading when hes alone
@HypnoSpark4 жыл бұрын
silencers? ingame: less range, less damage, less accuracy, zero noise. reallife: longer barrel = more range, more accuracy, slightly less loud...
@Fae_Nightshade4 жыл бұрын
don't forget, due to the longer barrel length the bullet goes faster and as a result deals more damage.
@stevenbobbybills4 жыл бұрын
A suppressor will only slightly increase velocity (since the rifling obviously ends at the barrel so the baffles in the suppressor can work) just by containing the gas a little longer, but subsonic ammo used to reduce sound is slower. However, some ammo types like .45 ACP (fairly common pistol round) and 9×39mm (used in the AS VAL and VSS Vintorez) are subsonic already, so putting a suppressor on most 1911s or pistols like the USP Tactical (P12) shouldn't negatively affect anything besides making the weapon a little longer and heavier (slightly less recoil but maybe slower handling and obviously being more visible from around corners)
@miljenko42094 жыл бұрын
@@stevenbobbybills they wont,supressors hold up gas that puahes bullet
@patrolmostwanted4 жыл бұрын
Sub-sonic ammo actually negates some of the pros you've listed in exchange for no bullet cracks. And frankly, suppressing a gun doesn't make much sense without sub-sonic rounds, unless the ammo is low-velocity like e.g. .45 ACP, thus sub-sonic by default. I'm surprised that games usually don't give the player any choice as far as ammo types are concerned.
@miljenko42094 жыл бұрын
no,supressor holds up gas that pushes bullet more,its kinda harder to aim and everything elese is lottle to no difference
@ninjabiatch1012 жыл бұрын
I would love a sniping game where you could zoom in on a conversation and either get subtitles or have your character repeat out loud to himself what they’re saying by reading lips.
@arkhamsfinest803 жыл бұрын
"Sniper" shotguns actually exist. Rifled barrel and sabot slugs.
@Fricasso792 жыл бұрын
I mean, are they really still shotguns at that point?
@sakalaathletics2 жыл бұрын
@@Fricasso79 Yes. Just a different round.
@buschg7106 Жыл бұрын
Rifling makes it a rifle...🤣
@arkhamsfinest80 Жыл бұрын
@@buschg7106 by that logic pistols are rifles
@tban41224 жыл бұрын
When your grenade launcher only launches grenades the distance you can throw them...
@yamilapena40494 жыл бұрын
T Ban and they don’t explode when they hit in front of you with a censor explosive tip and it doesn’t blow
@kevinsiu37694 жыл бұрын
LOL MGS2
@mkm72514 жыл бұрын
Almost like you're going for the "cool factor" of having the launcher Instead of throwing it like some peasant.
@noahbergman77774 жыл бұрын
Not even close to the distance you should be able to throw them
@phoenixwright23224 жыл бұрын
Yamila Pena whats a censor explosive tip
@boot20274 жыл бұрын
Being in the military, you will quickly realize that the most unrealisitic part of any game isnt the guns, isnt the tactics , isnt the vehicles... Its the characters ability to run up hills. two steps in full battle rattle and you're toasted on a hill.
@EvLSpectre4 жыл бұрын
Hell yeah, full set of ESAPI or lv3 hard plate and 9 mags. Like holy crap the restriction
@redemption444 жыл бұрын
Especially if you are carrying a 240. But I will say some games get a lot of the sounds and weapon recoil fairly right. COD is definitely the least though smh
@dochteriris4 жыл бұрын
Yeah but you cant blame COD for being the arcade shooter that it is and not having realistic sounds or exhaustion. Just too big of a deal for most producers to simulate such thing and us gamers would in the end probably just get annoyed by the reaslism
@zachscheid46974 жыл бұрын
Your telling me military sniper don't just eat 15 smg rounds then Y-Y 360° quick scope someone?
@parjai974 жыл бұрын
Arma3
@Dark_Saibot3 жыл бұрын
Whenever I have unlimited ammo, I go crazy about killing everything & destroying everything
@trapper79542 жыл бұрын
Of course the classic: Silencers that make a gun weaker (Lower damage and less range) While it's the complete opposite in real life. I understand it is for balancing reasons because other players won't see you on the map but still...
@rubenazanauta1572 жыл бұрын
maybe just make the silencer realistic as well like just bump up the sound of the shot and take of the negatives from supressors because its dumb
@darrengarcia49372 жыл бұрын
Really complete opposite? You know anything about guns? Considering you are losing velocity because of the gas baffles you would lose range. And suppressors dont make guns more accurate because their is no rifling in the can.
@_playa_2 жыл бұрын
@@rubenazanauta157 what?
@rubenazanauta1572 жыл бұрын
@@_playa_ u cant read or u dont speak english, i didnt say something hard to understand did i?
@_playa_2 жыл бұрын
@@rubenazanauta157 you said “bump up the sound” silencers do the opposite
@divyangvaidya96754 жыл бұрын
Not to mention that when you reload the bullets get automatically added from one mag to another.
@killumi_vfx4 жыл бұрын
Or even worse, throwing away the mag but somehow it gets added to your reserves
@LukaSzent4 жыл бұрын
They just need to only allow reloads when the mag is empty. I think it would help because I’m always a culprit of premature mags reloads.
@Blurrybob4 жыл бұрын
exactly. They must make it so that the leftover is wasted
@skuzzyj4 жыл бұрын
The original demo for Black had the number of Magazines/shells/etc in reserve but not the number of bullets. So if you reloaded with half the ammo in your mag, you lost it. I can't remember if the final version of the game did the same thing WRT tossing the leftover rounds but I know they changed to a bullet readout vs just number of mags. I'll have to go back and replay it.
@lynn.chaaaa4 жыл бұрын
It should've just show the number of mags instead of bullets
@juanmiguel04204 жыл бұрын
When you snap someone's neck 3 times in a single round of mortal combat and they are still in perfect shape
@aspecimen69393 жыл бұрын
Juan Cedeño makes sense for scorpion and all the supernatural characters. It technically works for sub-zero as well cos he could freeze his neck in to place
@elschaetty3 жыл бұрын
@@aspecimen6939 yeah and also most of the characters are literal GODS as well
@chadg.89483 жыл бұрын
well no one would play the game if it has real physics
@FwKanji3 жыл бұрын
@@chadg.8948 someone give this guy a nobel peace prize
@Synergy4653 жыл бұрын
They are all immortal that's why there's mortal combat duh 🤣
@jonaselze93162 жыл бұрын
About Bow and Arrow: If you choose the right Tip (eg. a good sharb bladed hunting tip) It can cause more gruesome wounds than most handgun or even some assault rifle bullets do. Also, most modern Armor (especially kavlar wests) is designed to stop blunt objects (like a bullet often is) - and will be easily cut by a bladed arrowtip. So yes: There are in fact situations where a good Hunting b´Bow will definitively kick someones butt better than a 9mm.
@hansisbrucker8132 жыл бұрын
Wanted to say this 😊👍
@diy_mushroomguy Жыл бұрын
I think the best thing about shotguns is the fact that They are just modern blunderbuss'. You can put just about anything in a shot gun shell and shoot it. Blunderbuss' you could make lead balls for, but were mostly filled with anything they could cram down the barrel. Silverware, coins, your child's toys, just whatever the hell you easily and readily had access to in the heat of the moment. Had to be somewhat terrifying. For both individuals at either end of the gun though lol.
@liambusch70724 жыл бұрын
Reloading a half fired magazine and then having the character rack the chamber again, even though there’s already one in the chamber.
@ronaldreagan21704 жыл бұрын
Liam Busch was you would like escape from Tarkov
@FeralvVulpes4 жыл бұрын
the new cod got this right thankfully, pretty sure battlefields have been getting that right for a while too. thats definitely one that bothers me too lol. (and of course the hardcore shooters get it right obviously)
@jaalan78964 жыл бұрын
Reloading a half full mag and it saves the ammo in the previous mag.
@theraytech544 жыл бұрын
When you reload a half fired 30 bullets magazine, you should keep the bullet in the chamber therefore have 31 bullets
@sean34734 жыл бұрын
Borderlands.
@proatbeingnub99454 жыл бұрын
Me getting shot in-game: im fine Me getting shot in a cutscene: AhHhHhHh
@zachmullaney13054 жыл бұрын
that's a good one
@SeriousApache4 жыл бұрын
And sometimes the other way.
@yesyes34574 жыл бұрын
GTA 5 lmao
@christopherbenson51604 жыл бұрын
Roland in borderlands 2
@shivanshutripathy53494 жыл бұрын
Uncharted justifies that quite convincingly. According to the developers everytime the screen gets red/black you're runnng out of luck (dodging bullets). The moment u die is when you're hit by a bullet.
@darkinterceptoralex2419 Жыл бұрын
Remember that game "Crusader - No Remorse or No Regret". there was a closed door and you have no key but you have a grenade/rocketlauncher or grenade. there was no door anymore but a lot of enemys. so you open the door silently, so no enemy comes around but wheres the fun?
@flamingmist1142 Жыл бұрын
I love how in some games you can shoot them with a pistol at point blank range, but it does the same amount of damage if you shot from farther away. Like, I blew their brains out. How can they still shoot me?
@jason64034 жыл бұрын
When you reload halfway through a magazine the extra bullets magically sort themselves into fresh magazines
@zachmullaney13054 жыл бұрын
I was thinking the same thing about a week ago, great point
@Okuni_4 жыл бұрын
Some games tackled that issue
@liquidbogan41204 жыл бұрын
It’s most likely just keeping a half empty mag instead of tossing away good bullets
@Okuni_4 жыл бұрын
@@liquidbogan4120 in most shooter, no matter how much you reload the mags will always be full, until your bullet reserve dried up
@jackofastora89624 жыл бұрын
It’s a lot more tedious to make your character fire another half mag, then make you empty the first mag and reload the second mag and then get one mag, rather than just had it to the reserve
@megadeck34 жыл бұрын
Literally the fact that you can still hear just fine after firing in a game, with any gun.
@DastardlyDawar4 жыл бұрын
well, ear protection exists
@yuvalgabay10234 жыл бұрын
@@DastardlyDawar i have shot guns in irl. Ear protection inly do so much. + In actual fight soldiers whit put them off o put them lightly (not sqwizing them and them pushing them deep into their ear) because they need to hear each other
@DastardlyDawar4 жыл бұрын
@@yuvalgabay1023 oh ok my bad
@yuvalgabay10234 жыл бұрын
@@DastardlyDawar sory for bad English but English isnt my first language and i have big fingers
@DastardlyDawar4 жыл бұрын
@@yuvalgabay1023 it's alright, have a nice day
@nomprenom93372 жыл бұрын
You forgot to mention when the character carries to rifles with 10 magazines for each And the reloading, you shoot 3 bullets reload and you alwayse end up with 30 bullets magazine when you reload (and often you dump the mag which is still half full but still in your gear)
@thomasdarnall89122 жыл бұрын
One of the most annoying and imo UNREALISTIC aspect of all FPS. You'd want to make your shots count. However, say you have a 30 Round Mag and you expend about every cartridge except for about 10 maybe 6 rounds left. You'll get the flag to reload after cartridge number 15 or 10. Hate that mechanic.
@crafter68622 жыл бұрын
Another thing you forgot about is how when you get shot in game, it takes away health, rather than killing you with one shot.
@maxrybak91173 жыл бұрын
When you you’ve got 30 rounds in your mag with 180 on you, you shoot one, reload and the character throws the mag away - your total bullets are somehow 179 instead of 150
@Chrinik3 жыл бұрын
Also re-cocks any selfloading gun, throwing away the perfectly good bullet in the breach, but somehow keeps it in his stockpile.
@touqeershahid86363 жыл бұрын
There are some games in which you lose the bullets
@zeta97433 жыл бұрын
@@touqeershahid8636 Cry of fear
@touqeershahid86363 жыл бұрын
But actually in cod warzone he saves the half ammo mags... And throws away the last one.
@xX_Gravity_Xx3 жыл бұрын
@@touqeershahid8636 Arma III.
@splint3r2364 жыл бұрын
Division 2, high level enemy wearing a baseball hat survives a 50 cal to the head.
@valarmorghulis12044 жыл бұрын
Yeah when the divison was relatively new I was watching a game play, where the player character shoot to the head an NPC with .308 cal M14 nearly 15 times, and that was the point when I decieded I'm not gonna play with this joke...
@privatefrizz86274 жыл бұрын
Well, its supposed to be an rpg. Not a “tactical shooter” like Ghost Recon Breakpoint.
@NO1ZY3OY4 жыл бұрын
Lol
@valarmorghulis12044 жыл бұрын
@@privatefrizz8627 Ok, I get it and even accept it if it costs three .308 bullets, but fifteen?! this it's ridiculous...
@bpeel204 жыл бұрын
that baseball hat is +100 defense buff
@TheKhopesh Жыл бұрын
How shotguns work IRL: Depending on barrel length, it starts out as a massive bullet (it's essentially a shotgun slug when it leaves the barrel). As the plastic pellet-containing part (the "wad") leaves the barrel, it's holding all the pellets in a tight package that at those speeds acts much like a single, solid projectile. As the super-sonic air friction pulls the plastic free from the pellets, the pellets begin to separate, this occurs at different distances depending on the length of the barrel, but I'd say a sawed off would have this happen around 2-3m from the barrel, where as a long hunting shotgun barrel would have this happen at about 7-9m. After that, the pellets spread depending on the type of ammo (we'll just assume standard 00 instead of like #7 bird shot, of course). But at about 12m, it should have a pattern the size of a watermelon. At 15m, the size of a 1970's trash can lid (the type of trash can Grouch lived in on the TV show Sesame Street). 20m, it should spray a pattern about the size of a car door. At 25m, it shouldn't be terribly effective. That means if you're playing a game like CS:GO and if it had realistic shotgun behavior, the Benelli Nova shotgun should essentially fire a single instakill projectile with pinpoint accuracy about the distance of De_Dust's "Long Doors" area to the right of the Terrorist's spawn location in the game. (Instead of the massive car-door sized pattern we get in-game.)
@cocokolah85672 жыл бұрын
Reloading a shotgun, while laying prone, crawling backwards up a spiral staircase.
@normanrustom134 жыл бұрын
Headshoting someone with a AR: Survives Headshoting someone with a pistol: E X T E R M I N A T E D
@znightowlz65854 жыл бұрын
Norman Rustom **COUGH COUGGH** DID YA FORGET BOWS!?
@znightowlz65854 жыл бұрын
Diego Quezada Zavala dude no, there are far more games with godlike bows than there are knives. Knives in a majority of games are useless. Like far cry, it’s knives suck when not making a takedown. But it’s bows are insane
@addidas31674 жыл бұрын
CSGO
@twilightwillbite-darkgray23914 жыл бұрын
*cough*. F*cking five seven
@znightowlz65854 жыл бұрын
TwilightWillBite did you really just censor fucking
@colbyroderick85314 жыл бұрын
When you shoot a revolver in some games and hear a shell hit the ground.
@BuckBewENOfficial4 жыл бұрын
*Yeah bitch science!*
@frankjaeger17114 жыл бұрын
@@BuckBewENOfficial How's life in Alaska Jesse?
@abhauppal17034 жыл бұрын
@Amail Someoneeveryone 😂😂
@landonbedard27794 жыл бұрын
@Amail Someoneeveryone u must have not cared about it to much if u hadn't finished it even though its been out for over a month
@ntactime_w34884 жыл бұрын
@Amail Someoneeveryone nah man youre despicable for still not having watched it. WTF R U WAITIN 4 NIQQA
@OJanimations082 жыл бұрын
Shotguns in video games: “I can only give someone a paper cut” Shotguns in real life: *more range than an assault rifle*
@vladimirsmith19072 жыл бұрын
The fact they showed a clip of one of my favorite original Xbox games, Black, and GTA 4. Has just made me a permanent subscriber.
@Ibbelino4 жыл бұрын
when you aim down sights with your shotgun to magically tighten the spread of the pellets...
@sgtjericho78844 жыл бұрын
@Hallowedpointdtp Or I jump to loose the spread by 3 feet... lol
@koopaking61484 жыл бұрын
I can see it helping stability which improves accuracy and reduces recoil... But narrowing the spread of the buckshot can only be done by changing the barrel or adding a choke... So yeah definitely agree with this one...
@matthewcaimbeul87224 жыл бұрын
Well the problem is, in video games they have like 5-7 pellets registered out a of trigger pull when using a shotgun. While in real life there are 100s of pellets. Think these differences kinda make up for each other.
@sgtjericho78844 жыл бұрын
@@matthewcaimbeul8722 There are 8 .33inch pellets in 00buckshot, which is the generic one everyone thinks of. This has the best balance of stopping power and spread. There are 800-ish 2mm BBs in birdshot, which is what you are thinking of. This is a major nuisance if one is shot, but it's not going to cause any significant short term effects (excepting the face), especially against any armour
@itsroach51854 жыл бұрын
Same with snipers. If I hold it in the exact same hip position and shoot multiple times they should all land around the same place. But no they have a 5 metre radius of spray not even a metre away from the barrel.
@TheSilverWolf19984 жыл бұрын
Pet peeves I dont think you mentioned: When the characters hold the default gun in the cutscene rather than the one you actually have. When the weapons in cutscene do FAR more damage/realistic damage than during actual gameplay, or the characters suddenly have shit accuracy shooting at something getting away.
@kenduw4 жыл бұрын
Exactly like in saints row, and assassin creed, blacks ops 2,etc
@Shinx9904 жыл бұрын
Resident evil 4. The original handgun is shit. Everyone chooses the Red 9 anyways!
@snek_23444 жыл бұрын
Bruh my exact thoughts. Replayed all the mass effect games recently and this happend throughout all the games all the damn time 😅
Bows actually hit with more force at the tip, than most common ammo types. So, that isn't too unrealistic. An arrow head comes to a fine razor point, on a projectile that weighs 450 grains, being shot at 210 mph, is a shit ton of joules on target. Enough to pierce certain types of modern body armor. (Not deeply, but still)
@MonsterEats32 жыл бұрын
This has major “you know what really grinds my gears?” energy lmaoooo
@Mahkwa3 жыл бұрын
The scoped shotgun is actually correct. You can fire a slug accurately beyond 100 yards.
@walnzell93283 жыл бұрын
Robbaz was a master of this technique.
@xtremegamesx89483 жыл бұрын
Not acurrate necessarily
@xtremegamesx89483 жыл бұрын
Not acurrate necessarily
@xtremegamesx89483 жыл бұрын
Not acurrate necessarily
@walnzell93283 жыл бұрын
@@xtremegamesx8948 Not acurrate necessarily.
@caevor89144 жыл бұрын
When a sniper is scoped in in games, it’s pinpoint accurate, but when it’s hip fired, it shoots literally anywhere except straight
@caevor89144 жыл бұрын
@@rXTrLEGENDz there's a few exceptions like Obsidian's The Outer Worlds, but I'm mostly talking about games like Call of Duty
@BioClone4 жыл бұрын
actually, thats "not that bad" if you think about thhe zeroing... sure is exagerated, but actually in some videogames the sniper have a perfect aligned aim no matter the distance of the objective... IRL if you can aim nice at 800m, you would be doing shit at 200m
@BioClone4 жыл бұрын
@Maximilian Bien oh yeah, I know the francise fromm thhe first days, however I was not too happy with the thirth one, I think is theh 4º the one I have pending
@BioClone4 жыл бұрын
@Maximilian Bien ahahaha, Mmaybe thhis is a bit away from mthe conversation, but try Doom eternal any time, they really nailed the difficulty options and gameplay system even on a supposed to be "very basic Shooter" im really enjoying it right now, and It makes Doom 2016 pale in comparison.
@mrpiratefox44974 жыл бұрын
In all games except Halo. In Halo the sniper always have pinpoint accurracy
@ashtongiertz87282 жыл бұрын
0:56 wow, sounds like those game designers actually tried depicting a shotgun's effective range accurately.
@sakalaathletics2 жыл бұрын
The narrator acts like he knows what he is talking about. Very annoying.
@ashtongill22922 жыл бұрын
@@sakalaathletics ikr
@ashtongill22922 жыл бұрын
he has probably never even seen a gun
@averagename99452 жыл бұрын
I mean a 12 gauge is effective up to 30-50 yards so in a real life, shot guns are terrifying.
@firenzarfrenzy49852 жыл бұрын
Gameranx: Complaining about gun logic Destiny 2: *sweating*
@Zack-bl2gg3 жыл бұрын
“Here I’ll close my eyes so I can’t hear you” “Dude that’s not how hearing works” “What?” “I said dude that’s not how hearing works” “What?”
@qandrei223 жыл бұрын
Hey look it's zelda
@alexhernandez96973 жыл бұрын
@@qandrei22 That pisses me of quite a bit, I REALLY hope that was intentional
@MrRockTable3 жыл бұрын
@@qandrei22 thats link you dumb@ss
@Zack-bl2gg3 жыл бұрын
@@qandrei22 FINALLY someone got the name right. all these fake fans calling the main character Link. shameful.
@tasuu_3 жыл бұрын
@@Zack-bl2gg woah, haha, looks like you caught a joke!
@hyperspaceshark73334 жыл бұрын
When you sneak around an bad guy but you have to reload and your character yells COVER ME I’M RELOADING but the dude doesn’t hear you
@GzheGzheGzhe4 жыл бұрын
"Hmmm, seems like this wall is reloading"
@MagicMan3K4 жыл бұрын
"Must have been the wind."
@Zain69z4 жыл бұрын
Yeah of course because he is covering you
@jesterstowerheroegames13434 жыл бұрын
Hes ur friend
@thebok51294 жыл бұрын
TIME TO GET SERIOUS
@thgamingcrasher2 жыл бұрын
When your talking to a npc about something top secret and your standing in a middle of a crowd where every one can wear you
@goldeneagle8022 жыл бұрын
When guns have sights on them but you can’t use them, instead you hip fire the whole time, even if the character supposedly has training and years of experience, and any “aim down sight” mechanic is still just hipfire but zoomed in a little bit
@kolive814 жыл бұрын
The arrows in Skyrim... your foes/prey walking around with an arrow in their head and saying to their companion, did you hear something?
@Scarboroughfair7423 жыл бұрын
I mean skyrim is weird asf
@epic-user-handle-833 жыл бұрын
Also Skyrim: this item could weigh 6 or 7. Me: 6 or 7 what g, kg, ect Skyrim: *maybe 8*
@mergen31253 жыл бұрын
A Glass Sword people GLASS freaking sword! And elven sword has more base damage than a steel sword... Just, why... 😁
@aegis35053 жыл бұрын
@DEREK OSTROM *looking at his friend bleeding out* "Okay."
@x7ameedo7003 жыл бұрын
Must've been the WIND!
@kitianarmada84874 жыл бұрын
When melee weapons can dish out more damage than guns.
@kinorris17094 жыл бұрын
Shoot a dude in the chest twice with a 9mm pistol? Nah mate, just slice his toe with a pocket knife, that'll do the trick.
@MrDuck-po3wy4 жыл бұрын
Well bullet vest don't exactly protect you against knifes in real life. Also getting shot in the chest is not too bad, but getting a big open wound that rips through your bullet vest and cuts your skin open and fills your nerves with pain inside and outside is much more worrying than 2 bullets in the chest that may or may not hit your armor first.
@kinorris17094 жыл бұрын
@@MrDuck-po3wy keep in mind I said "slice his toe", not "stab him in the chest". 2 bullets to the chest are 100% gonna be more problematic than a knife to the toe. In a game, several bullets to the chest not even doing as much damage as knifing their foot is pretty silly.
@MrDuck-po3wy4 жыл бұрын
@@kinorris1709 if you're getting your toe cut open with a bleeding wound it would be much more painful, the shock from it can make people pass out, 2 shots with a bullet with protection is less painful, unless the enemy wasn't wearing armor the guy will be fine.
@vasili12074 жыл бұрын
@@MrDuck-po3wy i been stabbed twice you are chatting shit ..... you dont feel getting stabbed it just feels like a thud. Pain occurs in healing not the incident... i fought my attacker after i realised i was stabbed went nuts and battered him..... then got arrested for attempted murder spent 9 months on remand .. and freed with no charge... but you are chatting crap Tip one if you find yourself in my position don't still be stamping on there head when the police
@RaphBlade7 Жыл бұрын
The whole how are you actually holding the gun in a FPS game is especially funny when you consider all those scapegoat arguments that those types of video games are MURDER SIMULATORs when how you hold a gun in-game isn't even accurate to reality.
@randomcontent7892 жыл бұрын
7 foot tall walking tank in sealed power armor: *steps on first-aid kit* Also him: “I feel better now”
@KingBongHogger3 жыл бұрын
I've always hated the fact that most video game shotguns are only effective within sneeze distance. Then when a game makes the a little more realistic, everyone cries that they're OP. Grr.
@luxaccipiter76753 жыл бұрын
Honestly in my opinion shotguns simply shouldn’t be in video games. Atleast buckshot shotguns, slug ones, ehhhh its whatever
@xxfalconarasxx56593 жыл бұрын
I think a better way to depict shotguns in games while keeping them balanced is to have realistic armour simulation. 12 Gauge Buckshot has very poor penetration characteristics compared to rifles and even most pistols. STALKER does this pretty well. Shotguns have tight spread and do a lot of damage, as they would in real life, but when encountering an enemy in decent body armour, it's quite ineffective, unless you load slugs or switch to a rifle.
@luxaccipiter76753 жыл бұрын
@@xxfalconarasxx5659 so basically 12 gauge buckshot is like a sword? Against flesh it’s very effective but armour? It’s like a kids toy unless modified
@ImWallace7993 жыл бұрын
Try ravenfield if you wanna fuck someone up with an m1912 birdshot from 200m point blank and be a bully
@KingBongHogger3 жыл бұрын
@@ImWallace799 I tried that, but its not multiplayer :(
@GROOV3ST3R4 жыл бұрын
Love it when you slap a silencer on literally anything and suddnely your high powered sniper rifle becomes an airsoft gun and won't alert anyone if they sat on your face. But IRL it would just make you slightly less deaf. They'll still hear you from literally miles away.
@bdhale344 жыл бұрын
About the only thing a "suppressor" makes almost silent is a dub duece.
@coded_ragon62844 жыл бұрын
Dont forget shotgun silencers
@s4dg4 жыл бұрын
@@coded_ragon6284 shotgun silencers do exist, and their actually way more effective than traditional silencers.
@JaronActual4 жыл бұрын
This one could be explained if it indicated you were also switching to subsonic ammo ( yeah, subsonic 300 Win Mag ;) ), but in general you're absolutely right. Granted, most firearm attachments in games don't make much sense because "game balance" or some stupid idea.
@einarblood-axe93284 жыл бұрын
The thing about that is it depends what kind of ammo you use. If you're using super sonic ammo the bullet is traveling fast enough to break the sound barrier so it'll still be very loud. If you're using sub sonic ammo the bullet is traveling just below the speed of sound so the silencer actually will make it significantly quieter, quiet enough to where someone in the next room over would think you knocked over a tin can not shot a gun.
@zachzace735 Жыл бұрын
I love when you say "Does one game actually have perfect gun physics" you have arma playing in the background as if to say duh Arma does
@DrakeRedWind013 жыл бұрын
3:11 Little does he know that the sandbags, in reality, are full of ammo.
@hel11402 жыл бұрын
so, they're ammo bags now and not SAND bags anymore?
@outsider_in4 жыл бұрын
Shoot someone in a video game: * get points * Shoot someone irl: **go to jail** like wtf amirite
@gamzeelmao11574 жыл бұрын
Chill
@superrepulsive84 жыл бұрын
Right
@Legionaer6664 жыл бұрын
Yeah, happens to me all the time.
@Derpington98214 жыл бұрын
Or asylum
@beeeater48754 жыл бұрын
@@stinkypickledingus4336 AYOOOO
@runway3134 жыл бұрын
When you run out of ammo on a belt-fed gun but there’s still bullets hanging out
@yamilapena40494 жыл бұрын
Gad Holland and the billets aren’t going in the feed
@shadowtear1014 жыл бұрын
LMG logic
@spaceboyo904 жыл бұрын
@X Ronixx X look at the new mounted guns in escape from tarkov their truly great
@Abensberg4 жыл бұрын
@X Ronixx X i think even rainbow six 3 did this right in 2003? it shouldnt happen anymore in FPS :D
@smiglo1124 жыл бұрын
@@Abensberg And yet it happens in Rainbow Six Siege... The irony is strong in this one. Check Capitao's M249, his belt never ends, even when you're "empty".
@Zoroark_Master3 жыл бұрын
Right When I saw this video in my recommended, the first and only thing going through my mind was solid snake saying "infinite ammo"
@lunarjellyfish55382 жыл бұрын
HAHAHAHA That mockery of Leifeld's Cap art was hilarious and on point.
@soup53444 жыл бұрын
*launches americas entire nuclear arsenal at a door* Door: "Yeah how about no thanks, come back with a bobby pin."
@magnuskallas4 жыл бұрын
I have to agree with this one especially. And in some games it's a matter of design prefefence if a door can be blown up on is indestructible. So if you get stuck you might try blowing it up and wasting ammo.
@LeadBrick4 жыл бұрын
Dude you right I play fallout and same thing happen to me😅😅😅😅
@jared.p2404 жыл бұрын
😂😂😂😂
@kirayoshikage70354 жыл бұрын
Fallout 76:bombed by a nuclear bomb* Fallout 76: oh bombed by a nuke? Sorry you cant unlock doors.
@motazfawzi25044 жыл бұрын
Except in cut scenes where a grenade might be enough.
@NygesOverlord4 жыл бұрын
Most games: shotgun pellets dissapear after a small distance TF2: *laughs in hitscan*
@samuelkrol47964 жыл бұрын
YEAH, close -56, 2ft away -6
@1God1Fury4 жыл бұрын
TF2 also have crappy fixed shotgun fixed pellet pattern instead of random pellet spray.
@joshgab78274 жыл бұрын
@@1God1Fury which one are you using?
@kuddlesgamergirl4 жыл бұрын
Yes
@TheJosiahTurner4 жыл бұрын
@@1God1Fury competitive has fixed spread, casual has RNG spread first of all, Secondly, It's called rewarding people for their own skill and accuracy rather than trying to be realistic and giving your probability to hit a shot RNG for no reason
@ericthomason3315 Жыл бұрын
My favorite game with gun physics that make no sense is Valkyria Chronicles. If you shoot someone in the head with a sniper rifle while they are standing, they will immediately die. If you shoot someone in the head with a sniper rifle while they are crouching, they will lose somewhere around 30-40 percent of their health.
@bugsmith9751 Жыл бұрын
2 of my favorite weird game gun concepts are games where your gun is either planted in a wall, but since the bullet doesnt actually come from the gun you can still hit the enemy over or around the wall cause the curser is on them, or when a bullet does come from the gun, but it curves to hit the person who is to the side of it, even if it cant shoot around walls
@user-ht4ep6td4x4 жыл бұрын
Logic in csgo: Ak47 damage: 45% Knife damage: 100%
@killertruth1864 жыл бұрын
You haven't faced off against those who has "headshot" on you in every counter.
@user-ht4ep6td4x4 жыл бұрын
Well I faced something called aim hack
@killertruth1864 жыл бұрын
@@user-ht4ep6td4x True. And I could considered someone aim hack as well. But they would just say that "I am a pro" or something like it and others who would back him/her up.
@Zero.X4 жыл бұрын
Huh? Means that that when i meet a enemy in a multyplayer and he hit me every time whit a perfect headshoot that he is cheating?
@josephg11254 жыл бұрын
balance reasons, everyones going more for a realistic game then a balanced game then when a realistic game comes out the complain its unbalanced
@faris37274 жыл бұрын
The fact that a lot of normal human characters can walk or run around with mini guns
@IAteATwix4 жыл бұрын
Mine is better
@funkmantim26614 жыл бұрын
got a better one. the fact that a lot of normal human characters can walk or run around after being shot by a minigun.
@FitzChivalryFarseer24 жыл бұрын
running around with a minigun is extremely doable.... now running around with a minigun with more then 30 seconds ammo is laughable bullshit let alone being able to shoot anything farther then a few meters cause ya can't aim and recoil is a thing no matter how strong someone is
@xdifficultviper99164 жыл бұрын
Faris Alkhalifa @gta😂😂
@joshedillon95344 жыл бұрын
The mere existence of a handheld minigun is unrealistic
@adominator10152 жыл бұрын
I like how he doesn't completely trash on the games and tries to see from their perspective why they would do it
@tsarfox34622 жыл бұрын
Shotguns in videogames are basically just knives that do less damage somehow.
@spacedorito16034 жыл бұрын
Farcry: shotguns have very short range Call of duty: Snipes somebody across the map with a shotgun Halo:.shotguns are melee weapons because nobody won't get out of your face
@jesuschrist7114 жыл бұрын
Except in 1 and 2 where they were like semi auto medium range nuke launchers. Lmao
@donniegraham91344 жыл бұрын
Any Bosg r6 players😂
@Normal18554 жыл бұрын
Same thing with pistols on COD. I've been taken out from across the map with a pistol.
@OverlordAntares4 жыл бұрын
You do know shotguns can get a pretty good distance on them, right? They have slugs hit up to 100 yards out.
@ozzydog14productions254 жыл бұрын
@@donniegraham9134 the BOSG is a slug like in r6, so it can snipe
@bakais3r8644 жыл бұрын
Replacing a whole magazine to reload a single bullet
@ryanashby36404 жыл бұрын
That makes sense cause you wouldn't normally top off a magazine and reinsert it back into the rifle during combat.
@TheRealEvilRoy4 жыл бұрын
Maybe there talking the magazine out and loading the bullet in off screen and then replacing the same magazine?
@generousghibli60314 жыл бұрын
* *Pushes up glasses like the know-it-all gun nerd I am* * Actually! In a tactical situation, if you've fired your gun in an engagement, said engagement is over, and you're expecting a SECOND engagement with the enemy, you would reload your gun with a new mag regardless of how many rounds you fired. That's actually pretty realistic. You wouldn't want to run out mid-fight. What's not realistic is how the damn ammo magically redistributes itself into full mags. THAT'S the part that doesn't make any sense!
@Hmbs2714 жыл бұрын
It's actually called a tactical reload, but yeah in real life you could take that bullet out and carry with you.
@scottmartin63184 жыл бұрын
@Tristin Campbell in R6 it's the same as most games.
@nates.42322 жыл бұрын
When the same gun sounds different in every other game
@rgwalker6690 Жыл бұрын
Most games don't specify but there are various types of shotgun shells that do various different things
@krishivmanyam83124 жыл бұрын
Plot Twist: They couldn’t figure out how to make a reload animation for mounted guns.
@metalheadmaniac86864 жыл бұрын
you know to much
@blehh_mae4 жыл бұрын
well sometimes its alright cuz there is no way to even use a sorta trigger for it, ghost gu n s
@GymmyRhys3 жыл бұрын
@@metalheadmaniac8686 why does everyone on the Internet put 'to' instead of 'too'...
@metalheadmaniac86863 жыл бұрын
@@GymmyRhys "to" and "too" are different
@GymmyRhys3 жыл бұрын
@@metalheadmaniac8686 so... because they're both different words, you therefore put the wrong word? right...
@mrgungus3 жыл бұрын
shotgun without suppressor in game: BOOM shotgun with suppressor in game: pew
@patrick-xu1go3 жыл бұрын
More like *tkk*
@kstanni873 жыл бұрын
Thats because the suppressor is doing it's thing, muffling the sound.
@mrgungus3 жыл бұрын
kstanni87 it’s a joke because suppressors in real life don’t make it sound like a whisper
@RustyShacklefordReal3 жыл бұрын
FOOMP
@romantybor42193 жыл бұрын
I hate that some games think that suppressor means no damage it just takes down range and bullet velocity
@darixenous_shadowscale Жыл бұрын
While yes, most games give shotguns an obscene misunderstood and horribly wrong mechanic system... Some people forget that they also at least TRY to implement a vital key difference. Ammunition There is a big difference between SLUGS, BUCKSHOT, and FLECHETE. Which you didn't mention or take into consideration. But yes, pretty much agree with the video.
@arnelcabico70853 жыл бұрын
Guns: "exist" Valve: let's make a game with no gun logic
@edwardposton22114 жыл бұрын
a dumb one is when the semi automatic version of a gun has way more power then full auto version of the same gun
@LIMERAGE4 жыл бұрын
Balancing. Some points in this video can be explained by just balancing.
@edwardposton22114 жыл бұрын
@@LIMERAGE maybe under balancing sure,but almost every fps seems to have this issue,,
@LIMERAGE4 жыл бұрын
@@edwardposton2211 And that's normal, because there needs to be an effective weapons to quickly end very close range combat
@Zip_Oliver124 жыл бұрын
@@LIMERAGE Balancing comes in the form of accuracy. If youve ever shot a full auto, and a semi auto you would know that Semi-Auto is a lot more accurate because you are able to get back on target a lot quicker.
@LIMERAGE4 жыл бұрын
@@Zip_Oliver12 In games, semi auto weapons are shot slower than auto weapons, that's why they deal more damage per shot
@creegsainte33984 жыл бұрын
When you shoot at someone across a metal fence and a floating bullet hole appears...
@DrelvanianGuardOffic Жыл бұрын
You gonna talk about the mounted guns with unlimited bullets and not talk about Halo? The fact a mountain gun has unlimited ammo.... unless you rip it from the mount.. then suddenly it has limited ammo, and can't even be reloaded.
@UnlicensedOkie2 жыл бұрын
I like how they did absolutely no research on how a standard shotgun actually function. They just say “eh sometimes they do this and sometimes they do that.”
@MattmanDude444 жыл бұрын
As a gun guy: The real problem with shotgun representation in video games boils down to how to balance them at the engagement ranges that you deal with in most video games (which are usually in the grand scheme pretty short range). Honestly an example like the new CoD shotgun isn't that unrealistic. You can have effective ranges like that or even more.... BUT in a game with such short engagement ranges it's unbalanced. Then in some games devs really overdo the shotgun spread to try to compensate for the close range fights and it ends up making shotguns useless. Shotguns are ridiculously effective at short or even mid range. That's kind of their whole point. They are designed to be optimal weapons under those circumstances.
@AndrewBrowner4 жыл бұрын
so the whole answer is... play PUBG?
@henryrodgers73864 жыл бұрын
I haven't played the new CoD, but I've had issues like that in Far Cry 5. You actually get both ends of the spectrum in some games. The little short ditch cleaners have an effective range of 30 feet, and a slug gun can knock a human down at 100 meters. It *would* be interesting to play a very realistic FPS, though.
@brycestewart47174 жыл бұрын
K I was gonna make a comment explaining it, but you got it covered lol
@CircleA3694 жыл бұрын
Can't forget about the type of ammo being used as well. Is this buck shot, a slug, or are we just running around with dragon shells?
@battelbad124 жыл бұрын
Battlefield 4 shotgun has implemented that concept for years.
@vonfunk95234 жыл бұрын
when you only can hold your breath for two seconds while sniping.
@Pally6044 жыл бұрын
Get your heart pumping and try holding your breath
@alanyuhki284 жыл бұрын
Well that's possible. Well in Fallout though... You can get over 2 minutes without air...
@mondaysinsanity81934 жыл бұрын
Your holding your breath for stability so your breathing doesnt move the barrel. After a couple seconds in reality the lack of air makes you shakier than just breathing
@noahbergman77774 жыл бұрын
Holding your breath in real life makes it harder to aim,you want to fire while exhaling
@JsphCrrll4 жыл бұрын
@@Pally604 just did and I held it for 1:12
@aidankelly95993 жыл бұрын
When your an everyday person and can perfectly operate every weapon
@FNHot2 жыл бұрын
The best part of the first red faction was when there was a locked door. I COULD go find the key, or i could just blow a me sized hole beside the door and walk around.