14 New Farms For 1.19

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ilmango

ilmango

Күн бұрын

Showing 14 new farms that can be made in 1.19+
00:00 Intro
00:25 Mud Farm
02:07 Frog Light Farm
03:49 Frog Farming
05:40 Allay Farming
06:11 Goat Horn Farm
07:37 Propagule Farm
09:35 Mangrove Wood And Roots Farm
10:27 Warden Sculk Catalyst Farm
11:15 Automatic XP Farm
15:04 Sculk Sensor And Shrieker Farm
16:34 Sculk Block Farm
17:35 Sculk Vein Farm
18:22 Clay Farm
20:14 New Farms With Hopper Minecarts And Chest Boats
22:08 Portal Wither Skeleton Farm
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Outro: Reckless by Olivaw / olivaw Creative Commons - Attribution 3.0 Unported- CC BY 3.0 creativecommons.org/licenses/... Music provided by Music for Creators • Reckless - Olivaw

Пікірлер: 428
@niceowl
@niceowl Жыл бұрын
Ilmango has discovered chapters🥳, thanks for adding them.
@rellikpd
@rellikpd Жыл бұрын
He's used them before... Just not really a huge need for him since MOST of his videos typically cover a single topic (albeit in depth)
@surbix1356
@surbix1356 Жыл бұрын
@@h1man5hu99 lol
@rellikpd
@rellikpd Жыл бұрын
@@h1man5hu99 I knew you were joking... I thought I was replying to Nice Owl? Either way I was "sorta" joking too... but sometimes Autism Humor is just pointing out the obvious truth lol sorry?
@ninja8902
@ninja8902 Жыл бұрын
when a person chew weed ?
@Halo_Legend
@Halo_Legend Жыл бұрын
Let's hope he discovers not annoying intros next. And speech lessons after that.
@Dave-cg9li
@Dave-cg9li Жыл бұрын
To what you said at the end of the video - 1.19 is not a bad update at all. But promising a lot and underdelivering is worse than promising less and giving us more. People are now left disappointed, especially because this is the third update in a row that brought less features than originally promised. And the chat reporting controversy isn't helping it much 😅 Most players don't care, but those interested, like youtubers, do. And Minecraft can't afford to lose youtubers. So hopefully Mojang will be more careful with the next update and it won't be just 1.17 part 4 - "Bundle and archeology update"
@TrapCat
@TrapCat Жыл бұрын
Oh wow I completely forgot about archeology
@aaro_n
@aaro_n Жыл бұрын
They could do a QOL update instead of anything with bundles.
@tissuepaper9962
@tissuepaper9962 Жыл бұрын
Chat reporting is the main thing that makes me upset about 1.19.1. Totally invasive and unacceptable.
@AlexusMaximusDE
@AlexusMaximusDE Жыл бұрын
​@@tissuepaper9962 First time I heard about that. So is this only for realms or can players report messages on private servers as well? Because in that case I will literally not allow real accounts on my server anymore when we update to 1.19
@tissuepaper9962
@tissuepaper9962 Жыл бұрын
@@AlexusMaximusDE private servers and realms are both affected. There are already mods available which stop chat reporting from working, consider installing one. The system is ripe for abuse, there's nothing stopping a player you've banned from coming back with an alt to tattle on you until you get suspended from online play.
@colricht
@colricht Жыл бұрын
The clay farm is intensely useful for the builder types, to be sure, but for how cheaply you can make a frog light farm it’s easily the most valuable to me just because, well, nearly free light sources. Great video!
@stressfreesoul
@stressfreesoul Жыл бұрын
Exactly. I jumped straight on the frog light farm, despite it requiring a triple froggy exodus. I ran it once, for about 4 hours while I worked elsewhere on the server, which produced enough lights for the next ten projects. Top notch design.
@sebastianjost
@sebastianjost Жыл бұрын
The frog light farms are definitely very easy to build and useful. Clay farming is nice, but not really necessary anymore since lush caves generate everywhere since 1.18 and contain a lot of clay too.
@stressfreesoul
@stressfreesoul Жыл бұрын
@@sebastianjost very true, but RENEWABLE blocks is always an interest of mine...part of me loathes destroying the naturally generated landscape 😆 I know...totally contrary to the point of the game
@Cyberlong
@Cyberlong Жыл бұрын
@@stressfreesoul heh, I destroyed a local lush cave for my most recent base made out of mostly terracotta and bricks. So this checks out.
@surbix1356
@surbix1356 Жыл бұрын
@@sebastianjost i needed 7 stacks of glazed terracota for this perimeter i was making and a mesa biome was 20,000 blocks away. Im going to build this clay farm lol. Prob gonna use a schematic
@windywendi
@windywendi Жыл бұрын
3:46 I can't express how grateful I am of you mango, when you actually included my suggestion of single candle filtering into your design 😂
@Ccat06
@Ccat06 Жыл бұрын
That sugarcane hopper minecart farm has definitely got to be the most satisfying farm in minecraft. Just watching all the minecarts fall into place one by one is so cool!
@makyeah
@makyeah Жыл бұрын
Yes! I came here to say the same thing. So satisfying!
@nestrior7733
@nestrior7733 Жыл бұрын
I'd use Skulk Blocks and Veins to create a Deep Sea Biome of sorts. Actually, I am getting more and more curious about it now.
@runningflopsover5102
@runningflopsover5102 Жыл бұрын
Omg that's a great idea, I was wondering what my base shoulb be, blue ice and purple frog light is also a great block for this
@stressfreesoul
@stressfreesoul Жыл бұрын
Glow lichen over Skulk is an interesting colour, I've tried to use it in my latest Bedrock build, underwater.
@racernatorde5318
@racernatorde5318 Жыл бұрын
~120m deep oceans in minecraft? The oceans were updated before we got the new build limits
@MrMaksibon
@MrMaksibon Жыл бұрын
@@stressfreesoul nice idea
@2520WasTaken
@2520WasTaken Жыл бұрын
I love the froglight farm! ぬ And I appreciate the fully automatic mud farm's complexity, though I probably won't build it
@timothymonk1356
@timothymonk1356 Жыл бұрын
More than just the lag of having hopper-minecarts in the world, there's been a persistent issue that a minecart on a track can either stop randomly or get offset. Dispensing and retrieving the minecarts periodically will be a really helpful change to that end.
@HegeRoberto
@HegeRoberto Жыл бұрын
I love the giant farms you make ilmango! Luckily I found a much smaller design enough for me, a simple 6 level irongolem baited froglight farm at the edge of a basalt delta gave me 4 double chest of froglights after just 2 days of AFK-ing while I was at work. Froglight farms are highly efficent because you are guaranteed a froglight for every magmacube your frogs eat. In case of a size 3 magmacube, thats instantly 10 froglights on average.
@user-sh8we9mn3z
@user-sh8we9mn3z Жыл бұрын
ILMANGO! The sculk catalysts drop 20xp each, a stack of them is nearly 3 full Elytra repairs and it takes up only 1/4 of the space that carrying sensors would. I've been using them as xp batteries on the smp I'm on and they work very well
@ilmango
@ilmango Жыл бұрын
omg. completely missed that. That's actually insane and super useful
@user-sh8we9mn3z
@user-sh8we9mn3z Жыл бұрын
@@ilmango glad I could help, if you want to mention this in your next video (like I’ve seen a couple times) can you shout out Dylarf instead of whatever tf my channel name is lol
@ilmango
@ilmango Жыл бұрын
@@user-sh8we9mn3z thinking about making a shorts video. not many people know about this and I didn't find any info. I'll credit Dylarf in the video description
@user-sh8we9mn3z
@user-sh8we9mn3z Жыл бұрын
@@ilmango Thanks, really do appreciate it!
@MrMaksibon
@MrMaksibon Жыл бұрын
Yeah sensors and shrikers - 5 exp, catalyst - 20!
@ZackAndLink
@ZackAndLink Жыл бұрын
I'd love to see a Sculk Vein farm, I use it a bit to add a little extra to some blocks. Best example is how the sea lanterns look with veins on them
@ember.dubz.
@ember.dubz. Жыл бұрын
I think 1.19 is more like 1.15 because it has some huge quality of life changes
@glowerworm
@glowerworm Жыл бұрын
For me, 1.19 is the cherry on top of 1.18. For 8 years, from the adventure update to last december, minecraft terrain generation was ugly, in my opinion. Finally, the natural terrain is inspiring again. 1.18 is like Minecraft 2 for me, so 1.19 being small is fine, it's just an added spice to 1.18 in my eyes. In terms of quantity of content, it is between the bees update and the horses/anvils/Wither update.
@spamloos4292
@spamloos4292 Жыл бұрын
@@glowerworm yeah i can agree with that. and lack of content was bound to happen sometime because you cant get a bigger update every time
@glowerworm
@glowerworm Жыл бұрын
@@spamloos4292 yeah exactly. I definitely think Mojang shouldn't make their advertisements before they've even started developing the content, though. Perhaps they feel a need to advertise so soon because any snapshot they release will have KZfaqrs making videos about it, and they want to reveal their planned update themselves. It's an unfortunate situation either way.
@blueberry1c2
@blueberry1c2 Жыл бұрын
@@glowerworm I don't like the new norm of tracking every single tiny change as it happens. I'm sure there's cut content in every update but it's frustrating now that it's so publicised.
@esaedromicroflora1247
@esaedromicroflora1247 Жыл бұрын
watching this kind of your videos is like getting a PhD in Minecraft - I mean, you give all the necessary informations for us to go, experiment, and build our own farm. Thank you for the amazing constant quality of your videos
@odw32
@odw32 Жыл бұрын
1.19 has plenty of great content. I think there are 3 problems with it though: Community expectations, thematic cohesion, and polish. The theme of the update feels like it's "50 percent of 3 separate ideas": There's the Deep Dark, there's Mangrove & Frogs, and there's Allays. They're all amazing, and packed together it's enough to keep players engaged for a while. But all of the topics feel like incomplete chapters of completely unrelated stories.
@idontcare_wtf
@idontcare_wtf Жыл бұрын
I agree
@Ihnele
@Ihnele Жыл бұрын
You forgot to mention one other useful thing about the mangrove farms is the mangrove root itself, which is a unique block for being able to be waterlogged and also contain the water inside without it spilling out. Definitely useful for a lot of things, including as a mapart block since it's the same color as a water source, but much easier to work with.
@MrMaksibon
@MrMaksibon Жыл бұрын
same color? Nice.
@gregb7881
@gregb7881 Жыл бұрын
Can't you waterlog any leaf now? Using mangrove roots shouldn't be necessary.
@Ihnele
@Ihnele Жыл бұрын
@@gregb7881 It's worth noting that unlike leaves, mangrove roots can be pushed by a piston.
@loqkLoqkson
@loqkLoqkson Жыл бұрын
if skulk could be burned in a furnace to extract the xp into the furnace as an xp battery, and then you could take an item out to access the xp would be major
@irollneed
@irollneed Жыл бұрын
Came back to mc after quite some time, really happy to see you again il'Mango, thank you for your effort!
@yenahh6954
@yenahh6954 9 ай бұрын
For some reason, i felt nostlagic when you started talking with no music and in third person, no cheesy animations, no screaming intros, it just feels like 2015.
@Matty_the_Tall
@Matty_the_Tall Жыл бұрын
I love how Ilmango's perception of 'more complex' is very different from mine
@TheWaffleLord6787
@TheWaffleLord6787 Жыл бұрын
The sculk block, clay, and sugar cane farms are so satisfying to look at
@ExceeMiph
@ExceeMiph Жыл бұрын
thanks for the super detailed video. well done, you have gone above and beyond.
@GoozyaStudio
@GoozyaStudio Жыл бұрын
That clay farm with block flow is such a factorio vibe, I love it
@kayson971
@kayson971 Жыл бұрын
The way all the froglights get *tossed out* of the minecarts and into the waterstream looks very satisfying and funny
@extremawesomazing
@extremawesomazing Жыл бұрын
Fantastic stuff! Thank you.
@maxeichenberger3307
@maxeichenberger3307 Жыл бұрын
Love these videos keep up the great work!
@iceboundglaceon
@iceboundglaceon Жыл бұрын
i've noticed you do a ton of tutorials on large scale farms for servers. any plans on making a tutorial series for early game 1-4 player farms? btw keep up the amazing content
@orashz9033
@orashz9033 Жыл бұрын
I admire you very much Ilmango. your mind is so expansive
@TheWaffleLord6787
@TheWaffleLord6787 Жыл бұрын
I didn't even consider using sculk sensors as a portable xp source I don't like working with villagers so this is much better than xp bottles Thanks for the tip! :D
@mantykor945
@mantykor945 Жыл бұрын
Thank you ilmango!!!!
@CodingDragon04
@CodingDragon04 Жыл бұрын
A great overview!
@epicthief
@epicthief Жыл бұрын
When ilMango makes a simple farm 🚜 👌 😍
@camjack1221
@camjack1221 Жыл бұрын
just spotted something for the skulk farm, when you push the skulk infested blocks, it resets, so maybe instead of activating the piston every second, you can space out the timings of it and have it push 4-5 rows at a time
@utkucavdar717
@utkucavdar717 Жыл бұрын
Thanks for new farms broo
@heliodorespecht6083
@heliodorespecht6083 Жыл бұрын
really excited to play around with the new minecarft hopper/chest mechanics
@NickyKnickerson
@NickyKnickerson Жыл бұрын
that sugar cane farm is hilarious to watch. it's like a carnival ride.
@aizeemifridgerunnnin
@aizeemifridgerunnnin Жыл бұрын
could you filter out the mud-blocks from the clay-blocks by dropping an item on top and detecting if a hopper below can pick it up?
@primaryaccount7626
@primaryaccount7626 Жыл бұрын
I would imagine so, but it also seems easier and more simple to filter out the mud with a standard item filter after the blocks are broken.
@Qtini
@Qtini Жыл бұрын
It's even easier. Bit Beats has a few videos on it but clay and mud play different instruments under a note block and observers can detect it. You can sort fairly quick block streams with it.
@HuslWusl
@HuslWusl Жыл бұрын
10:15 as a fellow insane German with far less interest in playing minecraft myself but loving the idea of insane builds, I say I definitely want to see such a thing. I imagine it would be as "easy" building 4 automatic mud farms (minus the blast chamber) and having the mud conversion happen where the mud gets replaced by rooted mud, then build this monstrosity of a tree farm above it
@wizvanis5580
@wizvanis5580 Жыл бұрын
Tysm ilmango
@tobiascraft8
@tobiascraft8 Жыл бұрын
A sculk vein farm would be very interesting. I think it is an interesting block for building like glow lichen because you can see the block which it is atached to in the background.
@Hnmaster
@Hnmaster Жыл бұрын
Thanks for making this video this really is great
@m1.r0_bot
@m1.r0_bot Жыл бұрын
Another potential machine (not farm) that we can finally do thanks to our new friends allays is music box. . . hear me out on this. . . instead of placing 17 389 noteblocks we can have just one machine that would take unstackable items from chest and throw them to allays. . . every item will represent different note and allay will sort them to it's corresponding hopper that will trigger its corresponding noteblock. . . this was already possible with sortable items but then those items wouldn't return to it's chest in a correct order now, those items can return to that chest without changing their order and we can play that track again. . . even more, we can have multiple songs from which to pick, than we can send some intervals that would change noteblocks instrument or even play multiple notes at the same time
@m1.r0_bot
@m1.r0_bot Жыл бұрын
just a concept that is finally possible and no one ever done that yet
@konstick66-pepeland60
@konstick66-pepeland60 Жыл бұрын
I know it’s late, but that is a very cool idea! I really want to make such machine. The only problem I see, is that items will need to travel for some time before being picked up, and I will need to add repeater delay to synchronise it, but it is a cool idea nonetheless
@BiGG_X
@BiGG_X Жыл бұрын
Mud/Clay farm... 🤯 Holy Cow!
@svenbieli1094
@svenbieli1094 Жыл бұрын
Jeez, mango already completed the new 1.19 update. Not bad
@ArmirMitrandir
@ArmirMitrandir Жыл бұрын
You can make either simple like this - *shows couple of blocks* Or more complicated like this - *shows floating giga structure towering over the entire landscape* ❤
@jaimebaron3299
@jaimebaron3299 Жыл бұрын
an idea i had is for the purple crystals to use the sculk sensors so that there's not so much redstone wiring. (Though i think they're usually farmed with flying machines)
@matthewparker9276
@matthewparker9276 Жыл бұрын
You could have issues with looping as the piston retracts, but it's worth a try.
@facilis
@facilis Жыл бұрын
I was just searching for a farm and Mango uploaded 7 hours ago ^^
@Xacris
@Xacris Жыл бұрын
I made a sculk vein farm! I used the trick you showed off about how you can use trap doors to control where sculk charge can travel to force the charge to go to a little chamber I made with trap doors so that the only face they can generate on is inside the chamber. I just stand at the mouth of the chamber with a silk touch hoe, and the dropped veins are picked up by hoppers. It's at an enderman farm where they drop to death, and I have a lever that will direct the sculk charge either over to the vein chamber or over to a stone generator. I filled a double chest with veins after about a minute, so... don't know how much more I'll need to use it, but it certainly works!
@ManguKing
@ManguKing Жыл бұрын
Just last night we were talking about developing the same sculk block farm. Crazy how the same concept can enter multiple minds at the same time hahaha
@raymondstheawesome
@raymondstheawesome Жыл бұрын
he developed all of these farms long ago
@deryorsh
@deryorsh Жыл бұрын
The bigs farms looks so cool!
@ShayBowskill
@ShayBowskill Жыл бұрын
That sugarcane farm is the coolest thing I've seen in this game in a long time
@umbra4540
@umbra4540 Жыл бұрын
I think my favorite new farm is afk treasure fish farms, using the sculk sensor to detect when the bobber goes down remotely
@begrs8156
@begrs8156 Жыл бұрын
A question I was wondering about quite a lot but cannot test reliably myself: Is it worth it to add frogs at the bottom of the improved ilmango slime farm instead of the soul campfire? :) btw love your improved moss farm and the rooted dirt farm (although it nearly broke me to rebuilt it without a tutorial and only the world download :D, was fun though to figure it out)
@chyimvanmeter1917
@chyimvanmeter1917 Жыл бұрын
use litematica to easily copy over his builds from world downloads
@begrs8156
@begrs8156 Жыл бұрын
@@chyimvanmeter1917 sadly litematica is not released for 1.19 and will not be updated soon. Do you know any way to get it to work?
@nirodper
@nirodper Жыл бұрын
@@begrs8156 some other dude ported it to 1.19, you can find the link in a post in the litematica mod page. It's working fine for me
@HerrGru
@HerrGru Жыл бұрын
this are amazing farms
@weizhi3740
@weizhi3740 Жыл бұрын
The new sugar cane mechanism looks so brilliant
@bugglest0n
@bugglest0n Жыл бұрын
When a Warden spawns, there's a 10 second global cool down before another one can spawn. Would it be a possible use for a Warden farm to prevent them from spawning so your friends can explore a city without worrying about it?
@HeroHunter1056
@HeroHunter1056 Жыл бұрын
yeah, i believe so, one of ilmangos past vids has an automatic warden farm with a moving arrow, your friend would have to be the one to shoot the arrow in the farm though, the cool down is actually global per player
@HeroHunter1056
@HeroHunter1056 Жыл бұрын
i do think that there could be moments of bad luck if your friend happens to trigger a shrieker at just the right time
@joshuarosen6242
@joshuarosen6242 Жыл бұрын
Ilmango has a separate video with a warden switch. I've built it and it works although it's not 100% perfect. However, I managed to clear an ancient city completely with only two wardens appearing and it wasn't very hard just to fly away. As long as you aren't half asleep, it's easy to avoid the small number of wardens that do spawn.
@Muddytony20
@Muddytony20 Жыл бұрын
If someone had told me 3 years ago that we would have a way to turn stone into dirt, I wouldn't have believed them
@uncertaintytoworldpeace3650
@uncertaintytoworldpeace3650 Жыл бұрын
We made ur old cobblestone tnt duping blast chamber generator on our old server. Was amazing but didn’t get a ton of use as we stopped playing soon after. Worth it anyways.
@azlef900
@azlef900 Жыл бұрын
one farm in the end that makes everything skulk related would be cool
@jek__
@jek__ Жыл бұрын
For the warden farm, maybe it could be useful for skyblock? Maybe the player is given one block of sculk to start and then with that they can make a warden farm and get catalysts for more sculk to make sculk based farms. Seems like a fun addition
@davidbakke9293
@davidbakke9293 Жыл бұрын
It’s interesting how a frog can eat a sentient lava slime from hell but can’t eat 2 pixels
@stressfreesoul
@stressfreesoul Жыл бұрын
Can TNT be player activated by a pre-thrown trident? Thinking about Skulk XP farms....
@severefencepost6852
@severefencepost6852 Жыл бұрын
I would love a skulk vein farm it's such a unique decoration
@arthaiser
@arthaiser Жыл бұрын
also, making the auto frog farm is actually quite difficult. since frogs and tadpoles are hard to have separated while also having frogs that can lay the frogspawn. i have been tinkering with it only because i wanted to see if possible and didnt find any way to do it automatically edit: also... technically one could make the stone->moss->r.dirt->mud->clay machine in the end, and have the enderman pick the clay and then die by falling damage, like the melon farm that panda build long ago. those clay blocks, and maybe the azalea logs that the rooted dirt farm would give you (maybe using a wither cage in an end gateway) could be funeled into furnaces and give you atuomatic terracota blocks, which are actually useful for building
@ilmango
@ilmango Жыл бұрын
definitely sounds challenging. Maybe there's a trick to get the frogs to lay eggs in a way that they don't mix with tadpoles? I was thinking water logged blocks that you can use now could be helpful, but I haven't tried anything
@arthaiser
@arthaiser Жыл бұрын
​@@ilmango my aproach was to put the frogs in snow layers so that they were still near water to put the frogspawn but werent able to fit and go into the water itself. but 6 layers is too much and 5 layers to little. i did also try with trapdoors and the like but didnt find anything that would let the forgs breed while also preventing them from reaching the water. also, tadpoles fight the current so is hard to transport them using water streams and dispensers cant bucket them automatically. they can place them once in a bucket but not into the bucket from the world sadly
@glowerworm
@glowerworm Жыл бұрын
Aren't they different sizes? Couldn't you use an upside down slab and flowing water to filter them?
@ChilledBacon
@ChilledBacon Жыл бұрын
@@glowerworm too big I believe, though maybe a fence/end rod
@WhistlerOfficial
@WhistlerOfficial Жыл бұрын
@@arthaiser Forgive me if I'm wrong, but is the main issue just stopping the frogs from reaching the water whilst still allowing them to breed? Because as luck would have it, I've been messing around with frogs in creative today for something else, but when I read your comment, I realised that what I'd done could also be used to get them to breed and lay frogspawn without entering the water. If they're on honey blocks one block above the water level, with horizontal chains directly in front of the frogs stopping them from entering the water, then they can breed with no mixing! It's actually really quite simple!
@charliebramley
@charliebramley Жыл бұрын
Just straight into the 'no fireflies or birch forests' :)
@KoyFoster
@KoyFoster Жыл бұрын
I've been gone for a year. There's so cool stuff going in there.
@MrComputerFreak228
@MrComputerFreak228 Жыл бұрын
I LOVE the new sugar cane farm 😍
@DurzoBlunts
@DurzoBlunts Жыл бұрын
i miss the simple fishing/xp farm from a few updates ago, totally OP but boy was it handy
@yak4168
@yak4168 Жыл бұрын
nerfed in 1.16 vinnila tweaks have a datapack that fixes this if your interested
@moisarevalo2866
@moisarevalo2866 Жыл бұрын
Estan muy buenas esas granjas lo felicito
@Xacris
@Xacris Жыл бұрын
So I do actually find myself wanting a large amount of Sculk Veins 1. For decoration, I think it can make for some very interesting patterns when placed on things like Sea Lanterns and Warped Wart blocks 2. Don't need a huge amount for this other reason, but they're good for holding back water similar to Glow Lichen, but without providing light. Been using it for water streams, holding back water from a bubble column, etc.
@superhuman2021
@superhuman2021 Жыл бұрын
Can the block the goats hit be a target block? Like if them ramming it generates a redstone signal -->use observer or repeater to carry that redstone signal to a piston on side that then shoves then out of the farm (into kill chamber). that way you don't have to manually cull.
@ac-251b37-yNx
@ac-251b37-yNx Жыл бұрын
if the clay farm had an auto smelter and then a shulker box packaging system. that would be really nice.
@k98killer
@k98killer Жыл бұрын
Methinks that building an ender farm that softens them rather than killing them and then hitting them with a sweeping edge sword with mending would be a much more efficient use of time for most players than building an automatic XP farm.
@alexkndy
@alexkndy Жыл бұрын
Hey Mango! I was wondering if there was a way to control goat breeding to get specific horn types. Maybe could be interesting for a video lol
@ilmango
@ilmango Жыл бұрын
Pretty sure you can't. There's only data for the goats like HasRightHorn, but it's not determined which type of horn will drop. all you can do is breed normal and screaming goats
@alexkndy
@alexkndy Жыл бұрын
@@ilmango thanks :) would be really cool if they made it breeding dependable like a punnet square type thing, where a goat with the same two horns bred with a goat with different same two horns made a mixed goat or took the genetics of one goat. Might be a little bit too complicated for mc though
@SmirkLP
@SmirkLP Жыл бұрын
Can you make a tutorial for the fancy propagule farm aswell? I built it but its only working once and it stops running after that. Something is wrong atm haha :D
@whiterat6961
@whiterat6961 Жыл бұрын
i might use these in my world
@ConnorSinclairCavin
@ConnorSinclairCavin Жыл бұрын
The xp combining system they once promised and then never delivered on would be so nice to get (where xp within the same block fuse into one orb with the new xp total)
@uwuifyingransomware
@uwuifyingransomware Жыл бұрын
Agreed, honestly to me it's quite weird that we haven't gotten this, especially considering the benefits this would have in reducing lag. I use a mod for it currently
@ConnorSinclairCavin
@ConnorSinclairCavin Жыл бұрын
@@uwuifyingransomware and that they have said no less than 4 different times that it would be in “the next major update”
@nathan_hl9556
@nathan_hl9556 Жыл бұрын
xp merges since 1.17, as in 2 xp(value: 7) can stack to 1 xp(value: 7, count: 2). The other systems where the xp combines to higher value xp is OP imo
@ConnorSinclairCavin
@ConnorSinclairCavin Жыл бұрын
@@nathan_hl9556 i guess that does help a little, however a system where all XP in a 1 block area becomes a single XP with a tag that is the current XP count would not be OP, it would just be super resource efficient, would it somewhat ruin the “shower of XP effect? Only on very tightly clustered XP, and only when the merge check happens (check/ sec maybe? Check/ 5 sec even? Maybe configureable?) but in general it would just massively improve the game. You could even increase the merge size and make it reduce the XP orb count further, but im not sure at what point larger checks balance with less XP. However a chunk by chunk basis isnt half bad either since the game already stores chunk by chunk entity data
@jameschng9964
@jameschng9964 Жыл бұрын
Love your videos
@Mapleaple
@Mapleaple Жыл бұрын
The longer the video plays the more insane the creators become.
@augustaseptemberova5664
@augustaseptemberova5664 Жыл бұрын
Would the skulk veins prevent shulkers from teleporting onto surfaces? If so, I'm deffy gonna prefer the veins over buttons and the like. The optics fit obsidian much better imo.
@maevwat
@maevwat Жыл бұрын
I think they do And they look better
@AwoudeX
@AwoudeX Жыл бұрын
Hey there, with the new range of Y levels and all sorts of other changes, i was wondering where to place a simple slime farm these days
@kime5776
@kime5776 Жыл бұрын
He actually has a very recent video about a new slime farm design up on his channel, make sure to check it out :)
@HaecEsneLegas
@HaecEsneLegas Жыл бұрын
So... I just finished a froglight farm and it got me thinking. It'd be pretty cool to build a customized shulker loader that is not only fast, but could be filled with 1 row of each froglight color. I'm at a loss at how to do this. I've got a few designs in the works, but keep running into roadblocks. Right now I'm using 3 buffers to hold 9 stacks of each light color, then I empty each buffer into the shulkerbox 1 at a time. It just feels really slow and poorly optimized atm.
@thatoneguy385
@thatoneguy385 Жыл бұрын
For the skulk block farm, it should be way more powerful on Paper servers, because they automatically combine small xp orbs into bigger ones.
@WillFuI
@WillFuI Жыл бұрын
Love the chapters
@steveplaceholder6522
@steveplaceholder6522 Жыл бұрын
Was so desperate made a goat horn farm and 16+goats in the farm is pretty efficient
@iFINNIX
@iFINNIX Жыл бұрын
Ilmango’s brain is so big how does his neck even hold that thing up 🤯
@privatekill5
@privatekill5 Жыл бұрын
I was interested how are u able to use minihud in 1.19? I'm triin to create some farms in survival an it woul really help me to be able to have some overlays
@nathan_hl9556
@nathan_hl9556 Жыл бұрын
unofficial masa mods port 1.19
@filimental
@filimental Жыл бұрын
The skulk farm reminds me of the old silverfish farms.
@VorjuMeidear
@VorjuMeidear Жыл бұрын
Just to add after your intro. To many it is not the issue that there could be not enough new staff or to do, but further more, that the most of what has been added should have been part of the c&m update and not the wild... I agree on that, but still I have to say, that they added a lot of interessting new things.
@Niborsixoir
@Niborsixoir Жыл бұрын
Aunque tenga los mapas para descargar, sería genial que sacará los 14 tutoriales de cada granja, más la última granja de stone que apareció en 4x4 Challenge episodio 14, esa esta muy compacta a comparación de sus otros diseños. Creo que la mayoría queremos ese tutorial, no?
@epicterry6706
@epicterry6706 Жыл бұрын
clay being common with the green cave update is great for builders, it used to be so bad and one of the rarest items in the game in city servers
@surbix1356
@surbix1356 Жыл бұрын
@ilmango what do you think about drowned dropping sand when they die? I think it would be a great addition and solution to the non-renewable sand problem.
@maevwat
@maevwat Жыл бұрын
drowned farms would be op Tridents, copper, nautilus shells and the random zombie drops + the sand
@raymondstheawesome
@raymondstheawesome Жыл бұрын
they have the carpet rule that adds sand into the loot table of husks, but i would prefer a peaceful mode compatible mechanic for renewable sand, such as dropping an anvil onto stone or cobblestone
@TheRealWormbo
@TheRealWormbo Жыл бұрын
Drowned already drop copper. The sand-related zombie mob is the husk, which actually would be interesting to farm, since like strays, they only spawn with sky access.
@surbix1356
@surbix1356 Жыл бұрын
@@maevwat Ik it would be so good.
@YeeBooii
@YeeBooii Жыл бұрын
How normal people see it: the wild update How ilmango sees it: the dirt update
@fredbluntstoned
@fredbluntstoned Жыл бұрын
With the XP farm you couuld have the blocks stored in a buffer area and when the player wants XP they can have the buffer feed multiple Withers breaking the blocks and that would get faster output when called for.
@papermonkeyminer8116
@papermonkeyminer8116 Жыл бұрын
The problem is there is a limit to the amount of XP balls that the player can pick up, and that won't change no matter how many withers you put on the job. The reason the piglin farm is faster than the sculk farm is because piglins produce bigger XP balls. The player is the limiting factor here, not the rate of production.
@frowningfaun4528
@frowningfaun4528 Жыл бұрын
Just realized that ilmango profile looks like a glow berry.
@dannyherbert8011
@dannyherbert8011 Жыл бұрын
Auto XP farming is less of an issue on Bedrock with Silent's trident killers - any plans to implement those with your new mod?
@obieldenook1142
@obieldenook1142 Жыл бұрын
Extremely cool farms. I'll be sure to put many of them to use. I'll only put them to use in single-player though since I don't plan to ever return to multi-player with the addition of the tattle-tail feature being added. lol Keep up the awesome farms and vids! They rock!
@tissuepaper9962
@tissuepaper9962 Жыл бұрын
Yeah it's seriously ridiculous that you can get "suspended from online play" when Mojang doesn't even own the servers. Why on earth did they feel the need to do this, it has always been up to the server owner to do this and rightfully so.
@h1m6
@h1m6 Жыл бұрын
@@tissuepaper9962 It was a Microsoft thing, not Mojang
@norbucso
@norbucso Жыл бұрын
The mud farm only works with iron shovels. Still can't figure out how you can use netherite shovel while anything I use above iron is messing up the timing and I have no lag. So I'm puzzled. No enchant either. Built correctly.
@thomasweisenbeck4824
@thomasweisenbeck4824 Жыл бұрын
For the goat horn farm, doesn't it have to be a naturally generated block they make collision with?
@neoanderson6128
@neoanderson6128 Жыл бұрын
sugarcane farm looks awesome haha
@neoanderson6128
@neoanderson6128 Жыл бұрын
I might build it thanks
@surr3ald3sign
@surr3ald3sign Жыл бұрын
i read the title as "1.9" at first and i thought id gone back in time
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