1988 [60fps] Gradius II 788700pts Type4 Nomiss Loop1

  Рет қаралды 62,596

Replay Burners

Replay Burners

8 жыл бұрын

グラディウスII GOFERの野望 / Gradius II - Gofer no Yabou (Japan New Ver.) Konami 1988 788,700pts Player RMP 収録Ver MAME32Plus!0.110 ノーミス1周のみ
※動画では1周後の捨て残機をカット編集しています。
mame replay site replayburners.web.fc2.com/
グラディウスII GOFERの野望
発売年:1988.03
開発元:コナミ工業 発売元:コナミ
ジャンル:シューティング
コントローラ:8方向レバー+3ボタン
システムボード:コナミ ツイン16システム
CPU構成[Z80, 68000 (2)] 音源チップ[YM2151, 007232, μPD7759]
不朽の名作「グラディウス」の正式な続編となるのが「グラディウスII」である。「グラディウス」「沙羅曼蛇」という流れの中で、そのノウハウをここに集約し、充実した完成度を誇る。今回はパワーアップの異なる4つのタイプから自機をセレクトできるようになっている。操作方法は8方向レバーで移動、パワーアップ、ショット、ミサイルに3つのボタンを使用する。全8ステージでループ。
ストーリー:
今から2年前、惑星グラディウスは突如として現れたバクテリアンからの攻撃にさらされていた。苦戦を強いられていたグラディウス軍は、最後の手段として超時空戦闘機ビックバイパーの発進を決意。敵の真っ只中に飛び込んだビックバイパーは壮絶な死闘の末、バクテリアンの中枢、要塞ゼロスを壊滅しグラディウスに勝利をもたらした。そして今、バクテリアンの猛威は再び惑星グラディウスを襲った。新たなる敵、特殊部隊ゴーファーの攻撃が始まったのだ。
Gradius II - GOFER no Yabou (c) 1988 Konami.
The third game in Konami's renowned Gradius series; the prequel being "Gradius [Model GX400]" and a spinoff called "Salamander [Model GX587]". Gradius II strictly adheres to the shoot-em-up template set out by its hugely successful predecessor, the game eschews the sideways/vertical scrolling alternate levels of Salamander and opts instead for Gradius sideways scrolling-only mechanic. This game is rightly considered to be one of the most demanding and difficult shoot-em-ups ever released.
- TECHNICAL -
Konami Twin 16 Hardware
Game ID : GX785
Main CPU : 2 x 68000 @ 10MHz
Sound CPU : Z80
Sound chip : Yamaha 2151 + 3012, UPD7759C and a 007232 Konami Custom Chip
Players: 2
Control: 8-way joystick
Buttons: 3
- TRIVIA -
Gradius II was released in March 1988 in Japan.
The title of this game translates from Japanese as 'Gradius II - GOFER's Ambition'.
This game is known outside Japan as "Vulcan Venture [GX785]".
A three-part Ova anime based on the Gradius series was released in Japan within a year after the release of Gradius II. It follows the adventures of Dan, Stephanie, and Eddie - Three ace pilots who hope to save their planet from the forces of the Bacterion empire. Later on in the series, they are joined by Lord British, the Prince of Latis.
Apollon Music released a limited-edition soundtrack album for this game (Space Odyssey, Gradius II - Gofer no yabou - BY30-5202) on 21/07/1988.
- TIPS AND TRICKS -
* Power meters:
1) Option 1: Nemesis
- Missile: Falls to the ground, then slides along it until it hits something.
- Double: Fires a bullet at 45 degrees up as well as forward.
- Laser: Replaces your bullets with a blue beam.
2) Option 2: Mega-Destruction
- Spread Bomb: Large explosion of death.
- Tail Gun: Fires backwards as well as forwards.
- Laser: The infamous Toothpaste Laser.
3) Option 3: The Third Way
- Photon Torpedo: Similar to standard missile, but goes straight through enemies.
- Double: Fires a bullet at 45 degrees up as well as forward.
- Pulse: Salamander's ripple laser.
4) Option 4: Salamander
- 2-Way: Bombs fall up and down.
- Tail Gun: Fires backwards as well as forwards.
- Pulse: Salamander's ripple laser, in a nice shade of red.
- STAFF -
Game programmers : Toshiaki Takatori, K. Tsutsui, T. Horimoto, A. Suzuki, Takehiko Fujii
Graphic designers : Miki Yoshikata, H. Ashida, Michiko Iwamoto, A. Nonami, Kuniaki Kakuwa
Sound editors : S. Tasaka, Motoaki Furukawa, K. Matsubara, S. Hukami
Engineer : K. Hashima
Title designers : F. Shinuya, J. Tanaka
- SOURCES -
Game's ROM.
Game's screenshots.

Пікірлер: 25
@MARIA.T119
@MARIA.T119 5 жыл бұрын
なんだかんだ言っても、日本のシューティングはグラディウスⅡで確立したと言えますね。 31年前と言えない完成度こそが全てを物語る…
@user-jz4lg3uz8c
@user-jz4lg3uz8c Жыл бұрын
当時中二で、1年かけてワンコインクリアした懐かしい。装備は3番目のフォトントゥーピドゥ、バリアはフォースフィールド使ってました。今でもこればっか使ってますが。
@kabutops87
@kabutops87 5 жыл бұрын
In my humble opinion the best Shoot em up ever. Yes even better than R type.
@user-rp5du7pm5y
@user-rp5du7pm5y 3 жыл бұрын
クラブちゃんちゃんを思い出しますね‼️動画ありがとうございました😉👍🎶
@tkioktoiy1283
@tkioktoiy1283 4 жыл бұрын
横STGの名作中の名作
@user-jo7xh7sv7v
@user-jo7xh7sv7v Жыл бұрын
ボスのBGMが好き これガラケーで移植した人神やな
@6265kim
@6265kim 2 жыл бұрын
GRADIUSⅡはステージ3が衝撃でした。グラディウスでこれをするか!と。クリスタルの飽和攻撃を乗り越えてこれをクリア出来るようになると楽しいんだよね。
@moritoyamaguchi7699
@moritoyamaguchi7699 4 жыл бұрын
当時は最新テクノロジーによるコンピューターグラフィックでしたが今では何か出作り感を感じます
@catandthesixxness
@catandthesixxness 7 жыл бұрын
That looks really hard. I have made it to the final stage but fell to the brain boss from Salamander/Lifeforce
@catandthesixxness
@catandthesixxness 7 жыл бұрын
I use Type 4 the most because you don't have to switch to cannons because two way missles give you decent horizontal fire.
@say5699
@say5699 4 ай бұрын
通常は1週で60万ちょい、所要時間30分程度かかるので、ゲーセンでのソロプレイで1000万カンストを目指す場合はトイレ問題などが出てきます。得点稼ぎはそういう意味でも重要でした。
@user-ue9yq1kw3o
@user-ue9yq1kw3o 3 жыл бұрын
当時は1週63万がノルマみたいな感じでプレイしていました。ちなみに私の1週目の最高スコアが、67万でした。
@user-sd8sk4ee7x
@user-sd8sk4ee7x 3 жыл бұрын
モアイ🗿だ
@メジャー年金
@メジャー年金 2 жыл бұрын
2:49! 9:11! 15:43! 17:58!
@14231aa
@14231aa 3 жыл бұрын
1周目1面で14万…
@ricosimon1057
@ricosimon1057 11 ай бұрын
29:07
@catandthesixxness
@catandthesixxness 7 жыл бұрын
I didn't know you can use the force shield to block the option stealer.
@deathblowringo4168
@deathblowringo4168 6 жыл бұрын
Or it Doesn't Kill You Perhaps?
@morrowlterraslove
@morrowlterraslove Жыл бұрын
@@deathblowringo4168 Option Hunters doesn’t harm the Vic Viper at all they just simply go after the Ship’s Options well except for Parodius if a character with a Grade Up system (different from Options) touches the Option Hunter the character will get a Grade Down
@user-yx2fd2ik3l
@user-yx2fd2ik3l 11 ай бұрын
オプションハンターて自機に当たってもダメージ受けないんですな。
@catandthesixxness
@catandthesixxness 7 жыл бұрын
Is this a bot? I'm not accusing or anything I would just like to know.
@JuN0
@JuN0 6 жыл бұрын
this is a replay from someone who actually played. just a recording
@bambino100011
@bambino100011 3 жыл бұрын
Ripple is one of the worst weapons in this game. It’s either laser or double shot forward and up....
@gamer-fe2xp
@gamer-fe2xp 3 жыл бұрын
Nobody asked for your opinion. And frankly I disagree.
@beamsfromdaathsun2340
@beamsfromdaathsun2340 3 жыл бұрын
I have seen many bad opinions about Ripple laser nowdays. However, in Gradius 2, i use it a lot.
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