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[2] The POWER & WASTE in NEW BIOMES DLC for Workers & Resources

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Havoc

Havoc

Күн бұрын

With Workers & Resources: Soviet Republic entering 1.0, I was given the opportunity to play the new BIOMES DLC, adding in 3 new biomes to the game: Tropical, Desert & Tundra.
Support the channel by purchasing Workers & Resources: Soviet Republic through my Gamesplanet link: us.gamesplanet.com/game/worke...
Timestamps:
00:00 Intro & Recap
02:06 Satiating the Natives
06:56 UNLIMITED POWER
13:22 What a WASTE
27:24 Ensuring Loyalty!
My Association with Hooded Horse: • Havoc & Hooded Horse -...
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The POWER & WASTE in NEW BIOMES DLC for Workers & Resources
• [2] The POWER & WASTE ...

Пікірлер: 3
@HForHavoc
@HForHavoc Ай бұрын
And we're back with another episode of Workers & Resources, playing in the tropical biome. This is a BIG episode in learning for myself as we tackle power production & waste management, so hang on tight, and as always feel free to support the channel with helpful comments, or by giving the video and like and subbing!
@viina5936
@viina5936 Ай бұрын
For the trash, you should either make power or heat out of it, in realistic mode it would be more beneficial to actually recycle and sell/use what you get. Even if not in realistic mode, waste bins are really useful because of extra storage. If you are not made out of money and don't have a "million" trash collectors running around, it helps. When you click a building, the red text is basically a free tooltip, they have helped me figure out a ton of problems in my own cities. The notification for missing gravel is from the (gravel) aggregate storage at 23:06, you clicked the "notify if empty" not the "store this item" button, hope this helps. 24:34 a tip from the wiki "The minimum drinking water quality for citizens is 97%" I'm enjoying this series, keep it up! its fun to see people not trying to sweat this game and actually have fun while playing. edit: watched ep3, realized that half of this comment is completely useless :D
@varen4662
@varen4662 Ай бұрын
a road can not connect at the same spot where there is a footpath so you need to destroy the house opposite of your new store
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