2024 Trident Realms Update - Something Fishy at Mantic

  Рет қаралды 176

Nerve Check

Nerve Check

3 ай бұрын

Ben and I discuss the recent 2024 Trident Realm Update including our thoughts on the new models, rules, changes, and perceived impact this will have on the Trident Realm from a competitive play perspective. While neither of us have won Masters, we have both played Trident Realms in the past and have won tournaments with them before so consider us reasonably informed amateurs with this army :-)

Пікірлер: 19
@kyleprzelenski6196
@kyleprzelenski6196 3 ай бұрын
Great feedback guys thanks for the thoughts.
@Gaddafied23
@Gaddafied23 3 ай бұрын
The suggested trident king upgrades are super cool. Definitely a possibility in the future I feel
@Nerve_Check
@Nerve_Check 3 ай бұрын
That suggestion was something I only thought up last night. Would need to be refined, but I think Mantic could do something cool using their existing Dambuster, Centurion on Wrym, and the chariot model as a base with Aura's or unique army upgrades associated with each one. I don't get where the chariot base and model rules originated from so I don't think much would be lost.
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
18:00 - it does work on elemental itself! "In the Movement phase, after this unit has completed its order, THIS unit and all Friendly Core units within 6”: As a Trident King player - drop in attacks hurts his shooting a little (he got shattering) but overall, with extra TC, he got slightly, slightly better.
@Nerve_Check
@Nerve_Check 3 ай бұрын
Thanks for the Radiance pick up - we goofed up. Not a rule I have used to date in any of my armies. I agree with the Trident King getting slightly better, just wasn't commonly seen before, not likely to be more common as a result of these changes (in my opinion).
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
@@Nerve_Check King's changes were cosmetic but multiplies to the flank! 24 4+ CS1/TC1 attacks does approx. 11 wounds to a def 5 unit. Old version does 8 on average. So an improvement. I like the idea behind 3 kings but this one has one interesting aspect. Chariot base which adds to the option pool.
@HordesofThings
@HordesofThings 3 ай бұрын
Riverguard Sentinel got extra attack too which matters, 5x 4+ piercing, 5x 3+ Crush, and the Amphibian vicious aura, plus the timing on poison frog :)
@Nerve_Check
@Nerve_Check 3 ай бұрын
With dualist, and the leaper ability you might have a solid character hunter now.
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
DEF 6+ - all we have is cheaper Dambusters, Coral Giant and 3xLB with extra piercing. Sadly I think Mr Luke winning Masters did not help the army at all. "Oh You can win with it" argument is valid and we can see it in the changes. Little bit here, little bit there. NA rules sells models. New TR rules do not discard You from buying models which is not the same. Especially Siren and Dambusters (both in starter boxes)! Loosing nimble after reasonable cost reduction (how nimble makes them similar to Wyrmriders even remotely?) looked like "extra caution" not to make them too good. Treeleaper dambusters looks very tasty but I get why everyone is concerned with 165 points cost. I will use my plastics to build Treeleaper version (I already have 3 units of resin ones!) and give them a spin. We will see. Overall I like the cautious pace of rule changing but NS and TK armies gave us a wrong impression about what to expect in an army update.
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
1:45 - we also got new Tidal Swarms AND resin siren model. Dambusters (treeleapers, riverguard and arbalest).
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
4:21 - it is worth keeping in mind that Poison Frog is now widely avaliable. To Thuul, Depth Horrors, naiads... And riverguard (javelins), got not only extra attacks but nerve and defence.
@Nerve_Check
@Nerve_Check 3 ай бұрын
The poison frog change is in my mind one of the most significant positive changes to the list. Previously I had brutal on my wyrms, but this allows for more changes and options. Very happy to see it!
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
@@Nerve_Check this is a way to get morę punch in the list. This "one extra" is golden on a non punchy list. And a reason I might take wyrmriders one day.
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
Pathfinder is something RC tries to keep under control. Avey Pathfinder upgrade becomes autoinclude and we already have Naiads (wyrms/ensnarers) and Riverguard with built in pathfinder.
@Nerve_Check
@Nerve_Check 3 ай бұрын
Pathfinder (and it's immense availability) was one of the reasons I was drawn to this army (nimble being the other factor). I agree with keeping pathfinder in check, but losing it completely from the Thuul hurt a lot.
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
There are still Boots we can reach for. We never had to before...
@michaciemniewski9791
@michaciemniewski9791 3 ай бұрын
29:30 - no Formation in Ambush games so te formation will not work there.
@Themasterstools
@Themasterstools 3 ай бұрын
it's not looking good fellas
@Nerve_Check
@Nerve_Check 3 ай бұрын
I don't think it's bad. The loss of the formation hurts, but several units received minor boosts so, likely a list that remains in level but doesn't move up to top tier.
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