230 Problems with Magic Missile in D&D - Meagan & Todd

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Todd Kenreck

Todd Kenreck

3 жыл бұрын

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Meagan and Todd Kenreck talks about the over 230 spells that Magic Missile can possibly break concentration.
We are a Dungeons and Dragons documentary. We interview the creators of D&D and people in the DnD community. Every week we post new videos on how D&D gets made and tips and tricks on being a player and a Dungeon Master. This show is made possible by the amazing Dungeons & Dragons community and by our subscribers on Patreon.
We are a Dungeons and Dragons documentary. We interview the creators of D&D and people in the DnD community. Every week we post new videos on how D&D gets made and tips and tricks on being a player and a Dungeon Master. This show is made possible by the amazing Dungeons & Dragons community and by our subscribers on Patreon.

Пікірлер: 215
@ToddKenreck
@ToddKenreck 3 жыл бұрын
Jeremy Crawford: "Concentration: "You make a separate saving throw for each source of damage" (PH, 203). Roll for each missile. #DnD Quote Tweet Simon Oberbrinkmann @Dummyurd · Mar 25, 2016 @JeremyECrawford Do you roll concentration for every instance of damage taken? id est every Magic Missile hit?
@tschjones9317
@tschjones9317 3 жыл бұрын
super interesting ruling. I'd probably prefer to just stick with one concentration check as a house rule. Magic Missle are still powerful enough, from my point of view. That being said, I totally have to check in with my group now, if they feel the same :P
@jamesdeacon9847
@jamesdeacon9847 3 жыл бұрын
@@tschjones9317 its only worth taking for the multiple concentration saves post level 5 otherwise its pretty trash damage wise, do you make someone take just 1 concentration check from being on fire for multiple rounds? no, no you don't
@goose6752
@goose6752 3 жыл бұрын
So... I guess the Magic Missile Coup de Grace stands as well. Three sources of damage = three failed death saves.
@NotYourAverageNothing
@NotYourAverageNothing 3 жыл бұрын
In my opinion, "for each source of damage" doesn't mean you make multiple saves from magic missile. There's still only one source of damage-- Magic Missile. I believe this rule is meant for things like Thunderwave pushing you into a Create Bonfire.
@dmdon6314
@dmdon6314 3 жыл бұрын
I understand you're point that magic missile can interfere in the potential casting process and making a consternation check however as l understand how the spell works is the total amount of missiles cast shoot forth from the caster at once ...you don't roll to hit for each individual missile because as noted they hit automatically... Personally I would never allow a player to cast the spell as a 9th level slot but use the intelligence bonus of caster so a Max of +5 or level 5 spell slot.
@stanwolford9743
@stanwolford9743 3 жыл бұрын
"Always have Magic Missile and Shield available" - excellent advice.
@battlemapbrawl
@battlemapbrawl 3 жыл бұрын
Right? Never thought of Magic Missile like that. with 120ft range, then it becomes a very liable option. It's possible that this is what it was originally intended for but it got over looked over the years.
@shanehebert396
@shanehebert396 3 жыл бұрын
Learned way back when 1e was the only version that existed that a battle between Magic Users was handled best by casting Magic Missile since it doesn't miss (modulo Shield), it casts so fast, and it can interrupt.
@0Tarvis
@0Tarvis 3 жыл бұрын
I like to picture magic missile as being like the "whistling birds" from The Mandalorian
@VowNix
@VowNix 3 жыл бұрын
exactly! I have a artificer that is going to flavour his magic missiles as this :D
@O4C209
@O4C209 3 жыл бұрын
Can we appreciate that a 1st level spell could force three PCs to all make Con 10 saving throws at the same time? That's any combo of Druid, Wizard, Bard, Warlock having a bad time.
@yanderenejoyer
@yanderenejoyer 3 жыл бұрын
Laughs in sorcerer EDIT: And Artificer
@andresmicalizzi5420
@andresmicalizzi5420 3 жыл бұрын
Burning hands would do the same...
@andresmicalizzi5420
@andresmicalizzi5420 3 жыл бұрын
Heck... If the casters are tightly packed it can be a lot more than 3...
@user-fd5nz5lo7m
@user-fd5nz5lo7m 3 жыл бұрын
@@andresmicalizzi5420 3 PCs in 120 ft range.
@WolfGangDealers
@WolfGangDealers 3 жыл бұрын
Nice quick fix to the black screen issue. Now, like I said before, you may have whatever rulings you want, I myself will stand by rolling every individual d4 for damage.
@cannonbo3642
@cannonbo3642 3 жыл бұрын
oh you're just trying to justify your dice buying habit.
@ourkeving
@ourkeving 3 жыл бұрын
"I got ninety-nine problems, but a magic missile ain't one"
@onurbayramoglu880
@onurbayramoglu880 3 жыл бұрын
I love describing my magic missiles as little white / blue star like dots spreading up and then after flickering for a sec or two falling on their target and just blasting it
@mikk01975
@mikk01975 3 жыл бұрын
Sounds like photon torpedoes!
@DemoBytom
@DemoBytom 3 жыл бұрын
Enemy wizard: Concentrating on a spell Me: Magic Missle EW: SHIELD! /smugface Me: Counterspell! /trollface Me: ROLL THEM CON SAVING THROWS! :D
@happy911
@happy911 3 жыл бұрын
You can’t cast counter spell if you cast magic missile. 2 spells in a turn is a no-no
@DemoBytom
@DemoBytom 3 жыл бұрын
@@happy911 You can according to Sage Advice: "Can you cast a reaction spell on your turn? You sure can! Here’s a common way for it to happen: Cornelius the wizard is casting fireball on his turn, and his foe casts counterspell on him. Cornelius also has counterspell prepared, so he uses his reaction to cast it and break his foe’s counterspell before it can stop fireball." From Sage Advice: media.wizards.com/2017/dnd/downloads/SA-Compendium.pdf
@happy911
@happy911 3 жыл бұрын
@@DemoBytom You are right, I stand corrected in terms of rules as written. I suppose if I DM a campaign with spell casters I will have to inform that that I would not allow this as a personal homebrew. The example you give is quite specific, however, the spell description of Counterspell is that it is an attempted interruption of a spell being cast, which to me means it begins casting as a reaction in the middle of someone's spellcasting before it is completed. Counterspell has somatic component, and so does Magic Missile. I do not think it's logical (yes, I know DnD is illogical) that you can stop the somatic component of magic missile, change to the somatic component of Counterspell (to counter the Counterspell being cast on you), and then switch back to the somatic component of Magic Missile to complete the spell (in 6 seconds). I suppose I would allow it if Magic Missile did not have a somatic component. But again, you are right in terms of rules as written RAW. The idea of wizards countering spells while casting others is cool, but I think I will impose my own limits in terms of verbal and somatic components.
@dayton9321
@dayton9321 3 жыл бұрын
@@happy911 I would have to agree with your reasoning on this as the logistics of someone trying to interrupt you as you cast a spell so you interrupt them, THUS interrupting your own incantation of a spell you were initially trying to cast. However I am not sure how I'd handle it in game. I may allow it just for the sake of fun and not making the player feel like im limiting them
@happy911
@happy911 3 жыл бұрын
@@dayton9321 Right? More rules, more limitations, it depends on the group you play with and the tone of the campaign. I probably would have allowed it if not prepared and let the players know the next time to take this into consideration for the sake of moving the game along.
@ReallyRobEgan
@ReallyRobEgan 3 жыл бұрын
I really enjoy the short format videos for quick tips & rules. After the last magic missile video in fully on board for one roll to determine damage for all missiles and now it's great to see the utility that this offers against summoners and other concentration casters. It's not something I've thought of before. Great video and thank you for posting these!
@michaelmurphy748
@michaelmurphy748 3 жыл бұрын
If all three missiles hit a single target, the hits are simultaneous so why would there be separate concertation checks for each missile?
@buttmunchmcnugget328
@buttmunchmcnugget328 3 жыл бұрын
I can see the technicality of forcing one for each dart, but if i had to guess i would say this was not initially intended to be the case but ended up coming about as the rules fell into place and they didnt see the point in backtracking. Personally, just as i will ignore the rolling a single die for the damage i will also only allow a single concentration check regardless of how many missile hit it. However, there still remains the benifit of targeting multiple concentrating targets with one spell, which i think is nice but not as OP as forcing 3+ concentration saves for what is in all reality a wizards single attack. Finally i will say i came to this conclusion i think due to the fact that MM auto hits, if you had to roll for each dart (like scorching ray or eldritch blast) it is harder for me to argue against it
@Zeusguitarist
@Zeusguitarist 3 жыл бұрын
Because Jeremy Crawford. Just rule it the way you want
@battlemapbrawl
@battlemapbrawl 3 жыл бұрын
Win for the 5th Element reference. That missile gun from the movie is bad ass. lol
@trenwilson6613
@trenwilson6613 3 жыл бұрын
You mean the ZF-1 that was demonstrated to the Mangalores.
@battlemapbrawl
@battlemapbrawl 3 жыл бұрын
@@trenwilson6613 Yes. That! I can imagine them now...and the flamethrower. lol
@jarodjagges599
@jarodjagges599 3 жыл бұрын
Not only spell strategy, wholesome spell strategy 😁👌
@peatbogg3688
@peatbogg3688 3 жыл бұрын
Magic Missiles have *always* looked like Robotech missile attacks in the games I've played in. 😁
@andrewhiscock1800
@andrewhiscock1800 3 жыл бұрын
That's always how I viewed them.
@nathanscott4422
@nathanscott4422 3 жыл бұрын
I love the 5th Element reference. I often think of that kind of image for magic missile
@MrBracey100
@MrBracey100 2 жыл бұрын
Ive used Magic Missile to sever the bowstrings of archers. Ive also used it to knock a bunch of arrows out of the air for style points.
@deanospimoniful
@deanospimoniful 3 жыл бұрын
At my table War Caster is pretty much a must have feat because of the advantage on concentration saves.
@snowmanmanvideo
@snowmanmanvideo 2 жыл бұрын
The one that ups a saving throw is technically better for con saves, especially at later levels. War caster is better if your going to be using its other 2 features as well
@joetipton525
@joetipton525 3 жыл бұрын
Not to mention you could knock out all 3 death saves with one first level spells.
@riccardoconti6682
@riccardoconti6682 3 жыл бұрын
Once our DM killed the Cleric in this exact way, that wasn't a fun session, ngl
@dagaspar6
@dagaspar6 3 жыл бұрын
My Artificer crafted a wand of Magic Missile flavored to be a TF|2 smart pistol.
@ogrogordo6084
@ogrogordo6084 3 жыл бұрын
Cool video, keep them coming. Also, you can hide, block line of sight, blind the enemy wizard. Having an assistant or a trap, or a really big pile of burning logs making smoke, staying on the rear and going behind a corner. On 5 ed, you can move, attack and move back, no mobility feat or ability needed unlike 3.5, so staying away from line of sight is far easier for everyone, specially spellcasters using concentration. While your tankier allies maintain a blockade and keep enemies away. There's a kind of triangle thing going with Magic Missile, Shield and Counterspell going. If enemy caster is exposed, and using shield, it's time to pull out big gun. If he uses Counterspell, it's time for the party to focus ranged attacks on him. The cover issue also brings to the front an spell I love to use: Shatter, the Bard's Dynamite or Hand Grenade. Con save, and fully damages objects, ruining cover.
@joshuapicaro8726
@joshuapicaro8726 3 жыл бұрын
Magic Missile forces 3 death saves
@talscorner3696
@talscorner3696 3 жыл бұрын
I love to add single Magic Missile darts as secondary features for items or Boons. It's such a nice spell!
@talscorner3696
@talscorner3696 3 жыл бұрын
I also believe that in the 5eSW port Magic Missile was refluffed as homing missiles and whistling birds for non Force casters
@valasafantastic1055
@valasafantastic1055 3 жыл бұрын
Fun video thanks.
@ultralurker7579
@ultralurker7579 3 жыл бұрын
Illuminating. Perfect arcane initiate combo? Shield/mm
@greenhawk3796
@greenhawk3796 3 жыл бұрын
My fav is the "hammer fan" from a wand of magic missile.
@albertnorman4136
@albertnorman4136 3 жыл бұрын
The thing about Magic Missile is, back in Gygax's era it wasn't all that great for a 1st level magic-user, but by fifth level or so it was pretty decent, and by 9th level it was a great choice for 1st level spell slots. Hasbro-era 5e is but a pale shadow of the Gygaxian era, so by trying to copy it over without considering the improvement over time (none of this weaksauce about requiring a bigger spell slot), they failed to make Magic Missile the workhorse spell that it was originally.
@boomerbuck
@boomerbuck 3 жыл бұрын
hey todd did you and your wife make the potion bottles or did you buy them somewhere? super dope and id like to get my hands on a couple
@matthewkirkhart2401
@matthewkirkhart2401 3 жыл бұрын
Could it be argued that the "source of the damage" that requires a saving throw is all the missiles together, not each individual missile, since all the missiles are coming from one "source" (meaning the casting of one MM spell)?
@nucleargoofball8043
@nucleargoofball8043 3 жыл бұрын
Consider Scorching Ray in comparison. That's 3 attacks, three separate bits of damage, same as Magic Missile. You'd have to roll a CON save after each hit. The only difference is that Magic Missile automatically hits on each dart, no attack roll necessary.
@matthewkirkhart2401
@matthewkirkhart2401 3 жыл бұрын
@@nucleargoofball8043 Yes, that is sort of my question. Would you have to roll 3 separate saving throws if trying to maintain a concentration spell if hit with three scorching ray missiles from one spell, or is it fair to consider the “source” of the damage suffered from the three missiles all coming from one spell (one “source”) and therefore only one save against all the damage caused by the three missiles combined is needed? I don’t know the answer, I just find the use of the word “source” of damage in the rules more than a bit vague.
@nucleargoofball8043
@nucleargoofball8043 3 жыл бұрын
@@matthewkirkhart2401 Yep, one save for each hit, for both spells.
@RobKinneySouthpaw
@RobKinneySouthpaw 3 жыл бұрын
Nice thing about druids is you can concentrate in the form of a bear or elephant. Or do the star druid.
@davidrose7938
@davidrose7938 3 жыл бұрын
I knew Todd was married but didn’t know this was his wife. There was so much chemistry here my thoughts were either his wife is great friends with her or he’s sleeping on the couch tonight. Kudos to the two of you and good discussion. 👍
@nickpossum3607
@nickpossum3607 3 жыл бұрын
I always thought magic missile spread out as motes of light between the casters hands ( number of motes = to number can cast). Then they streak out to the target/s the caster chooses, kinda like on some animes (Knight's & Magic, Eru dose such at his magic efficiency test).
@TheTerrainWizard
@TheTerrainWizard 3 жыл бұрын
After your last video, I was DMing a pick up game on Roll20 and a player rage quit over magic missile RAW. I gave him the option to do the magic missile damage whichever method he chose (old school or new), and sadly he rage quit because, I even mentioned RAW.
@babassoonist557
@babassoonist557 3 жыл бұрын
No joke, when I learned about the rule for magic missle only rolling it’s die once, I was a level 14 evo wizard, I went from, man I do AOE damage really well to, I’m matching single target damage with the paladin/bladelock and the assassin, along with packing the best AOE. On of my favorite moments in that party was killing a purple worm in a single round because of two eldritch/holy smites, assassinate, and a 7th level magic missle that I rolled a 4 on.
@litlclutch
@litlclutch 3 жыл бұрын
Am I mistaken in thinking the spell says the magic missiles all hit simultaneously and thus would be a single hit/concentration check. and doesn't the spell require being able to see the target?
@gattzflappa6306
@gattzflappa6306 3 жыл бұрын
You are not mistaken. I've never played a game where I got to make the dm roll 4 concentration checks with a lvl2 MM. Pretty sure my dm would laugh at me if I tried.
@litlclutch
@litlclutch 3 жыл бұрын
​@@gattzflappa6306 would make the spell a fair bit more OP if it was the case, but its only a level 1 spell they aren't meant to be OP ... IMO
@gattzflappa6306
@gattzflappa6306 3 жыл бұрын
@@litlclutch it would be way OP. I could see an argument for it being a utility spell for breaking concentration if it didn't automatically hit, but the auto hit gives it a utility as is. My wizard uses MM to ignore disadvantage that's more than enough utility for a lvl 1 spell.
@danielbrooks3576
@danielbrooks3576 3 жыл бұрын
Human variant wizard with resilient feat for constitution or war caster feat helps with concentration.
@SAI-Max_D
@SAI-Max_D 3 жыл бұрын
If I ever get around to playing a spell-caster with Magic Missile, I'll probably flavour it as my PC amassing a ball of force magic before chucking it up and letting it explode like a firework; the stars formed being the actual [homing] missiles.
@simontmn
@simontmn 3 жыл бұрын
"If you take damage from multiple sources, such as an arrow and a dragon’s breath, you make a separate saving throw for each source of damage" "You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several" - with them all explicitly being simultaneous I can't see anything there to indicate the intent was to force one CON save per missile rather than add up the total damage.
@simontmn
@simontmn 3 жыл бұрын
Conversely "You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target" seems clear that you roll a die for each dart, not once.
@blacksheepwall79
@blacksheepwall79 2 жыл бұрын
The word "Each". Means separate and distinct
@Pandaemoni
@Pandaemoni 3 жыл бұрын
Hasn't changed much? It used to be one dart doing 1d6+1, plus for the same first level casting you added two more darts for every five additional caster levels you had (from the 1975 Greyhawk supplement to OD&D which introduced the spell), so the damage grew the way cantrip damage does, roughly. It was originally described as the equivalent of a magic arrow. The spell description did not say that it automatically hit its target (or that it could have multiple targets), and so that was something that each DM had ti decide (and then argue about...opinions on both sides were strong). Also, from the end, in 5e you have to be able to see your target, so flavor-wise your DM might or might not say you can turn your back and fire magic missiles blindly. I'd be inclined to allow it as long as you could see the target at the start of your turn.
@PowderKeg3838
@PowderKeg3838 3 жыл бұрын
Be a sorcerer and shrug off those concentrations checks
@williamschar2959
@williamschar2959 3 жыл бұрын
y'all are adorble.
@xicarus8141
@xicarus8141 3 жыл бұрын
Meagan for your Yondu build you just need spiritual weapon!
@sonamadinolf6096
@sonamadinolf6096 3 жыл бұрын
I love the Fifth Element reference. Regarding the overpoweredness of Fireball and lightnight bolt.... I'm a bit dubious about that being in the DnD philosophy. Most of my experience is from the 3.x era, and on the min-max boards Evocation wizards were kind of a joke. I.e. how to take an S tier class like wizard was in 3.x and make it average.
@gregoryfloriolli9031
@gregoryfloriolli9031 3 жыл бұрын
Magic Missile upcast to 2nd level will do about as much damage on average as Scorching Ray when you take into account that Magic Missile can’t miss while with Scorching Ray you’ll likely only hit 2 out of 3 times. When I make a Blast Wizard I’ll just take Magic Missile at first level and then take spells like Flaming Sphere, Web, Misty Step, Mirror Image, Shatter, or Levitate with those 2nd level slots.
@tylerr7212
@tylerr7212 3 жыл бұрын
Magic Middle doesn’t force multiple saves. It even clarifies in the spell description that all missles strike simultaneously so people wouldn’t come to that conclusion.
@NatanSantos001
@NatanSantos001 3 жыл бұрын
There is one thing tho, on top of that Scribe Wizards can change Magic Missile's type of damage if they have another spell of the same slot level they'll cast. So, if the enemy has a vunnerability and you have the spell, hmmmmmmmm.
@blacksheepwall79
@blacksheepwall79 2 жыл бұрын
You can't have it both ways. You can't consider it one instance for damage and separate instances for saving throws. It's got to be one way or the other. You either roll multiple damage dice or save only once
@TheSneakyVikingJarl
@TheSneakyVikingJarl 3 жыл бұрын
Can you explain how 1 casting of magic missile forces multiple CON saves. Don’t they all hit at the same time, wouldn’t it be just 1 save per casting?
@newsance2u
@newsance2u 3 жыл бұрын
While I have never seen anyone run it that what thier saying here is since missle is a 1d4+1 force damage and it doesnt miss no matter and the spell says that thier seprate darts you make a save for each dart. Personally as a gm that using magic on my players and has my players use magic on my npcs I would just roll for all the darts at once if that damage is higher of a DC cause it keeps the game going faster.
@gorillahandz
@gorillahandz 3 жыл бұрын
Peter, you are correct, against 1 target there is only 1 save. The Magic Missile spell states "The darts all strike simultaneously". If the caster wants more than 1 Concentration check then they need to target more than 1 target. I sure do wish one of the lead designers (Jeremy Crawford, whose "interpretation" they are using) could actually read and comprehend his own damn rules.
@laddyboy86
@laddyboy86 3 жыл бұрын
@@gorillahandz You could make the argument that if you roll damage for each individual dart, they are all separate sources of damage and would therefore force concentration saves. Of course, this depends on the DM so your mileage may vary.
@alanschaub147
@alanschaub147 3 жыл бұрын
There are so many great 1st Level spells: Magic Missile, Shield, Sleep, Fog Cloud, etc... People say that these spells are less effective at higher levels, but they really can be.
@Oniphire
@Oniphire 3 жыл бұрын
How is Sleep still effective, and what are you calling higher levels? I'm absolutely onboard with the rest though. I just recently discovered how good Fog Cloud is. It's essentially portable cover that scales up amazingly well.
@alanschaub147
@alanschaub147 3 жыл бұрын
@@OniphireSleep says the following: “At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st.” Let’s say a 6th Level Aberrant Mind Sorcerer casts Sleep using Psionic Sorcery, with a 3rd Level spell slot: • There is no Attack Roll • There is no Save • Counterspell would not work against it, because there are no components • It works on any creature that is not Undead and or immune to being Charmed It’s perfect for a party of elves because it would cause friendly fire. If you directed it at one creature, it would work up to 9d8. If your party takes the creature down in hit points enough before the Sorcerer cast, then it could take out even an Adult Red Dragon with its Legendary Resistance. If the Adult Red Dragon is surrounded by a bunch of Kobolds, then at least you will take out some of them! 😊
@hallking7441
@hallking7441 3 жыл бұрын
And that's why I like warlocks.
@jakescheirer3022
@jakescheirer3022 3 жыл бұрын
...and Sorcerers, and Hexblades, and guardian paladins, and protection clerics...
@joshuapicaro8726
@joshuapicaro8726 3 жыл бұрын
Meagan and Todd have a much better chemistry than most guests from the D&D Beyond videos.
@mr.flibble3190
@mr.flibble3190 3 жыл бұрын
Imagine that....
@joshuapicaro8726
@joshuapicaro8726 3 жыл бұрын
@@mr.flibble3190 I was going to go into details but it all seemed rude. So, it was obvious:)
@aaronjjacques
@aaronjjacques 3 жыл бұрын
but what if your wizard is Cohn Jena?
@dragonhearthx8369
@dragonhearthx8369 3 жыл бұрын
Broach of shielding exists
@str8shot216
@str8shot216 3 жыл бұрын
When D&D allowed casting lower level spells using higher spell slots with increased damage and or effect is what caused this .
@TheRedneckGamer1979
@TheRedneckGamer1979 3 жыл бұрын
I mean the solution here is simple, rule that no spell can cause more than one concentration check a round or that a single spell (that does not have duration) can cause more than one concentration chech.
@gattzflappa6306
@gattzflappa6306 3 жыл бұрын
The solution is already baked into the spell. Magic missile states that all the missiles hit simultaneously. That is to say in one burst of damage.
@scottclowe
@scottclowe 3 жыл бұрын
The previous magic missile video: kzfaq.info/get/bejne/arlxlJqB0rSnkac.html
@Axechucker
@Axechucker 3 жыл бұрын
I ship it!
@andrewholaway4113
@andrewholaway4113 3 жыл бұрын
Casting magic missile against a non-wizard caster who is concentrating is basically equivalent to giving them an "Unlucky" feat: "Once per round on another player's turn, you must make a constitution saving throw. Roll 3 dice and take the lowest value. DC 10 or drop concentration." It gets even more brutal if you cast at a higher level, and the probabilities get even more difficult to overcome unless you're high enough level (and proficient in CON saves) to be able to always pass DC 10 CON saves.
@crownlexicon5225
@crownlexicon5225 3 жыл бұрын
Another issue.... it's 3 failed death saving throws if used on an unconscious pc....
@AndrusPr8
@AndrusPr8 3 жыл бұрын
Magic missile is the deadliest spell in the game. If you are KOed, a Finger of Death is not a guaranteed kill, but a magic missile is.
@mattfitzgerald7836
@mattfitzgerald7836 3 жыл бұрын
Since all of the missiles strike simultaneously, they are counted as a single attack on each target for purposes of any concentration checks I believe. You can of course spread the love amongst multiple enemy casters as you see fit, or you may be able to exceed 20 damage total with some upcasting and good dice to boost the save DC.
@xandirrmuff
@xandirrmuff 3 жыл бұрын
Agreed
@odralix1161
@odralix1161 3 жыл бұрын
I thought so as well and that ruling would feel more balanced for the spell IMO. However according to Crawford: www.sageadvice.eu/2016/04/22/do-you-roll-concentration-for-every-instance-of-damage-taken/ Who litterally designed the rules they are indeed seperate sources of damage despite hitting simultaneously! I was CERTAIN there was a later eratta or something contradicting that but it would appear not!
@aggarius2944
@aggarius2944 3 жыл бұрын
@@odralix1161 this is why I am glad my DM and party will dismiss a ruling like this when we all agree it shouldn’t be a thing
@mattfitzgerald7836
@mattfitzgerald7836 3 жыл бұрын
@@odralix1161 One wonders why the word 'simultaneous' is included in the spell description then, since it does nothing but confuse the situation. I also thought that there was an errata stating that multiple magic missiles caused a single check, but the Sage has spoken I guess.
@JohnHegner
@JohnHegner 3 жыл бұрын
I learned a long time ago to ignore the Sage Advice. Talk to your DM, weigh the pros and cons, ask yourself "would this feel fun if it happened against the PCs?" and then allow the DM to make a final ruling and move on. Is it annoying to spend money on rules and then have to arbitrate anyway because they couldn't be bothered to write them clearly in the first place? You bet. Is it worth relying on the same developers or new ones with less experience coming in and dropping a ruling via twitter while simultaneously dropping a deuce? Definitely not. All-in-all there are a lot of ambiguous and sloppy rules as written in 5e that only get worse after Sage Advice drops a ruling on them, so do yourself a favor and keep your blood pressure low by just ignoring them. Once I did that, I stopped popping blood vessels every few weeks over face palm worthy rulings. The contradictions of clearly written rules to suddenly become muddied just became too much.
@kparish05
@kparish05 3 жыл бұрын
It’s good. But it never seems to be a critical spell for a number of practical reasons ( like counter spell ). But you have to memorize it. Doesn’t sound like a worry, but in practicality it is. It is only a one round thing and concentration can be broken in other useful ways. - by everyone focusing on the caster (plus the benefit of outright killing target) Ie action surging fighter or even multiple PCs attacking ( always a good tactic to break concentration) *shrug* - sleep spell or other way to incapacitate So it is nice and relevant at higher levels ( nice to see in low level spells), but not be-all-end-all some people treat it as. Good video though !
@AlexDeMiro
@AlexDeMiro 3 жыл бұрын
"Magic Missile" should be renamed "Player Killer". If a Player is unconscious, the BBEG can cast Magic Missile at 1st level, targeting the Player. 3 darts = 3 automatic hits = 3 Failed Death Saving Throws.
@CafeComMaisenna
@CafeComMaisenna 3 жыл бұрын
is even worst against warlock, who have few slots and many concetration spells....
@lokuzt
@lokuzt 3 жыл бұрын
insanely attractive people talk shop about D&D? Subscribed!
@fasterpet
@fasterpet 3 жыл бұрын
In the spell description, "... all the darts hit simultaneously..." so there should not be multiple saves - just one based on the total of the darts aimed at the target.
@fasterpet
@fasterpet 3 жыл бұрын
To clarify - Does a paladin with a flame tongue sword and divine smite force 3 saves? one for slashing, one for fire, one for radiant dmg? No - the attack is one instance of damage. Similarly, since magic missile has the requirement to hit simultaneously, it is one instance. You can force the concentration save on as many different targets (that you can see) as you have missiles, but each target is only hit by one instance of damage (rules as written). If you want to change the spell to allow time between shots, get your dm's buy-in but it wont happen at my table because of the 230 issues you mentioned.
@bahamutkaiser
@bahamutkaiser 3 жыл бұрын
Eldrich Blast can do four concentration checks?
@jerseyhammer1951
@jerseyhammer1951 3 жыл бұрын
Eldritch blast you got to roll to hit.
@MrSeth360
@MrSeth360 3 жыл бұрын
🔥🔥🔥
@johnharrison2086
@johnharrison2086 3 жыл бұрын
Iconic spells are meant to be OP. Magic Missile, Fireball, Lightning Bolt.
@philipnicholas7546
@philipnicholas7546 3 жыл бұрын
*laughs in aura of protection + resilient con + war caster*
@Mazer2721
@Mazer2721 2 жыл бұрын
*Laughs in War Caster + Resilient (Con) Light Cleric (1% chance of failure at lvl 10) Enjoy taking an upcast Fireball in response. Edit: It is quite a drawback not having a 20 in Wis at that level though due to going Variant Human and skipping my first ASI, so there's that.
@gattzflappa6306
@gattzflappa6306 3 жыл бұрын
By this metric if you were the target of a bite attack you should make a con save for each tooth. No. This is one of the silliest rulings I've ever heard.
@RIVERSRPGChannel
@RIVERSRPGChannel 3 жыл бұрын
Enough saving throws and eventually they’ll fail
@WexMajor82
@WexMajor82 3 жыл бұрын
If you roll with a 9 or more as base save, you CANNOT fail.
@andrewhiscock1800
@andrewhiscock1800 3 жыл бұрын
I have to disagree on the scale issue. at 1st level its only 3 dice. often that is not going to break 10. However at the 5 dice range you were mentioning that requires a 3rd level slot. This is the same level as counterspell. So I think that scales OK. .. Now that said, I have often disliked the auto hit of the magic missle spell. So on that we agree.
@blacksheepwall79
@blacksheepwall79 2 жыл бұрын
Thing is they're playing two angles. If each missile gets its own save then the threshold never goes above DC10... If the damage is combined for all the missiles the DC can be fairly big making harder saves.
@educationaldm4700
@educationaldm4700 3 жыл бұрын
Such a cute couple. Thanks for the great tips and analysis.
@AndrusPr8
@AndrusPr8 3 жыл бұрын
Oh, so your CON Save is +11 AND have War caster to never lose concentration? Nice... I cast command "Deconcentrate."
@glidderbeard7326
@glidderbeard7326 3 жыл бұрын
I got 99 problems, and a magic missile ain't one.
@krinkrin5982
@krinkrin5982 3 жыл бұрын
So in 5ed Magic Missile is an automatic hit spell that does 3d4 damage at level 1? That's insanely overpowered.
@vadaritis
@vadaritis 3 жыл бұрын
3 darts that do 1d4+1 that can hit the same or seperate targets. Upcasting gives an additional dart per spell level. So casting it at 9th level makes 11 darts, for 11d4+11.
@krinkrin5982
@krinkrin5982 3 жыл бұрын
@@vadaritis Looks to me like D&D is slowly going the JRPG route of upping up health and damage of everyone. Used to be you had 1 missile doing d4+1 damage, with an additional bolt every 2 caster levels, up to a max of 5.
@krinkrin5982
@krinkrin5982 3 жыл бұрын
@Hungry GIANTS 3d4 is quite a bit. Average of that is 7.5 (max 12). Magic missile is actually 3d4+3, average of 10.5, max of 15. Compared to the other weapons: Short sword: 3.5, Longsword: 4.5, Greatsword: 7. You are getting a free hit as if you were Str16 character with a great sword. And you can do that at a distance. Tell me that is not overpowered. EDIT: 1st level fighter gets 10+Con HP at level 1, so probably somewhere around 12 and max of 15. A lucky 1st level mage apprentice can one shot him. In fact, he can potentially one-shot every character other than a barbarian with maxed Con. At 120ft, without rolling to hit. And do that twice. I now have an idea for a local 'terror of adventurers': a 1st (or 2nd if I am mean) level sorcerer on a donkey, riding up to an adventuring party in the field, one-shotting a character or two with MM, riding away, then repeating. It's very rare they will have more than 1-2 spellcasters in a party of 4.
@cameronlancefrii7356
@cameronlancefrii7356 3 жыл бұрын
@@krinkrin5982 my bad, longbow range is actually 150/600, so the fighter would have disadvantage on attacks almost immediately after the "terror" starts to run away.
@krinkrin5982
@krinkrin5982 3 жыл бұрын
@@cameronlancefrii7356 I think the longbow is the only weapon with a range longer than a magic missile. Kind of surprised a fighter starts with it and not a short bow, as it seems to be the best weapon overall for long range attacks.
@p-thor
@p-thor 3 жыл бұрын
But the warlock aint one!
@alemorikec
@alemorikec 3 жыл бұрын
Imagine if they brought the Concentration skill back to D&D and its a class skill for all castera.
@thejedimaster78
@thejedimaster78 3 жыл бұрын
I don't see this is that big a deal. I would say in my campaigns less than 25% of concentration saving throws fail. I think it is actually a somewhat broken mechanic and it should be easier to break concentration.
@JohnThomas-ut3go
@JohnThomas-ut3go 3 жыл бұрын
This is why concentration, as is, sucks.
@darthremy1802
@darthremy1802 3 жыл бұрын
Wizards aren't known for being healthy...all 3 wizard I've ever played spent most combat sessions crumpled up in a corner at zero hp while the party fought the bad guys, magic missle wasn't my problem
@devincaswell4116
@devincaswell4116 3 жыл бұрын
230 problems, but a witch ain’t one of ‘em?
@Cassius335
@Cassius335 3 жыл бұрын
If you have a magic weapon or magic based AC, you should get some sort of parry/block chance against MM.
@cameronlancefrii7356
@cameronlancefrii7356 3 жыл бұрын
There actually is a low rarity magic item that permanently protects you from magic missile.
@AxiomofDiscord
@AxiomofDiscord 3 жыл бұрын
Sacred Cows are not the strength of D&D but they are it's greatest weakness I hate how there are so many lines of play that are meaningless in D&D like needing flight or range to deal with those with flight. Illusions being worthless in the sight of truesight. Just a game that damage and mitigation of damage are all that matter because everything else is just countered by single abilities.
@Dilettante15
@Dilettante15 3 жыл бұрын
The Circle of Stars Druid with Dragon Constellation laughs in the face of your anti-druid propaganda.
@parmesan93
@parmesan93 3 жыл бұрын
Man, it's a real bummer that you can't make your own rulings in this game =/
@divi1139
@divi1139 3 жыл бұрын
This is an easy fix tho, they can just add sometime like "a creature hit with this spell makes a concentration check for half the missiles it is hit with rounding down". This is what I use in my games and it works perfectly:)
@malachimclean3638
@malachimclean3638 3 жыл бұрын
So a creature hit with a single missile doesn't make a concentration check?
@divi1139
@divi1139 3 жыл бұрын
@@malachimclean3638 No, it still makes a check. Now that I think about it, you could also try making the con saving throw DC based on the total damage of the spell. The saving throw is rolled once so magic missile basically acts like any other damage dealing spell when it comes to concentration.
@malachimclean3638
@malachimclean3638 3 жыл бұрын
I think the obvious "fix" is just having a single concentration check no matter how many hit, which treats MM like most other spells. But I like that MM is a little busted in some ways; I don't really think it needs to be modified. That's how the rules are written, and when Crawford had the chance to clarify intent or issue errata, he left it alone.
@divi1139
@divi1139 3 жыл бұрын
@@malachimclean3638 I agree, that would be the simplest fix. Whether or not it needs to be modified is ultimately the preference of the DM :)
@PowderKeg3838
@PowderKeg3838 3 жыл бұрын
You both should know that that magic missiles doesn't originate from the caster
@dtllmpn
@dtllmpn 3 жыл бұрын
This deepens my hatred towards magic missile. How is it a first level spell?
@NotANameist
@NotANameist 3 жыл бұрын
Magic in 5E feels so abundant and so casual that it might as well just be a superhero game with fantasy aesthetics at this point.
@zach1972
@zach1972 3 жыл бұрын
Or you know...it's a high magic fantasy system...
@Daniel-cm7if
@Daniel-cm7if 3 жыл бұрын
What? That... That's preposterous. ::sweats in cypher system mechanics::
@Wiredj
@Wiredj 3 жыл бұрын
I ran a modern superhero game with 5e rules. It worked pretty well with only a few house rules (e.g. any damage can be nonlethal so the heroes aren't constantly killing criminals with their spells).
@NotANameist
@NotANameist 3 жыл бұрын
@@zach1972 yeah that’s what people call it. Which is fine, they can call it whatever they want. It’s still just a superhero game with a fantasy skin as far as I’m concerned.
@NotANameist
@NotANameist 3 жыл бұрын
@Hungry GIANTS that’s not true. In OD&D and AD&D for example, magic is not nearly as abundant and death is much easier to come by.
@myflatlineconstruct
@myflatlineconstruct 2 жыл бұрын
Magic missile can counter concentration spells. Ok, don't use concentration spells. Don't use edge weapons on skeletons. Whats the big deal? A brawler class can one shot a wizard with melee too if he doesn't use some sort of mage armor.
@jpayne314
@jpayne314 3 жыл бұрын
So they argue that Magic Missile is all one so you only have to roll one d4, but now a target has to save against each missile as a source of damage. It's players reading the rules they want.
@zenuuleflamesinger1469
@zenuuleflamesinger1469 3 жыл бұрын
All darts hit at the same time causing only 1 concentration check in that situation. I miss adding the spell level as the finishing time to the initiative of the caster. So if initiative was 10 and a 5th lvl spell cast the wizard starts casting at 10 and is finished at 15 so all those with initiative in between see and can try to interrupt the casting
@hive_indicator318
@hive_indicator318 3 жыл бұрын
Per RAW, no. Crawford has ruled otherwise, as they mentioned in this video (and the previous one they did), along with their pinned comment. SMH.
@CharalamposKoundourakis
@CharalamposKoundourakis 3 жыл бұрын
Nay
@ericksemones9681
@ericksemones9681 3 жыл бұрын
If magic missile hits at one time, then you should only make one save.
@guamae
@guamae 3 жыл бұрын
Far be it for me to contradict one of the writers of the system... But I consider all the darts from the single spell to be one "source of damage"....
@IkaikaArnado
@IkaikaArnado 3 жыл бұрын
Omg, I just had the epiphany that the 5th element is depreciated from pop culture. Is this why enjoy shaking my fist at young people?
@BIZEB
@BIZEB 3 жыл бұрын
I cannot understand why they don't just change their stance on how to treat magic missile in this case. The spell already says it's simultaneous hits for the darts, and there is no way they *intended* this spell to be *the* concentration breaking spell that it is. It makes absolutely no sense to rule it as a separate check for each dart. There is no explanation for it. It's probably the dumbest SA ruling I've seen.
@Pakhan77
@Pakhan77 3 жыл бұрын
Agree 100%
@timothysayers6969
@timothysayers6969 3 жыл бұрын
Really, magic missile is what you have problems with? 5E has much bigger issues than this.
@ethanv7330
@ethanv7330 3 жыл бұрын
I straight up remove magic missile from my games. Get off it, no attack roll or save roll, just damage. Doesn't belong in DND.
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