5 TIPS for BETTER Combat in Savage Worlds!

  Рет қаралды 3,767

The Savage Goose

The Savage Goose

Күн бұрын

Feel like your combat encounters are going too slow? Try these tips to keep your Savage Worlds combat
🧭SWAdE Combat Survival Guide:
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🗡️Savage Worlds Combat & Chase Reference Guide:
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⭐Savage Worlds Core Rulebook:
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🐲 Pathfinder for Savage Worlds:
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🦸‍♂️Player's Book is OUT on PDF:
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0:00 - Intro
0:23 - Tip 1
2:02 - Tip 2
3:44 - Tip 3
5:35 - Tip 4
7:11 - Tip 5
This video references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. It is unofficial Media Content permitted under the Media Network Content Agreement. Pinnacle Entertainment Group does not manage, approve, or endorse this content. Certain portions of the materials used are the intellectual property of Pinnacle, and all rights are reserved. Savage Worlds, all related settings, and unique characters, locations, characters, logos, and trademarks are copyrights of Pinnacle Entertainment Group.
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Пікірлер: 30
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
What are your BEST tips for making Savage Worlds Combat FAST, FURIOUS, and FUN?!
@LRD_McManly
@LRD_McManly 8 ай бұрын
I second the Quick Encounters - I run a lot of single-session adventures and these help me pack a lot of value into a small amount of time. The players like them a lot, and it also means that when we get into a Full Combat they know that it's about to get DANGEROUS
@colerape
@colerape 7 ай бұрын
Thanks for the updated Combat Survival Guide! Can't emphasize Tests and Support strongly enough. I can see requiring a PC to announce multiple actions at the beginning of the turn, but it is important not to be rigid about this as the situation may change during a PCs turn and allowing them to change with the circumstances will keep them happy. Remember when a Player asks to do something say YES. You can add caveats but generally try to encourage them by agreeing to the actions they want to do but treat them to realistic modifiers. And remember as the GM you are able to swag -4 to +4 penalties and bonuses just try to be fair/consistent.
@coltainward3511
@coltainward3511 8 ай бұрын
As someone new to TTRPG and will be GMing, I definitely need your podcast and am already awaiting the next episodes. Thanks for the hard work and informative videos!
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
You know, I keep thinking about a podcast. I'd need my friend MavErik to help out though.
@coltainward3511
@coltainward3511 8 ай бұрын
@@TheSavageGoose I definitely meant videos and not podcast, I just happens to be talking about podcasts and typed that our by mistake. But I wouldn't so no to a podcast either!
@MatthewAvey
@MatthewAvey 8 ай бұрын
I really enjoy your channel. You give quick and informative info. And you always give it fast, fun & furious! Can't wait to see more!
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
Thanks for the support
@marcel_schweder-composer
@marcel_schweder-composer 8 ай бұрын
Great channel, great tips! Thank you! 👍
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
Thanks for your supportive comments!
@JonEnge
@JonEnge 4 ай бұрын
Survival Guide is such a great tool and I had no idea! Thanks, Goose!
@TheSavageGoose
@TheSavageGoose 4 ай бұрын
Happy to help!
@kalleendo7577
@kalleendo7577 8 ай бұрын
Awesome!
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
Thanks!
@user-fs4lq4gl1d
@user-fs4lq4gl1d 4 ай бұрын
Thank you for advise
@TheSavageGoose
@TheSavageGoose 4 ай бұрын
You're welcome 😊
@nateshandy2070
@nateshandy2070 8 ай бұрын
Keeping the number of Wild Cards in play to a minimum is also an important strategy if you are a newcomer. Wild Cards inherently take more 'tracking' than an Extra, and several Wild Card enemies in a fight will ALWAYS be a drag on the pace. I ran Necessary Evil a few years back and almost every player ended up with an extra character due to use of the Love Interest card, circumstances, or whatever. Fights were usually slow. Had a similar situation when I ran Saga of the Goblin Horde. The PCs are goblin 'bosses' and have their own Extras to boss around. Which sounds like fun! And it would have been, but I had a group that was both large and tacically-minded, so they didn't just use their guys to surround enemies and give each other Gang-Up bonuses, they split them up and had them do all kinds of nonsense. Savage Worlds IS, fast and fun, you just have to keep a few things in mind to keep it that way.
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
Reason #2 I remove the love interest card from the adventure deck
@nateshandy2070
@nateshandy2070 8 ай бұрын
@@TheSavageGoose I've got a player in my Pathfinder game who actively COVETS it. She finally got hold of it and has kept it for a few weeks now, waiting for the right NPC to play it on. (Despite the fact that her character is ALREADY ENGAGED.) I certainly do not plan to make her regret playing it when that happens. Nope, no way.
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
You let players keep Adventure cards between sessions? Can you expand how you use Adventure cards on your games?
@nateshandy2070
@nateshandy2070 8 ай бұрын
I've used the Deck in the past and I found the RAW too chaotic, BUT I still wanted to use it. So I took some inspiration from the way Wildcards were using it. Both of my games have a chart that I roll on at the beginning of each session. One item is a draw from the Adventure Deck, another is Conviction. Another item is a "windfall" (the character finds, steals, or earns some money), and the last (experimental that I've been using in Pathfinder) is "Foresight" (put a pin in that). Basically the player keeps their "thing" until it's used. HOWEVER: 1) Only one Adventure Card at a time. If you get that result again, you draw, and decide which to keep. 2) "Foresight" is a draw from the Action Deck. You can use it to replace your own Action card, that of another player (though they get to pick which to use, so players can't screw each other over), or that of an enemy (which the enemy HAS to use, so that low cards are still useful).
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
Ah, interesting. One of the videos I've been working on is about the Adventure deck so I have wanted to hear how everyone uses it. After years of using the adventure deck, I have been finding it less and less fun RAW, especially since our games are only 2 hours long. I feel like RAW makes it a bit intrusive to the game.
@christopherleiby8685
@christopherleiby8685 8 ай бұрын
Great tips
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
Thanks!
@Scubasgamecorner
@Scubasgamecorner 8 ай бұрын
This was great information. Any chance in the near future that you could make some videos that go through a few different combat encounters? maybe some melee and ranged and perhaps using magic/powers with miniatures etc.... that would be so helpful.
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
I like the idea. I'll add it to the list of ideas. Trying the cherry pick a few good easy topics to discuss and will start doing some deep dives soon.
@Scubasgamecorner
@Scubasgamecorner 8 ай бұрын
@@TheSavageGoose Excellent news
@marcel_schweder-composer
@marcel_schweder-composer 8 ай бұрын
I second that. Examples of gameplay are always very helpful.
@morryDad
@morryDad 8 ай бұрын
you interrupt on an opposed Agility roll, not Athletics.
@TheSavageGoose
@TheSavageGoose 8 ай бұрын
According to my PDF of SWAdE, which is the latest one, it says Athletics.
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