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I walk through an idea from one of my idea notebooks, explaining how to expand it into a design for setting, story, and system mechanics, as well as how I would pitch it to publishers and how I would evaluate its merits.
Videos I reference:
Making And Maintaining An IP: • Making And Maintaining...
How To Make A Good Game Setting: • How To Make A Good Gam...
How To Write Design Docs: • How To Write Design Docs