Anchor Point Magic 01 - Double Layer Setup in Substance 3D Painter | Adobe Substance 3D

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Adobe Substance 3D

Adobe Substance 3D

2 жыл бұрын

Anchor Points are one of the most powerful features in Substance 3D Painter. In this video series we show you a few scenarios that make use of them.
The first video shows the most basic setup, linking two layer through an Anchor Point.
Download the model from the video here: substance3d.adobe.com/tutoria...
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Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection.
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Anchor Point Magic 01 - Double Layer Setup in Substance 3D Painter | Adobe Substance 3D
• Anchor Point Magic 01 ...

Пікірлер: 61
@syntaxed2
@syntaxed2 2 жыл бұрын
Those viewport speculars/reflections look very good, nice viewport code.
@taviux511
@taviux511 5 ай бұрын
this is awesomee!! thank you for the tutorial mate!!
@alexbobyr8076
@alexbobyr8076 Жыл бұрын
Great explanation, thank You.
@AndyBegg
@AndyBegg 2 жыл бұрын
I was not expecting to hear Emiel's voice when I turned on this video. This should be good :)
@kiwinesss
@kiwinesss 2 жыл бұрын
Haha I thought exactly the same thing :)
@nuckle4270
@nuckle4270 2 жыл бұрын
This is exactly what I thought. Also, pretty nice gig.
@foxtrotsierraproductions8626
@foxtrotsierraproductions8626 7 күн бұрын
Thank yoou for this great Tutorial, this helps me a lot beeing an Amateur in Substance
@jurandfantom
@jurandfantom 2 жыл бұрын
CC subtitles are funny :) refreshing. You have such different way of saying words I must say. A looot of additional letters added. I'm not native eng speaker just in case somebody type "easy to say"
@feshprod1121
@feshprod1121 2 жыл бұрын
that funny, thank for advice
@supremebeme
@supremebeme 7 ай бұрын
great tutorial
@duyanh9180
@duyanh9180 9 ай бұрын
Điều tuyệt vời nhất là bạn có để lại link tải model^^
@hotlineoperator
@hotlineoperator 2 жыл бұрын
Awesome
@najhonbanjon
@najhonbanjon 11 ай бұрын
PERFECT
@harshitology3498
@harshitology3498 Жыл бұрын
adobe has best softwares and tutorials
@marcapouli7805
@marcapouli7805 Жыл бұрын
That's a very cool feature I didn't know about, thank you ! Another tool of that kind that misses is some kind of general parameter/variable that could be used in any field across layers and texture sets.
@xadcero7964
@xadcero7964 Жыл бұрын
thank you bro thank you
@MagicPigGames
@MagicPigGames 2 жыл бұрын
I love that I'm not the only one who says "That's all we'll do for now.... but you can also do this....and this.... " :D
@DenisTriton
@DenisTriton Жыл бұрын
Отлично! Спасибо. )
@b.a.g2073
@b.a.g2073 2 жыл бұрын
great
@warriormaddy420
@warriormaddy420 Жыл бұрын
awsome
@badusha7628
@badusha7628 2 жыл бұрын
Your videos are awesome man
@epikwar
@epikwar Ай бұрын
WP, English is not my first language, I have understand every word with this accent
@iksanfianka
@iksanfianka 2 жыл бұрын
love the accent
@DanielGarcia-qx4yd
@DanielGarcia-qx4yd 2 жыл бұрын
it's a bit hard to understand.
@darkcult99
@darkcult99 Ай бұрын
👍
@hveguitar
@hveguitar 2 жыл бұрын
Awesome, please do a full real time render tool with animations like Kesyhot or Omniverse :)
@MrGenia1991
@MrGenia1991 2 жыл бұрын
how about photoshot to substance plugin?
@Finotti
@Finotti 2 жыл бұрын
Hello. I really enjoyed the presentation; I've even been using the "anchor point" for a long time in my classes and personal projects, incredibly facilitating; saves several creation steps. However, one thing that caught my attention; was the mouse and keys display that keep appearing in the lower left corner. As I am a teacher and have been teaching at home office, it is easy for students to understand the sequence of keys (commands). I've been looking for some related apps. But, this one of you I found very interesting and practical. Can you tell me what application you use for this purpose? Regards, M. Finotti.
@RE3MR
@RE3MR Жыл бұрын
I believe that the tutor in this video is using Keypress OSD. It's an open source script for AutoHotkey.
@Finotti
@Finotti Жыл бұрын
@@RE3MR thanks
@shanmukh_Creations
@shanmukh_Creations 2 жыл бұрын
Thanks bro
@BenJi2DxD
@BenJi2DxD 2 жыл бұрын
Is there a video on how to properly set up my mesh and UVs so the edge detection and everything works correctly, because right now I can't seem to make it work.
@anguishedcarpet
@anguishedcarpet 2 жыл бұрын
Are you ticking the "use low poly as high poly" when you're baking maps? Or having it reference a high poly file?
@zhenkunwang9210
@zhenkunwang9210 20 күн бұрын
Basically this is using anchor point as a clipping mask.
@r.b.667
@r.b.667 Жыл бұрын
if i ll add one more generator to my texture stack will it mean that i am also an artist?
@feshprod1121
@feshprod1121 2 жыл бұрын
ArghhhT ARTUNG, CLICK THE RIIIIIGHT , AND MEIN ZIDICH CLICK ZUR MODELE, ZANKS FÜR WATCHING ! Activate the Subtitles ;)
@LordVilmore
@LordVilmore 2 жыл бұрын
His accent is not german, he is 100% from the netherlands :P
@sicktit44
@sicktit44 2 жыл бұрын
@@LordVilmore He may be, but his accent is definitely not. Sounds German and a smidge of Afrikaans.
@vladisslavss
@vladisslavss 2 жыл бұрын
Cooool!
@user-gx6km7cx1o
@user-gx6km7cx1o Жыл бұрын
3:16 on 3d model imported from bleder there is not way to create metal edge wear, it is flat and does not recognize any edges or bevel, can you please tell me why? Thank you.
@andriamikeltadze4352
@andriamikeltadze4352 11 ай бұрын
i had a problem with it too, idk if it was 3d model from blender i downloaded from internet, so you need to bake materials and to turn on normals and curvature, it helped me
@andriamikeltadze4352
@andriamikeltadze4352 11 ай бұрын
but then it worked withoud normals/curvature (i dont remember which one) just experiment with bake properties.
@AlexE8030
@AlexE8030 Жыл бұрын
was this changed i followed exactly what you did and it is not working the same at all. Im new to substance painter
@CLASHwithAARON
@CLASHwithAARON 2 жыл бұрын
Make *Advance Tutorial On Texturing In Substance Painter With Fbx Models To Follow Along*
@Cyber_Kriss
@Cyber_Kriss 2 жыл бұрын
What don't you understand in FBX model texturing ? 🤔
@CLASHwithAARON
@CLASHwithAARON 2 жыл бұрын
@@Cyber_Kriss .Fbx Is A File Format For Exportinh 3D Models.. I Meant By My Comment Is That Create Advance Tutorials With Download Link Of Same 3D Model File So That We Can Follow Along The Tutorial To Learn
@Cyber_Kriss
@Cyber_Kriss 2 жыл бұрын
@@CLASHwithAARON Oh, I see what you meant now. I know what a FBX file is 😄. Well I followed this video by creating that piece on the fly.
@jamesjason8471
@jamesjason8471 2 жыл бұрын
@@CLASHwithAARON Watch the Hurrican Lamp texturing series on their channel. It's THE best painter tutorial on the internet.
@CLASHwithAARON
@CLASHwithAARON 2 жыл бұрын
@@jamesjason8471 can you share me the link I couldn't find the video
@royjordi7950
@royjordi7950 2 жыл бұрын
are you dutch or german?
@reDrawn19
@reDrawn19 11 ай бұрын
Very Dutch
@othoapproto9603
@othoapproto9603 2 жыл бұрын
gosh, I wish adobe didn't buy SP. When you install CC your PC takes a real performance hit. For just a minimal install there are 14 background tasks sucking 380mb of RAM. This is all the time, not just when you open PS or and adobe installed apps. Also, this constant back and forth to the mothership slows down your network connection. You spend all this money on fast equipment only to have it throttled by companies like logitech, autodesk, google, firefox, Microsoft, nvidia on and on. This cloud dependant software has become malware.
@boitahaki
@boitahaki Жыл бұрын
Keep your license if you are afraid of legal stuff and just pirate the older versions before the CC cancer (like the 2020 for example)
@rackneh
@rackneh Жыл бұрын
I'm dutch and you sound exactly like dutch people who can barely talk english. Also if you're also dutch and gonna say "but I can't change my accent" yes you can it's easy
@iris89936
@iris89936 9 ай бұрын
I wonder where the guy is from who did the voiceover 😂😂
@ClaimClam
@ClaimClam Жыл бұрын
I'd like to anchor your point
@badusha7628
@badusha7628 2 жыл бұрын
1st view
@KruS79
@KruS79 2 жыл бұрын
in the original Photoshop, masks are still much more flexible and better, poor work with masks a lot of things you need to run across to get a normal mask
@Substance3D
@Substance3D 2 жыл бұрын
I'm curious what you mean with masks being better in PS? You can't stack, mix and layer inside a mask in Photoshop, which really limits one in my experience.
@marcapouli7805
@marcapouli7805 Жыл бұрын
​@@Substance3D I haven't found a way to apply a mask only to the one below like it is possible in photoshop or even quixel mixer? Sometimes you add a mask and want to multiply only with the one below, not the whole stack. There could be also some sort of group sorting, so the one below could be a group of masks. That would be really flexible !!
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