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In this video I reverse engineer the lovely wobbly leafy trees of Animal Crossing: New Horizons using a technique called Pivot Caching.
References:
www.geeks3d.com/20141201/how-...
Me:
Patreon / bolddunkley
Twitter / bolddunkley
itch.io bolddunkley.itch.io/
Software used for this video:
(Content)
Blender 2.8 www.blender.org/
Godot 3.2 godotengine.org/
Krita krita.org/en/
(Recording/Editing)
OBS obsproject.com/
Kdenlive kdenlive.org/en/