ARMA 3 Artillery New maptool and compass tutorial

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Géza Leskó

Géza Leskó

10 ай бұрын

I added some new features to my mod and this is a tutorial how to use them. The compass now is bigger and shows heading in russian mils, I sadded a maptool which is more like an artillery map plotter. Feel free to comment...
The scenario file is here:
steamcommunity.com/sharedfile...

Пікірлер: 22
@shotya9403
@shotya9403 10 ай бұрын
Such a great mod!
@birschapple
@birschapple 10 ай бұрын
Én nem játszom az Armával és tüzér sem vagyok, mégis nagyon szeretem a videóidat!
@shotya9403
@shotya9403 10 ай бұрын
Ajánlom a játékot, csapatmunkába együtt játszani az egyik legjobb. Épp azon gondolkozuk hogy tudnánk Géza modját használni tüzérségnek :D Raj - Tüzér közti kommunikáció hogy legyen, stb.
@gezalesko3813
@gezalesko3813 10 ай бұрын
Az ARMA inkább egy milsim, simán modolható szinte tetszőleges realitásig.. több hadsereg is használja a kormányzati verzióját (VBS Virtual Battlespace) valós katonai kiképzésre. Mindent bele lehet vinni. Mágneses elhajlástól a coriolis hatáson át a légköri fizikáig. Mondjuk akkor megszűnik játék lenni :)
@gezalesko3813
@gezalesko3813 10 ай бұрын
@@shotya9403 tüzérségi támogatáshoz koordinatákat kell beolvasni mondjuk RAMROD kódban és tisztában kell lenni a tűzkorrekció alapjaival.. nem nagy dolog ha gondolod lesz róla video..
@shotya9403
@shotya9403 10 ай бұрын
@@gezalesko3813 Örülne az egész csoport, ha feltudnád vázolni :D
@dsson9614
@dsson9614 10 ай бұрын
What is the most realistic simulator out there for learning the entire process from calculation to firing shells?
@gezalesko3813
@gezalesko3813 10 ай бұрын
It depends. Nowadays there is not much "calculations" only coordinates and fire mission set up. All systems are different. ITC is a great mod to understand the basics of that kind of artillery. If you are looking for "manual" artillery tusino mod is the best...
@dsson9614
@dsson9614 10 ай бұрын
​@@gezalesko3813 Thanks man. So there are no simulators currently available for practising on the Howitzer?
@gezalesko3813
@gezalesko3813 10 ай бұрын
@@dsson9614 A realistic howitzer simulator? Man! That would be the worst "game" ever. I dont think anyone would buy it to learn for months as a team to operate it. Preparing, deploying, calculating for hours to shoot at something you cant even see... who would buy it?
@oscarecho1467
@oscarecho1467 Ай бұрын
Hi, this addon its disponible on steam?
@ubersoldat1939
@ubersoldat1939 9 ай бұрын
how to calculate muzzle velocity in game ?
@gezalesko3813
@gezalesko3813 9 ай бұрын
Muzzle velocity depends on the charge. Each charge will result in a pre calculated, given muzzle velocity you dont need to calculate. If you want to measure muzzle velocity I recommend LALA_MC mod which has this feature and will measure velocity for you...
@ubersoldat1939
@ubersoldat1939 9 ай бұрын
@@gezalesko3813 I understand, but the muzzle velocities of any weapon in the game, such as D-30, BM21, and similar weapons, are different from the muzzle velocities found on the internet
@albrranemohmmad6764
@albrranemohmmad6764 10 ай бұрын
What is the name of the mapping program used?
@gezalesko3813
@gezalesko3813 10 ай бұрын
I dont understand. It is a milsim game with its own map engine....
@albrranemohmmad6764
@albrranemohmmad6764 10 ай бұрын
Can this be done in reality?
@gezalesko3813
@gezalesko3813 10 ай бұрын
@@albrranemohmmad6764 Well in reality you compensate for more factors not only distance and elevation difference. Manually you can calculate with Air friction, Wind, Magnus effect, Temperature, Humidity, Air density too. Computerised systems consider even more factors..
@albrranemohmmad6764
@albrranemohmmad6764 10 ай бұрын
Can I ask you a question ?
@albrranemohmmad6764
@albrranemohmmad6764 10 ай бұрын
What are the best map programs to calculate coordinates in reality, and what are the most important factors that must be taken into account?
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