MetaHuman Animator Tutorial | Unreal Engine 5

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Bad Decisions Studio

Bad Decisions Studio

Күн бұрын

Step by step guide for Unreal Engine's MetaHuman Animator, the latest update for high fidelity facial motion capture. In this video, we are going to show you how to setup your iphone with the LiveLink app to capture your facial motion, then bring the footage into Unreal Engine 5 to Calibrate, Process and then transfer that facial animation to your Metahuman.
If you don't know how to create a MetaHuman, here is a complete guide:
• Create your own MetaHu...
Timestamps:
00:00:00 Intro
00:01:35 Setup LiveLink and Record Takes
00:02:28 Setup Project in UE5
00:03:50 Import footages into UE5
00:04:46 Calibration
00:06:42 Process Animation
00:07:17 Add Face Animation
00:09:31 Add Body Animation
00:12:10 Blend Face and Body Animation
Shoutout to ‪@ibrews‬ for his body and head blend tutorial: • MetaHuman Animator Com...
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Пікірлер: 893
@badxstudio
@badxstudio Жыл бұрын
Most common issue: If your head is moving and your face is not" Make sure that in the sequencer, where your FACE is, delete the CONTROL RIG LAYER. There must only be ONE layer under face. That is your baked animation :)
@sergeypopik6879
@sergeypopik6879 Жыл бұрын
as usual, ue4 is crashed and now I can’t find even a sequencer or animation at all, I already got to the part where idle animation was applied but it didn't work for me and when I tried to switch to hoodie everything fell down and now it's just an empty project
@sergeypopik6879
@sergeypopik6879 Жыл бұрын
idle animation isnt working on metahuman
@bitmap_jack
@bitmap_jack Жыл бұрын
@@sergeypopik6879 do the same for the body as this comment says for the head. delete the Control Rig under BODY. worked for me. goodluck!
@malikgarcia699
@malikgarcia699 Жыл бұрын
⁠o you know by any chance how to import metahuman with the animation and everything textures, hair ect. In to a 3D Program like blender or similar to then render it there?
@apefinance
@apefinance Жыл бұрын
The face animation is working stand alone, but when I remove the control rig layer, the face does not move anymore. What could this be?
@jazzik
@jazzik 4 ай бұрын
For anyone who is using UE 5.3.2 and has a problem with not having FACE in sequencer, I got it working this way: - In MetaHuman Performance view, do everything the same until Export Level Sequence - When you click there and you get Export settings, go all the way down to MetaHuman Tracks - Select your MetaHuman BP as Target MetaHuman Class and tick Enable MetaHuman Head Movement - Now you have your MetaHuman in Sequencer, remove the controlRig from Body - Add animation to body Done. Thanks Bad Decisions Studio for awesome tutorial!
@RehanaLatif
@RehanaLatif 4 ай бұрын
I much needed this solution. Thank you so much.
@pipcy
@pipcy 4 ай бұрын
This is exactly what I need... thank you but my editor keep crashing when I try to add the animation: Assertion failed: Pose.IsValidIndex(BoneIndex) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Public\BonePose.h] [Line: 568] anyone getting the same error??
@RehanaLatif
@RehanaLatif 4 ай бұрын
I get that too@@pipcy
@ZzRvXzZ
@ZzRvXzZ 4 ай бұрын
following this step also automatically connected the head to the body and maintained the neck movement.
@DesignsbyElement
@DesignsbyElement 3 ай бұрын
Thank You!!!!!
@atticustay1
@atticustay1 8 ай бұрын
This is insane. I didn’t know stuff like this was possible. It’s incredible how fast technology is moving
@janehaslam684
@janehaslam684 Жыл бұрын
Love what you have done here. Really nice work. I am a member of the MetaHuman team at Epic, and have just one small comment on the creation of the MetaHuman Identity. For the 'Teeth' pose, you should make sure that the top and bottom teeth are together, with the back teeth meeting in a 'clench', and (likely) top teeth slightly overlapping the bottom teeth, and opening the lips so that the upper teeth tips are visible. In your pose, there was a small gap between top and bottom teeth, which can lead to slightly less accurate positioning of the teeth in the MetaHuman Identity, and therefore slightly less good quality of animation.
@badxstudio
@badxstudio Жыл бұрын
Hey Jane!! Nice to meet you and thanks so much for your feedback. We are definitely going to implement this next time :) Is there anyway we could contact you? we have a few questions that we'd love to clear out before releasing here on the channel :)
@benz.1730
@benz.1730 10 ай бұрын
@janehaslam684 Still the weakest part of Metahumans is the eye integration. The face seems to be a mask, then there seems to be a gap and then come inside both eyes. They seem not connected. In real life there is translucent flesh and tear fluid. I know it's possible to fix it manually, but it's not easy. Hopefully this will be improved. And otherwise @badxstudio it's worth another tutorial, if you find out how to fix this... Thanks
@danielarriaga4309
@danielarriaga4309 7 ай бұрын
Hey Jane, sorry to ask an unrelated question here but maybe you know the answer :) Can animations done with Metahuman Animator in 5.2/3 be exported backwards to 5.1 as FBX, or did Metahuman rigs change too much when this new tool was added in 5.2? I'm afraid of buying a new iPhone to record animations for my 5.1 project in 5.2 Animator, without knowing if it will work (and I have dependencies that lock my project to 5.1).
@mysticacreations3188
@mysticacreations3188 6 ай бұрын
Can anyone please help??? I AM STUCK When Exporting the Level sequence, Face is not visible in the sequencer. There is ust Newmethumanidentity and Animation and face controlboars_CtrRig under it. what do I do now?@@badxstudio
@SupremeMister
@SupremeMister 5 ай бұрын
Hello Jane, I can’t help but ask pro in metahumans as you are. I’m trying to make manually keyframed body animations with control rig implemented in MH combined with face animation made with MH animator, but I still get the detached head when I try. Please help me find the solution of this problem. Maybe you know how to fix it, or you know someone who explained it on YT, anything helps, any help is appreciated. Thank you in advance. And, thank you for your hard work!!! You and the whole team you work with made a big step in CG, you created a spectacular masterpiece.
@AgentKain
@AgentKain Жыл бұрын
I found you guys like a month ago and by far give the best UE tutorials, so thorough and entertaining! Keep up the great work!
@badxstudio
@badxstudio Жыл бұрын
Agent this means a lot to us man ... we really do spend countless hours re-writing our intros and main script to ensure its entertaining and clear so people can really learn something. The fact that it's working and you guys like it means a lot to us
@WesleySales1
@WesleySales1 Жыл бұрын
It's amazing to see how fast this channel is growing. Super deserved work, guys! 🥳🥳 Thank you for bringing yet another quality tutorial and still supplying details and procedures that most didn't do.
@badxstudio
@badxstudio Жыл бұрын
Thank you so much! Your words mean a lot man.
@hl236
@hl236 8 ай бұрын
One of the best, easiest to following and engaging tutorial that I have ever watched. Thank you sir!
@webtron44
@webtron44 11 ай бұрын
Gentlemen, This video is incredible. I was totally lost when it come to metahuman animation - but you guys got me up and running like a charm. Excellent instruction.
@badxstudio
@badxstudio 11 ай бұрын
Wow, thanks! So happy that it helped you 🙌
@brentonhalio4536
@brentonhalio4536 Жыл бұрын
genuinly one of if not the most thorough, well developed tutorial ive ever followed. You accounted EVERY possible error, this was fantastic. Thank you.
@badxstudio
@badxstudio Жыл бұрын
Thanks mate! Glad it helped!
@rctakedown9595
@rctakedown9595 8 ай бұрын
All worked fine for me (thank you SO much, so awesome), except once i click Disable Post Process Blueprint for the face it goes bad for me and the face animation no longer plays/works :( Any ideas?
@leoniacobita1449
@leoniacobita1449 2 ай бұрын
@@rctakedown9595 i have the same issue and idk how to solve it either :(
@iamisobe
@iamisobe Жыл бұрын
i iwsh all tutorials were this direct, no filler stuff that is distracting, step by step and clear and concise
@badxstudio
@badxstudio Жыл бұрын
Glad you liked iit bro
@nohc4
@nohc4 Жыл бұрын
Subscribed! You guys are awesome! straight-to-the-point videos, no BS, and a great vibe! Keep it up!
@badxstudio
@badxstudio Жыл бұрын
Awesome! Thank you so much!
@hesam_ezi728
@hesam_ezi728 Жыл бұрын
داداشا دمتون گرم بهترین و با کیفیت ترین آموزش هارو داخل چنلتون با تمام جزیات میزارین ایول❤
@badxstudio
@badxstudio Жыл бұрын
damet garm bro ❤ Thanks for watching
@buffalosoldierx
@buffalosoldierx 9 ай бұрын
Thanks Mate, your video was, by far, the most complete and well made about metahumans. You turned something dull and tedious into something simple and freaking funny to watch. I've just subscribed. Thanks again!
@badxstudio
@badxstudio 9 ай бұрын
You are absolutely welcome ❤️❤️ we put a lot of effort to get that exact vibe across and glad it worked out! Listen we’ve got another one coming for metahuman customisation over the next 3 weeks ❤️
@buffalosoldierx
@buffalosoldierx 9 ай бұрын
@@badxstudio I can guarantee that every effort put into the videos is noticed, top notch content. I've seen several other videos from you guys and I'm sure the KZfaq algorithm will promote BDS soon... Congrats again and keep up the good work... Cheers!
@fdupas
@fdupas Жыл бұрын
Great Tutorial again, always with lots of fun and it really helps to learn new things about Unreal Engine and Metahuman. Thank you guys for this great demonstration. 😉
@badxstudio
@badxstudio Жыл бұрын
That was the whole goal
@elidelia2653
@elidelia2653 Жыл бұрын
Superb tutorial! thank you guys! I look forward to your next installment.
@badxstudio
@badxstudio Жыл бұрын
Thanks for watching!
@DisintegratorFilms
@DisintegratorFilms 7 ай бұрын
You guys are my go to Unreal tutorials for sure. Thank you!
@badxstudio
@badxstudio 7 ай бұрын
We love you
@violentpixelation5486
@violentpixelation5486 4 ай бұрын
Thank you so much for going through all the neede steps. You guys rock!
@user-ub1rl9mv9r
@user-ub1rl9mv9r 6 ай бұрын
Dude god bles you I’ve been trying to figure out if I’d ever be able to make short funny animations and this tech is possible now and high quality now. Wow I used to draw frame by frame this is amazing you basically just have to be able to act in character. Insane!!
@vanshrana9508
@vanshrana9508 5 ай бұрын
Awesome tuts guys, keep it up!
@natec1
@natec1 Жыл бұрын
I’ve been waiting for this for so long!!!
@badxstudio
@badxstudio Жыл бұрын
Glad to know you are watching it now
@natec1
@natec1 Жыл бұрын
@@badxstudio Just went through the process and it's super cool! Thanks for the easy tutorial!
@dvthecgi
@dvthecgi Жыл бұрын
amazing and so helpful, seemed like you guys just started a youtube channel. I have to say that this is reallllly interesting. keep going kings! you're so potential.
@badxstudio
@badxstudio Жыл бұрын
hahahah thank you we started about 100 days ago :D Pretty new but we quit everything to do this so we are all in. Thank youu for supporting us!!
@Dapper_the_slapper
@Dapper_the_slapper Жыл бұрын
At last! I have been waiting for you guys to do this very tutorial.
@badxstudio
@badxstudio Жыл бұрын
Well now that you've seen it, what did you think?
@Dapper_the_slapper
@Dapper_the_slapper Жыл бұрын
@@badxstudio It most certainly reduced the headaches of getting the animations from the performance mesh to the metahuman. I'm pretty new to Unreal Engine and have a lot to learn...
@Dapper_the_slapper
@Dapper_the_slapper Жыл бұрын
@@badxstudio Also, where did you get a Patrick Stewart Metahuman?
@VR360VIDEOSIMMERSIVESOUNDVR
@VR360VIDEOSIMMERSIVESOUNDVR Ай бұрын
Great Tutorials Guys. Thanks for making this!
@mrgonuts
@mrgonuts Жыл бұрын
dudes your both awesome thanks for this when my head stops spinning ill see if i can take this all in
@badxstudio
@badxstudio Жыл бұрын
Hahhaha love you brother! Im sure you can handle it :) Let us know if u need any help
@josephsart1843
@josephsart1843 Жыл бұрын
thank you soo much i tried to do learn how to do this several times and it was always too confusing but this made it infinitely clearer so thankyou 🙏🙏🙏
@badxstudio
@badxstudio Жыл бұрын
You're very welcome! Glad that it helped :)
@londonh
@londonh Жыл бұрын
thank you for the neck and body section! incredibly helpful
@badxstudio
@badxstudio Жыл бұрын
We knew its gonna be a pain ... glad it helped
@londonh
@londonh Жыл бұрын
@@badxstudio you guys are really doing the lords work. So precise and entertaining to watch, you nail it every time. As someone who has watched many tutorials for the last 5 years, you two are by far the best.
@PrintThatThing
@PrintThatThing Жыл бұрын
Amazing content guys. Im doing this process tomorrow and was curious how I was gonna connect the head to the body. Thanks for the funny walk through 🎉😂❤
@badxstudio
@badxstudio Жыл бұрын
Thank you
@RedninjaMultimediaProductions
@RedninjaMultimediaProductions Жыл бұрын
Thankyou for the awesome tutorial!! Definitely subbed!
@badxstudio
@badxstudio Жыл бұрын
Awesome, thank you!
@alkanberkan
@alkanberkan Жыл бұрын
perfect! i'lm loving yours energy guys! keep going
@badxstudio
@badxstudio Жыл бұрын
Thank you so much!!
@flickwtchr
@flickwtchr 10 ай бұрын
Amazing tutorial. Talk about delivering value!
@badxstudio
@badxstudio 10 ай бұрын
Thank you brother
@prettyboiolav
@prettyboiolav 5 ай бұрын
This is so good, and easy to follow!
@badxstudio
@badxstudio 5 ай бұрын
My brother
@lilylikesherpotato3461
@lilylikesherpotato3461 9 ай бұрын
Very clear and concise tutorial... thank you
@Gametime05577
@Gametime05577 5 ай бұрын
Thank You SO Much For MAking This Awesome Tutorial For fRee
@sraint2836
@sraint2836 5 ай бұрын
메타휴먼 관련해서 가장 멋진 채널 중 하나입니다! 재밌으면서 실용적인 컨텐츠 앞으로도 기대합니다
@rb3431
@rb3431 Жыл бұрын
Awesome, super easy to do. Can't wait to see what we'll have in 10-20 years
@badxstudio
@badxstudio Жыл бұрын
Dude 10 years? Man jus wait for 1-2 years this is gonna jus keep gettin better!!
@reasonsreasonably
@reasonsreasonably 9 ай бұрын
@@badxstudio Yeah, 10-20 years? FFS, I and millions of others might and will be dead in 10-20 years. Things are moving extremely fast right now, and there is no reason to wait a day let alone years to see how things are "better". There is no excuse to not start making cool things right now. You can use the cloud to use a computer so you don't even have the excuse of not having a computer. Kids these days don't have a clue how easy mode they have everything! I get your point though.
@badxstudio
@badxstudio 9 ай бұрын
@@reasonsreasonably couldnt agree more 🤟🏼 crazy times we live in and no excuses
@ibrews
@ibrews 7 ай бұрын
oh hey thanks for the shoutout guys-- you rock :D
@LYREMusicGroup
@LYREMusicGroup Жыл бұрын
This is SO cool!
@badxstudio
@badxstudio Жыл бұрын
I know right!! Just imagine the possibilities now for the Music industry!
@WonderBenders
@WonderBenders Жыл бұрын
This.... Is ... Crazy. People could make an easy Animation with this🤯
@badxstudio
@badxstudio Жыл бұрын
This continues to blow our mind!!!!
@zanderyoung7314
@zanderyoung7314 4 ай бұрын
trying to make my own open world story game with 0 experience it’s going to take years but with things like move ai and this for storyline based cutscenes will make my life a whole lot easier
@NickHeinOfficialPage
@NickHeinOfficialPage Жыл бұрын
Hey Guys. Nice Tutorial. I still have a question. When it’s all set and done and I try to tweak my facial animation by baking my face to the control rig in sequencer, the face expression freezes/ doesn’t show anymore. Any idea how to fix it?
@badxstudio
@badxstudio Жыл бұрын
Make sure that in the sequencer, where your FACE is, delete the CONTROL RIG LAYER. There must only be ONE layer under face. That is your baked animation :)
@NickHeinOfficialPage
@NickHeinOfficialPage Жыл бұрын
It is. My eye sight is kind of messed up. So i try to bake the animation to the face Controller rig but then it freezes. Maybe because of the switch in the animation mode? „Use animation blueprint“?
@AstralInfernum-AIArts
@AstralInfernum-AIArts 2 ай бұрын
@@NickHeinOfficialPage I'm having the same issue
@AlexisRivera3D
@AlexisRivera3D 11 ай бұрын
*I love this channel, great tutorials here*
@badxstudio
@badxstudio 11 ай бұрын
You are welcome brother!! Jus checked your vids too they are dope :)
@entropicvibe
@entropicvibe 11 ай бұрын
The beest tutorial for thiss, thanks!
@badxstudio
@badxstudio 11 ай бұрын
Glad you like it mate 🫡
@pranavtasticofficial
@pranavtasticofficial 6 ай бұрын
@badxstudio.. when i keyframe the face in animation and disable post process blueprint.. the face is still not attached to the body.. what should be done to resolve this issue?
@MyCreativeFxofficial
@MyCreativeFxofficial Жыл бұрын
man we love the perfect videothat no other one created thanks alot
@badxstudio
@badxstudio Жыл бұрын
Glad you liked it
@romanzzland
@romanzzland Жыл бұрын
Bro I got a coffee ad when u said let’s get a cup of coffee 😅 I was so confused because I didn’t realize it was an ad and I thought it was part of the vid
@badxstudio
@badxstudio Жыл бұрын
What?????? Tha'ts nearly impossible!! Hahahahahhahah wth :D :D
@ArameoDios
@ArameoDios 8 ай бұрын
Agsolutely amazing!!! 👏💎
@Taka-uq5sk
@Taka-uq5sk 6 ай бұрын
Love that part you guys cover your local network Ip address to avoid any hack attempt and protecting your privacy :D
@TheAIAndy
@TheAIAndy Жыл бұрын
daaaaaaaaaaaaang!! This one is EXACTLY waht i needed
@badxstudio
@badxstudio Жыл бұрын
Hellllll yeahhhh
@Voguemonde
@Voguemonde 11 ай бұрын
Honestly, what you do is incredible, it helped me too much for the projects I'm doing, thank you very much and I hope you continue with this incredible content, greetings from Colombia
@badxstudio
@badxstudio 11 ай бұрын
Ma maaaaann from Columbia!!! Glad you enjoyed it broski. Listen we are just starting out and doing thiis full time so expect LOADS of content comin at ya! If you dont mind me asking what kind of project you are working on? And also what other videos would you like to see next from us?
@divaschhetry
@divaschhetry Жыл бұрын
best unreal engine Tutorial in the planet
@badxstudio
@badxstudio Жыл бұрын
Hahaha love u!!! We got ripped doing all the metahuman scene exports 🤪🤪🤪
@Metarig
@Metarig Жыл бұрын
thank you. Just a couple of things to make your life easier: you don't need to change the identity or bake it. Simply export the sequencer and the animation will be on the control rig. You can then apply it to any other face without any additional steps. You don't have to go through the retargeting process at all. Just export the body animation as an FBX, then import it back as a Metahuman base skeleton, and you'll have your body animation ready to go. I will have a through tutorial soon on my channel.
@stikzor
@stikzor Жыл бұрын
i dont get this :P for which part are you taking about ?
@poppi3362
@poppi3362 11 ай бұрын
I don't understand this, can you elaborate? Checked your channel and there isn't a video describing this.
@Metarig
@Metarig 11 ай бұрын
@@poppi3362 for the face. don't do any baking just export the animation to control rig and for the body after savin the animation don't do retargeting export the animation file as fbx and then import it while importing make sure you select metahuman base skeletal
@poppi3362
@poppi3362 11 ай бұрын
@@Metarig export to control rig, what do you mean by that? I am able to export the animation in the performance file but where else do I apply it other than the sequencer? Maybe a short video, even if unlisted, would be easier as I am not that familiar with unreal.
@Metarig
@Metarig 11 ай бұрын
@@poppi3362 ok bro the next video will be about that
@vrguytokyo
@vrguytokyo 7 ай бұрын
This is so amazing!
@badxstudio
@badxstudio 7 ай бұрын
No you are breathtaking!!
@darksoul6390
@darksoul6390 10 ай бұрын
love the work brother, b y the way i recognize Iranian accent anywhere, proud of you man
@badxstudio
@badxstudio 10 ай бұрын
Thanks bro ... and you guessed it right :)
@yannic8086
@yannic8086 8 ай бұрын
Seeing Patrick Stewarts head in this detail, is incredible!
@ejwkwk
@ejwkwk 7 ай бұрын
9:07. I did an animated bake and called a facial animation to a new blue print character. No facial animation, just head movement. Do you know why? The baked animation asset has a good facial movement
@jbmocean399
@jbmocean399 7 ай бұрын
Cool, now let me try to do this again wiothout following a tutorial :D . . . . This tech is amazing but damn it's a hell of a lot of steps... I'll have to do this 20 times before I can do it fluently. Great tut guys!
@Siansonea
@Siansonea Жыл бұрын
I'll be glad when all this cool MetaHuman stuff actually works on Macs.
@SIMPLYJIJO
@SIMPLYJIJO 9 ай бұрын
I love this tutorial and everything works perfectly, one small thing, maybe someone can help me out. After disabling the Post Process Blueprint on the face and fixing the blend shape of the head. I can't see the facial animations anymore. How can I fix that? (I am using the idle animation from the 3rd person BP) Basically the baked animation that was recorded on my iphone, the face, the mouth, all animations stop after I disable post process blueprint.
@Vindicator_9
@Vindicator_9 14 күн бұрын
I have the same issue. It completely breaks the animations transferred to the BP_Meta!
@snap-n-shoot
@snap-n-shoot Жыл бұрын
how did you get a good lip sync? Any tips on improving the accuracy? Is it possible to control and manage the eyes separately in order to,follow the camera?
@coulterjb22
@coulterjb22 4 ай бұрын
No haunting! Sub'ds. Awesome work. Much appreciated.
@hamidmohamadzade1920
@hamidmohamadzade1920 8 ай бұрын
best tutorial ever
@MattsterPnk
@MattsterPnk Жыл бұрын
so good haha, thank youuu
@badxstudio
@badxstudio Жыл бұрын
Broski we did it for you
@shelfrelated
@shelfrelated Жыл бұрын
It's a good day when Bad Decisions uploads!
@badxstudio
@badxstudio Жыл бұрын
Honestly if a video doesnt get a comment from shelf then the video aint good … ❤️❤️
@andrejh77
@andrejh77 4 ай бұрын
Thanks! It works !
@dominckmaddox7439
@dominckmaddox7439 9 ай бұрын
Thank you for the tutorial! It is one of the only complete mocap ones. Just a quick question, my 3070 always freezes when I get to baking the animation of the head. Is there some way I can fix that?
@physisdigitalartsacademy8460
@physisdigitalartsacademy8460 10 ай бұрын
Thank you very much. I know how much hidden work is behind this video. Much appreciated! Where did you get the Patrick Stewart model?
@kanyedakid
@kanyedakid 7 ай бұрын
This video just earned you a new subscriber, good job fellas 🤌🏾
@badxstudio
@badxstudio 7 ай бұрын
Thank you brother! Welcome to the Bad Decisions Fam :)
@zhekunwang8589
@zhekunwang8589 8 ай бұрын
Hey guys, this is a stunning tutorial! I learned so much from it, so thank you !! I have a small question. Is it possible to import the animated metahuman with facial animation into your scene? and make it into a BP with a skeletal mesh (the auto-rigged metahuman) and attach an animation (UE defult animation + facial animation ) ? Great content again !
@Leonlebt
@Leonlebt 7 ай бұрын
Thank you so much for the tutorials you guys are my number 1 source for metahuman knowledge. can you please tell me the render settings you´ve used in Movie render queue? I always have to much noise in the shadows from hair or problems with hair physics when using anti aliasing. do you even use AA or is there another way to get high quality renders with metahumans?
@happyroguue9358
@happyroguue9358 8 ай бұрын
Hi, I have a question. when you retarget the body for the body animation can I rather use my custom character's body instead of the metahuman's body? I got some mocap data which I could retarget on it. But please lmk if it's possible. Thanks!
@spencerking857
@spencerking857 11 ай бұрын
Great tutorial - thanks for this. However, the tracking data Im receiving is quite..terrible. It seems that the bottom lip of my character constantly pulls back which results in a massive overbite - one eye is always slightly closed more than the other, and it is impossible to replicate an angry face. Do you have any suggestions that I should try? Currently in a well lit room with my phone on a chest mount. Would love any feedback!
@OUTTHEMUDVISUAL
@OUTTHEMUDVISUAL Жыл бұрын
God damm this is so good !
@badxstudio
@badxstudio Жыл бұрын
Juan thank god you commented if you didnt we'd be sad :(
@abdullahkokce
@abdullahkokce Жыл бұрын
Thank you it is amazing and thanks againg for pricesless informations
@badxstudio
@badxstudio Жыл бұрын
Our pleasure!
@kyungseomin
@kyungseomin 11 ай бұрын
Hey thanks for the great tutorial! At 11:00 Its suppose to automatically show the sequencer? But I'm still in my content browser, do you perhaps know how to solve this? Cheers!
@AlexisRivera3D
@AlexisRivera3D 3 ай бұрын
After 7 months after I watched this tutorial I bought an iPhone only for this. I am re-watching it step by step again 😃
@meskalation
@meskalation 3 ай бұрын
Were you able to connect to your phone in UE? I only get the realtime version working, but the saved sequences won't appear. I don't know...
@AlexisRivera3D
@AlexisRivera3D 3 ай бұрын
@@meskalation Yes, I tried both. Better results are using the pre recorded video
@meskalation
@meskalation 3 ай бұрын
@@AlexisRivera3D Thanks. I assume that, but couldn't get access to the prerecords. I'm sure i mess up something in the connection setup :/
@AlexisRivera3D
@AlexisRivera3D 3 ай бұрын
@@meskalation use ipv4 address
@samuel.......973
@samuel.......973 Ай бұрын
same but now it doesnt work for me
@oguzdikkas
@oguzdikkas Жыл бұрын
In 5.2 i have an issue with custom added skeletal face mesh. It is simply cannot be animated with any rigs while the original one can. I have tried using fk control rig and there was no issue at all. I have been struggling with this problem whole day, can you look into it?
@earendel3D
@earendel3D 6 ай бұрын
hey at 9:05 when bake to animation and export to animation, my ue5 keep freezing.. any solutions ? :(
@anthonysieben1758
@anthonysieben1758 11 ай бұрын
Hello Guys! great video this has helped me a lot! I have a question, I have a turtleneck on my character which is plugged into the Torso mesh, how can I make sure the cloth neck region also gets the info from metahum animator? as this currently only gets the info from body anim sequence and therefore get intersections :S Thanks in advance!
@londonh
@londonh 2 ай бұрын
Hey guys have used this for months and I'm so grateful for your genius problem solving skills. Having some issues in 5.4 though, have you run into any yourselves ?
@kyungseomin
@kyungseomin 9 ай бұрын
08:39 Can't seem to transfer the hair in to the new metahuman identity just created. My LOD sync is ticked, only hair shown on the original metahuman. Has anyone solved this issue? Thanks
@CrystalHeart15
@CrystalHeart15 Жыл бұрын
I’m having a problem with the last part, I first followed the official unreal engine tutorial and came here for linking the head to the body with animations it all went well except blending the neck animation part. It’s not working at all. Could it be because I have baked the animation to the facial control rig?
@malvinhk
@malvinhk Жыл бұрын
Great tutorial, but Unreal Engine crashes every time it is done processing in the Meta Human Performance Tab. I press Process, it goes through the entire video, and then, before I can save or export sequence or animation it crashes. Does anyone know of a fix?
@steveemanuel1167
@steveemanuel1167 Ай бұрын
Thanks!
@hfyaer
@hfyaer 7 ай бұрын
That's some strong coffee right here.
@SoumikProduction
@SoumikProduction 6 ай бұрын
Amazing tutorial! Can you please make a step by step tutorial on how to use scan-based texture to achieve maximum likeness? 🙏
@pannonianknight
@pannonianknight 3 ай бұрын
HIlarious :D!
@cristiandavidfigueroamacia4779
@cristiandavidfigueroamacia4779 11 ай бұрын
thank you for the tutorial, how ever I have a lot of problems tryng to solve the connection between my Iphone and the computer, it doesn't appear available in my unreal viewport even when is working with my livelink animation. I have try to do it manually, but it seems to not be possible i alreadey updated the IOS to the last version,
@davidvideostuff
@davidvideostuff Жыл бұрын
You rock !!! Thanx !!!!
@badxstudio
@badxstudio Жыл бұрын
Glad it helped!
@setcutloss4961
@setcutloss4961 7 ай бұрын
May I ask why I can only use animated blueprints on the face to bring the body and head together, but at the same time lose the facial expression.no CONTROL RIG LAYER
@kingpicolo111
@kingpicolo111 11 ай бұрын
thnks for this video's bruh i wanted create realistic animation and u helped a lot 😉✌️💓💓💓💓
@badxstudio
@badxstudio 11 ай бұрын
U are absolutely welcome ❤️
@sugogazi6222
@sugogazi6222 2 ай бұрын
Thanks for your video! I get all the way to the end successfully in UE5.4, but then when I try to create a scene everytime I touch the camera it just crashes because of Pose is not valid in the control rig, not sure how to fix it
@3dduff
@3dduff 8 ай бұрын
This is a great tutoial! I Used it a couple months ago for a proof of concept for a client and they loved it. But not I have a problem. I am now using 5.3 and everything works up to the BLENDING the boxy and the Neck. when I do this step, it deactivates all the animation above the HEAD joint. I have already spend 14 hours trying to fix this and rebuilt my scene from the ground up 2 times, and it still gets deactivated at the same point. Is there a update or change is 5.3 that we need to take into account?
@eviens
@eviens 8 ай бұрын
Also using 5.3, Head and neck do not connect. If you found a solution, let me know.
@Daumex
@Daumex 6 ай бұрын
For some weird reason, i can't seem to make the head attach to the body. I've spent 2 days now trying to figure out what went wrong, and i did everything in this video.
@ayushkawalgaonkar2318
@ayushkawalgaonkar2318 6 ай бұрын
Can i add motion data from move ai to my metahuman with facial expressions ? also can i export whole animation for editing ??
@YodelBro
@YodelBro 3 ай бұрын
14:00 When I Disable the Post Process Blueprint from the Face Animation, the Face Animation is gone. Anyone else the same issue? I can't merge the Face to the Body because of that issue, losing the facial capture animation when doing so. 😭Looks like 5.4 Preview breaks things, did you have already a chance to check and test? cheers
@enkidu001
@enkidu001 9 ай бұрын
thanks. Any Androind alternative on the market as of october 2023?
@hytalegermany1095
@hytalegermany1095 2 ай бұрын
Hey there! When it comes to the last part of your workflow I have got a big problem. When I try to get the neck movement back and I follow your steps (with blending mask and stuff) suddenly all the facial expressions are lost. Is this a known issue, do you know how to fix that? EDIT SOMEONE FOUND THE FIX: When doing the headslider do right click and click "Recursively Set Blend Scales to 1".
@monteneroproductionsgmbh1615
@monteneroproductionsgmbh1615 4 ай бұрын
Hello and thank you for the great Tutorial. I have an issue baking out the faceanimation at 9:05. In my sequenzer under the performance there is no "Face" Tab. I can only find something called "Face_controlBoard_CtrlRig" where are all individual keyframes for the face parts, however, i cant bake them. does anyone have the same issue or any solution? thanks
@marijneken
@marijneken 4 ай бұрын
I have the same problem. This is in Unreal 5.3.2. It seems that they've changed the setup and I'm lost as to how you should now transfer the animation.
@SadPanda449
@SadPanda449 2 ай бұрын
Previously got this working by following along exactly in 5.2. Trying again to get this working in 5.2, and followed along exactly, yet, when I get to the stage where I'm to attach finally, I get muted head movement, and the facial animations I had are no longer present. And no, I do not have extra animations or layers in my sequence. If anyone has the solution to this for 5.2, I'd really appreciate it.
@ScienceForever-um9pu
@ScienceForever-um9pu 2 ай бұрын
Awesome tutorial..Can't get it to work on 5.4.0 though. When adding the blend mask at the end, I lose the face animation on the Metahuman character...?
@octopvstotheparty
@octopvstotheparty Ай бұрын
did you resolve it?
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