Can't help but admire the sprite work for the water tornadoes. I Love how well they convey a 3D feel to them while being completely 2D.
@thequagiestsire10 ай бұрын
The Flesh Hand sounds like it’s just saying “milwap” over and over again
@SpiderJAAM10 ай бұрын
I remember seeing Infernum Plantera and thinking "Did they took inspiration from Souls' Plantera?" (mainly that hook attack). Now I see this and think "Did they took inspiration from Infernum Aquatic Scourge?" (with the whole thing of "it starts underwater but the final phase in the surface"). Not saying it like it's a bad thing, I just find it curious.
@javyz619710 ай бұрын
We didn’t.
@SpiderJAAM10 ай бұрын
@@javyz6197 Oh ok, then how did y'all come up with the concept of a boss fight underwater? Like what was the inspiration behind it?
@yarrowyeen10 ай бұрын
@@SpiderJAAM dude its a fish boss ??
@SpiderJAAM10 ай бұрын
@@yarrowyeen Dude there's many fish boses on mods but most of them keep the fight out of the water.
@yarrowyeen10 ай бұрын
@@SpiderJAAM you're asking how they thought of it, seems simple to me
@Mesanyx10 ай бұрын
Like that it starts underwater and stuff.
@jimboanimations404110 ай бұрын
Not entirely sure about this fight. The first phase seems fine enough (save for the issue mentioned in the description.) The attacks here are reasonably varied, and while it could use some clean-ups here and there, it is honestly just fine! Phase 2 is where the fight falls off for me, however. Moving the boss up to the surface and creating a new arena is cool, but I feel it would've worked much better if it had a more drastic change to go along with it. The majority of the new attacks feel like the boss taking its elements from earlier and spamming them out, especially with the missiles and torpedoes. While it is still passable, it feels significantly less interesting and inspired than what came before it. Tbh, I think it might've been cooler if the boss started off above water at the beginning, but quickly went down and stayed inside of the water for the rest of the fight.
@thevoicesaregettinglouder1610 ай бұрын
So they choose to add a new boss instead of fixing the absolute atrocity that is the brain of cthulu?
@totalJam10 ай бұрын
Brain of cthulhu is good, has there been a recent bug with it or what?
@skybisquit34010 ай бұрын
I think you just have skill issue
@madfr10 ай бұрын
skill issue
@flintrail54810 ай бұрын
skill issue
@jimboanimations404110 ай бұрын
@@skybisquit340 Tmodloader mfs when someone says a bossfight is flawed:
@ThomasRossBabinFan10 ай бұрын
Fight reworked Polaris
@okl918210 ай бұрын
what allows your hud to move smoothly? like when you open inventory n stuff
@oofermanman295810 ай бұрын
duke ex is next up
@marlonsmiracle90927 ай бұрын
Thanks
@TEPK-292410 ай бұрын
그러고 보니 이번에 나온 파르고 소울과 칼라미티 호환모드 나온 거 할 생각 있음? 보니까 칼라미티 모드 쪽의 보스도 이터니티 난이도 패턴 추가해놓았던데
@polaritz254510 ай бұрын
봤는데 딱히 재밌어 보이질 않아서 패스
@Aretmosa10 ай бұрын
hello i am working on a terraria video and i was wondering can i use some of your videos for editing the gameplay and showing the hardenest of the bosses. I will make sure you will be getting credit.
@polaritz254510 ай бұрын
Sure
@Aretmosa10 ай бұрын
@@polaritz2545 thank you. I published a trailer.
@CataclysmicArmageddon10 ай бұрын
....Wha? If you're going to make a new boss, Why the fuck is it ANOTHER Duke Fishron? Why not something....Well, Unique or whatever... I mean I get it, It's a lesser Champion of Will but......Still, why.
@skybisquit34010 ай бұрын
Because everyone LOVES duke fishron! ...right?
@CataclysmicArmageddon10 ай бұрын
@@skybisquit340 Apparently....
@ThomasRossBabinFan10 ай бұрын
The boss also appears to be fightable at the same stage as duke fishron
@CataclysmicArmageddon10 ай бұрын
@ThomasRossBabinFan It's ment for the start of Hardmode before anything else
@dwinksml10 ай бұрын
I absolutely adore how unique the boss is
@mrhoundeye106410 ай бұрын
haven't seen an underwater boss that would look fun to me before. infernum aquatic scourge doesn't count, they remove the underwater slowness i believe
@TEPK-292410 ай бұрын
Seems they borrowed the idea from infernum AS?
@elaias495510 ай бұрын
There’s literally just one attack they both share, both fights being partially underwater doesnt necessary mean they got ideas from AS
@TEPK-292410 ай бұрын
@@elaias4955 But.... fighting the boss in underwater at phase 1 and not in underwaater at phase 2 is kinda feels uinique to me
@aquab1ade10 ай бұрын
@@TEPK-2924 it makes Baron unique then, because you need to stay underwater at phase 2 in inf AS fight :failure:
@Toasty100710 ай бұрын
Couldn't say I care in the slightest if they did or not :p
@javyz619710 ай бұрын
Hello i made the boss I was told about infernum AS having an underwater mechanic after the boss was fully finished, it has zero connection Have talked to infernum devs about it (like toasty above), we both found it funny Not like putting a boss underwater is the most crazy revolutionary gimmick