Blender - How to Rig a character the fastest way - Quickie Tuts #04

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PixelicaCG

PixelicaCG

2 жыл бұрын

How to easily Rig your character in two ways using rigify (meta human) and Mixamo with the new mixamo blender add-on in Blender
Mixamo Add-on For Blender:
Just Seartch "mixamo blender addon" on google and click on the first link
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Let me know if you want any tutorial, i'll cover it in the upcoming weeks.
Leave a comment down below if you have a question :)
#tutorial#blender#rigging#rig#bones

Пікірлер: 156
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Hey, it's ya boy maj here We're so close to 100sub if you press that sub button that would be great, thanks x)
@MELOTVBangla
@MELOTVBangla 2 жыл бұрын
I am the 100th subscriber , congrats
@PixelicaCG
@PixelicaCG 2 жыл бұрын
@@MELOTVBangla You're Great :D
@mythicalstudios2442
@mythicalstudios2442 2 жыл бұрын
This is the only one video of rigging a character in which I am not confused any more, good!!
@PixelicaCG
@PixelicaCG 2 жыл бұрын
That's the Goal :D glad you liked it :)
@tropeadope4532
@tropeadope4532 2 жыл бұрын
Sir, I cannot express how absolutely grateful I am to you. The first model I've even posed in blender was a werewolf model that had a mixamo generated rig controller and I never realized that, I just assumed that was what every fully rigged model looked like so when I tried to find a human model to pose and use as reference I was confused and I'd spent maybe a month trying to figure out what was up or put things together like that the werewolf model. I'm so absolutely grateful that I found your video. You have my greatest gratitude.
@drinnerd8532
@drinnerd8532 Жыл бұрын
I wish I could subscribe to your channel 100,000,000 times. You TOTALLY deserve it. You have the absolute BEST TUTORIALS on youtube and somehow, they aren't 10 freakin' hours long!!! Thank you for being so awesome!!!
@leonkennedy7776
@leonkennedy7776 Жыл бұрын
This is an amazing short, clear without any bla bla stuff straight to the point tutorial. Thank you! Long live the author!
@daxbradley4346
@daxbradley4346 2 жыл бұрын
Thanks for being direct, easy to follow and getting to the point. You and Royal Skies are the best. Subbing.
@jeenu815
@jeenu815 2 жыл бұрын
Tutorial with decent humor with out annoying...... Impressive
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Thanks :) Glad you liked it.
@Marcos10PT
@Marcos10PT 2 жыл бұрын
This tutorial is a beautiful piece of art and I will cherish it
@ImaginaShip
@ImaginaShip 2 жыл бұрын
Thank you! Thank you! Thank you! Thank you! This helped me solve an issue I’ve been having with deleting the face, I didn’t realize I needed to delete that one bone, too!
@lyrisbuen9491
@lyrisbuen9491 2 жыл бұрын
I find it hard to learn rigging in so many other yt channels. But this made it so easy T.T thank you so muchhh!!
@bigbaby601
@bigbaby601 Жыл бұрын
This is what it looks like when they teach you with passion, i actually understood what he is showing
@RussmanDesignHD
@RussmanDesignHD 2 жыл бұрын
I love all the weird endings. Please... Keep doing that!
@carloseduardodesouza9245
@carloseduardodesouza9245 2 жыл бұрын
Best tutorial of rigging
@ruslanagadzhanyan2753
@ruslanagadzhanyan2753 2 жыл бұрын
Never knew that I can do it with mixamo... Good to know.
@TriSutrisnowapu
@TriSutrisnowapu 2 жыл бұрын
Fast and precise.. I'm in!
@Henry3dev
@Henry3dev 2 жыл бұрын
i looked for this tutorial for soo long thanks soo much
@silverman1438
@silverman1438 2 жыл бұрын
excellent tutorial, thank you 🙏🏻
@samphoenix1674
@samphoenix1674 2 жыл бұрын
you just fixed what was taking me days to figure out ,in a minute video , instant sub
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Thanks, glad it was helpful :)
@samphoenix1674
@samphoenix1674 2 жыл бұрын
@@PixelicaCG also quick thing , something els i didnt realize that is really helpfull for new users like me is to mention and highlight the importance of selecting the mesh first then the bones , lmao it took me a few more days to figure that one out
@PixelicaCG
@PixelicaCG 2 жыл бұрын
@@samphoenix1674 Yes you're right :D i try to make it more clear for everyone to understand while keeping the video short in the recent videos.
@Dev814Gaming
@Dev814Gaming 2 жыл бұрын
wow wonderful tut very helpful thanks XD
@CG_MIGHTY
@CG_MIGHTY 2 жыл бұрын
That funny at the end. Lmao!
@ecstasy6913
@ecstasy6913 2 жыл бұрын
Excellent tutorial, thank you .
@PixelicaCG
@PixelicaCG 2 жыл бұрын
thanks, glad it was helpful :)
@Snowaxe3D
@Snowaxe3D Жыл бұрын
Wow, Time to watch this video 100 times, Thanks, it was very helpful,
@bloodlxlart9958
@bloodlxlart9958 2 жыл бұрын
Heck yes ty for this video
@ademdisbudak8972
@ademdisbudak8972 2 жыл бұрын
Thanks so much!!
@skrillaforever
@skrillaforever Жыл бұрын
hey what should I do if I generate the automatic weights but because of the vertex count it sometimes crashes and when it does generate it deforms the sculpture with lines running through certain parts of the body vertically
@burakozcan9526
@burakozcan9526 2 жыл бұрын
Do you know how should we convert final animation to export a game engine properly? becuz as far as I know, we couldnt export in this way
@-MdImtiazHossainShad
@-MdImtiazHossainShad 2 жыл бұрын
Hey man! loved your videos! you are really a good teacher, thanks to youtube algorithm for recommending me your channel. Can you make a video on how to rig and animate facial properties
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Thanks for the kind words :) yeah definitely doing that in future videos, and god bless the algorithm :D
@AliceJem
@AliceJem 2 жыл бұрын
0:34 how to apply modifier (Ctrl+A) from edit mode to select all the bones? when I go to object move it resets to default or going back to rest mode..
@loodgack
@loodgack 2 жыл бұрын
The ending was priceless. Until now, I thought rigify is witchcraft. And you showed it isn't X)
@poochyboi
@poochyboi 6 ай бұрын
just looking through your videos, the stylized hairs that i make with curves are so heavily dense that i cant seem to rig/animate them - is there a way to make the hair less dense that it can be animation ready in blender?
@loodgack
@loodgack 2 ай бұрын
I have one question, which is my current issue. I have a similar rig to this, but I do not have facial bones at all. how is it possible to add facial animations after you already generated this rig?
@Jaz090
@Jaz090 2 жыл бұрын
I have an issue when I do the last step (auto weight ) right after in pose mode dragging of posing the hand,body,legs the mesh deform very bad And how you're not using weight paint adjustments??
@KUREHA3D
@KUREHA3D 2 жыл бұрын
hi! when i try to parent everything, nothing moves. i have selected everything and parented it, but when i go to pose mode, the rig simply moves but not my model..
@Yfbyryp
@Yfbyryp Жыл бұрын
same!!!!
@Guilherme5988
@Guilherme5988 6 күн бұрын
This happens when you delete the facial bones of the nose, although the guy of the channel says that you should delete all facila bones. If you does not delete that bone, it will work
@zameeransari7484
@zameeransari7484 Жыл бұрын
THE LAST ONE SCREAM WAS SO SCARY
@taco1010
@taco1010 2 жыл бұрын
Hey question, if u didnt delete the face rig and instead aligned it and did the same exact thing would that work?
@mathieu499
@mathieu499 Жыл бұрын
hey ! just finished my first armor above a really basic male body mesh, will any of these method will automatically link all the armor part to the body ? :o i'm afraid to try and mess up a whole week of struggle with hardsurface rn XD
@ifxhasaan4101
@ifxhasaan4101 Жыл бұрын
brillianto porfecto incraebly
@realsufferingisnotknown4052
@realsufferingisnotknown4052 2 жыл бұрын
then how do you export the animation made with the mixamo rig to an fbx?
@Obgazubas
@Obgazubas 2 жыл бұрын
For the second method I saw that you got very different armature then me as well as when I created the control rig I didn’t have all the movement points could you please help me out with that.
@stanbee6380
@stanbee6380 2 жыл бұрын
sir is it a bug i have blender 2.93.7 version and when i rigify my character the leg rig is not proper(it comes to another place) i made a simple ameture and it was completely fine but when i moved a bone and again generated it the problem came again?
@theed5349
@theed5349 Жыл бұрын
which of the 2 ways produces the best result?
@mazdakmoradi5871
@mazdakmoradi5871 7 ай бұрын
I watched 15 min of crap and now with only 30 secs, I get it. bravo👍and thanks
@jhonysteak5512
@jhonysteak5512 Жыл бұрын
That's almost what I'm looking for but it's still not that, I'm looking for a way to move the armature from one model to another I still did the tutorial but nothing seems to move in pose mode.
@orangeamongus21
@orangeamongus21 2 жыл бұрын
lmao the ending
@ssa8302
@ssa8302 2 жыл бұрын
when i try to do automatic weights it says ''Bone Heat Weighting: failed to find solution for one or more bones'' any solutions to my problem
@vertigo6664
@vertigo6664 2 жыл бұрын
Nice
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Thanks
@aldenmulia5622
@aldenmulia5622 2 жыл бұрын
Hey, I was trying to export a fbx model with textures on (just like your model in the video) but no matter what settings I tweak it still won't export the texture, perhaps you could help me?
@PixelicaCG
@PixelicaCG 2 жыл бұрын
try exporting it as obj
@Riyuihein
@Riyuihein 2 ай бұрын
Does it export in fbx?
@calebtanner4919
@calebtanner4919 Жыл бұрын
when I try and click drag the model in pose mode I get an error saying "no keyframes to slide between" any idea why?
@kaizokuneko453
@kaizokuneko453 2 жыл бұрын
How can you keep your texture in the second method if you upload as an obj?
@PixelicaCG
@PixelicaCG 2 жыл бұрын
it doesnt affect the UVs so if you have a texture for the object you just need to apply the texture to the object after you bring it back from the mixamo.
@dkvsmkbna
@dkvsmkbna 2 жыл бұрын
waiting for how to modeling character mate :D
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Don't know how i'm gonna fit it in a 1.5min video but gotta figure something out :D
@Jaz090
@Jaz090 2 жыл бұрын
I always have an issue in skinning in with rigify&auto rig pro too 🤷
@officialbloxminer
@officialbloxminer 2 жыл бұрын
How long did it take for you too rig it manually no cuts?
@MatveyMotion
@MatveyMotion 8 ай бұрын
usually takes me about 20 minutes
@erino_0
@erino_0 11 ай бұрын
When i click automatic weights my character becomes far away from the rig and becomes massive how do i fix this
@TheRealSalvoLaMonica
@TheRealSalvoLaMonica Жыл бұрын
ctrl+p but the mesh disappear..solution?
@NitishDiwakar
@NitishDiwakar 2 жыл бұрын
अद्भुत
@J.l198
@J.l198 Жыл бұрын
Every time I press with automated weights it freezes and then crashes every time, I need help please.
@Honey-qp6ti
@Honey-qp6ti Жыл бұрын
Hey. What if blender is stuck, when telling it to make the rig? it loads and loads. I have a sculpted charakter.
@semihaksoy8182
@semihaksoy8182 2 жыл бұрын
Are you combining the dress with body to animate the character? Please answer
@PixelicaCG
@PixelicaCG 2 жыл бұрын
It should work either way since it's just applies the weight paint to each of the objects.
@semihaksoy8182
@semihaksoy8182 2 жыл бұрын
@@PixelicaCG So you say that it's all about the weight area of the bones. There are another options to animate dress with the body. Data transfer, combining objects and simulation baking. Which one do you think is the best?
@trystonkincannon8320
@trystonkincannon8320 Жыл бұрын
I keep getting an error, of "Bone Upper Arm L: Input to rig must be a chain of at least 3 bones incorrect amature for type 'Limb_rigs'" Error Anyone know how to correct it?
@shivangipriya4153
@shivangipriya4153 Жыл бұрын
picker bone or control ui for human meta rig where I can find it as we are in 2022
@darkprinc3284
@darkprinc3284 2 жыл бұрын
thats was a great tutorial i needed that but what should i do to attach the cloths, hair and eyes to the body for it to move with it
@stealth2951
@stealth2951 2 жыл бұрын
Attach clothes to the rigify generated rig, same as he explained with the character mesh to the rig (with automatic weights. If you have say pants then shirt separate ,two separate pieces. You would need to apply for each one. Click on pants then generated rig parent w auto weights. Click on shirt, generated rig, parent w auto weights). You can afterward get rid of the vertex groups that are extra you don't need on those meshes. So shoes (etc) would have all bones listed and with assigned weights. With say shoes selected go in weight paint mode. Go down the vertex list and see what bones listed actually are used for the shoes. Delete only the ones that have complete zero weight paint on the shoes(etc). They will have assigned zero weight (the darkest blue all over the mesh ). I usually lock the bones that i need then delete the ones i don't need (freeing up memory. Shoes you wouldn't need any bone that influences the shoe past the shin (Like hands,spine, etc.). Hair would be parented the same as shoes,etc . The eyes (tongue, teeth) that's a tricky one with rigify. You need to go in the armature settings select one of the layers that's not selected and enable to view it. The eyes the teeth and tongue bones are in a hidden layer. And would need to be positioned correctly. Then apply (parent w auto weights each one to that hidden bone rig with handles in one of the hidden layers (not the same rig as the one for clothes or mesh. So not the generated rig with handles like you were previously. It's really dumb nobody ever explains this or covers it at all. I think ive seen one yt video that explained it. Cause i couldn't figure out how to get the eyes working). Cause eyes and the teeth are tough . I suggest saving before doing the eyes ,teeth,tongue. Cause you might select and parent to wrong rig part (I think there is 3 hidden layers if I recall. One layer is the where the bones to position are for eyes etc. The other layer is the one you would select to parent to.) I hope this helps.
@stealth2951
@stealth2951 2 жыл бұрын
I would create a new save file just in case (i usually save as " file name-v2".) . Before doing all this bone placement and parenting with auto weights. So you have your character mesh and everything still original in the first file, and not altered in anyway.
@darkprinc3284
@darkprinc3284 2 жыл бұрын
@@stealth2951 For the eyes i just need them to follow the face thats all
@stealth2951
@stealth2951 2 жыл бұрын
@@darkprinc3284 you could do the same as the shoes etc probably (the eyeswould have mutiple weights though). Then select like main head bone. Get rid of the rest in vertex group. Paint the eyes 100% strength all around in weight paint mode. With like the main bone selected in the vertex group. Or parent the eyes to something in the middle of head since you are not going to move them at all. And just make sure they are offset.
@darkprinc3284
@darkprinc3284 2 жыл бұрын
@@stealth2951 i always thought that the eyes are the problem but i found out that the face mesh is stretching when u move its rig that what makes the eyes look weird
@joeshmoe4306
@joeshmoe4306 2 ай бұрын
how do edit weights
@NoNameIdk1
@NoNameIdk1 9 күн бұрын
when i press shift+a it doesnt show armiture or anything other than some basic shapes
@KseniaShinkaruk
@KseniaShinkaruk 2 жыл бұрын
may be have some tips for rigging bearded character?
@scyblox4723
@scyblox4723 2 жыл бұрын
it wont work with aply all trasforms please reply
@dwassortedmedia
@dwassortedmedia 2 жыл бұрын
For some reason when I go to apply the weights, my control rig does not change the geometry :/
@yashbansal6874
@yashbansal6874 Жыл бұрын
I hope you found a solution. If you did, let me know
@devilment6030
@devilment6030 2 жыл бұрын
Are all your meshes joined?
@sappireflames0009
@sappireflames0009 3 күн бұрын
My character rig will not move the mesh. I get the error: Bone Heat Weighting Failed: Failed to find solution for one or more bones. when I try to parent the rig to the mesh. I checked poly count, tried to delete the face bones, nothing works!
@BenjaBrenner123
@BenjaBrenner123 2 жыл бұрын
I keep getting this error message when I try to generate my rig. Any solutions? RIGIFY ERROR: Bone 'spine.004': Cannot connect chain - bone position is disjoint. Incorrect armature for type 'chain_rigs' Any help is greatly appreciated!
@cleanbranch3629
@cleanbranch3629 2 жыл бұрын
me too
@erino_0
@erino_0 10 ай бұрын
same i fixed the issue by basically not touching the spine once the rig was added
@BowNotBayOh
@BowNotBayOh 18 күн бұрын
I always have an error when trying to click generate rig RIGIFY ERROR: Bone 'spine.004': Cannot connect chain - bone position is disjoint. Incorrect armature for type 'chain_rigs' and it doesn't work
@samuelpiron2300
@samuelpiron2300 2 жыл бұрын
0:47 (fixed) i do exactly the same things and the body don't move with the rig, someona have a solution please ? edit : for the guys parent rig with mesh don't work select the child and the parent scale up by 10 and parent
@Dumaker
@Dumaker Жыл бұрын
@colicx_9980
@colicx_9980 2 жыл бұрын
You solved all my problems with that fking bone 0:28 sorry to use vulgar words but i lost so much hours because of that, couldn't generate a proper rig THANK YOU SO MUCH
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Glad that it was helpful :)
@KenMFT
@KenMFT Жыл бұрын
Hi, I've followed 2 peoples tutorials and now yours and my rig still doesn't seem to work properly, My legs don't actually bend, it just ruins the mesh when i try to move it, I watched your "how to fix" one aswell and still nothing.
@erino_0
@erino_0 10 ай бұрын
When i select with automatic weights blender just crashes
@angel3dmax361
@angel3dmax361 2 жыл бұрын
Where I see this rig were made in 90 seconds?
@PixelicaCG
@PixelicaCG 2 жыл бұрын
explained in around 95sec :D but you can definetly pull that off if you're fast.
@angel3dmax361
@angel3dmax361 2 жыл бұрын
@@PixelicaCG ok
@maucazalv903
@maucazalv903 Жыл бұрын
does this work with characters with skirts?
@bangzoel7974
@bangzoel7974 Жыл бұрын
yesssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
@rus1616
@rus1616 2 жыл бұрын
I don't understand when you say "select the arms and put them inside your character". I select but can't move? You didn't mention how to move after selected. I'm in edit mode. I'm clueless...
@redphantom2670
@redphantom2670 2 жыл бұрын
if you're in the edit mode you should be able to select and move every bone with "G" or rotate it with "R"
@Guilherme5988
@Guilherme5988 6 күн бұрын
Mine, did not worked properly, some of the objects of my character jumped to strange positions
@tristanpoortenga4134
@tristanpoortenga4134 Жыл бұрын
cant get the arms to move
@NovikovSound
@NovikovSound 2 жыл бұрын
Hello! How do I delete all rig settings?
@PixelicaCG
@PixelicaCG 2 жыл бұрын
hey, if you mean resetting what you did just press f3 and search Reset unkeyed and select it (make sure you're in pose mode)
@Japleen_Couture
@Japleen_Couture Жыл бұрын
How to upload your character in Maximo
@samy7342
@samy7342 2 ай бұрын
Doesn't work if you delete more controls than said in the video
@whitmorebalistic2946
@whitmorebalistic2946 10 ай бұрын
generating the rig is impossible for me but i guess it is still good :|
@DEMANATI
@DEMANATI Жыл бұрын
the fingers don't match up for mine
@adeelsadiq5602
@adeelsadiq5602 2 жыл бұрын
I have been doing this for the past 3 hours the generated rig is half the size of the mesh the rig only moves the mesh and not the bones if anyone knows how this rig can be made with zero problems please write in detail.
@msancor4880
@msancor4880 Жыл бұрын
try to edit mode > merge vertices by distance and eliminate duplicate, then go try to rigging again.
@KwameGyanko
@KwameGyanko 11 ай бұрын
@@msancor4880 a year late 😃
@nikoli6612
@nikoli6612 2 жыл бұрын
#similarities #object #done #media #open #music..#thread
@xirlio8532
@xirlio8532 2 жыл бұрын
WHAT DO I DO IF MY SYMMETRIZE FUNCTION IS NOWHERE TO BE FOUND ??? I'm genuinely surprised at how hard this stupid interface is still after so many updates and how there are features still missing that were in previous versions. Search function doesn't find symmetrize or symmetry either btw.
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Never came across this problem, So there's no X button on the top right side of the viewport besides the option? (it's only available in edit mode and pose mode) if you don't have it you can also find it in active tool and workplace setting (right side menu) under "option" named "X-Axis Mirror"(only in edit/pose mode). also you can delete the left side of the rig and select the right side and right click > symmetrize if the other ones didnt work out.
@ZeonplayzYt
@ZeonplayzYt Жыл бұрын
MANN ILYTORSOSKMSS
@nuggy9597
@nuggy9597 Жыл бұрын
For some reason my rig doesn’t move my character Followed the steps again and again to make sure I got everything right but still nothing
@nuggy9597
@nuggy9597 Жыл бұрын
It’s like nothing is patented to what it’s meant to The body isn’t paired to the rig They all only move individually
@nuggy9597
@nuggy9597 Жыл бұрын
Ok so it’s patented in object mode It gets moved But in pose mode the model doesn’t move only the rig
@yashbansal6874
@yashbansal6874 Жыл бұрын
Did you found the solution to this?
@thewizardbrand
@thewizardbrand 2 жыл бұрын
0:32 bro there is no ctrl a option for this, it only adds more bones
@duskky
@duskky 2 жыл бұрын
shift+A adds more bones. Try going into object mode first then try ctrl+A
@PixelicaCG
@PixelicaCG 2 жыл бұрын
yeah bro do it in object mode, if u still struggle with it you can also navigate to "object" (top left corner of the viewport) then go to apply then all transform. (you have to be in object mode for this too)
@mo7sin711
@mo7sin711 Жыл бұрын
my character doesnt move after parenting with auto weights T.T
@alcoranstudio
@alcoranstudio 2 жыл бұрын
does mixamo free?
@PixelicaCG
@PixelicaCG 2 жыл бұрын
yeah
@maskedgamer7565
@maskedgamer7565 2 жыл бұрын
If I try to upload my character it just stops at 9%
@PixelicaCG
@PixelicaCG 2 жыл бұрын
you sure it's not becuase of the large size or weak internet?
@maskedgamer7565
@maskedgamer7565 2 жыл бұрын
@@PixelicaCG I've tried zip, obj and the other one but none of them seem to work. It says sorry, can't map character or something like that. But it's fine I rigged the character with your first method, I need to learn to rig anyway so might as well do it myself. Thanks for your reply though.
@redphantom2670
@redphantom2670 2 жыл бұрын
hmm
@PixelicaCG
@PixelicaCG 2 жыл бұрын
hm
@Agonaw
@Agonaw 2 жыл бұрын
@@PixelicaCG h
@angel3dmax361
@angel3dmax361 2 жыл бұрын
But mixamo rig has not Facial rig 🙃
@PixelicaCG
@PixelicaCG 2 жыл бұрын
yeah thats the problem :D but rigify has uploading the facial rig tutorial right now :D
@angel3dmax361
@angel3dmax361 2 жыл бұрын
@@PixelicaCG Autorig Pro has facial rig to but isn't a free addon :( (bad english)
@ThatHippyDuck
@ThatHippyDuck 2 жыл бұрын
Wow great. But what about.... the face
@PixelicaCG
@PixelicaCG 2 жыл бұрын
Thanks, Check out the channel, i have the tutorial for that too :)
@stormk-1130
@stormk-1130 2 жыл бұрын
wtf you sound like zach lol.
@PixelicaCG
@PixelicaCG 2 жыл бұрын
lol, which zach?
@stormk-1130
@stormk-1130 2 жыл бұрын
@@PixelicaCG The cgboost master.
@AlexLupoz
@AlexLupoz 2 жыл бұрын
less speed, bro, pls
@raubt9962
@raubt9962 2 жыл бұрын
Rigify ¬¬... The fastest ways is always useless
@PixelicaCG
@PixelicaCG 2 жыл бұрын
it's still pretty useful for simple works but yeah for production you need a better rig, there's lot of powerful addons out there but they're not free.
@fhinpus
@fhinpus 2 жыл бұрын
@@PixelicaCG I know someone who uses rigify to rig his projects and it's great.
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