This was extremely helpful. I needed to combine this information into one file, in order to export to a game engine. Perfect! Keep up the good work.
@racheleprojects Жыл бұрын
Thank you for sharing this!
@ChristophWerner Жыл бұрын
Thank you!
@alexxelagamer Жыл бұрын
How to rotate importedobject In equal number (5. 10. 15 degrees)?
@ChristophWerner Жыл бұрын
KZfaq comments are the worst place to ask questions like this. The fastest way to get a good answer is blender.stackexchange.com/ To explain it: You'll need the following nodes: Mask (Fixed), Transform, Scale and Mix... You see? KZfaq comments are really the worst place for this. But here's the answer you need: blender.stackexchange.com/a/2404/15678
@dyoanima Жыл бұрын
one question, in blender when exporting in png with alpha also suffers from bleeding at the edges? that kind of white halo, in photoshop this defect usually appears.
@ChristophWerner Жыл бұрын
Good question. I've loaded the PNG from Blender to Photoshop and created a mask from transparency. There's a small dilation inside Blender's image. It's only 2 pixels and not enough to use for mipmapping but better than the white backdrop from photoshop.