Blender Vs. Maya

  Рет қаралды 27,308

Film Stop

Film Stop

18 күн бұрын

In this video I compare Blender with Maya. These are two of the best 3D packages, and by the end of this video, you'll be able to decide which one is right for you.
My source for the quote: • Is Maya Enough To get ...
The quote starts as 2:20 in his video.
I also used clips from Elbert With An E, Pranjal Choudhary, AnimSebs, InspirationTuts, The C Sharp Programmer, David P - Digital Art, The Gnomon Workshop, Inc Saimon, Sefki Ibrahim, Autodesk, Art Bully Productions, Chris R, and of course my own channel. Thanks to all of these awesome creators for their amazing work!
Here are some links to addons mentioned in the video
Maya -
Modit - gumroad.com/a/40382291/LdsYC
Plugit - gumroad.com/a/40382291/RJflG
X-mods - gumroad.com/a/161367987/JUXnT
Ziva - unity.com/products/ziva
Blender -
Hard Ops / Boxcutter -
masterxeon1001.gumroad.com/l/....
Easily Build Stunning Video Content With Our Intuitive Drag & Drop Editor.

Пікірлер: 205
@filmstop7828
@filmstop7828 16 күн бұрын
You should scroll back up and hit the like button so this can spread to more people!
@Duggizbackbaby
@Duggizbackbaby 11 күн бұрын
BOTH ARE CRINGE SFM FOR THE WIN
@user-db3jd9wf9p
@user-db3jd9wf9p 15 күн бұрын
If you are a 3D artist who creates content for games, then it doesn't matter what program you are working in, the result that you eventually got is important.
@hound_of_justice
@hound_of_justice 12 күн бұрын
Well it does matter which software you use if you care about efficiency, speed, performance amongst all.
@_abw
@_abw 9 күн бұрын
@@hound_of_justice efficiency comes with long usage
@TheBoyNikopol
@TheBoyNikopol 15 күн бұрын
Fun fact: After all those years, Maya is still running with only one heart of the CPU.
@muhammadabdulsalam602
@muhammadabdulsalam602 13 күн бұрын
Are you serious??
@TheBoyNikopol
@TheBoyNikopol 13 күн бұрын
@@muhammadabdulsalam602 they are forced to btw
@neetkun5331
@neetkun5331 11 күн бұрын
which one have better playback is better for animation?
@TheBoyNikopol
@TheBoyNikopol 11 күн бұрын
@Red_Paper6495 why?
@CapsLock88
@CapsLock88 9 күн бұрын
🤣🤣🤣😂
@thefunydaino3991
@thefunydaino3991 7 күн бұрын
You forgot to include stability. I was a 3d student and was suposed to learn Maya and 3DMax and as a student I had a free subscription for 1 year. One day Maya crashed and decided to be impossible to start up. I tried to uninstall the program, it was just not possible to do so I had to download a Microsoft tool that uninstalls programs by force and it removed it at the end. When I tried to install it back, the install wizard was denying to do it. The funny part is that none other program from Autodesk specifically, couldn't install. I asked Autodesk for support, but they deny that my student account exist, EVEN after sending them a video of how I can download everything I had permission on with no problem on THEIR SITE. We repeated the same Conversation like in a cursed circle for 6 months Untill they got tired of me and blacklisted me and straight up ignoring me. In the meantime I used blender to pass the year in university. While my colleagues graduated with Maya and MAX, I was carried by Blender, where I also installed iy on a USB flash drive so I can carry it with me in places. . I don't dislike Maya because it's hard to learn and heavy, I despise it because Autodesk ruined my education and I wish them the same suffering they brought me.
@MiDaY_i
@MiDaY_i 6 күн бұрын
This is were i least expected to see someone villain origin story🤣😂 sorry you had to go through that, really sucks
@nixonmanuel6459
@nixonmanuel6459 5 күн бұрын
Wow! Thank you.
@filmstop7828
@filmstop7828 4 күн бұрын
That's awful. I am currently working on a comparison between blender and 3ds max. I'm planning on adding stability as a new category, but I would also like to include your story as part of it. If you have anymore information regarding your experience or that of your colleagues, just leave me a comment. I would love to include where you are now, and possibly other details of what happened.
@MangaGamify
@MangaGamify 3 күн бұрын
Support doesn't care about for no one, they just optimize their work prioritizing quota, you're just a number to them. Once you show a noble reason to be blacklisted, they will not hesitate to do so. They all have the belief of "There's plenty of fish in the sea".
@ninlaw9810
@ninlaw9810 Күн бұрын
does any company nowadays not have a half-assed support system
@itsmeevil4355
@itsmeevil4355 16 күн бұрын
There is a guy in the comment is like after AI there is no point of comparing the software these type of people makes me laugh😅 they don't really know much but they comment like they know everything
@VectorDev
@VectorDev 15 күн бұрын
they are funny
@itsmeevil4355
@itsmeevil4355 14 күн бұрын
@@VectorDev frfr
@Kenxstudios
@Kenxstudios 13 күн бұрын
Artificial General Intelligence won’t need to use either Blender or Maya to produce work as a human would with these software tools.
@IPlayKindred
@IPlayKindred 7 күн бұрын
@@Kenxstudios I mean no one is stopping it from doing so, if anything it'd be easier to learn from blend files and using blender than placing each single vert by the AI. same thing with AI image generator not using stuff like gimp or krita, open source software, to make the image creation process more authentic and simpler to digest for the AI itself. its just that AI bros are so up their own bum, too egotistical to realize that they're trying to replace people they'll never be able to fully replace, that they cant figure out basic optimizations. not that'll matter anyways.
@Kenxstudios
@Kenxstudios 7 күн бұрын
​ @IPlayKindred My comment was about AGI, not current AI systems. AGI will replace every facet of human capability. I'm a designer so I'm not exactly enthusiastic about this, but it is going to happen and a lot sooner than everyone might think.
@Ranakade
@Ranakade 11 күн бұрын
If Autodesk makes one huge price slipup with Maya... You already know where everyone's running to. XD
@alivisualizeros1237
@alivisualizeros1237 8 күн бұрын
Autodesk was killed Maya, when buy it from Alias/Wavefront :// To this time point Maya was realy far front of Blender or 3ds, and similar sws. Only sws like houdiny etc can be compared with Maya
@danielnees9356
@danielnees9356 14 күн бұрын
I'm an industry professional and have worked with 3D for over a decade now, and I can say with absolute assurance that most people don't care too much what 3D software you use. The far more important thing is how you approach the process and your knowledge of fundamentals, irrelevant of the software. It's obviously very helpful if you're familiar with the software the particular company uses but most places are very aware that some people just can't afford to get access to industry standard software. Also, as a side note, Blender is getting more traction in the industry every day, with more and more companies using it somewhere in their pipeline.
@AyushBakshi
@AyushBakshi 15 күн бұрын
Used both extensively. Maya professionally and blender for my own work. Eventually, at the rate of current development of Maya, if it stays like that, studios will have to make a super inconvenient decision to switch to blender. The UV stuff of Maya, though awesome, still works on a single core. Their new booleans are worse than before. Their bifrost, though super powerful, lacks good documentation. They took like 3 years after the release of the bifrost feature to make a fundamental video series. The only reason I and many studios still use autodesk products is because of pipelines set around those tools.
@mmmuck
@mmmuck 12 күн бұрын
they also get major dedicated support. blender is now starting to offer that with studio release editions
@AyushBakshi
@AyushBakshi 12 күн бұрын
​@@mmmuck Nope. Even the enterprise folks don't get that kinda support as they advertise. I've seen bunch of critical bugs that go unfixed for 5+ years. Few exceptions being companies like WETA that have their own custom MAYA.
@mmmuck
@mmmuck 12 күн бұрын
@@AyushBakshi that's what I'm saying major productions get hands on support. yes autodesk is the worst for leaving bugs in for years
@MangaGamify
@MangaGamify 3 күн бұрын
1/nth of the price of subscription goes to support, 1/nth goes to lawyers & PR, 1/nth goes to marketing(like youtubers) and 1/3-digitth goes to development. Their support is good cause everyone's mostly paying for support. The software is just resting on it's laurels.
@bobcharlotte8724
@bobcharlotte8724 3 сағат бұрын
As a user of Maya for 20 years, more than half of those as a professional, I can defiantly say... BLENDER.
@briansnider7391
@briansnider7391 10 күн бұрын
It blows my mind every time I see one of these comparisons that a free, open source package is even in the same conversation as Maya. Great summary!
@Raqwusd
@Raqwusd 2 күн бұрын
Really good video a lot of value 💪🏽🔥
@JohnGriffith-rt6ei
@JohnGriffith-rt6ei 9 күн бұрын
I liked the presentation: balanced and informative. It flows well too.
@MDUmairKh
@MDUmairKh 9 күн бұрын
Arnold is also GPU based since 2020. You can switch between CPU mode and GPU mode. It also can do mixture of both (XPU). If GPU runs out of memory (which almost never happens if you have mid range Gaming PC), it switches to CPU to finish the task.
@lordlivingwithyourmother
@lordlivingwithyourmother 7 күн бұрын
Whoooaaaa really?
@its5minute
@its5minute 7 күн бұрын
You are right..... Chat GPT details sometimes go wrong... 😅🤣 I'm sure he is grabbing info using GPT.
@PipeBoss
@PipeBoss 6 күн бұрын
I agree. Also, the raytracing is more precise. So that is a point for Maya.
@davidlloyd1526
@davidlloyd1526 5 күн бұрын
Yeah - Blender and Maya is basically a personal preference at this point. If you are professional, you *need* to know both.
@keithparker5625
@keithparker5625 15 күн бұрын
I'm an avid Blender fanboy and user, but Maya is easier to use and if it were free I'd use it daily. Also, there are a lot of bad Blender tutorials out there. That said, you made a great video and brought out some very excellent points.
@philmehrart
@philmehrart 14 күн бұрын
Really? I've found the complete opposite, Maya user for over a decade but moving to Blender I found it way more intuitive and user friendly. Out of curiosity what is it about Maya that you found easier?
@keithparker5625
@keithparker5625 14 күн бұрын
@@philmehrart bevels just work how you would expect; retopology is a click away; animation and rigging is a breeze. Uv work comes with very robust tools. Cylinders can be changed after you place them. The only area that I think blender is like 1000 times easier is rendering.
@Kenxstudios
@Kenxstudios 13 күн бұрын
“If it were free I’d use it daily” then get a cracked version.
@chimpwimp9407
@chimpwimp9407 9 күн бұрын
Yeah, I couldn't agree more. I had already made this comment on another video but I'll repost it here since I think it's relevant. In maya it takes a click of a button to activate the checker map while Blender takes an entire minute. Deleting polys takes mere seconds while Blender asks whether you want to delete faces, verts or edges even though you're in face mode already . It's also a hassle to retopo in Blender without addons. To drag and select faces on your entire mesh in Maya takes one second while in Blender you have to be in wireframe mode. Maya lets you have full control of making an edge loop while you need two functions to create edge loops in Blender. If you want to merge verts in Blender it will create a weird blotch effect and you'll have to reboot the normals or leave the edges as sharp. Meanwhile in Maya, you merge the verts and you're done. While exporting, you have to make sure "selected materials" is checked before exporting otherwise it won't work. Maya doesn't need that. If you're weight painting in Blender and forget to turn on symmetry, you have to go to each vertex group and copy paste. Maya has a mirror weights button. To go to bind pose in Blender, you have to hit "alt+g" and "alt+r" to achieve this while Maya once again has a button for this. Even simply deleting a mesh in Blender with "x" it still asks you if you want to delete when Maya simply just deletes it. Having to enable numerous addons in Blender is also repetitive as well. It's a lot. I like modeling and retopoing in Maya. Blender does a WAY better job with assembling textures on your mesh than Maya and Evee is pretty cool. I also do like animating more in Blender since the interface is a lot prettier than Maya's. Blender's top view and side view functions are amazing and way prettier in Blender than Maya's also. Blender also boots up faster than Maya. The main issue is that Blender doesn't have much. The sculpting results are the same as Zbrush but Zbrush has well over quintuple the tools. Same with the texturing. Blender barely takes up 1g of storage space while the other programs on average take up 4g so you know it's not working with much. Zbrush's navigation sucks but that's the only downside to the software that I can think of. Not to mention Blender can barely take over 500k polys compared to Zbrush that (according to an artist that worked on the dragons from Game of Thrones) can take over 14mil polys. Blender is a Swiss army knife but a Swiss army knife is no use in a sword fight.
@leahjanulgue7200
@leahjanulgue7200 7 күн бұрын
​@@Kenxstudios agree
@jowiemonster
@jowiemonster 14 күн бұрын
You can have closed source plugins in blender. Your plugin can be closed source but interact with open source software. if you modify blender itself, then your advised to add to the blender source code but you don't have to do so if you don't want to. But you must say wat open source software or projects you used in your closed source project if you used any.
@0xfadead
@0xfadead 7 күн бұрын
I am unsure, but I think since blender is licensed under the GPL v3, you have to commit private changes to the source (blender itself) upstream if you use them commercially.
@jojito08
@jojito08 13 күн бұрын
Arnold for Maya also renders in GPU. And it's really fast. It also depends on the hardware. I have an AMD 3970X (32 cores) and both Cycles and Arnold render at the same speed making use of all the cores available.
@thatboykav2618
@thatboykav2618 14 күн бұрын
agreed to all of what you said wow. Great video dude! Subbed
@filmstop7828
@filmstop7828 14 күн бұрын
Thank you! I really appreciate that
@ahmedkadrz
@ahmedkadrz 15 күн бұрын
great video bro thank you🖤
@filmstop7828
@filmstop7828 15 күн бұрын
Thank you, I really appreciate that.
@graphguy
@graphguy 16 күн бұрын
if you are going to be an industry pro - MAYA = $1,875/year for 1 user Everyone else - Blender = free
@wisemysticaltree568
@wisemysticaltree568 15 күн бұрын
​@@hamidzarts that's still a lot when you're squaring up to a free software that can already do pretty much whatever you can
@nosirve9458
@nosirve9458 15 күн бұрын
In my studio we use blender for gamedev, ty for the tip tho!
@hamidzarts
@hamidzarts 15 күн бұрын
@@wisemysticaltree568 first if you want to work at a big studio you have to have knowledge of maya and maybe zbrush, you have to spent money or maybe go to collage. second when i swtiched to maya from blender i realized Maya have alot of features and alot of them are actually better. Third Maya is made for a studio environment which means it have systems to work colabratly between people. and build extremely heavy projects that won't crush. Maya is used more on big projects, i mean look at your what ever favorite movie its made in maya from marvels to sony, Blender well be able to to the same thing it won't be as efficient as maya
@justshady
@justshady 15 күн бұрын
@@wisemysticaltree568 You want 3D package to be free?
@davidlloyd1526
@davidlloyd1526 5 күн бұрын
If you are going to be an industry pro... you need to know both.
@takerefuge3d
@takerefuge3d 11 күн бұрын
The plug in point is pretty moot as there are proprietary plugins that run in blender that have their own compiled executable that blender calls on when needed, uv pack master springs to mind
@buda3d2007
@buda3d2007 15 күн бұрын
Its a close race these days , for solo on the cheap production Blender is a great choice, I still recommend sending money to Blender and their plugin creators, Maya is great at scale still becuase of its files being able to be read in ASCII format (this means thousands of files and their 3D scene contents can be changed by a single users input on the fly) , also Maya's animation system (currently) beats Blenders, awaiting for the animation system rebuild in Blender, it will be a game changer
@BenJi2DxD
@BenJi2DxD 15 күн бұрын
About Blender animation, they're working on remaking the animation systems, it's called *Project Baklava* . What I mean is, eventually Blender can win this category too.
@lizando1326
@lizando1326 11 күн бұрын
I really hope so. I’d prefer not to hunt down the worldwide web to find a cracked copy of Maya
@No_Plastic
@No_Plastic 9 күн бұрын
hahaha what??
@anonymouxx9261
@anonymouxx9261 4 күн бұрын
both win for me, im an early intermediate in blender I'd say, and only started maya yesterday and i love it alr, navigating it isnt as liquid fluent as blender but it's like substance painter, i plan to model in it and render (and btw, maya does support gpu ... Theres the same CUDA system as found in blender...) what I love abt maya is that u can reduce textures manually or automatically with just settings by default. But for me, I love both blender and now maya :)
@RENDERDAY
@RENDERDAY 12 күн бұрын
I 've been using Maya from 1998...ver01. but I want to use Blender now. I want to use it together.
@brycechima
@brycechima 13 күн бұрын
Arnold now uses both GPU and CPU not just CPU. I think it is since Arnold 6.
@ez4j3nz54
@ez4j3nz54 10 күн бұрын
Maya is integrated into a vast majority of vfx pipelines. Their support and reliability makes it stand out to blender. In the future I believe blender will be more and more integrated into vfx
@MangaGamify
@MangaGamify 3 күн бұрын
you can always 🏴‍☠Maya and make a resume and portfolio from it, and maybe buy a sub once you're hired. It would be a shame you paid subs for years and never get hired. The only winner will be autodesk.
@MediCowboy
@MediCowboy 9 күн бұрын
If there is not an official addon for it there is a community one for blender.
@xd1845
@xd1845 5 күн бұрын
arnold at rendering is better, it's so much flexible. Render Setup, AOVs, Light sets, Batch Renders, these are essential in industry. Arnold supports all very well, and it also supports GPU, it's not as fast as cycles, but the tools, trace sets, lights control, volumes, make up for it
@proghostzgamecreed6555
@proghostzgamecreed6555 13 күн бұрын
Some quadruple A company once said buying is not owning. So I don't see any problem with pirating softwares and plugins.
@drricemice2046
@drricemice2046 12 күн бұрын
It really doesn't matter both programs are great and learning basic and all it big I started on maya in university them switched to blender for personal work and work work I have to use maya. If you learn 1 program and learn basic of whatever you are doing then you can go to the other easy
@Lohlund
@Lohlund 13 күн бұрын
As far as i know Blender plugins arent open source by standard. Some are and some arent. Its up to the creator if they want to make it open source or not. Blender being Open Source doesnt force every plugin to be Open Source as well.
@drivebye2709
@drivebye2709 8 күн бұрын
Blender has nurbs too. Don't know much about them but people hard model with them.
@antoonsorg
@antoonsorg 15 күн бұрын
Thanks for this video I choose blender but i have never used maya because i have not the money for that where i live its not possible to make a living with cg software. There is no interest. Adobe is the big company in my country. I use blender since 2002. Just for fun and learning 3d.
@user-nk7cn5xj6t
@user-nk7cn5xj6t 8 күн бұрын
what about eevee next? it adds realtime raytracing and other things to eevee and is built in with newer versions of blender.
@TheBoyNikopol
@TheBoyNikopol 15 күн бұрын
On the other hand, I really do not appreciate that you skipped a LOT of qualities with Maya. Heck, the reference editor witch is a super tool, the set project that allows you to simply keep everything well tidy up unlike Blender who's, I admit, is cool on paper (creating a .blend file that allows you to have everything tidy up too in folders) but it's kind of messed up since it's better to just use the file explorer. Also, the quad draw witch is why Maya is a better tool for retopo than Blender. Also the fact that people are wondering why Maya is kind of unstable. That's because Maya is stocking EVERY LITTLE INFOS in it's scene, from the little modifications to the big ones, wtich allow to just ctrl Z to the max. Even the modelling part. You can even preview the smooth on the rendre engine: Arnold, instead on the maya scene, witch save a lot of calculations from the software. Also just in general, modelling on Maya is smoother than Blender, just a simple thing like changing the origin of the object on Blender is pain cuz you have to put it with the cursor's position. To summarize, Blender is way less accurate than Maya, in like, general. Also, Blender gots too many shortcuts compared to maya, it's kind of confusing sometime. But I got to admit that Blender's Eevee is amazing for stylized and 2D like renders, also the GPU helps, unlike Maya who is just a dying horse with GPU.
@buda3d2007
@buda3d2007 15 күн бұрын
Yeah this is the whole point of maya, at large scale its still easy to use and modifiy hundreds of scene files with one users input, the reference system is its most valuable feature as well as the fact the scene can be read as text, so if a guy has to change the color of a prop thats shared by hundreds of scenes he can just change it in a reference file once and it will update across thousands of scene files, Im not sure even Blender can do this yet without opening everyfile to do a change like this, maybe it can but maya is king with scene file changes across thousands of files with one change.
@filmstop7828
@filmstop7828 15 күн бұрын
Thank you for your comment. I didn't get into all of those things because I didn't want this video to be too long. This video is meant to be informational but not the end all be all. The results I drew are from my own personal experience so you're welcome to disagree. Thank you for taking the time to add to the conversation.
@TheBoyNikopol
@TheBoyNikopol 14 күн бұрын
@@buda3d2007 I should also add that exporting the AOVS on blender is paiiiinnn...
@davelidster2280
@davelidster2280 14 күн бұрын
These videos are hilarious. They’re both amazing. Maya is cheap for indy developers. I prefer Maya but I use both. Sculpting in Maya is useless though.
@Arjjacks
@Arjjacks 14 күн бұрын
Some of this isn't quite right. Setting a project in Maya is necessary since it often relies on external files being referenced into the mb or ma file, such as image textures or reference images, or multiple different scenes, and so on, but Blender keeps everything inside itself. In Blender, you go to File > External Data > Automatically Pack Resources and everything is stored inside the blend file as it's loaded in (with the exception of strips pointing to external data in the VSE, for obvious reasons). Same with scenes, all inside the blend file. Blender stores an entire copy of the file inside itself as well, which is arguably Not a Good Thing for certain reasons, but does allow for unnoticed auto saving in the background, as well as 256 undo steps. Maya has no concept of modifiers at all besides smooth preview, which makes modelling very tedious by comparison. Boolean workflow is all but worthless in Maya, as everything is permanent, unlike Blender where booleans can be transformed at will. And changing the origin of an object doesn't require the 3D cursor at all, though that has it's own uses for precision. But you can just hit ctrl > period/full stop or go to the Options menu in the upper right hand corner and tick on Origins in order to access the pivot. You don't need to use shortcuts if you don't want, everything is in the menus and toolbars.
@ronydey2696
@ronydey2696 10 күн бұрын
Nice
@littleharry7977
@littleharry7977 15 күн бұрын
I say blender is fit for any use case but that’s just my opinion
@Diamondking125
@Diamondking125 12 күн бұрын
I personally think if you have money then use both. Not only do you get Maya’s advanced tools and blender’s easy workflow but you also get the best results. It speeds up the workflow
@MangaGamify
@MangaGamify 3 күн бұрын
you can now. 🏴‍☠
@nicolasguiem7369
@nicolasguiem7369 7 күн бұрын
I think the point why a free software and damm expensive software are compared these days😮
@KatsyKat
@KatsyKat 9 күн бұрын
From personal experience of using 3D for 2 years throughout education, blender is still a winner for me. While Maya has its obvious advantages, Ive found blender easier to learn, easier to render, less clunky, crashes less (unless remesh lol) and easy to access. There has definitely been an increase in blender job applications or ones willing to except experience with just blender so that’s cool
@MangaGamify
@MangaGamify 3 күн бұрын
And You'll not miss anything with 🏴‍☠ You can always make a resume and portfolio with a 🏴‍☠Maya, it would be a shame you paid a sub all those years only for never to be hired.
@SlayerDUDE1993
@SlayerDUDE1993 15 күн бұрын
to clarify: you CAN use GPU on arnold to make renders as fast as in cycles, but it is not optimized yet and have some limitations compared to CPU-rendering
@filmstop7828
@filmstop7828 15 күн бұрын
Thank you for the clarification. I should have mentioned you can use the GPU to help speed up Arnold.
@searbhreathach9762
@searbhreathach9762 7 күн бұрын
Maya is stupid expensive btw > E X P E N S I V E
@alivisualizeros1237
@alivisualizeros1237 8 күн бұрын
isnt it little bit nonsense, rate render capabilities about speed, if its production tool, and no game or other rt engine?
@charlesthomas5956
@charlesthomas5956 11 күн бұрын
Can you do a "Blender VS 3DS Max"?
@filmstop7828
@filmstop7828 11 күн бұрын
I'm on vacation this week, but that video should be out within a month.
@tuncaybozkus3633
@tuncaybozkus3633 13 күн бұрын
Maya , Floats like a 🦋, stings like a 🐝 . 😂
@HaikuTutorials
@HaikuTutorials 9 күн бұрын
Very interesting video. I started with Maya 15 years ago, but I stopped 14 years ago, haha. I really like Maya, but Blender is free, community is better... It's just my opinion.
@TheOnlyBens
@TheOnlyBens 14 күн бұрын
Didn't I already see this video before ?
@filmstop7828
@filmstop7828 14 күн бұрын
It's a new video, but in the same format as some of my others.
@JohnnyThund3r
@JohnnyThund3r 10 күн бұрын
You forgot the most important point, proprietary software like Maya is a dead end technology, it can only get so good when it's primary objective is to make money, Blender is an Open Source program which means it's trying to help the end user accomplish their goals over any monetarily consideration. This fundamental flip in philosophy means that inevitably Blender will be the superior product where Maya will only stagnate and acquire useless features as time goes on and money drys up. The only reason anyone should use Maya is because their Job requires them to, and even then you should know how to use Blender because it's the future.
@hound_of_justice
@hound_of_justice 9 күн бұрын
This is the never ending fairy tale by some basement hobbyists without touch with the industries.
@MangaGamify
@MangaGamify 3 күн бұрын
@@hound_of_justice Isn't what Maya if not Autodesk is famous for? making fairytales like Marvel? If Maya replaced an older app / analog, it will also be replaced.
@Song_In_Room
@Song_In_Room 12 күн бұрын
Blender can do 95% of what maya can do in animation: oh so it's a draw! maya wins this one: wtf!?
@frensisbasha
@frensisbasha 11 күн бұрын
am i the only one who wants to convert from maya to blender and its so difficult i cant get used to anything
@noahbrewer2476
@noahbrewer2476 8 күн бұрын
Hmmmmmmm one has a paywall, one doesn't.
@TheFramedesigner
@TheFramedesigner 11 күн бұрын
se o seu prazo é muito muito curto e o cliente pouco exigente, nem pense em usar o maya, o blender vai atender as suas necessidades no prazo e o maya não.
@3Dgamespot
@3Dgamespot 13 күн бұрын
Blender is very fast on GPU
@zozo3814
@zozo3814 Күн бұрын
Blender 5 Maya 3
@XXX-jy3zn
@XXX-jy3zn 15 күн бұрын
I am using Blender since 2.49b and I love it but i have to make a few points. Rendering- Arnold renders on GPU as well! It might not be a first option because it is industry standard engine and big studios don't use their gaming laptops for production, when you want to render big complex scene that requires 200GB of VRAM- you will use render farm built on CPUs. Cycles if very limited. It is fast but from my expierence it produces much more nosie in comparison two other engines so you have to render more samples and prolong rendering anyway and results will never be as acurate and pleasing as in V-ray, Arnold or Renderman. I would say Redshift lies somewhere in between. Obviously it depends on , what you render and for 80% cases Cycles is just fine, but when you want to produce something bigger, there some better options. When it comes to external renderers, for example Pixar made greate job when making a Blender addon but for me it still works much better in Maya's hypershade, even though I have much more expiernce in blender nodes. Moreover it is true to all of third party software. Blender is nice for doing everything in one place, it even used to have game engine built in, for those who rememer! But you will reach the point when some of those functions won't be enough. ZBrush is better for sculpting, Houdini for FX and all the procedural stuff, texture paint is way better in Mari od even Substance and Nuke is standard for compositing and that is just a beginning. So when you start to looking for bridging tools and developing your pipline, Maya will fit better and as a matter of fact it is better in most of the aspects, you have mentioned. It's like comparing race car to the old Vespa. Of course vespa will take you anywhere in the city and it's easier to use, but when you want to be the best and fastest and win a race, you will go for this shiny red car. Of course Vespa may be just fine for you and for most people, that is why many people use blender, and I am using it too. Nevertheless, Maya is better.
@22cine
@22cine 13 күн бұрын
Thank you for your comment. Very good explanation. This fight between blender and maya goes for sometime in my head. I guess blender will always be there, and it's better to learn industry standard tools first.
@No_Plastic
@No_Plastic 9 күн бұрын
Well yes I mean if Maya was free you won't be looking back to blender!
@sirayazedu
@sirayazedu 11 күн бұрын
I am 48 years old O/A level Chemistry teacher with over 20 years of physical and around 5 years of online teaching experience. I am also running my channel "LEARN AND TEACH by SIR AYAZ". I wish i could bring something new in terms of animation videos related to chemistry. What do you think will i be able to learn blender? How much time in terms of hours i need to spend? Can you guide me in this? I will be grateful. Thanks.
@filmstop7828
@filmstop7828 11 күн бұрын
If you are only wanting to learn blender for that specific use case then you'll save a lot of time as compared to trying to become a full 3d generalist. You'll need basic modeling, texturing, and animation skills so that will take some time to learn. The amount of time it will take to learn very much depends on the level of quality you want to achieve. I would say, and this is just from my experience, that if you spend 5 hours a week, you should be up to a decent level of quality, at least in your specialized area within 3 months. I'm working on some new tutorials that will help you guide you through that whole process.
@sirayazedu
@sirayazedu 11 күн бұрын
@@filmstop7828 Thanks a lot. God bless you. Can't wait to see.
@NorthstriderGaming
@NorthstriderGaming 8 күн бұрын
The only reason why you would want to use Maya is because it's a commercial software and has dedicated customer support. If Blender has an issue or bug you're stuck with it and either have to fix it yourself or wait until someone does it for you. Maya has a paid development team that does take care of your needs.
@MangaGamify
@MangaGamify 3 күн бұрын
Someone said Blender has a paid support(just ask someone in the blender reddit), speaking of paid, that's what you're mostly paying for, the software is just resting on it's laurels. Also, I've been using a 🏴‍☠windows and never once needed support.
@ye7846
@ye7846 Күн бұрын
Blender all the way ❤❤❤
@MichaelHalsell
@MichaelHalsell 12 күн бұрын
How much is the annual salary of Blender artist?
@gloriousnoobs5456
@gloriousnoobs5456 2 күн бұрын
This is like asking "how much is the annual salary of a BMW driver?" Employers will want to know how good/experienced a driver you are, not what car do you drive. What tool you use is dependant on a lot of external factors that might have nothing to do with the craft itself, like finances, etc, but if you are really good and your output shows it, they will hire you anyway, knowing that you would adapt your "driving" to whatever tool you have at your disposal. A car is a tool, and a tool is just that, a tool you use to achieve something. How good you are at achieving that something is what will drive the salary, and that might vary greatly from person to person, even when they both use the same tool.
@cg.man_aka_kevin
@cg.man_aka_kevin 12 күн бұрын
Well, even my school use cracked Maya 2022... Even though it's illegal, but NOBODY CARES for us, also the same fate with Adobe.
@MangaGamify
@MangaGamify 3 күн бұрын
Streat vendors are also illegal but who are pursuing people just trying to put food on the table? college is no different learning to try to put food on the table. These peopel are not trying to buy their 3rd car or something.
@Yuvan-nt4ej
@Yuvan-nt4ej 8 күн бұрын
I'm so confused which they best software to learn. But maya as low tutorial to learn, blender better than the maya
@MangaGamify
@MangaGamify 3 күн бұрын
Clue. 🏴‍☠
@kyounokuma
@kyounokuma 13 күн бұрын
And the winner is…….. HOUDINI, by a knockout!
@khaitran-ri1fc
@khaitran-ri1fc 10 күн бұрын
Sad but true. 😂
@MangaGamify
@MangaGamify 3 күн бұрын
I don't get it? you can have the three. 🏴‍☠
@AyushBakshi
@AyushBakshi 15 күн бұрын
This person either doesn't know that Arnold can also be used in GPU mode OR acknowledges that the GPU mode is crap (a gimmick) [which it is as of right now]
@Axiassart
@Axiassart 13 күн бұрын
There is no really better between the 2 you can do the same thing with any of them
@MangaGamify
@MangaGamify 3 күн бұрын
True, you can have both. 🏴‍☠
@mariio.sanchezz
@mariio.sanchezz 12 күн бұрын
A lo mejor es que le gana blender a Maya ABBBB
@WaveCommotion
@WaveCommotion 7 күн бұрын
9:31 Can someone explain to me why some companies or studios hire in some specific countries in South America but not fuckin mine? I've seen some full remotely jobs that are only offered to a specific country from latam which of course, hasn't been mine, so I've been rejected many times even when they said they liked my portfolio 💔 guess we're banned or smth 😂😢
@ladyville3
@ladyville3 12 күн бұрын
own, don't own.
@alivisualizeros1237
@alivisualizeros1237 8 күн бұрын
Maya was killed by Autodesk, imediately when company buy it :(
@nothingimageworks
@nothingimageworks 8 күн бұрын
Arnold looks better though🙃
@AngelAgudoGuerrero
@AngelAgudoGuerrero 11 күн бұрын
Easy. BLENDER! THANKS BYE!
@krazyvegas9718
@krazyvegas9718 15 күн бұрын
Toyota vs Ferrari Really
@DataOrbit1790
@DataOrbit1790 13 күн бұрын
like MK4 Supra vs Ferrari F355 in The Fast & The Furious😆
@red-x-studio
@red-x-studio 12 күн бұрын
5:3 final score for blender? you can use one to create shots like this kzfaq.info/get/bejne/mLumh5yr05eYlY0.html and the other one is great at creating cartoonish style donuts. jokes aside blender is great but there are reasons why industry standards are still maya, houdini, arnold, zbrush, mari and nuke
@Metarig
@Metarig 15 күн бұрын
I need to be clear with you-what you're saying isn't accurate and it could mislead newcomers. To start, 3D apps aren't like religions; artists switch to whichever app offers more value. As a Maya user, I too got caught up in the Blender hype and gave it a try. Like many others, I quickly saw why it’s not widely used. I won't go into the technical reasons, but the bottom line is, if most professionals aren’t using Blender, there's a valid reason, and it’s not because they’re stubborn or ignorant. If you’re in this to make money, Blender might not be the best choice. Using Maya improves your chances of getting hired by about 90%, and it lets you complete projects faster and more easily, even as a freelancer. Remember, you often have to collaborate with teams, and most teams don’t use Blender. If you can’t earn enough to justify the $300 annual cost, you might be better off treating 3D as a hobby and sticking with Blender.
@MrFrost-xh6rf
@MrFrost-xh6rf 15 күн бұрын
What was wrong with blender to make it not good for professionals? Other than most people use maya?
@Metarig
@Metarig 15 күн бұрын
@@MrFrost-xh6rf I can share my own experience. I attempted to transfer a metahuman to Blender, which involved converting 700 facial expressions into blendshapes. While this setup runs smoothly in Maya at 60 fps, in Blender it drops to a sluggish 1 fps. It's pretty impractical-how are you supposed to animate with that? There’s no scripting or anything extra running, just the geometry with blendshapes, and it still doesn't work. Also, the viewport responsiveness is lacking; there's a noticeable delay in response to mouse inputs, and navigation feels awkward. This might not seem like a big deal, but it’s quite frustrating, especially when I'm used to an immediate response. If Blender struggles with basic tasks like handling a high-res character with many blendshapes, I'm skeptical about its capabilities for animation, which often seem overstated. There are tons of plugins created by various developers that don't seem very useful, possibly because there’s no real profit in it. Many plugins try to mimic features that work seamlessly in Maya, but they just don't measure up.
@davidlloyd1526
@davidlloyd1526 5 күн бұрын
@@Metarig I reckon you are not a good 3d artist. Seems more likely?
@Metarig
@Metarig 5 күн бұрын
@@davidlloyd1526 How did you figure that out?
@MangaGamify
@MangaGamify 3 күн бұрын
Aren't you and the veterans just Sunk Cost Fallacy and fear of change? You try to quickly find as much noble honorable reasons why it/they are not up to snuff, rather than trying to find reasons they are up to snuff? Question, if you're replaced by AI, would you still buy subs?
@LukaCoza
@LukaCoza 7 күн бұрын
I hate how most job sites, like LinkedIn, dont recognize "Blender" as a software... LIKE NO IM NOT A FUCKING JAMBA JUICE WORKER!!!
@filmstop7828
@filmstop7828 7 күн бұрын
For real
@MangaGamify
@MangaGamify 3 күн бұрын
Probably made something no one watches or just 🏴‍☠
@rajendrameena150
@rajendrameena150 15 күн бұрын
At 2:50, you are wrong because open-source doesn't mean piracy, if someone has time to read your entire code that means he don't have enough money to purchase it, otherwise he will just purchase it and use it, also nothing is perfect fit for everyone's need so the open code can be improved gradually and it becomes more useful for any particular work. That's why after blender 2.8, in just 5 years, blender surpassed all the features of paid software. This type of competition diversify the industry which is good for community, maybe not for corporate giants like Autodesk who want to charge users with subscription each month. I even noticed that recent features like Boolean in 3ds max is copied from blender hops workflow. At last I will say, Artist care for artist, not any established corporation.
@macycollier4542
@macycollier4542 15 күн бұрын
Bro is on to absolutely nothing
@Claniel
@Claniel 15 күн бұрын
Open source doesn't equate to piracy, however it does present a lot of risks. it is accessible to everyone, which means competitors can easily access, copy, and reuse the code to create similar plugins. This can significantly undermine the originality and competitive edge of the software. When competitors can replicate and distribute similar products without the same level of investment in research and development, it diminishes the value of the original work. The time, effort, and resources that went into creating the original software can be bypassed, allowing competitors to quickly produce and market similar solutions. This not only impacts the original developer's ability to monetize their work but also reduces the incentive for innovation and improvement in the industry.
@rajendrameena150
@rajendrameena150 15 күн бұрын
@@Claniel Imagine the prices of 3d programs and pluggins before blender 2.8, even the release of indie license is because of blender 2.8. Also, GitHub which contain even source code of top 500 companies is open-source. Now those who don't want to become part of open-source then they can develop their own separate software like embergen. And I agree that research and development is required to develop something but that should not be so costly that other artists will not be able to purchase it and only corporate players can buy and use it. If you keep reasonable price then people will buy happily.
@genie5340
@genie5340 8 күн бұрын
In vfx blender does not fit
@deuswulf6193
@deuswulf6193 6 күн бұрын
What do mean by "not fit"? Barnstorm used Blender for Man in the highcastle, multiple studios come with blender on every machine. One of the Captain Marvel movies used Blender for its pre-viz. Blender is certainly present, it just depends on the artist at that point, as they have the option to use it or not.
@genie5340
@genie5340 5 күн бұрын
@@deuswulf6193 Matchmove with blender takes ages to finish a shot, there are no matchmove tools for blender we have do it manually but there are lots of matchmove tools for maya and without using those tools it's easy to matchmove in maya. Blender has inbuilt tracker and that's good and Maya has only external mmsolver plugin
@sanjays-ki2wc
@sanjays-ki2wc 11 күн бұрын
Make a comparison video on Houdini and blender
@nosirve9458
@nosirve9458 15 күн бұрын
this is a debate that is getting old. just use whatever you like most. You can switch anytime...
@vazelevz
@vazelevz 2 күн бұрын
Maya vs .. what ? ) Lol
@Brovider
@Brovider 13 күн бұрын
Don't believe them Maya is the best
@markpeters6430
@markpeters6430 7 сағат бұрын
This video is just Blender propaganda. Blender isn't even trying to compete with Maya, it's trying to compete with 3ds Max, which is the industry standard in game development.
@mariio.sanchezz
@mariio.sanchezz 12 күн бұрын
cycles win arnold? wtf hahhaa
@gabrielgudino
@gabrielgudino 2 күн бұрын
this is not objective
@chetannn123
@chetannn123 6 күн бұрын
Houdini be like :- are you guys still using this shits 😂
@Imzantheoriginal
@Imzantheoriginal 12 күн бұрын
Blender has like tons of features and the industries were like " No, we are not interested of what you can do. We want to know if you're good at Maya, not Blender".
@user-zk2gb9xs6z
@user-zk2gb9xs6z 16 күн бұрын
after AI, there is no point to compare these software. Share your thoughts.
@filmstop7828
@filmstop7828 16 күн бұрын
Ai is a useful and powerful tool, but when working in professional video creation, it's really not viable.
@aidanprinsloo5473
@aidanprinsloo5473 15 күн бұрын
You dont know what you're talking about
@wisemysticaltree568
@wisemysticaltree568 15 күн бұрын
have you seen the new ai movie? That crap's a long way off from replacing these two, especially considering that the internet is being flooded with artworks protected by nightshade, and other AI art, which new models will be trained on. AI's going to peak and then go downhill real soon, buddy.
@nephtalicerino3085
@nephtalicerino3085 15 күн бұрын
After user-zk2gb9xs6z made a stupid comment, there was no point in explaining to him that a drill replaces the screwdriver, not the construction worker.
@user-zk2gb9xs6z
@user-zk2gb9xs6z 15 күн бұрын
@@nephtalicerino3085 Good, I likes your thought. But AI is at tip of our nose brother. one day it doesn't need driller either it will cast whole body.
@coloursandclicks
@coloursandclicks 14 күн бұрын
you forgot about mantal ray plugin.
@3Dgamespot
@3Dgamespot 13 күн бұрын
Blender is very fast on GPU
Maya Pro Tries 3D Modeling in Blender
43:52
JL Mussi
Рет қаралды 135 М.
Why Do Video Game Studios Avoid Blender?
6:49
The Cantina
Рет қаралды 90 М.
CAN YOU HELP ME? (ROAD TO 100 MLN!) #shorts
00:26
PANDA BOI
Рет қаралды 36 МЛН
Eccentric clown jack #short #angel #clown
00:33
Super Beauty team
Рет қаралды 25 МЛН
New Gadgets! Bycycle 4.0 🚲 #shorts
00:14
BongBee Family
Рет қаралды 10 МЛН
В чем разница? BLENDER VS MAYA
14:25
ANIMATION CLUB
Рет қаралды 302 М.
Blender Vs. Unreal Engine 5
9:02
Film Stop
Рет қаралды 59 М.
MY BLENDER PROGRESS 6 MONTH FROM BEGINNER TO GAME DESIGNER
6:14
I Spent 100 Days Learning Blender
12:39
Will Gibbons | 3D Rendering
Рет қаралды 98 М.
The REAL Reason Unreal Engine VFX Looks FAKE
6:58
Joshua M Kerr
Рет қаралды 190 М.
Making a pawn that can actually turn into a queen | Blender 4.0
12:43
Blender Has a Secret Render Engine
5:14
Artin Azarnejad
Рет қаралды 30 М.
3 Hours vs. 3 Years of Blender
17:44
Isto Inc.
Рет қаралды 3,4 МЛН
Blender Vs. Cinema 4D
7:17
Film Stop
Рет қаралды 40 М.
I animated this in 18 days... in Blender
32:46
tinynocky
Рет қаралды 3,9 МЛН
CAN YOU HELP ME? (ROAD TO 100 MLN!) #shorts
00:26
PANDA BOI
Рет қаралды 36 МЛН