Game Development Caution, Part 2

  Рет қаралды 59,794

Timothy Cain

Timothy Cain

7 ай бұрын

I talk more about development caution, based on comments from my first video.
You can watch Part 1 here: • Game Development Caution

Пікірлер: 475
@Owl90
@Owl90
Tim, this is the internet. There are insane people who will misinterpret whatever you say, and will dislike you no matter what, so keep that in mind when you read ""criticism"". Some of it is not worth your time to care about.
@dodecahedron1382
@dodecahedron1382
Legendary developer Tim Cain announces his new warehouse simulator horror game franchise
@carlosramon6102
@carlosramon6102
From an outsider perspective it seems as though modern devs don't feel as if they have a stake in the game, as if they're just assembly workers putting together a product. It seems the non-indie side of the video gaming industry has been corrupted with the corporate mentality of "shut up and just do as you're told" and discouraging mistakes through punishment instead of encouraging good helpfulness with rewards.
@whyitsfun
@whyitsfun
I would absolutely watch a video on the process of rapid prototyping. As someone who has been quietly working on their own projects as a hobbyist hearing your perspective on the workflow is always incredibly valuable!
@Iron_Wyvern
@Iron_Wyvern
I don't know how anyone could have come away from that video thinking you were the "bad guy". Imagine having reasonable work standards lol
@MFKitten
@MFKitten
After working at a nursing home and a hospital, I can definitely say that the kind of situations you've described are not "game development personalities" or something.
@kaptainkommando6568
@kaptainkommando6568
Hey Tim, I totally agree that sometimes people mistake passionate discussions as yelling because they are not used to voicing their perspective in their personal life or inner circle without it devolving into a mess. Your inner circle or family raised you in a solutions oriented discussion environment. I think you've nailed the issue that most people are battling their ego in a discussion instead of looking for the root cause of the issue. Great topic!
@TobiasSherman
@TobiasSherman
Kidney stone = Get science in the room I want the pain to stop. This man has a great way with words!
@Simon_Laserna
@Simon_Laserna
Hey Timothy.
@tom-morrow
@tom-morrow
Tim, thank you for continuing to share your experience. Your last video on this topic ended up in A LOT of places, and most would never cover that topic again after the coverage your received.
@ramonekiwari7196
@ramonekiwari7196
Don't worry Tim, the majority understands what you were saying. Ed Boon talked about how they used to develop Mortal Kombat and change things daily. But nowadays if you want a little thing changed it's a 6 months process. I didn't understand what he meant until I heard what you said. My understanding is, that the modern corporate work environment makes it difficult to get things done. Right? People are incentivized to stretch the 10-minute work to a month. For many reasons.
@LionUnchained
@LionUnchained 9 сағат бұрын
"Great minds talk about ideas, average minds talk about events, and small minds talk about people."
@steinmov
@steinmov
I have been reading several of your posts. As an artist in the industry, the situation you describe really hits home. BTW, out side of video game development, the problems you talk about are very common. Thanks.
@Ihearvoicez
@Ihearvoicez
I genuinely think there are people who have grown up in environments where they have to take everything literally. There is little to no implied sarcasm in their lives or hyperbole or exaggeration, which makes it hard for them to understand a story which is by design made to obfuscate the real events to hide identities and timelines.
@joshuaRR4720
@joshuaRR4720
As a fairly young Designer working on my first LARGE published game I find your channel to be one of the most positive places.
@kibels894
@kibels894
The first video was great, as a somewhat junior dev who came up in this new culture and doesn't know better. Don't be discouraged, your insight is very helpful.
@Joefish90
@Joefish90
I'm a sucker for behind the scenes gamedev content and I have been watching at least one video every day since I found your channel. Having you share your decades worth of experience is an invaluable resource for anyone willing to listen.
@trapshootertv2610
@trapshootertv2610
I really appreciate your videos. Thank you for continuing to make them so frequently!
@trollgasm
@trollgasm
People that said you were the bad guy just don't want to be held accountable. That is the big issue in society and how people deal with communication.
@TheBunnan
@TheBunnan
This caution you're seeing is in most creative industries/ team environments where something is produced as an end product (think health care or even an abstract like justice). All pervasive is the managerial culture, geared toward micromanaging employes into what is perceived as increased productivity. Personal reasonability, passion, and a willingness to positively engage in good-faith open discussions are all unwanted traits that will be actively punished in that environment; you are seen as "difficult" or "hard to manage" if you want to do anything other than what you're told to do or question why things are being done how they are. Waiting to be told what to do is a sad survival trait developed from contact with thin-skinned managers who don't have the capacity to do anything other than what they have learned in business school.
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