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Camelot Unchained upcoming PvP RvR MMORPG has laid down the hammer on updates over the past 90 days since their announcement of Ragnarok (stand alone game using the CU engine). I was initially disappointed in the news and thanks to the communication of Mark Jacobs at City State as well as the constant stream of updates to the game, which by the way, if you are a backer of Camelot Unchained, go now and get on the game which is available at the time of this recording April 30 2020 so you can see a ton of these updates in action. I think you will see that Camelot Unchained has redeemed itself and is still the only REAL contender for awesome pvp gameplay going forward.
I will discuss my opinion on the matter as well as some of the most recent updates, the future of Camelot Unchained and much more.
I hope you enjoy and don't forget to like, comment, and subscribe!
ENJOY!
Three Realms in one persistent, massive, open-world sandbox environment, with towns and cities built almost entirely by the players. Do battle over scarce resources, take and hold Places of Power, burn down your enemies' homes, and seek to conquer The Depths, a TriRealm dungeon like none other in gaming. This might be a sandbox game, but you aren't building sandcastles: You are building and defending your homes!
The Arthurians
The Realm of King Arthur strives to be the embodiment of nobility, honesty, and righteous strength. They believe they are destined to save the world, not purely through conquest but through virtue and greatness of spirit.
Tuatha Dé Danann
The Realm of the Tuatha Dé Danann strives to become one with nature. They revere the forest for its fierce beauty and its unyielding grip on life. The forest is more than the home of the Tuatha Dé Danann; it is their deep-rooted mother, their broad-boughed father, and their protector.
The Vikings
The Realm of the Vikings follows the path of blood and steel to greatness. In the tall peaks of windswept ice they make their homes, waiting for the moment to conquer the lands below.
Looking for a game where you can build your own unique home, fort, or castle, rather than just buying one? Well, you've come to the right place. Using our simple but powerful building system, you are only limited by physics, your own imagination, and your enemies' torches!
Bored with typical MMORPG combat? In our game, you can build your own powerful ability combinations and unleash them on other players and structures. Even better, these abilities can interact with other abilities! Thus, a fireball hits a waterball to create a steam cloud, which you can then push over an enemy for some par-boiled TriRealm fun!
Built in-house, the Unchained Engine delivers large-scale, real-time battles between players (1000 of them up close and personal so far, more coming during Beta 1!), server-based physics using Nvidia's PhysX system, and huge draw distances, all while procedurally generating the terrain on the fly. Sound impressive? Join us and see for yourself!
JOIN AND SUPPORT CAMELOT UNCHAINED HERE: www.camelotunchained.com
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