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This is a recording of the presentation that Senior Technical director at Blizzard Cinematics - Saber Jlassi gave at the SideFX booth at GDC 2017.
Topic:
Creating a custom grooming system in Houdini for VFX and Games.
Chapters:
--Hair grooming For VFX.
--Auto generating cards with texture for Real-time rendering.
--Exporting the hair for real-time rendering using Nvidia Hairworks.
Contact Saber Jlassi:
/ sjvfx
sabervfx@gmail.com
For more please visit:
www.cgrecord.net/
www.cgrecord.tv/
/ cgrecord
/ cgrecord.net