Virtual Production on a Budget - Chris Field & Eric Kessler on CineShooter+ & Unreal Engine

  Рет қаралды 1,613

CineD

CineD

2 ай бұрын

► Learn more: kesslercrane.com/pages/cinesh...
► Read more: www.cined.com/virtual-product...
Kessler CineShooter+ may seem to be yet another motorized camera controller like many others before it. But this one goes the extra mile, providing complete motion information for Unreal Engine sync integration. In the following interview, Eric Kessler and Chris Field provide an insightful look into the design and engineering of the device. They share the meticulous process of creating a product in correspondence with both high-end and entry-level requirements without compromising the company's reputation, based on precise, trustworthy products.
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Пікірлер: 3
@DanielSilva-te1ww
@DanielSilva-te1ww 2 ай бұрын
I love the Kessler Kwik support equipment , I wish they made camera cages as a complement.
@Justin_Allen
@Justin_Allen 2 ай бұрын
Great interview
@Trevellian
@Trevellian 2 ай бұрын
Recall reading that motion-control-synced virtual Unreal sets required cameras with genlock and SDI. Is that still the case? Great interview, look forward to more in depth views of the process.
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