UV Unwrapping a Human in Cinema 4D S22

  Рет қаралды 22,229

Cineversity

Cineversity

4 жыл бұрын

Watch on Cineversity: www.cineversity.com/vidplayli...
In this Video we will take a closer look at some of the UV workflow and Viewport enhancements in Cinema 4D S22. Our subject matter is a Human 3D model, and we will use an "iterative unwrapping" approach, by utilizing the new "UV Unwrap..." Command, "UV Weld and Relax...", the enhanced Texture UV Editor View Settings and Selection Types, and also our brand new Geometric Packing Mode.

Пікірлер: 23
@philosophyfrog2653
@philosophyfrog2653 3 жыл бұрын
Finally UV's are no longer a nightmare in c4d.
@dfox051
@dfox051 Жыл бұрын
Saving this as one of the top 3D workflow tutorials I've ever seen! UV unwrapping has always been such an intimidating subject for me, but this made it seem EASY! That's what I call a stellar insturctional video. Thank you!!
@1kdoc
@1kdoc 5 ай бұрын
For those of you on C4D 2034 onwards and wonder where did mirror selection tool go, it is now called "symmetrize selection" .
@LeighWilliamson
@LeighWilliamson 4 жыл бұрын
Amazing UV tut! I look forward to more of your S22 UV tuts!
@khaaaang
@khaaaang 3 жыл бұрын
This tutorial is a dream. Thank you so much!
@alvarovillagomez
@alvarovillagomez 2 жыл бұрын
Outstanding tutorial. Great work!
@asyncron_os
@asyncron_os 2 жыл бұрын
Incredible tutorial , many thanks
@n.alawar8797
@n.alawar8797 3 жыл бұрын
You make it so Simple..Thanks!!
@Polyfable
@Polyfable 3 жыл бұрын
This was great! Thanks for such a well explained Tutorial!
@agadirville2999
@agadirville2999 3 жыл бұрын
you are pro man 5 stares! thank you
@crazyAlexander23
@crazyAlexander23 3 жыл бұрын
sometimes when i do like at 8:40 Uv packing my uv's get really tiny and in end up on one side of the uv
@graphic-nations
@graphic-nations 4 жыл бұрын
amazing but how i know where to cut ?
@narendra672
@narendra672 2 жыл бұрын
👏👏👏👍
@sollymedia6564
@sollymedia6564 Жыл бұрын
This is incredibly helpful. Now someone PLEASE show me how to create of texture of myself using photos so I can map them onto the mesh : (
@TheCinoche
@TheCinoche 4 жыл бұрын
thanks for the tutorial, is it possible to export the color islands in uv as a texture and keep the same "colorization way"? by the way it's to use this as colour id in quixel
@AkeemKerimov
@AkeemKerimov 4 жыл бұрын
And I have the same question
@TOMCHANTVFX
@TOMCHANTVFX 3 жыл бұрын
@@AkeemKerimov same?
@sayitjamon6237
@sayitjamon6237 2 жыл бұрын
I have a question, when I select the edges on my model, and click UV Unwrap, the Texture does not unwrap like yours does, am I missing a step? All I do is select along the edges and click "UV Unwrap...?" I have "Restrict to Polygon Selection" Also checked. Please help! Thank you
@DerMAChimo
@DerMAChimo 4 жыл бұрын
How can i reconnect (sew and scale) corresponding edges?
@sergey041963
@sergey041963 4 жыл бұрын
create a new seam in the right place and unfold again
@devankrew
@devankrew 3 жыл бұрын
Stewie is that you?
@jonm2459
@jonm2459 2 жыл бұрын
thanks noseman
@philippzakrzewski8180
@philippzakrzewski8180 4 жыл бұрын
Well that’s a dubious title...
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