CLASS TIER LIST - Single Class Characters - Baldur's Gate 3 Honour Mode Guide

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Cephalopocalypse

Cephalopocalypse

Күн бұрын

Welcome to part 1 of my full breakdown of all classes and subclasses in the game for honour mode, to help you build the perfect party to cruise to victory and the golden dice! In this detailed breakdown, we discuss the base classes if built mono classed - how strong are the characters if you take all 12 levels in a single class? Let's find out!
In this tier list I rate both the power and the versatility of the character. How strong is it? How many different ways can you build it? How easy is it to fit into a party?
Includes detailed guide and breakdown of the strengths and weaknesses of every class and character in Baldur's Gate 3!
0:00 Intro
4:56 Barbarian
14:24 Bard
19:39 Cleric
25:24 Druid
32:08 Fighter
36:39 Monk
43:40 Paladin
48:43 Ranger
54:15 Rogue
59:16 Sorcerer
1:02:54 Warlock
1:09:25 Wizard

Пікірлер: 478
@user-zg7fc6hh1f
@user-zg7fc6hh1f 3 ай бұрын
Whoever balanced Sword Bard was like "lets slap 4 attacks per round on full caster, what bad can happen?"
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Yeah - the choice to let them do ranged flourishes is an odd one from the beginning, and the flourish just being a double attack is honestly complete nonsense
@nathanmoreau7077
@nathanmoreau7077 3 ай бұрын
And you know what, we'll make a ring that makes them cast control spells on a bonus action, because why not
@TheRedAzuki
@TheRedAzuki 3 ай бұрын
@@nathanmoreau7077 and you know you know, we'll also make a helmet that gives you +2 to Spell DC per attack (cap +10) as well!
@mistahwaffles3196
@mistahwaffles3196 3 ай бұрын
As my main character is a swords bard that utilize everything mentioned here.... I see nothing wrong here 😂
@JackCuneo
@JackCuneo 3 ай бұрын
I didn’t understand any of these mechanics on my first BG3 run. I picked bard because I wanted to use as many skills as possible and discover a ton of the world. Then I tried the ranged flourishes and I was like… wait what Then I found that ring in the jungle and I was like… WAIT WHAT
@FantastickACE
@FantastickACE 3 ай бұрын
19:01 Filling the holes in a party. How on brand for bards.
@garyco766
@garyco766 3 ай бұрын
Turns out in BG3, anyone can fill all the holes in the party!
@antonyfaulkner8649
@antonyfaulkner8649 3 ай бұрын
@@garyco766 Fnarr Fnarr!!
@erikhendrickson59
@erikhendrickson59 Ай бұрын
​@@garyco766Even shape shifters deserve love, bro
@K.C-2049
@K.C-2049 Ай бұрын
I'm like 99% sure bard is the canon class for bG3 because how else could you possibly explain everyone constantly coming on to you?
@dr.calibrations7984
@dr.calibrations7984 Ай бұрын
🤓 Technically Sorcerer (tempest for that matter) is the cannon class because Durge was intended to be the cannon PC and he starts as a storm sorcerer. It's still a CHR heavy class though.
@adidas2ify
@adidas2ify 3 ай бұрын
Please do the subclass video before the multiclass video, it would help to fully understand classes before seeing their interactions with each other
@lolimmune
@lolimmune 3 ай бұрын
I second subclass video
@FelipeArthurferpa
@FelipeArthurferpa 3 ай бұрын
@@lolimmunewhat u mean, does he already have a subclass video?
@TheAzorg
@TheAzorg 10 күн бұрын
@@FelipeArthurferpa he probably ment he wants it too, since you're first to ask and he's second to ask
@FelipeArthurferpa
@FelipeArthurferpa 10 күн бұрын
@@TheAzorg true 😂 english isn’t my first language, sometimes I still get confused with some stuff However he does have a subclass tier list nowdays and it’s a pretty good one
@TheAzorg
@TheAzorg 10 күн бұрын
@@FelipeArthurferpa me too mate, had to read it trice xD
@alliu6562
@alliu6562 3 ай бұрын
Also, for paladins, I think the only reason why they aren’t S tier is actually the risk of breaking your oath lol no other class is forced to change their playstyle bc you picked the wrong dialogue. That being said, it’s actually pretty easy to keep a Vengeance oath so it’s probably not a big concern for most people. Just don’t attack people randomly, I guess
@keeganbate8935
@keeganbate8935 3 ай бұрын
Save scum, or paying money, problem solved. The roleplay is S tier, easily (especially durge paladins)
@AveSicarius
@AveSicarius 3 ай бұрын
Oathbreaker isn't exactly bad, though you might need to change your build for it, an Oathbreaker/Warlock is exceptionally strong melee combatant that has some useful tools alongside it (fear, advantage, etc) even if you don't make use of summoning undead. It's not exactly going to fit in the same build as Devotion or Ancients, but a Vengeance and Oathbreaker Paladin aren't massively disparate in their effectiveness. It's also a roleplaying game, if you choose a certain action in dialogue, that should effect you, here it totally changes your subclass, and you should roll with that somehow.
@user-mu8ok5xf8d
@user-mu8ok5xf8d 3 ай бұрын
Oh my honor mode that I did I was a warlock paladin (mostly paladin) oath of ancients. The oath was annoying as times but it was super strong and my aura really weakened some bosses that use spells as their main damage source
@K.C-2049
@K.C-2049 Ай бұрын
turning Karlach into a vengeance paladin was absolutely s tier. had her in the party with my bard, Shart (as light or war cleric) and Lae'zel and it was... a really broken party I won't lie.
@kalecraft8906
@kalecraft8906 Ай бұрын
The most annoying part of Oath breaking is that you can't respec your character anymore unless you pay the knight
@ohapplesauce
@ohapplesauce 3 ай бұрын
My personal favorite is Druid just because it does it all. Tanking, casting, melee, ranged. You can’t go wrong!
@booga3172
@booga3172 16 күн бұрын
haven’t played a druid, but in me and my friends co-op run the extra hitbar of the animal transformation was huge so many times. meant heals could go elsewhere and the survivability of the druid class is suprisingly good
@DuelistFencing
@DuelistFencing 15 күн бұрын
Druids get almost everything you could possibly want - Great tanking and melee damage through wild shapes - Powerful area control spells - Powerful damage spells - Lots of good summons The only thing I think they really struggle with is providing direct support and saving party members, but when most of your enemies are slowed to a crawl or prone that's usually not something you'd need to do anyway.
@LadyTsunade777
@LadyTsunade777 2 күн бұрын
People always pigeonhole the Cleric as a healbot with nothing else, but Cleric can actually do it all - Life clerics heal a ton, War clerics have massive melee damage and high AC, Light and Tempest clerics are high damage casters. And outside BG3, in normal D&D, there's even more domains for even more options. Arcana for groups without a Wizard, Trickery for groups without a Rogue (excluding this from the BG3 section because it's awful in BG3), Order and Peace for groups without a Bard, Nature for groups without a Druid, Forge for another heavy melee, Grave for a cleric that has a _30 yd range bonus action Spare The Dying that doesn't take a cantrip slot_
@xaveir7787
@xaveir7787 3 ай бұрын
The is is great - and I am thrilled that this is the first part of a series
@xaveir7787
@xaveir7787 3 ай бұрын
after you finish this series, would also love for you to provide an analysis / tier list of common four member party combinations or maybe a video talking more generally about building an optimized group. again, really loving this content, but I think one of the failures inherent in videos like this one is that it's easy to think of each of these classes in isolation. (you do a good job of generally avoiding that) would love to generally just see some party analysis
@kayn9651
@kayn9651 3 ай бұрын
Sorcerers I would wanna note are also amazingly good for action economy, if you decide to go for Storm sorcs. - You get the flight to be able to reposition, so it's almost like a free Misty Step, and it doesn't eat up your movement speed. And Call Lightning is absolutely disgusting 'cuz yeah, it takes up your Concentration, but you basically get to cast several instances of that spell for only one level 3 or above spell slot. So after level 6, you can just put Haste on your storm sorc, or have them chug haste potions, when you want a blaster to deal some insane damage. - Chromatic orb lightning to put a puddle of electrified water under an enemy, then you can dump Call Lightning casts on their head, and if you drink a Haste pot before battle, you can immediately dump three spell casts in one turn for 3 sorc points for quickened spell, and two actions casting and re-casting Call Lightning. And with how much gear you got in the game that makes you accumulate lightning charges, you really get to dish out damage. - You get to cast three Call Lightnings per turn in the same level range where warlocks get two beams of Eldritch Blast, and you still have that on a Charisma class that can be the face of your party to do all your dialogues, and who can take all utility spells outside of Chromatic Orb and the spells they get for free from their subclass. Dragon subclass is also great if you want a tanky sorcerer that gets to really make a chosen element shine, ideally Frost in that case, and if you go for a White Dragon sorcerer you get to make GREAT use of the ice staff you get in act 1. And wild magic is wild magic. - Randomness and fun if you're bored of predictable playthroughs.
@mileswickersham4267
@mileswickersham4267 3 ай бұрын
Really looking forward to the sub-class and multi-class videos!
@Krater84
@Krater84 3 ай бұрын
DND Community: It must be hard to find a class that’s better at everything then every other class. Larian: Super easy, barely an inconvenience.
@andycaines3351
@andycaines3351 2 ай бұрын
Oh Really!?!
@plamaide666
@plamaide666 2 ай бұрын
Being better at everything is tight
@astrosleep9625
@astrosleep9625 Ай бұрын
Wowowowowow...wow
@K.C-2049
@K.C-2049 Ай бұрын
bardly an inconvenience
@aprinnyonbreak1290
@aprinnyonbreak1290 Ай бұрын
Never forget CoDzilla. Or his bigger, meaner cousin... the gestalt CaDzilla
@May_92
@May_92 3 ай бұрын
Love the list, made me re-evaluate cleric a lot as it is a class I was always fast to dismiss after my first run. I still think my favorite class for honor mode is druid, I just love how versatile they are, and the ability to use the strong summons with a moon druid and be able to basically have no real gear requirements while using a decent tavern brawler wild form set up or just using the Air elemental form for stuns feels so powerful.
@deathofanage
@deathofanage Ай бұрын
New to D&D and Baldur's Gate. Really like your video on this game over even my regular subscriptions. Thanks and you've earned my subscription.
@gregbowen2477
@gregbowen2477 3 ай бұрын
"[Druid is] the only wisdom-based character that actually gets perception as a skill" - Ranger has access to Perception as a class skill.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
rangers cast with wisdom, but it's not their primary stat - rangers are dex-based.
@gregbowen2477
@gregbowen2477 3 ай бұрын
@@CephalopocalypseSo by "only wisdom-based character", you were basically just saying clerics don't have access to Perception?
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
sure!
@SkyNinja759
@SkyNinja759 2 ай бұрын
Rangers are wisdom based if monks are wisdom based. It's a split stat at best. Like how a Barbarian would have dexterity as a secondary (really a tertiary because of constitutiom). Wisdom isn't the stat you're pumping with ASIs, it's dexerity with wisdom being almost exclusively for spell save DCs. The ranger feels like an arcane trickster rogue but for an entire class instead of a single subclass. They're a half caster who's magic is supplementary to their martial prowess.
@nina9565
@nina9565 3 ай бұрын
Aura of protection could raise Paladins to S tier on honour mode, given how helpful it is on very important dialogue saving throws, specially the ones at the creche, which is in an area you can't usually get inspiration in.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Paladins are *definitely* S-tier in terms of raw power level - the only reason I didn't put them there is just that they're greedy for items and require a little more party support than the 3 S tier classes. You could throw a sword bard blindfolded at a dartboard to replace any character and it would make the party stronger, but I think there are some setups where that wouldn't be true for paladin
@nina9565
@nina9565 3 ай бұрын
@@Cephalopocalypse Haha, very unfair to compare any single class with sword bards. I agree with the item dependency argument, it's just that to me, Paladin is the class every other greedy class is comparing themselves against, so I'd put them in S tier.
@Myth0l0gic
@Myth0l0gic 3 ай бұрын
Uh... I thought dialogues were straight ability + skill checks, not saving throws?
@nina9565
@nina9565 3 ай бұрын
@@Myth0l0gic Most are, but sometimes you get saving throw options, and some of those are very important. Stuff like reading the Dark tome, drinking beer with the undead bartender, using the zaithisk, etc
@gregbowen2477
@gregbowen2477 3 ай бұрын
I don't see why barbarian would be competing for the medium armors without a DEX cap. That feature makes a big difference on someone with, say, 20 dexterity. Not such a big difference on someone with only like 16. And I can't imagine a barbarian build that would go for maxing out dexterity. You don't need it as much for initiative (thanks to feral instinct). You don't rely so much on it for your AC (with reckless attack, you're often going to be effectively lowering your AC anyway, and with rage's resistance, you care less about being hit). A barbarian probably wants to focus on their strength and constitution, and keep dexterity at a healthy 14, where any medium armor is taking full advantage of your dexterity bonus, anyway. Just put the barbarian in some adamantine scale, or +2 half-plate or breastplate, or whatever, and leave the capless medium armor for the characters who'll really get a boost from it.
@AveSicarius
@AveSicarius 3 ай бұрын
I think some of the popular builds are Thief Berserks that rely on finesse weapons and sneak attack while abusing the greater number of bonus actions. But for a pure Barbarian, yeah, there's no real reason given that strength and constitution are largely your focus with maybe middling dexterity for AC purposes. Even beyond Adamantine Scalemail, there are plenty of medium armors that are decent and benefit them somewhat more than it would other classes (because your Frontline martial are going to be in heavy armor, and you can get a Cleric into this as well for maximum protection, then if you go with traditional party setup your remaining two are going to be light armor and zero armor depending on composition) so not sure why it would be a factor. Especially as there are enough Medium Armors with uncapped dex by the end of Act 2 to have two of your party in them all the time (which should be sufficient unless your entire party is medium proficiency for whatever reason).
@goprev9715
@goprev9715 28 күн бұрын
A bit late to the party, I agree with your point and I would add that high AC for a barbarian, in my opinion, defeats the entire purpose of the class if you're playing the character as I think was intended, namely a damage sponge dealing very healthy amounts of damage that gets into enemies faces remarkably quickly. They rely on damage mitigation for their survivability rather than relying on avoiding it altogether, in other words they don't want an overly high AC because they are the class that wants to draw as much attention and damage to them in tougher fights. If you agree with the previous statement then you understand that you can perfectly rely on their unarmored defense for a low to middling AC (15-16), if you aren't going for reckless attacks mind you, especially with some gloves that can be found early in act 1 that gives you +2 to AC if you aren't wearing armor (I forgot their name). Meaning that a barbarian doesn't need to compete for gear in order to function properly and I would even argue that giving them the shiniest armor would be a waste relative to how others characters in the party would benefit from said item. In the case you are sticking to the unarmored defense route you can get them items that pretty much nobody else uses except for monks and MAYBE spell casters. The only strain item wise I can see happening with a barbarian in the party are elixirs, healing potions and other consumables ? The second point I disagree with in the video is how they supposedly put a strain in the long rest cycle of the party because they need to get their rage points back. But depending on the difficulty of the fight you are getting into you decide to rage or not, you don't need to rage every fight, like a spell caster would decide if it's worth using that high level spell or keep it for later, same concept, and that's precisely where having a not too horrible AC comes in handy. Also in fights in which you need to rage it's rare, if relatively well managed, you would need to rage a second time, that's where a high mobility comes in handy as well (and why I dislike barbarian dwarfs), in order to keep hitting enemies every turn. The third rage point comes rather quickly and I heavily doubt you will get into more than 3 rage worthy fights per long rest. I don't think I have ever had to long rest because I had no rage points lefts while the party's spell casters had their relevant spells up, in fact I find myself resource managing the fuck out of wizards and sorcerers far more often than my barbarian, which is normal but not what the video is implying. I wouldn't classify Barbarians as an S tier because I agree they are pretty one dimensional in the role they play, but A tier seems way more fitting to me at least. Anyway rant over, sorry for the long answer, I didn't expect it to be that long when I started writing the comment.
@ericcartman8554
@ericcartman8554 3 ай бұрын
it’s always very interesting to listen ur thoughts about classes and spells, thank you for ur job!
@singincowboy
@singincowboy 3 ай бұрын
Rogue doesn't do sneak attack once per ROUND, which is what you said first, you corrected yourself to turn later, which is correct. What you may not have put together is that with sentinel and moderately armored, you can get an opportunity attack in most rounds because the AI won't want to attack you because of high AC. Also with a certain dagger in your off hand in very late game, you can get an unlimited riposte feature!
@chasebootz
@chasebootz 22 күн бұрын
You don't need moderately armored with the right race. Saves you from taking a mid tier feat. Also don't take medium armor master as a rogue cuz it locks your medium armor with exotic material to +3 even though it should be uncapped
@bronzebow4235
@bronzebow4235 3 ай бұрын
I would love a long form video of you and ItalianSpartacus discussing classes. I think you both have good insight and also good differences of opinions. Doing a tier list like this and multiple multi class videos would be extremely interesting, partially due to your differences and also due to your similarities. I also think there is a lot of potential for you both to working together. As a side note I think that a full tactician or honor mode playthrough from you both in co-op would be highly entertaining. I think you two would have great synergy and a high quality of entertainment and information.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
That sounds very fun! I haven't watched his baldur's gate videos myself, but I used to watch his total war videos all the time! To be honest, I don't actually know how people go about setting up that kind of collaboration - I'm still pretty new to modern youtube and it works pretty differently than it did in 2011 :P
@Rakshael
@Rakshael 3 ай бұрын
@@Cephalopocalypseprobably just gotta reach out to him via DM/Email/Twitch if he has it if he has a Discord that might be the most guaranteed way
@HagridWithBeard
@HagridWithBeard 3 ай бұрын
Monk is S tier. Not a fan of monk per se, but what they do, they do like no other class, even withouth support. Early to mid game they make combat ridiculously easy. They delete everything.
@keeganbate8935
@keeganbate8935 3 ай бұрын
Open hand just fists the Absolute
@SoI_Badguy
@SoI_Badguy 3 ай бұрын
I mean by definition of the things he listed they would be A tier. They do sustained damage better than anyone else. But that's all they do.
@Rj-wy8nk
@Rj-wy8nk 3 ай бұрын
@@SoI_Badguywhat else really matter than doing big damage and getting enemies off the battlefield. I mean cc is good as is healing but that only helps you last in a fight it does not end it. Damage does.
@user-ve2in6jf9q
@user-ve2in6jf9q 3 ай бұрын
Karlach monk + soul coin ❤
@Avoncarstien
@Avoncarstien 3 ай бұрын
@@Rj-wy8nk most of the fights in act 2 can be skipped with skill checks, plus there are things like Ethel's hair that require checks to get, the Awakened buff, etc. Combat is only part of the game, and frankly it's the most riggable/cheesable/breakable bit. You can solo honour mode with scrolls, throables, barrels and stealth. So you could actually argue that combat is the *least* relevant part of the game for a class to be good at. And even then as mentioned the best "combat" class in the game is probably some variant of sword bard with ring of the mystic scoundrel and the helmet of arcane acuity. You can cast multitarget commands, irresistible hold monster or tasha's hideous laughter, and you don't even need to do damage. Heck I didn't even realize that Tasha's doesn't actually break on taking damage, just offers a save, until I did Raphael on honour mode and knocked him down giggling turn 1 and he was never able to get back up, even when he started taking 5+ attacks per turn because his save bonus was +3 and the DC was 25. Monks are great, but even just in terms of dealing damage there are stronger options out there. Plus without Thief rogue for the second flurry they fall off *bigtime* going from 6 hits to 4 hits per turn. losing a solid 1/3rd or more of their damage.
@trever570
@trever570 3 ай бұрын
would love to see a full honour mode playthrough from you
@wintersibrun768
@wintersibrun768 3 ай бұрын
Your videos have been extremely valuable. Thank you a ton, also I see that league pfp feels like forever since I've seen that icon lmao. I wanted to ask your thoughts on a very workshopped build of 2 levels fighter, 6 monk shadow, 4 levels rogue thief. I realize itd be better with open hand but i wanna do a stealth character with halfling lightfoot and such. Anywho have a good day/night
@Playingwithproxies
@Playingwithproxies 3 ай бұрын
You can go a lot longer between rest if you just send people to camp when they are at low health and out of resources after a battle just keep your whole party on a rotation until you really need the short rest then do it all again after that rest. You can last so much longer.
@NerdGlassGamingPA
@NerdGlassGamingPA 2 ай бұрын
why ?_
@markopusic8258
@markopusic8258 3 ай бұрын
Hitting enemies for 50-80dmg per flurry of blows on lvl12 open hand monk will never not be the best feeling I got out of BG3. It's probably not optimal but it's so satisfying to just assblast half of Ansur's hp in a single turn with only my monk. God that pack of bones is sturdy in honour mode.
@ZeroStyIe
@ZeroStyIe 3 ай бұрын
Mate OH monks can quite comfortably solo honor mode. Not at all sure what hes put them in B tier. "They are short rest reliant", at the point of the game where that actually matters you are short resting after every serious encounter, so i dont at all get that.
@firebank
@firebank 3 ай бұрын
@@ZeroStyIe perfectly summarized my thoughts if you make astarion a monk thief in honor mode and you give him a cloud giant elixer in act 3 he does 103 damage every punch with ascension from his quest you can self haste yourself with gontr mael and you can get off about 10 punches a round doing well over 1000 damage if the target is held person or paralyzed insanely broken for base game and makes nightmare modlist endgame playable almost single handedly besides sorcerer which is the most busted class in the game no contest
@Thoth728
@Thoth728 3 ай бұрын
@@firebank this is a single class tier list, so there wouldnt be any thief levels. for that reason monk is significantly worse without multiclassing. furthermore if you are counting guaranteed crits due to paralysis paladin just does more damage due to smites being able to crit, on top of being tankier and having more utility than a monk.
@timfriday9106
@timfriday9106 3 ай бұрын
Radiant monk is nutty with luminous gear and reverb gloves/boots.
@markopusic8258
@markopusic8258 3 ай бұрын
​@Thoth728 Does paladin actually deal more damage though? Not even including Tavern Brawler, OH monk gets 2 attacks and 1 flurry baseline, augmented to 2 flurries under serenity which you'll either use as a heal or in preparation to obliterate a target. You also get ki deflagration for another 10ish dmg per resonance target, in this case that would be 20ish force dmg. Paladin gets 2 third level smites and a bonus action. Obviously monk is going to have more variance with the amount of hits he has to land but I'm pretty confident his dmg ceiling is higher. And of course, that doesn't mean I value monk more than paladin, Pal is always going to be better overall, and the comparison is unfair in the first place since I'm evaluating the open hand subclass specifically which is blatantly the hardest hitting of the 3... against an entire class. But still, I don't see paladins doing more dmg unless you factor in haste for 1-2 additional 2nd level smites depending on difficulty settings.
@RAWBOT301
@RAWBOT301 3 ай бұрын
My current honor mode run is with a wizard, ranger rogue, throw barbarian and light cleric. Ive tried all the classes, these are the most fun for me personally.
@LordScrambles
@LordScrambles 2 ай бұрын
Whoa, talk about unconventional! Save some originality for the rest of us, pal.
@Logank192
@Logank192 3 ай бұрын
Other than echoing that subclasses should be tiered instead of the main class due to how wildly different their leves of power are (Wild Magic Sorc is D, and Storm is S). I think a good way to rate classes is based on item economy. For example, a huge strength of the Monk is that their items are almost universally unique to them. On the other hand, fighters, barbarians, and paladins all compete for the same weapons.
@SleepyGC
@SleepyGC 2 ай бұрын
Curious as to why you’d say Wild Magic Sorcerer is D tier? I think it’s a ridiculously fun and strong subclass, I’d like to hear your thoughts.
@Logank192
@Logank192 2 ай бұрын
​@@SleepyGC, fun doesn't mean strong. The only scenario the class is actually useful in is a multilcass with warlock, but this is mono-classing, and it doesn't offer anything very useful, with Wild Magic being a total coin flip on whether or not it's helpful. Then it gets worse when you stack it against Draconic and Storm Sorcerer, which are two of the strongest subclasses in the entire game.
@SleepyGC
@SleepyGC 2 ай бұрын
@@Logank192 I mean fair. I find it to be incredibly strong when I accidentally turn a boss into a cat. I meant no hostility with my message just curious about what others think about my favorite subclass
@mopp5297
@mopp5297 Ай бұрын
Storm sorcerer is not S tier imo. Most of the skills the subclass has are pretty lackluster and aren't really useful. Pretty much everything this subclass does can be done better by a draconic bloodline sorcerer. Wild sorcerer on the other hand is pretty good, both tides of chaos and bend luck are really useful tools. The only thing holding this subclass back is the randomness which I will admit can be pretty annoying and could potentially kill your run if you're very unlucky.
@Logank192
@Logank192 Ай бұрын
@@mopp5297, lackluster? The ability to fly at level 1 is not lackluster at all and gives the class a lot of mobility to keep it safe. Then at level 6 you can add extra lightning and thunder damage to any leveled spell that uses those elements, and get lightning and thunder resistance for free. So, if you play a Tiefling or a Dragonborn, you can passively have 3 resistances to elemental damage. You also get some insanely powerful spells always at the ready like Create Water, Call Lightning, and Sleet Storm. Storm's fury at level 11, while nothing crazy, is still useful for repelling melee threats that get through. Storm does less single target damage, but better AOE than Fire Draconic while having MUCH better utility throughout the game, and being resisted less. Again, Wild Magic is fine as a subclass, but as a mono-class, it's one of the worst in the game, it probably is the worst caster subclass in the game.
@Swizz12
@Swizz12 3 ай бұрын
When grading the classes, don't forget the difference between characters that are best at burst damage but not as good at sustained damage, and characters that are more geared to sustained damage but cannot manage the big burst damage spike. The other thing that really makes a big difference is specific items that can combine on a character to make it strong. For example add the Holy Lance helm to the Luminous Armour and Luminous Gloves..............or add the Luminous Armour to to the Blood of Lathander mace (sheds light when wielded) and the Coruscation Ring which inflicts Radiating Orb on an enemy when you do spell damage while you are illuminated. These can make a cleric build significantly stronger, as can running around with the Spirit Guardians spell up (does, at your choice, Radiant damage). You can make a very strong class by boosting movement speed for max running around with Spirit Guardians up and with these items adding to the damage and debuffing enemies. Since we are talking clerics, In terms of spells a Tempest cleric is strong, because in BG3 wet enemies take double cold and electrical damage. All of this factors into a class when you consider how they stack up to each other in terms of damage. Imagine a character (Astarion for example) as a thief with the Broodmothers Revenge amulet, the Ring of Regeneration, the Derivation Cloak and the Poisoners Gloves for an enemy poisoning, self healing, combo. The same sorts of things apply to many classes and raise them a tier higher or possibly more, than they would otherwise be.
@JoshSweetvale
@JoshSweetvale 3 ай бұрын
Aye. Any class can be finessed to be ridiculously good. Asterion can be specced as the 'classic vampire' arcane trickster with a bunch of help spells for his stealth antics, making him a one-man spec-ops team. Wyll can become an Eldritch Blast spammer with the occasional massive crowd control spell. Hint: Cloud of Darkness. You explained Lightshow Shadowheart. Lae'zel, the game spells out for you: 2hander Tactician swordmaster. All these things work perfectly well, even if they're not supremely optimized.
@NerdGlassGamingPA
@NerdGlassGamingPA 2 ай бұрын
ITEM DEPENDENCY !
@Isaax
@Isaax 3 ай бұрын
Berserker Barbarians have become brutally fun to play once I figured out that frenzied throw/improvised weapon bonus attack _doesn't_ give you frenzied strain, and how useful thrown weapons are with the frenzied throw especially. I basically only play Berserker now when I do Barbarian - used to really, really like the Eagle Wildheart Barbarian, but unfortunately the setup doesn't always work and it eats into bonus action economy so badly that 99% of the time you won't be able to do your cool eagle dive maneuver, as awesome as it feels to get it, both because of how awesome it looks and the +2 you get in melee from high ground bonus, technically.
@mitchellsidebottom9271
@mitchellsidebottom9271 21 күн бұрын
Enraged throw also doesn’t give the target a save roll against falling prone. Bosses on Tactician difficulty and up get Legendary Resistance, so they pretty much only lose saves if they roll a 1 or if you Baned or Reverbed the hell out of them first. Enraged throw doesn’t care. If you have a STR of 20+ you can throw pretty much any medium creature you want. Larian might have patched it now, but nothing gave me a bigger dopamine rush than watching Karlach overhead throw a Necromite into Ketheric Thorm and knock him flat on his ass.
@Isaax
@Isaax 20 күн бұрын
@@mitchellsidebottom9271 Extremely true. My mouth was was kinda agape when I found out it just doesn't give you a save, you just have to hit, and it doesn't even matter what you hit with. And prone is so overpowered in this game too - I don't know what they were thinking. Ends your turn immediately when you get prone during it, IMMEDIATELY breaks concentration, and you don't even get disadvantage attacking a prone target at range.
@alliu6562
@alliu6562 3 ай бұрын
Some of the most fun I’ve had clearing groups of weak enemies is to drink an elixir of bloodlust on a tempest cleric and casting call lightning twice per turn. Especially in long combats, if you can manage to take down at least one enemy with your first call lightning, you’re basically getting double the value out of the spell as a concentration spell that you can recast with no cost. SO strong, and so fun. It’s gotten to the point where I use my paladin and Astarion’s actions to throw water bottles at enemies lmAO (though I guess it’s a reasonable way to action economy once my Paladin runs out of smites or can’t reach an enemy, since I have Gale built around ice and lightning damage as well).
@shinkamui
@shinkamui 3 ай бұрын
hey cephalo, in addition to your lists, which i think are great btw, i think analysing them in 3 ways like this is brilliant, i wanted to add, maybe you could do a separate list for builds that use ilythids the best? Maybe not all possible combinations, but just a little spitball of the pure classes/ multiclass setups that can abuse them the best could be cool cheers!
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Illithid power tier list is definitely on the agenda! I'll talk about which classes use which powers the best in that
@alexgourdplant
@alexgourdplant 3 ай бұрын
Luv you Ceph you’re so cool! Too sadge about Rogue, my fav class. For mono life the additional feat at level 10 is rad af and I love the fantasy of the gnarly, sneaky nuke once per/turn to hit the vital organs. But agree: as things progress. You will certainly observe the DPS falling off compared to other strikers, even with the nuke. Alongside oftentimes being locked into dual-wielding, also as you note, cuz it feels so damn bad if you miss. I know you mention the margin between tiers is razor thin, but do you think, say, increasing sneak attack to 1d7 could be an answer as a homebrew to keep hope alive for the DPS?
@gersonbruno8463
@gersonbruno8463 Ай бұрын
1d7 or 1d8? Xd I homebrewed something to rogues. What I did was empowering sneak attack to 1d8 lv5 and 1d10 at lvl10 when it was dealt from shadows, hide or backstab
@thundercat4706
@thundercat4706 21 күн бұрын
As for the rogue, you can clear many encounters solo by using cunning action hide. If they can't find you they burn their turn. I cleared the entire spider cave up to the boss with just the rogue and didn't take a single hit. I feel like if you have a rogue in your group and you are using group mode you are just using rogue wrong. Rogue is the strongest class in my opinion outside of boss fights.
@JulesBrunoJjBaggy
@JulesBrunoJjBaggy 3 ай бұрын
I can't shake the feeling that I'm making my character weaker when I cast a spell as a wizard or a sorcerer especially in the early game. I end up using my cantrips a lot and the total damage I do with them is a lot lower than everyone else on the team.
@beakdd
@beakdd 3 ай бұрын
Wizards and sorcerers are definitely weaker early on, but as you get better damage and control spells (Cloud of Daggers, Haste, Slow, Wall of Fire, etc), your value snowballs like crazy. Basically, don't be too discouraged early on as a wiz/sorc. Keep at it! EDIT: Also, don't be afraid to use your spell slots if it generates value in the current encounter. You can always long rest afterwards if you're out.
@user-zg7fc6hh1f
@user-zg7fc6hh1f 3 ай бұрын
Early game cantrips are inferior to crossbow attack if you have half-decent dex. Also casters are for casting (duh), if you don't use leveled spell slots, they will not carry their weight
@ProfessorCLion
@ProfessorCLion 3 ай бұрын
Wizards and sorcerers, in general, aren't made for big single target damage. Area control via grease and web and utility from darkness is where they tend to shine most earlier on. But, they do get significantly stronger as they level. Level 5 is a big boost in power for 3rd level spells, for example
@alliu6562
@alliu6562 3 ай бұрын
So true, I always feel like I’m better off just throwing stuff at enemies between lvl 1-3 when playing a with full spellcaster in the party (missing witch bolt is a popular meme for a reason I guess 😭)
@ZeroStyIe
@ZeroStyIe 3 ай бұрын
@@beakdd Dont listen to any of the comments here. Sorc or wiz are beasts early, but very long rest dependent, which is fine, because there's enough food/gold in the game to cover you. I've solo'd honor with both classes and honestly, the best advice is just to rush level 4 mono class (Theres a video on how to get lvl 4 in 30 minutes ish, if you search it). Grab yourself dual wield, phalar aluve, spell sparkler and the magic missle neck from the dude in the underdark and keep firing those missle till you get to more fun spells. If your not keen on the MM approach, pick up the the staff of arcane blessing for your OH (If solo, or no one else is using it) instead of PA and then never miss with one of your spells again :) Hope this helps!
@emerealm3779
@emerealm3779 3 ай бұрын
I completely forgot the ranger existed...
@Avenged7xJunkie
@Avenged7xJunkie 3 ай бұрын
It's unfortunate because a ranger with whirlwind attack and a certain sword in act 3 literally becomes an unkillable demon, but the problem is you have to get to 11 with a pure ranger 👺
@TheUltraKekster
@TheUltraKekster 3 ай бұрын
Im planning to make a sniper with my ranger class lol
@jeromemartel3916
@jeromemartel3916 3 ай бұрын
@@Avenged7xJunkie it's not that bad, ranger dishes out the most consistent dmg out of all the class with hunter's mark, crit gear, ranged attack, colossus slayer and on hit gear. Even beastmaster is pretty decent for utility and dmg.
@ravenRedwake
@ravenRedwake 3 ай бұрын
I think the ranger class was originally designed (in D&D) as “I want to play Aragon.” So it’s a schizophrenic mix of shit from fighter cleric and Druid. It got further muddled by a purple eyed black elf with dual scimitars and a magical cat friend, so it’s sorta cursed. Rangers shouldn’t be martial Druids that guard a forest or whatever. Rangers should be the preeminent explorers and adventurers, and while Fighters can do all fighting styles, rangers should do archery *Better* than fighters, (like how barbarians should do great weapon fighting better than fighters and rogues should do two weapon fighting better than fighters)
@TheUltraKekster
@TheUltraKekster 3 ай бұрын
Update: I killed the Spectator in act 1 using my sniper alone edit: with a haste potion and various ranger buffs+bless
@SunniestAutumn
@SunniestAutumn 3 ай бұрын
Barbarians do have intense ranged potential with one of the returning thrown weapons, like the spear from goblin camp early game and the legendary djinni trident from the jackpot jungle (idr the name). Similarly, if you prefer a hybrid of ranged and melee, you can just stack up regular knives to throw at people. You can even cheese the Grym fight by stacking torches and throwing three of them at the golem each turn, while one of the characters just sits by the lava valve, making sure its superheated buff remains. This entire build is powered by the Tavern Brawler feat. It activates at level 4 and remains a top tier option to the end of the game.
@McClogs
@McClogs 2 ай бұрын
Dude way of the open hand monk with tavern brawler is CRAZY good
@direraven7768
@direraven7768 2 ай бұрын
It's ok in my opinion but I'm more of a paladin warlock kinda guy
@ioanniskostopoulos1210
@ioanniskostopoulos1210 3 ай бұрын
And I am in the meanwhile at act 2 with my full rogue (thief) half-drow Tav (and having a blast)
@Z200a
@Z200a 19 күн бұрын
I just finished my first playthough BG3 and I was a single class Rogue the whole way. I have been avoiding videos and web sites like this because I didn't want to be influenced by others' thinking or see spoilers, but now that I have finished my first run, it's interesting to see your videos and other people's experiences. I totally see the points you make about Rogue. I picked Rogue because it appealed to my RPG desires more than any other class, and for the first half the game I felt my rogue was super powerful -- high damage with sneak attacks, good stealth, great thief skills, and great as face of the party for persuasion. That said, I really started to notice in the 2nd half of the game that my Rogue wasn't keeping up with the other classes in my party. That said, I loved every minute of it and would definitely do it again if I had unlimited time. But for my 2nd run, I am starting out as a Bard. It just goes to show how great this game is that even the "worst" class is still incredibly fun to play!
@Mr_Infinity.
@Mr_Infinity. 3 ай бұрын
Great video! i absolutely want to play sorcerer after this video i was playing wizard because i thought it was cool, but i found that sorcerer is much more of my style because of the charisma. however i have a question. what is the best class? consedering EVERYTHING even multi class (on balanced difficulity)
@Shadowhunterbg
@Shadowhunterbg 3 ай бұрын
My first choice was bard because i loved the idea of a musician with a taste of the fine arts fighting. So happens that even evil creatures can't say no to good music and a good story. Don't regret it one bit and i have the feeling even before trying another class, that this will be my favourite of them all.
@WylliamJudd
@WylliamJudd 3 ай бұрын
Time to do a Rogue / Barbarian / Monk / Warlock honor run!
@Felwal115
@Felwal115 3 ай бұрын
I think you might be wrong about druid melee damage falling off in the late game, if you pick Tavern Brawler your accuracy will be super high, often you only miss on a nat 1. Druid getting 3 attacks at lvl 10 really carries them hard, especially if you go into Earth Myrmidon form, the damage tooltip is wrong it says 1d10+Str Bludgeoning + 1d10 Thunder but its actually 3d10 Thunder, i find that Druid keeps up with most martials pretty well they probably deal more damage then a barbarian While im playing a Druid I'll adapt my role/playstyle according to my resources, for example if im out of Wild Shapes i'll just focus on dealing damage with a concentration spell like Moon Beam or try to control the battlefield with some CC and if im running low on spell slots i'll just use Wild Shape and go into the frontline or just leap on top of any enemy caster in the backline, so i think Druid can do good in both a short rest dependent comp or a long rest dependent comp, although i prefer having a lot of short rests
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
It's not that druids do *bad* damage in the lategame - in fact, they do amazing damage (though I think the myrmidon thing is a DRS bug, so I prefer not to count it). It's just that compared to dedicated melee damage dealers they can't reach the same level of burst that you get from an action surge fighter or high level paladin smite, meaning they're more likely to take more than one turn to kill an important target. Just as good or even better for sustained damage over a long fight, but honour mode especially and D&D in general rewards burst damage heavily
@creepsus24
@creepsus24 2 ай бұрын
real, battle master and paladin are way more efficient@@Cephalopocalypse
@noquad824
@noquad824 2 ай бұрын
Finally someone doesn't completly sleep on druids. I still think they're S-Tier. Especially Halsin is goated for a moon druid build.
@Emma-se5wm
@Emma-se5wm Ай бұрын
halsin utterly demolished my first House Of Hope encounter and Ansur fight!!! People always joke that his role in act 3 is to be orin bait (or be a romance option that sits in camp and takes scratch for walks) but i've had a blast taking him to rob banks, kill dragons, free Hope, and destroy Raphael lol. I think that run I gave him war caster, lucky, and tavern brawler feats? Plus got the druid armor and headgear that work for wild shape, and that one ring that the ox ooze drops.
@jamescannon229
@jamescannon229 3 ай бұрын
I'm happy to see someone give rangers respect.
@MarcAyouni
@MarcAyouni 3 ай бұрын
I chose gith because of how the game started storywise. I chose wizard because I usually want to try all the spells in a game. I ended up in medium armor almost invincible, doing 80-100 dmg per turn just shooting ray of frost. Abjuration ward is just overpowered. With it, I'm also the best healer in the party, I just transfuse health to my entire party and absorb the side effect, and then just drink a potion. I didn't exploit anything or did any mim-maxing. Just going along with what the game offered. I'm into act 3 now and can't wait to find those secret spells.
@wanglord9591
@wanglord9591 3 ай бұрын
I'm a little surprised you didn't mention spell scrolls when you discussed the Warlock class. While it's true that anybody can utilise them, they offset pretty much every downside of the class.
@prometeo69
@prometeo69 3 ай бұрын
I agree with most of your list but Barbarian should definetly be A tier, being the best tank class by far in the game is just way too strong, specially in HM where enemies deals so much dmg and land attacks fairly often unless you use some hard strategies like hidden your squishies in darkness. I also don't know why you punish barb for competing for medium armor when in reality you can just not use any armor and still be absolutly fine, in fact I always use my barbs with no armor to keep him as my char with the lowest amount of AC so most enemies always go for him instead of my wizard/druid that are concetrating on a spell and are usually using medium or heavy armor plus a shield. I still remmember my first playthrough making using figther to be my tank with a bunch of AC but at the end all the enemies just ignored him and went for my casters bc how high AC he had, and then on my second run I tried barb, out of curiosity, and I fell in love with it bc how easy it is to manipulate the AI with the AC difference.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Barbarians are somewhat artificially held back by the mono-classed restriction; other than rogue, they're the class that benefits most from multiclassing
@Avenged7xJunkie
@Avenged7xJunkie 3 ай бұрын
to be honest from my experience barbarian should just be S tier, even if you go 12 barbarian. You basically get an alert feat, you get savage critical (which is doubly important because you're almost always attacking with advantage), you can go tiger to add your strength modifier twice to bleeding or poisoned targets (which again is ridiculous combined with something like a cloud giant elixir), and I agree completely about the armor aspect. The only armor I would use on a barbarian would be the Bhaalist armor, if you bring a life cleric you have a perma-blessed blade warded poison dipped AoE cleaving monster that can also maim targets when you take your extra animal aspect.
@caharademise
@caharademise 3 ай бұрын
The best tank in the game is not made by the pj class, is made by the items. Radiant orb medium armor + sumatory reductions and halved reductions make almost every char esentially inmortal to normal atacks.
@soullight7003
@soullight7003 Ай бұрын
I’m trying out a gnome barbarian because of all the advantages I would get on basically any spell safe and then also made him a deep gnome just so he also has advantage on stealth and then later on figured out that he has advantage on dex saves because of danger sense.
@Drarcaon
@Drarcaon 10 күн бұрын
It is also woth mentioning that Warlocks can also get access to summonings (lvl 5 and 6 elementals) through their pact upgrade and I personally think that's pretty sweet.
@antonyfaulkner8649
@antonyfaulkner8649 3 ай бұрын
Rogue Thief should be higher. 1) Dovetails with any other Class in a Party. 2) Easy to play, not micro management intensive. 3) With various Dual Wield options, has potential 3 Attacks per round 4) Not resource dependent. 5) Self Sufficient. 6) In game Crit Chance gear stacks, made for Rogue = Massive Damage 7) Haste on Rogue is no brainer for 4 Strong Attacks 8) Advantage on every Attack easy to achieve. 9) Scouting/Exploring/Thieving - best in game, and is 80% of game play. 10) S.A.D. Easy spec into CHA for Party Leader. 11) Ranged or Melee is permanent option. Honestly... I think it's S Tier, because it is the best "Hub" of any Party Construction from beginning to end. My first playthrough was Rogue-Thief. Second Playthrough, Astarion is a permanent fixture... he just slays the most powerful foes on the board each turn. The rest of the Party just mops up.
@antonyfaulkner8649
@antonyfaulkner8649 3 ай бұрын
I think of Rogue Thief as an Assault Rifle that has loads of Swap Out attachments... Grenade Launcher, Laser Sight, various Scopes, Extended Mags, Silencer, Muzzle Breaks, Mag Sizes, Utility Ammo etc... Keep the Thief, swap out Party Members depending on the Mission.
@doctormarazanvose4373
@doctormarazanvose4373 2 ай бұрын
you missed a close bracket after the 3 and it set off my OCD :(
@antonyfaulkner8649
@antonyfaulkner8649 2 ай бұрын
@doctormarazanvose4373 Read it again. I didn't miss a ")".
@doctormarazanvose4373
@doctormarazanvose4373 2 ай бұрын
@@antonyfaulkner8649 edit ftw
@antonyfaulkner8649
@antonyfaulkner8649 2 ай бұрын
@doctormarazanvose4373 Nah... the "3" you were looking at is the "3 Attacks per Round". No bracket. Your OCD needs some more practice.
@dahrgrin2773
@dahrgrin2773 3 ай бұрын
I would not say monks are squishy. They will certainly have more ac or at least as much as 2h heavy armour users. I played sc monk and had 26-28 ac depending if i use 2ac bracers in act 3. Though, yeah, they are so mad that monk is primary candidate for auntie's hair.
@OakandIV
@OakandIV 3 ай бұрын
Another good list! I would probably swap Barbarian & Warlock. Barbarians, even monoclassed, can with Berserker turn bonus actions into attacks (slightly nerfed by losing their first bonus action to rage and get it started), are great for throwing with Tavern Brawler, and basically get a bunch of useful half feats as they level up. Wild Hearts make top tier tanks or controllers. They rank a bit behind well designed monoclass fighters, but they are very reliable in their specialties. I like Warlocks, and they are solid in any role other than healer if you build them that way. But Bards or Clerics are much better Swiss army knives, and pretty much any specialist out performs them. Darkness plus Devil’s Sight is excellent, but it leaves you spending your first round setting up your perfect defense instead of attacking. Hunger of Hadar & Devil’s Sight does genuinely let you hold back a small army. So, that combo is excellent. But there is a helmet and a ring to protect you from blindness, and there are Darkness arrows, so any caster or archer has a way to duplicate part of that combo. That all feels B tier to me. Not bad, just not my first choice.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Thanks! Warlocks get the nod here for 2 reasons: one is sustainability, which I think I care about more than most player, so I suspect that's a big part of the difference in my list compared to a lot of guides, and the second is just that as a charisma character they let you grab dialogue skills, which gives them a leg up on other classes while also filling their combat role. I think the margin is very thin though! Barbarians are somewhat artificially held back by the mono-classed restriction; other than rogue, they're the class that benefits most from multiclassing
@nothingtoseehere9648
@nothingtoseehere9648 3 ай бұрын
I keep seeing Monk listed pretty low on most lists and I wanna ask how? you make some valid point but I do gotta disagree with most of them 1. From what I have noticed, you almost never finish your KI Points before a Spell user runs out of Spells Slots even if you spam them for the most part 2. You mention Tavern Brawler but don't mention that once Monk get that feat and max out STR, they quite literally never will miss again and if you add Risky Ring to the mix, you will never EVER see your hit chance under 90% no matter the enemy because your chance to hit is just completely nuts and all it takes to do this is a single feat and a single ring to never miss again 3. While squishy, they also unlock Patient Defense, Step of the Wind: Dash and Step of the Wind: Disengage at Lv2 which they can use at any time at the cost of a bonus action to get out of any sticky situation they find themselves in. Not even including just equipping Misty Step through means of equipment like Amulet of Misty Step 4. Balancing the ability points isn't too bad once you find equipment like the Gloves of Dexterity and The Mighty Cloth A min/max'd monk is easily the scariest enemy in this game, they can basically solo give how overpowered Tavern Brawler is so I don't really get how they are usually listed so low besides players just not liking the punching and kicking fighting styles
@kingvince7328
@kingvince7328 2 ай бұрын
0 versatility and squishiness. I do agree tho they should probably be A tier. I’ve never even played one but understand why they shouldn’t be B.
@direraven7768
@direraven7768 2 ай бұрын
​@kingvince7328 thats because as damaging a monk might be it's not that fun to play as one it just feels like a chore to be one
@nothingtoseehere9648
@nothingtoseehere9648 2 ай бұрын
@@direraven7768 Monk as a class is kind of basic (you punch shit lol) but combined with the absolutely broken Tavern Brawler feat, it easily becomes a top 5 in terms of damage If we take Tavern Brawler out of the question, it does become a LOT worse with no real way to do anything magic related
@kingvince7328
@kingvince7328 2 ай бұрын
@@direraven7768 Yup
@caharademise
@caharademise 3 ай бұрын
i think lower you go in the tiers better the classes are for spent few levels on (3- 5) to get the early benefeits, and vice versa.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
I think that's basically true! Some of these classes are sort of artificially held back by the mono classed restriction
@caharademise
@caharademise 3 ай бұрын
@@Cephalopocalypse for example monk rogue combo (C B tier classes) is the heaviest melee hitter in Honour mode with the "Haste restriction". So that is the perfect example i think.
@bdl6779
@bdl6779 3 ай бұрын
Monoclass warlocks get 3 spells per short rest not 2. This drastically increases their endgame power. 9 level five spells per day and one cast of a level 6 is plenty. You also fail to mention hex blades, which use CHA for everything and when equipped properly they get CHA x3 to all melee attacks. That level of damage is pretty on par with the melee classes above them, without the burst. You mention the things they get instead of burst, control, mobility and a few battle winning strats like HoH, darkness + devil sight. But there’s others. They are great counter spell users because they always counter at level 5 and some builds focus so much on EB they don’t need the extra slots. Also they get (almost) all the best control spells in the game hold person, HoH, hypnotic pattern, hold monster, banishment, and fear. Depending on the pact they can also get: command , plant growth and wall of fire. Really only missing access to sleet storm. Unlike other classes I feel like they are great right away as well. Levels 4-6 can be tricky on HM and warlocks have great power at those levels. Then in the end game 10-12, they get their 3rd spell per short rest, and their single per day 6th level spells. Also there’s a warlock specific item to regain a spell slot is it’s really +1 since no other class can use it like the other spell slot recharges. I’m not fretting about the tier lost placement, for me it’s about the discussion not the ranking, I just feel like you missed a lot when speaking about pure mono class warlocks. Thanks as always for the videos!
@Quarrenn17
@Quarrenn17 2 ай бұрын
I would love to see a version of this covering some of the modded classes, since it can be hard to determine if those mods are worth using. Also I would especially be interested in where the artificer would fit in to all this, since that’s the D&D class they left out of the game.
@yvaskhmir
@yvaskhmir 3 ай бұрын
Clerics are so good, that I'm actually annoyed by how often I feel like I have to have one in my party to fill holes I have. Like, there's soooo many other interesting classes I could pick, but cleric just fits everywhere. Even when I tried making a Lore Bard as a support character, instead of Cleric, I gave them one Cleric level, because I felt like I was missing the stuff that Cleric gets on level 1. Not to mention that they are simply the best healing and party protection class in the game, while also shining offensively in specific scenarios with guarding spirits that are just incredible all around. It's by far the class I have the most experience with and it's always a secondary class to my main build. Even Trickery, as bad as it is in relation to all other paths, is pretty good and very playable.
@creepsus24
@creepsus24 2 ай бұрын
light domain is broken, the others are pretty good but not that good still.
@yvaskhmir
@yvaskhmir 2 ай бұрын
@@creepsus24 In my experience, Life and Light are mostly the same in regards to power level, though Life is more often what fits my party more. But, yeah, Light is very good.
@common_undead
@common_undead 3 ай бұрын
Pretty good tier list overall. The only ones I really disagree with are monk and ranger, with monks being towards the top of A tier personally, and rogues being mid B tier. I'd also bump Druid to S tier personally. Among the melee brawler type units, Druids are actually the best in my experience, courtesy of the fact that TB works in wildshape for attack rolls (and damage rolls but not in honor mode), and that Str elixirs work in wildshape as well. An earth Myrmiadon's normal attack does 5 + str mod bludgeoning + 3d10 thunder damage and can knock enemies prone. At 27 str, that's 39 + 9d10 damage a turn with a +20 to hit (an average of 89 damage/turn, which is comparable to any martial with double attack and GWM). While being as tanky as an average raging barbarian (18-20 AC, 127 HP, resistance to physical damage). And besides the Myrmiadon, you get to use your spell slots for summons that last all day that can do a lot for your team comp. (Air myrmiadon can stun and does area denial, Water Myrmiadon can do mass healing and also combos into wet blasting comps, Water Elemental can make things brittle which inflicts bludgeoning and thunder vulnerability, doubling the damage output of your earth myrmiadon form or GWM fighter using a maul, Dryad + Wood Wood, and Ice Mephits).
@SoI_Badguy
@SoI_Badguy 3 ай бұрын
Did you forget Warlocks get a 3rd spell slot in late game? Feels weird to mention powerful late game features like Rangers then not mention them getting 9 lvl5 slots per long rest (or 12 if you have a bard in your party)
@Reddotzebra
@Reddotzebra Ай бұрын
The Bard/Cleric combo is actually so good that I haven't been able to divest myself of it for any of my runs... So I generally only have two characters to pick, and I generally default to monk and druid. Edit: I had actually forgotten that Gloomstalker was a thing... Maybe I should just pick a ranger instead? Even better since both druid and bard give more stealth buffs.
@_mosscat
@_mosscat 3 ай бұрын
I'd argue druid should be S tier. They're like clerics, if they were also barbarians, if they were also monks, with no MAD at all. Using your high level spell slots on summons, then wild shaping into an owlbear with the tavern brawler and mobile feat for 3 massive pusing attacks, and a bonus action that can knock prone, deal aoe, and grants massive mobility, and even a fear effect if you really want to. And, when all of that is spent, you're still a regular caster with almost full HP and spell slots. I just started a new playthrough and honestly, barbarian feels a little weak as a front liner compared to that, and that's for a class designed to be a front liner and nothing else. For low levels you get the spider shape, which gets infinte web spells with no concentration, and I dont think I have to explain how broken that can be.
@hah-vj7hc
@hah-vj7hc 3 ай бұрын
Agreed, but I'm just a druid fanboy. Always been through the editions I'm actually playing my first Moon Druid atm, just reached level 8. It's really fun. My go to strategie is the eagle though. I put down a surface like Sleet Storm and can just fly over it and eagles can blind them and run away to keep concentration. Also use owlbear and wolf thoug at times. I have Mobile and Resilient CON which adds one more CON in wildshape and boosts concentration. Tavern Brawler thrird feat, I think
@wilczekkubam
@wilczekkubam 3 ай бұрын
Thank you, I was looking for a reliable source of such a list, and when I see that someone gives a druid, which has the most HP and probably gains the most, thanks to a short rest in B, and in S or A gives a Wizard, which you only need to level up once in a multiclass to get all its benefits, I know that someone has no idea what they're talking about. The biggest difference between S and A will be whether they are charisma-based characters because that is what allows you to influence the world in the best way. So wizard? You can multiclass Sorceser with him and you have all his spells available to Sorceser which has much better "DPS". Likewise, a ranger who isn't at least an A, really? I understand that the class is boring, but you have two players in one character. Thank you, finally a decent list and not a copy from someone who played every class in the first act (and probably didn't even finish it).
@celestialowl8865
@celestialowl8865 3 ай бұрын
I'd struggle to put wizard in anything but S tier. A pure caster grabbing those level 6 spells with scribe and arcane recovery is already very good, but then you toss on divinations party wide garunteed control spells, transmutation making the already broken item syetem 2x as crazy and transmuter stones, or abjuration letting your team not have to worry about building around the wizard while still having project ward for team play and counterspell bolstering (and arcane ward being its own strong offensive playstyle that does funny things to action economy with oppertunity attacks and enemy attacks), necromancer in general, ect ect ect.. they really elevate wizard to absurd. No sorcerer in damage output, but in sheer problem solving and game altering effects they're hard to argue with.
@davidhujik3422
@davidhujik3422 3 ай бұрын
Few levels of sorcerer for times 2 spells and making spells last longer lol
@celestialowl8865
@celestialowl8865 3 ай бұрын
​@@davidhujik3422This is a monoclass list but yeah with multiclassing 1 level dip in wizard is always nice, or dips in warlock/sorcerer/cleric for abjuration, or rogue/bard for transmutation all work really well.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Wizard was hard to rate! I think if only abjuration and divination wizard existed, it would be an S tier class :P
@Yesmercy96
@Yesmercy96 3 ай бұрын
Agreed. And in damage output an evocation wizard with magic missile and 2 or 3 items and an illithid ability on bonus action, they can one shot some beefy enemies or reduce boss hp to half in one turn ( and sorcerers don't have the lvl 10 evocation ability on magic missile which literally doubles the damage of that spell. )
@MajesticFerret
@MajesticFerret 3 ай бұрын
Wizards are bad early game, OK by mid game, and busted by late game. However, I would argue you need to be good the whole game to justify an S Tier ranking and Wizards aren't great early imo.
@betweenthelakescinema7027
@betweenthelakescinema7027 3 ай бұрын
My last playthrough was with a monk and it’s easily my favorite class. The damage I deal is devastating, plus I have access to great spells, but since they’re not technically spells, they’re immune to some of the most annoying counterattacks in the games like Counterspell and Silence.
@jurybounackoff3025
@jurybounackoff3025 3 ай бұрын
You can use reckless stack as a reaction and have no downsides
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
That's *mostly* true, but there's still some cases where it's good to activate manually! For example, if you're fishing for a critical, or you want to manipulate enemy aggro like I talk about in the video
@jurybounackoff3025
@jurybounackoff3025 3 ай бұрын
@@Cephalopocalypse yes of course..or you just lazy like me)) I just wanna show that this is an option..
@Deadknight67
@Deadknight67 3 ай бұрын
Warlock, Paladin and Barbarian are my fav.
@ProjectChaos77
@ProjectChaos77 3 ай бұрын
Same here. If I had to choose between the three I’m going Paladin.
@MichaelKeller-cl6fi
@MichaelKeller-cl6fi Ай бұрын
Even a mono monk would have versatility by going way of the shadow they are gonna fill in for your rogue even without multi class. Ki comes back on shortrest not a bad deal. Also the stat needs can easily be handled early on by using potions of hill giant strength which you get access to early on so leave the strength 10 or even 8 if your that confident and use those points for dex, con, and wis. Also gives u a higher strength then you can get til basically end game.
@Beansahol
@Beansahol 3 ай бұрын
monk in B tier is kind of ridiculous. Let's not forget we're playing BG3, a game where auntie ethel immediately sells you all the elixirs of giant strength you could ever want. As you say it's a specific build with constraints, but tbh it's by far the strongest thing in the game. Nothing else comes close. Stun and prone bosses and deal ridiculous damage, yep it trivialises honor mode.
@bdl6779
@bdl6779 3 ай бұрын
It’s not the best damage dealer or the best controller, it’s definitely not the strongest class.
@jotarokujo3603
@jotarokujo3603 3 ай бұрын
Considering the criteria he set at the start of the video, it makes sense. You could make a case to bump them up to A tier, maybe.
@aaronmarkham4424
@aaronmarkham4424 3 ай бұрын
My party of 4 Munks are literally unstoppable, I get at least two actions each round without resting, or sleeping, or not telling the full truth. 4 unarmed Munks are stupid powerful, if your munk needs healing, you aren't doing it right..
@JoshSweetvale
@JoshSweetvale 3 ай бұрын
A sorcerer with twinned Haste can do something similar.
@coolkidz4lyf
@coolkidz4lyf Ай бұрын
Monk*
@Zendien
@Zendien 3 ай бұрын
I'm doing an honour run atm with dw melee swords bard, battlemaster fighter, trickers rogue and fiend warlock. At level 5 and so far the bard has been the most impressive but atleast the warlock just got his cantrip bump. Trickster rogue tho is iffy. Running Astarion as a ranged but the trickster part really only seems to bring the mage hand for threathen atm. Hopefully he improves :)
@bonjouritsready
@bonjouritsready 3 ай бұрын
Trickster rouge is straight up ass, change that immediately. If you want stronger a ranged character, you could make Astarion and Gloomstalker ranger (extra attack at level 5) and then go into rogue (either thief or assassin - one gives a bonus BA and rhe other gives an extra attack on the first turn for higher damage). Then you can even dip into fighter to get action surge. Seriously, arcane trickster is one of the worst sub classes, it does the job of other classes but way worse
@Zendien
@Zendien 3 ай бұрын
@@bonjouritsreadyOh I know it's bad :D ... i'm just messing around. I already beat honour mode so it won't matter if I fail the run. I'm doing the run mostly as a fun test to see if I can pull my exact combo off and I think the trickster will get alot more useful once I have better control spells on him :)
@user-fr2dz2mf3j
@user-fr2dz2mf3j 3 ай бұрын
20:30 buff on heal that applies bless and blade ward??? can you elaborate please? I just felt how much I missed on cleric
@drunemeton
@drunemeton 2 ай бұрын
Act I: “Hellrider’s Pride” are gloves that Zevlor has that grant Blade Ward when the wearer heals a creature. He gives them to you after you defeat the Goblin Camp, or they can be pickpocketed from him before that. “The Whispering Promise” is a ring that Volo sells in the Druid Grove that grants Bless to any creature the wearer heals. Put both on a character and both effects trigger when they heal. Pairs great with Mass Healing Word! Both effects last 2 turns.
@AugustoXRock
@AugustoXRock 3 ай бұрын
If rogue had the same feat progression as the fighter the class would be awesome.
@jamie8703
@jamie8703 3 ай бұрын
I think Warlocks should be positioned at the top of A-tier. All warlocks can gain permanent access to shovel as a familiar starting in Act I. He basically guarantees a surprise attack and offers you the majority of utility offered by Pact of Chain. At Level 10 you can grab life drinker or additional summons from eldritch invocations. I always choose the pact of blades so I can make use of any weapon and function as both a martial and ranged damage dealer. For a true hybrid warlock I tend to pick up mage armor from invocations and wear the potent robe for extremely powerful eldritch blasts. I think the real power comes from the fact Warlocks only rely on Charisma. Mirror of loss and birthright can easily bring Charisma to 20 or higher, freeing you up to grab feats like war caster, spell sniper, alert, or Resilient Constitution/Dex. Diadem of Arcane synergy and Hat of arcane acuity are both strong options to vastly improve melee damage or spell success.
@toddparker514
@toddparker514 3 ай бұрын
I multiclassed my Rouge with warlock for devil sight but I still get blinded is it broken or did I take warlock at the wrong time just not sure what's up with that .
@kittydaddy2023
@kittydaddy2023 3 ай бұрын
I'm ok with Bards in BG3 being S+ tier when they spent decades as D tier.
@Dewjman23
@Dewjman23 3 ай бұрын
I think people sell rogue short. They are hugely dependent on items this is no doubt true. But with aura of murder their sneak attack alone is a 12d6. That's an insanely high single damage nuke in, and you get it every round, with 0 resources used. Yes they are item dependendant, its not like a fighter where you just pick up whatever through a playthrough. They have a big mid game slump that other martials dont but late game their damage is on par or higher than any other martial with that 12d6, plus your 2d6 and 2d4 from each of your legendary daggers. Not even factoring in flat damage boosts. A fighter by comparison will get 6d6 with their 3 attacks. They get better flat damage boosts with gwm but that hurts your chance to hit, but does boost your damage but even then, its not going to come out as high as 13d6 and 2d4
@mitchellsidebottom9271
@mitchellsidebottom9271 21 күн бұрын
Another nice thing about Berserker Barbarian is that Enraged Throw knocks enemies with Legendary Resistance prone. There’s no saving throw; if you hit them, and if they are capable of falling prone, they fall prone. I’ve nuked so many bosses by just throwing their own minions at them and knocking them flat on their ass every turn, resulting in the entire party getting Advantage on their arrogant asses.
@Idontknowinder
@Idontknowinder 3 ай бұрын
You mention Paladins like Monks are MAD and dependent on 5 attribute scores. However I count only 4 attributes (str, dex, con, cha). Intelligence an wisdom being dump stats. Unless you count wisdom being generally important for skills and saves. But this is not different on a Paladin than any other character. What am I missing here ?
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Yep wisdom counts for every character - generally it goes: Dex-based chars need 3 (dex, con, wis), and get to have the best attribute in the game be their damage stat, so they're the SADdest wis-based need 3 str, int, cha-based characters need 4 (though in bg3 str-based characters get the elixirs, which mitigates their requirements somewhat) monks need 4, but REALLY need all 4 paladins need 5
@Idontknowinder
@Idontknowinder 3 ай бұрын
@@Cephalopocalypse fair point. although the wisdom requirement for saves truly gets offset in the best way by the defensive aura at lvl 6.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
@@IdontknowinderFor sure! Since they're proficient and get the aura, paladins can get away with low wisdom better than any other class, but of course more is still better
@Princess_Salami
@Princess_Salami 3 ай бұрын
There is ONE use for Thieves' Cant, and that if you have a Rogue speak with Roah Moonglow in Moonrise tower, they can get a small discount. What I'm curious about is how you'll be doing the tier list for Multiclass, because the Dungeon Dudes made a Tabletop D&D series where they looked at every single class and their synergy with multiclassing with all the other classes, and compared to staying single class... And that seems like a BIG time investment! Also, I love grabbing a Rogue as my main character, especially if I'm tired of playing a Bard or Paladin, because, especially for Thief or Assassin, you can get pretty good charisma, and thanks to expertise you can get some really good rolls for those checks. Plus, expertise in Persuasion means great discounts at vendors. And the Reliable Talent feature at 11th level, while rather late, does mean that all the skill checks you need to roll will never get a Nat1, since any roll lower than a 10 becomes a 10.
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
Oh cool! I don't think I'd ever done that - good to know! For the multiclass tier list the plan is to rate them as core classes (6 or more levels) and separately as dips (5 or fewer levels), though I'm open to suggestions!
@hornbach9279
@hornbach9279 3 ай бұрын
@@Cephalopocalypse i would like a ranking on core identity. my minthara for example is a bardadin with 2 lvls paladin and 10 lvls swords bard but i dont consider her a bard since all the bard levels only serve to amplify her strength as a paladin.
@cosmorahn
@cosmorahn 3 ай бұрын
I wonder if there’s a case to be made for a Roguelock once you get to multi-classes. I keep wishing my rogue could cast darkness and see through that dark then steal the heck out of things. 2 rogue / 2 lock should make a powerful thief. I’m working on putting together a see in the dark party and there’s only the one ring. A Lockadin, Bardlock, and I’d put the ring on a Wizard/Cleric Gale for the lolz, then I’d like a real thief ranged combatant. Who else can see in the darkness like that? Is it only Warlock?
@jotarokujo3603
@jotarokujo3603 3 ай бұрын
I believe that patch 6 added a change that made casting magical darkness/fog effects in town aggro civilians. I haven't tried it out myself since the patch, but I'm not sure how well it still works for stealing. Would still be fantastic for combat though.
@juanbriones268
@juanbriones268 3 ай бұрын
Have to disagree with druids not bumping a lot of damage late game, they are not warlocks ofc but with the tabern brawler fix for druids moon druids are thriving, 3 hits per turn + bonus actions, the subclass specialy gets a massive upgrade with that and the powerspike it's lvl 6 once you get the owlber which is AMAZING
@Ante770
@Ante770 15 күн бұрын
But it’s a comparative tier and they just don’t output as well as other options late game but luckily it doesn’t really matter and a bg3 tier list doesn’t really matter because they are all good, party structure above all else
@nature337
@nature337 3 ай бұрын
I agree with druid being A tier, but I find their act 1 to be incredible and their later-game item synergies to be their Achilles heel. Concentration free bonus action web from spider form and access to spike growth deals with the most challenging levels 3-4 encounters (goblin camp, gnolls, duegar) easier than maybe any other class. They also have access to heal metal, flaming sphere, and moon beam, all great A tier spells who are particularly good when they do not have to compete with third level spells for concentration (lvl 3, 4). The AC and damage of the forms are closer to par in the early game as well, 20 hp/14 ac goes really really far at lvl 2, even ignoring the web I also think its harder class to master. Spike growth when you know which mobs to aggro when and what chokepoints to hold becomes an incredibly efficient spell, but if you dont use it optimally, it can literally just catch on fire and be useless.
@jojoschauman6055
@jojoschauman6055 2 ай бұрын
ranger, my beloved
@Haydenh127
@Haydenh127 Ай бұрын
Idk if this works in honor mode, but my lae'zel is an eldritch knight thrower, hits like a truck and uses spell slots for cc/heals/ group support.
@FieldMarshall3
@FieldMarshall3 2 ай бұрын
"Rogues basically dont get anything after level 3" A lot of people seem to disregard Reliable Talent. Literally never failing a single skill check for the rest of the game on Honor mode while also never failing a hide check even in combat is really good.
@stinkerhead
@stinkerhead 4 күн бұрын
What would you say the strongest classes for a Wood Half-Elf are? I'm new to the game and am wondering where to start.
@Ja_ich259
@Ja_ich259 3 ай бұрын
Monk totally underrated. You can literally stun enemies for 18+ turns at lvl12. In combination with tavern brawler and hill giant strength unstoppable, you will do more damage than any paladin smite.
@andrzejbishop107
@andrzejbishop107 3 ай бұрын
Now you can throw str elixir to make it 4 for 1. At least green ones, same with resistance elixirs.
@NathanT_Performer
@NathanT_Performer 3 ай бұрын
Tried this. It is not the same as consuming it, though. It only lasts 10 turns when used by throwing
@zacharyadler4071
@zacharyadler4071 18 күн бұрын
Oath of the ancients paladins are better than clerics at applying “on heal” effects because they get a free AOE heal that activates immediately and activates again the next turn, refreshing the bonuses, and becoming available again after just a short rest
@BHSNetwork
@BHSNetwork 18 күн бұрын
Paladin gives off insane levels of main character energy
@Avoncarstien
@Avoncarstien 3 ай бұрын
Warlocks do eventually get 3 spell slots per short rest 😅 but that is at 11 so fair.
@KScooter
@KScooter 3 ай бұрын
Warlock used to be my favorite class but the fact that i can only cast 2 spells per fight is annoying i don't wanna just spam eldritch blast all fight they have other cool spells as well. I stopped playing warlock because of this drawback
@nicholasperry2302
@nicholasperry2302 22 күн бұрын
I feel like there's this misconception that monks need TB to function. I played a shadowmonk on honor mode that was dex based and it felt really strong. Yes, I did use weapons and a crit build (knife of under mountain king) and I eventually took 9-12 thief rogue for extra bonus actions for flurry and easy shadow steps, it doesn't take away from the point that there is in fact more than one way to build a monk. Tank monk is really strong too, take a spear and use polarm master, sentinel, and mobile using gloves of dex and you can be a highly mobile tank locking down the right enemies all the time while using open handed flurry of blows to CC and DPS while using reactions to deal extra damage and cc. Plus this build can kite melee enemies all day long. Run up and hit enemies, run away 15 feet or so (or just freely dip) hit them as a reaction when they walk up to you with PM and lock them down with sentinel. Just an example of a outside the box build idea to make my point
@joshhobbs4862
@joshhobbs4862 3 ай бұрын
🔥🔥🔥
@kinggamereon653
@kinggamereon653 2 ай бұрын
13:19 It's kinda annoying to position but you can ungroup and walk your characters near enough yo each other than you can splash all if them with a strenght elixir. Not convenient but cuts down a ton on the amount that is required if ghe player wants to have all the stats they can squeeze out of the characters. Also 41:21 I personally like having a throwzerker in a party with my monk, you get more value from the aforementioned splash potion of strength and since you don't need to equip throwing weapons in a situation where your monk reasonably shouldn't get close to the enemy I just send the throwzerker's weapon to the monk for the turn. It's nowhere near as much damage but it's still a decent backup plan for abusing tavern brawler and still doing something in some situations.
@johnyancey9082
@johnyancey9082 3 ай бұрын
Agree with all except Ranger. I can't justify ranger as an A tier class. They do their jobs and they do it competently but fall behind classes like paladin and fighter in their role while being less versatile, IMO. I'd move them to B but other than that think you nailed it.
@rogeliomar22678
@rogeliomar22678 Ай бұрын
I played Monk in my second run (mono monk, no multiclasses), and I found it actually very easy. I remember I could solo Ketheric and there's plenty of items to use. Oh the other hand, In my first run I was a Sorcerer and I felt very squishy, límited (almost all items I found were armors, swords, gloves or armor boots, and I frecuently felt tempted to spend a skill point in Armor Mastery) , and many times felt like more confident using chatacters like Gale or Karlach / Laezel). In fact, I felt like I couldnt even change party members because I felt I needed them a lot to compensate for what my Sorcerer was lacking. ( I know there may be awesome builds for Sorcerer, but for me who rarely plays this types of games it was a very hard class to start with).
@4m4n40
@4m4n40 27 күн бұрын
Cleric dips with sorcerers are very popular for a reason. Access to armour and weapons plus cleric spells are pretty good.
@ALEX-db6rr
@ALEX-db6rr 3 ай бұрын
Do Extra Attacks still trigger from Haste spell and Potion of Speed? I recently finished my playthrough with Fighter and i would never trigger extra attacks neither using potion of speed nor when my bard friend hastened me. We were playing via steam on Balanced difficulty, started not long before Patch 6 and finished just a couple of days ago and that issue persisted through whole playthrough. I always hear that Haste doesnt give extra attacks on Honour mode but it didnt for us even on Balanced difficulty
@Jetzer2232
@Jetzer2232 3 ай бұрын
They basically should yes. Without Haste: Action 1 = basic attack + extra attack. With Haste: Action 1 = basic attack + extra attack. Action 2 = basic attack + extra attack. If u are not getting 4 attacks in single turn with haste then yeah something is wrong.
@shinzoux5912
@shinzoux5912 3 ай бұрын
Warlock should be high A in my opinion; great damage, control and, most importantly, super powerful linguistic skill checks particularly in act 2 - with regards to the amount of boss battles one can literally skip entirely due to high CHA and skills like "dark one's own luck". Obv Warlock is much much more powerful with multiclassing which isn't the point of this vid, but still as a pure lock they're quite strong.
@YouWantIt1Way
@YouWantIt1Way 3 ай бұрын
Am I wrong in thinking tier list should be based on what act your in? Like Rogue is actually strong act 1 then falls off a cliff after level 5 or berserker being better than Eldritch knight at throwing until act 2
@BookDancing
@BookDancing 2 ай бұрын
I agree that shapeshifter Druid is the most fun class.
@fenfire3824
@fenfire3824 3 ай бұрын
I think one problem many people do, is rating classes based on a very high level or even max level. And I think in most games it makes no sense. Because then your game is almost finished. You want to know how your class is playing during the game. From lvl 1 on. And I think from lvl 1-5 You have more an order like :"Ranger, Paladin, Cleric, Barbarian, Fighter, Bard..." And I think from 5-10 it is:"Paladin, Ranger, Monk, Multiclasses, Bard, Sorcerer" And lvl 12 it is most likely something like "Multiclasses, Monk, Paladin, Bard,Ranger,Cleric" Maybe Rogues could become strong, idk. But I think the pure DMG of a Monk or paladin cannot be beaten by a Rogue. My Main is a Multiclass: 7 Monk, 4 Rogue for the additional bonus action, 1 Ranger with Heavy Armor trait. I play with two handed weapons, use haste potions or let my sorcere cast haste on my char. It has a crazy high AC, high Reflexes, Good Saves, High Attack Rate and insane Dmg. With lvl12 you have enough ki points. You can do crazy high dmg attacks as bonus attacks from the monk ki skills. And because my two handed weapon also does crazy damage, i can also perform very wll, if my ki should run out. He is still an amazing fighter, beating everything down. But it is a raw dmg multiclass. I had a different multiclass before with more Levels in Ranger as Shadow build and it was also very fun to play. I was able to play hide and seek, had also some skills in rouge. He played like a Ninja, it was very fun. Yeah and spoken of "none Multiclasses" I think the Paladin is just overpowered as shit on lvl 12. You can get the haste spell as a Paladin, which is just OP. The Equipment in the game is strong enough, to give him crazy weapons and armor shredding everything to pieces. The additional DMG from the baning spells/skills is very high. With items you get very early on, you can do every conversations with him as a main char. No Problems at all, maybe not as good as a Bard, but good enough. The Paladin and Ranger both stay on a very high level the whole game. But really start to rock at lvl 5. the Druid is strong at the beginning as a Shapeshifter. But later it is like he is just weaker than other fighterclasses and weaker as other spellcaster classes. whats good about druid, you can give him a domain for casting haste. That's why i put him in a multiclass build for my Archer build. 7 lvl Druid gives him versatility and 5lvl Rager a bonus attack and access to the most important talents. Ranking monk so low is also more a hint, that you are not an expert. With lvl 7 Monks become really crazy strong. I think they feel bad up to lvl 5, that just okayisch, but when they reach a cerain lvl, they really go crazy. Monk is at least the highest melee damage you can get as far as I know. At least far better than every other fighter class without multiclassing stuff.
@kellysamuel3383
@kellysamuel3383 3 ай бұрын
Sorcerer is absolutely unreal in act 3
@Cephalopocalypse
@Cephalopocalypse 3 ай бұрын
True!
BG3 Class Tier List
45:49
Aestus_RPG
Рет қаралды 1,1 МЛН
BG3 Honor Mode Class Tier List - Updated for Patches 5 and 6
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когда повзрослела // EVA mash
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EVA mash
Рет қаралды 1,8 МЛН
She ruined my dominos! 😭 Cool train tool helps me #gadget
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Go Gizmo!
Рет қаралды 59 МЛН
Super gymnastics 😍🫣
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