The Bridge Design Pattern (as RPG Player Character) - Ep 23 - C++ Coding

  Рет қаралды 1,952

Code, Tech, and Tutorials

Code, Tech, and Tutorials

Жыл бұрын

The Bridge Pattern can make a huge difference for the maintainability of your software.
src: github.com/codetechandtutoria...
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Notable Video Resources:
▶ refactoring.guru/design-patte...
▶ en.wikipedia.org/wiki/Bridge_...
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Video Written, Edited, & Produced By:
▶ Matthew Early
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Thanks for watching! I appreciate any and all support!
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Patreon: www.patreon.com/codetechtuts?...
Discord: / discord
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Some of Matt's Other Stuff (feel free to follow!):
- linktr.ee/mearly

Пікірлер: 10
@NicholasWidmer
@NicholasWidmer 3 ай бұрын
love this guy
@zhishincheah1120
@zhishincheah1120 Жыл бұрын
Awsome! Thanks for doing these videos.
@reverse_shell
@reverse_shell Жыл бұрын
It's so awesome to hear your thinking process while you're constructing the objects and working with the design pattern. Immensely helpful and this is by far your best series followed by the RPG content. You're making Wednesdays great again! :D Edit: Forgot to mention this was also a great example of inheritance and polymorphism!
@CodeTechandTutorials
@CodeTechandTutorials Жыл бұрын
Thank you so much!
@MarcsYoutube
@MarcsYoutube Жыл бұрын
Very cool! Your design patterns videos are great. Thanks.
@joelincz8314
@joelincz8314 Жыл бұрын
Thank you!
@newkster1215
@newkster1215 Жыл бұрын
Love the vids
@Farligefinn
@Farligefinn Жыл бұрын
Nice content, but I'd suggest you start using the newer C++ language features, like smart pointers. Also, note that the _-prefix is reserved for the standard lib implementation. Usually it is suffixed instead in application code. Another thing to consider is using a CTOR initializer list instead of initializing in the CTOR body. Finally, the typedef struct is not necessary in C++.
@deniskozmin4207
@deniskozmin4207 Жыл бұрын
Have you already started using Unity or Unreal?
@sunfix991
@sunfix991 Жыл бұрын
he has a tutorial about ue5
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