Seeing analysis on other student works taught me more than a lot of tutorials on perspective ! this was great !!
@nobody83283 жыл бұрын
Thanks for this comment! I almost skipped this video, and I'm soooo glad I didn't!
@nova215072 жыл бұрын
Spaghetti is the god tier food.
@captain4318 Жыл бұрын
Came here to comment this as well. It's incredibly valuable!
@thenooblet9872 Жыл бұрын
@@nova21507 fax
@allanschrandt Жыл бұрын
LPOP POL
@jolson885 жыл бұрын
Thanks so much for the critique Trent! It's really flattering that you took the time to provide me with this feedback :). I knew some things were feeling off but couldn't quite put my finger on it, so this is so incredibly helpful! It makes me all the more excited to continue learning drawing. I've since backed up a bit and am going back to work on understanding perspective more (especially things like Cone of Vision and understanding things like center VP and diagonal center VP). It's really fun how many things you can draw even when working on basic things like perspective and 3d forms! And inspiration is around us everywhere. I never thought this would be me, but I'm starting to do things like take pictures of water coolers, business signs, lamps, toy packaging, etc. Soooo many things to have fun trying to draw! :D. Thanks again for your videos and your Gumroad content. It has been so inspirational and useful for me.
@Jacur19805 жыл бұрын
Jason, if I am not mistaken you used 3P perspective. The vertical lines go to some kind of distant VP up above the canvas (especially visible in the fence). The strange feeling that I get when looking at this work comes from that. The thing is that you are looking at the house from the top so to use 3VP you would have to place it below the bottom edge of the paper. Correct me if I am mistaken, I am a drawing noobie, Cheers
@evanpb5 жыл бұрын
Hey Jason! Loved your drawing, brotha! One other thing that Trent missed is that you want your vanishing points to be on the same horizon line, and it looks like your left vanishing point is just a smidge lower than your right vanishing point. But then again, maybe the house is on a slight hill, plus some of the best artists in history are famous because they broke the rules, so who's to say what's right or wrong, right? Anyway, rad drawing!
@judgementalorangejuice7965 жыл бұрын
I thought your art was of a half-burnt house, was it?
@CASH-TO-THE-MERE1014 жыл бұрын
Jason Olson 👌
@CASH-TO-THE-MERE1014 жыл бұрын
Jason Olson 🔥🔥🔥
@billjensen78322 жыл бұрын
This is one of the most informational perspective videos I've watched, really helpful to see you use real life examples. Thank you very much. Cheers from Wisconsin.
@ernestodefelice5 жыл бұрын
Thank you for the critique! You really helped me understand the positioning of the elements. Thank you! :)
@MattGoesSplat5 жыл бұрын
Thanks for the feedback Trent, much appreciated! I’ll try out your critiques and let you know how they go. Keep it up man! -RedBeard
@ireallylikeclouds9895 жыл бұрын
Matt Buttle do you have an ig? I love your style!!
@adammorris90085 жыл бұрын
Personally, I love your piece here. I interpreted the tree as similar to many I see in nature (a side with sun is full and lush whereas the other side is more of a half canopy or patchy). And the line work, to me, is a matter of opinion - I rather like the boldness, and it would be amazing painted over.
@BxBL855 жыл бұрын
Also keeping both points within the page will always result in "fisheye" effect :) Most of the time that won't contribute to the "immersion" in the scene.
@katebyrne31275 жыл бұрын
Hi Trent! Finding the exact centre of a wall (or plane in perspective) is quite easy. Draw a diagonal line on your wall from the top left to the bottom right and then a diagonal line from the top right to the bottom left. You should now have a wall with two diagonal lines that form a cross. The centre of that cross signifies where the centre of that wall is. If you draw a vertical line up from the centre of that cross you can easily find where the centre of your roof should be. Hope this helps.
@TrentKaniuga5 жыл бұрын
I've included this in the tutorial itself. But thank you for pointing that out.
@katebyrne31275 жыл бұрын
Trent Kaniuga oh sorry about that! You were probably the one I learnt it from ;)
@PRGFantasyz5 жыл бұрын
I have NEVER gotten this before...I have taken college classes and tried my hardest, but I have hated it because no matter how much they explained it I couldn't take the theory and put it on paper...This whole thing has been a weird A-HA! moment for me. Thank you for doing these types of videos, Glad to be a new Subscriber! :)
@rosesnscissors92005 жыл бұрын
Can I be honest Trent, your voice sounds a lot like Mordicai from Regular Show!!! That's lit!!
@ZZEN-03 жыл бұрын
i can never unhear it now. but im not mad, ty lol
@werewolf745 жыл бұрын
I'm pretty good at these from art and drafting but even I forget how to calculate distance between objects as they go toward vanish point (like rail road ties) and you should cover how to do an ellipse on these situations. I forget how to do that as well now. Where you like make a cross and aches
@ravecaster5 жыл бұрын
To find the center of a wall, draw an X between opposing corners. This can similarly be used to determine the distance between equally spaced objects receding into the distance (like railroad ties) by using the center point of the surface to make a vertical line and make another X to find the next center and so on, dividing the surface into progressively smaller sections as it recedes.
@mi8los5 жыл бұрын
Raven Blackheart this is a great tip. So in theory could I draw an X to find a center of the wall. Then split the wall in half then draw two more X in the halves and keep splitting the wall like that until I have an accurate grid that I can work on.
@ravecaster5 жыл бұрын
@milos radulovic Precisely!
@DilshadNajeeb5 жыл бұрын
You could draw diagonals across the wall to find the centre
@IronFreee5 жыл бұрын
Yes, to establish regular distances...
@FramingEden Жыл бұрын
Amazing job to the artists! And amazing job from the teacher! You noticed things I would have otherwise missed, like using perspective on even the smallest of objects, the little details like that really pull a piece together, I can see that now, so thank you Artists and Thank You For Teaching
@xellffs62585 жыл бұрын
I LOVE Red Beard's style. Reminds me of Dark Cloud 2, for ps1... maybe ps2... I think. Can't remember. But it gives me this nostalgic feeling. Aces.
@judeleese77835 жыл бұрын
Thoroughly enjoyed watching this and despite seeing where some of the artists here may have gone a little astray, their work was still a joy to see. My own perspective skills will be thankful. Thanks. I am going to introduce this to my son.
@CatchBurning5 жыл бұрын
I agree with a lot of what you said, but In the first piece you say the doors should be the same type, and in most cases I would agree, except with what looks like a house that could’ve been in the background of Aladdin. The deferences gives the house character something rare for square box to possess, so yes the doors look a little too different from each other, (not that you said they should) but making them symbolic twins would just remove the building’s charm. But everything else I agree with.😊 On the second piece: I think the thick lines around the second piece makes it very unique- if something should be fixed that isn’t one of them, but if the artist had used thicker lines towards the viewer and thinner lines towards the vanishing points it would have been nice too,-the KZfaqr Draw with Jazza uses this technique and it works like a charm. And the last one; I totally agree- but I do Love how organic the house looks, the forest is invading civilization and I wouldn’t do anything to stop it. 😁 Over all; awesome video, I like that you helped others finding ways to improve their art. You might’ve just gotten a new subscriber. 😉
@thatwaslithe38493 жыл бұрын
but this helps me a lot, omg i've been struggling so much to understand 2 point pespective since it's commonly used in architecture (i already understand the 1st and 3rd)
@TheArtMentor3 жыл бұрын
Strong critique 👍 as someone who teaches perspective, these simple and overlooked issues are extremely common
@lostmarimo4 жыл бұрын
It boggles my mind that everything can be tracked back to 2 points like that
@te95913 жыл бұрын
Yeah, it kind of means that scientific perspective automatically renders half of your image.
@Dug66666665 жыл бұрын
A good run down on perspective. In the learning process it is good to be disciplined over the technique, but it can start to make art work look like a technical drawing exercise if the drawer overthinks it all the time. When it becomes a feel thing is when drawing can return to thinking creatively but still look right. I like to draw a faint outline of a box that the subject could be contained within as a stating point to set the perspective, rather than nominating two points and have them dictate the look of the final result. How curves and circles behave in perspective can be a challenge in itself. I remember as a kid, Dad drawing an ocean liner from the perspective of down at water level looking up and I just understood straight off why the lines drawn that way looked right and described the angle of view I was looking from. Some times you get lucky how your brain works. I also like to play music, but that is a slog and requires the approach to learning you describe here.
@DominikSokolowski5 жыл бұрын
I've just fallen in love with the work you put into our art education. I truly appreciate it
@hhorstink5 жыл бұрын
If you wan to find the middle of a rectangle in perspective (like a wall) you can draw two diagonal lines from left op to right bottom and from left bottom to right top. At the crossing draw a straight verttical line to find the middle of the wall.
@Delfindeplastico4 жыл бұрын
This video is really helpful! thanks so much for uploading it. I'd love to show you one of my drawings to see how can i improve my perspective!
@CouchFerretmakesGames5 жыл бұрын
Pretty helpful! Can't wait for the weekend to pick up the art lesson series!
@loteknomad50323 жыл бұрын
fantastic commentary and feedback. These sorts of videos are immensely valuable! Thanks for the investment in your community.
@xDukii4 жыл бұрын
thank you so much
@Dragon-gg6jy5 жыл бұрын
this video is actually helpful and made me realise some mistakes i make in my art, thank you so much!
@prodmaceaudio5 жыл бұрын
Thanx for the advice. u sound like mordecai from "regular show" btw lol! *EDIT* Thanx for the 37 likes! That's the most I've ever gotten on any social media platform lol!
@slickricky7695 жыл бұрын
Wow! You're right!
@Onyaaan5 жыл бұрын
Lol
@jeremydomingo35055 жыл бұрын
Mordecai is even an artist!
@mikuenjoyerXD4 жыл бұрын
50th like
@xDukii4 жыл бұрын
LMAO REGULAR SHOWNIS THE SHIT
@willsmith34842 жыл бұрын
Great advice.Thank you very much.I think a lot of houses have different styles of doors on the front and the side .Mine does
@ravecaster5 жыл бұрын
To find the center of a wall, draw an X between opposing corners. This can similarly be used to determine the distance between equally spaced objects receding into the distance by using the center point of the surface to make a vertical line and make another X to find the next center and so on, dividing the surface into progressively smaller sections as it recedes.
@OTTERSandKNIVES Жыл бұрын
Thank you for the video! Just starting to freshen up on my basics again!
@gunjchowwiwat83575 жыл бұрын
I learned this when i was in grade 9. It's still very useful today.
@ican3845 жыл бұрын
This is so useful thank you!
@routex15 жыл бұрын
Very helpful critiques, thanks!
@McDickles855 жыл бұрын
Loving the Overwatch font
@alyfuentes98145 жыл бұрын
First video I watch of you and I love you alreadyy😍
@saladbowl855 жыл бұрын
Suggestion: invest into a better microphone setup. I think more quality sound would really boost the overall quality! Thanks for the lessons learned
@TrentKaniuga5 жыл бұрын
This was before I got my Yeti. Newer videos have much better audio.
@MrDeicide15 жыл бұрын
@@TrentKaniuga Pop filter
@irinavadan8604 Жыл бұрын
I am grateful for your explanation. :)
@blackholesun494226 күн бұрын
Make sure all is in perspective Beware of patterns shrinking as they get further away This person is experienced in vidgame art!
@svenkamog22323 жыл бұрын
Amazing what you see when you go back to the basics. Good job 👍
@jamesbaron1955 жыл бұрын
First KZfaqr I've found with my name. Been watching since like 2010
@MsMonika593 жыл бұрын
I love your positiv critique - great way of learning. Please to some more. 😊👍🇦🇺
@hybridphoenix77665 жыл бұрын
Good video. I've got a lot to pick up on in terms of understanding perspective since this was an area that I neglected (carelessly, to be honest). I never really knew these techniques before, but now I can see the enormous benefits that they yield. I think it's extremely essential at this point in time considering I dropped out of my comic/concept art course in university as a means to to pursue an architecture degree instead. Any other areas of design besides perspective that I should look out for? I'm trying to have a balance between architecture and comic book design because this might be a future career that I secure my skills towards if my initial path fails (architecture).
@jaredcrown58123 жыл бұрын
Definitely learned from other's mistake
@DanteRedwoods5 жыл бұрын
I think you missed out on a big part of what was wrong with the perspective of the image @9:08. The two vanishing points aren't on the same horizon line. One point is much higher than the other. I think that's what makes it wonky, more than the lines not linking up on the point. Although it doesn't help either. Also a big help for finding the centre of a plane is drawing an X between the corners of the plane. You seem to leave it up to intuition(@11:43), but but people who starts learning perspective wouldn't be able to do that. You say that the width of the halves should be the same but that's not really true since one half is more shortened by perspective.
@sereya66165 жыл бұрын
Thank you! I think those are some really important points. As I watched the video I was wondering the same things. A little tip (for 1-point perspective) I would like to add for anyone reading this, is if you want (for example) a box that's on the ground turned at an angle: choose a new vanishing point along the horizon and use that to construct the object. For 2-point perspective that would be more complicated. Edit: Y'know what? Even for 1-point persective based drawings there's more to it than that, but maybe it's fun to figure it out for yourself (also because I don't have the time right now to type it all out :P).
@DanteRedwoods4 жыл бұрын
@@elsuperfish You're right about it possibly beeing a dutch angle but I also dont think thats what was intended. Because as you say the uppwards angle should then also be tilted (perpendicular). So yeah, i think we're seeing the same issue but have different "perspective" on the intent. The horizon line is not drawn so it's hard to say for sure.
@yoninho233 жыл бұрын
o0hhh yeahh! awesome video thank you for sharing 🤙🔥
@Engelhafen3 жыл бұрын
Great feedback and instruction
@Bronsons5 жыл бұрын
Great video. I'm currently focusing on character drawing involving foreshortening and perspective is proving to be really tough to get right. Even the steps of boxing it out I get wrong and end up with "twisted metal" or one of those illusion drawings haha.
@drawinfo995 жыл бұрын
Awesome video and useful pieces of information. Thanks for your work! :)
@LearningbasicArt3 жыл бұрын
Like this video, a good way to teach perspective drawing.
@ericduchesnes73405 жыл бұрын
Thank you Trent !
@RamsArtsCrafts5 жыл бұрын
Very helpful and informative. 👌🙌
@scrappysinger5 жыл бұрын
Thank you, thank you, thank you! I think I may finally get it!🙌🏻🙌🏻🙌🏻
@meerathegreyhound10445 жыл бұрын
Thank you!
@francoisbrassardlahey84825 жыл бұрын
Have you tried the Lazy Nezumi Pro Perspective tool? It's really awesome and makes figuring out your perspective much easier!
@donepearce4 жыл бұрын
The thing perspective lines don't tell you is how wide things should be - things like doors and windows. If you want to get this right, you need to work out what angle you are looking at the building from, then use the COS of that angle to scale from the known vertical size to the wanted horizontal size. I'm assuming that directly facing you is zero degrees.
@rk.r24395 жыл бұрын
Thank you, this is so helpful!
@extremewq5 жыл бұрын
Good job, thank you. Keep the valuable content, you are doing great!
@LearningPleinAir3 жыл бұрын
Great teaching style , very helpful techniques 👍
@animewaifulover13372 жыл бұрын
I'm just learning the very basics of perspective, and seeing so many mistakes in works that initially looked passable has me feeling doomed lmao
@katieprentice27365 жыл бұрын
Brilliant crit. Such a great tutor :)
@Domz125 жыл бұрын
Wow I really love this video I learned alot
@wirrexx5 жыл бұрын
One of my favourite videos!!
@aleksinuutila23155 жыл бұрын
Also in the first picture the vanishing points are too close to each others. That makes it look like a really wide FoV image taken very close to the building. It would look more natural if the vanishing points were further apart, so that it would look like a more normal FoV picture taken from a reasonable distance.
@theaceofspades4855 жыл бұрын
I wish there was a good android app that focused primarily on perspective drawing. I think I found one within a drawing app but there were difficulties in using it making it time consuming.
@Demonskunk5 жыл бұрын
Are you familiar with using an X to find the center point of a flat plane in perspective?
@kingconan4crom3 жыл бұрын
Awesome vid!
@daspinmonkey5 жыл бұрын
Dont know why I got suggested this video. But I'm thankful! great vid!
@Srjl5 жыл бұрын
Maybe you could make a video on how to properly apply shadows, their direction and how to figure out how long they should be with perspective. I remember when I got that as a homework, our teacher gave us a shortcut (she told us it was one, she didn't hide that fact. She's awesome) but I didn't like that or how it looked, so I went through the struggle of figuring out how to make the shadows myself. Spare others from doing that, because that stressed me out at that age xD
@CASH-TO-THE-MERE1014 жыл бұрын
GENIUS🔥🔥🔥
@passage2enBleu5 жыл бұрын
Hi Trent. Can you do a tutorial on Distortion of Perspective?
@craigcotter74765 жыл бұрын
Very good teaching.
@Gadget-Walkmen5 жыл бұрын
very informative!
@badboystv5314 жыл бұрын
Thanks
@dataserver30682 жыл бұрын
i watched all the tutorials related to assistant tool and understand every concept of it... i just can't able to draw in vanishing line because when i try to draw, it automaticaly draw perpendicular line regarding what is selected in parallel rulers
@igrgic15 жыл бұрын
I've heard this idea from Ethan van Sciver in one of his video that with 2 point perspective that those vanishing points should be viewed as being connected by string, or string theory as he called it. Meaning that if you ( for example) move one of the perspective points closer to the center of the screen the other point should have opposite reaction ( being farther from the center), and to avoid having both vanishing points at the edges of the page, cause it would make the perspective look weird. meaning that one of those if not both should be imagined off page. I might have missunderstood something since English isnt my first language, but what are your thougths on this Trent?
@MrAntiKnowledge5 жыл бұрын
3rd one: Gotta disagree with the roof having to be the center of building. Asymetric roof designs do exists (Saltbox roof for example), so unless the artist was going for a symetric roof, no mistake there. Personally I do like some asymetry thrown into drawings (if done intentionally), they can add a litte bit more character (for the lack of a better word) than a perfectly symetric design.
@ZackeryCochran5 жыл бұрын
While that is true, I think a good rule of thumb is to not do something abnormal and call it a style simply because doing things in a realistic way isn’t something that you’ve developed yet. It’s better to learn the rules then slowly learn how to break them then to try and break the rules because following them is too hard.
@MrAntiKnowledge5 жыл бұрын
@@ZackeryCochran Oh yes. Definitly should master the basics first. Was just saying a crooked roof ain't necessarily bad.
@mikeg.16115 жыл бұрын
Chow baby oh yeah!
@leighfoulkes72975 жыл бұрын
Not sure if you covered it or not but they don't seem to be following the 60% rule either. You mark a 60% of the paper (a square in the middle of the paper) and keep your drawling within that. That prevents the stretching of the structures.
@heatherbloom54263 жыл бұрын
The question is I so want to become a bg artist, storyboard artist etc but I dont know where to start on my own. Can you please give me some ideas like where to start , which things to learn and how to progress. Like I know I need to learn perspective closely but I am not clear about other things that how anatomy characters and other stuff play a role and how could I use these things. I basically study in an art school but they dont teach any important stuff so I am on my own. Suggest me any course or books or whatever.
@pikachufan252 жыл бұрын
at 6:00 minutes so to create a "Perfect" create in this example you want us to use Both Banishing Points. hmm... okay i think i get it but can't really type out. since i can't explain very well probably means i don't understand it fully which is ok. but lets make my head Spin a little bit. in a Nutshell - you want us as and Artist to pick Vanishing Points and make Sure Lines Are Attach to that Vanishing Point in a Example: Lets say you have Doors in the Same Directions but With Diffrent Sizes. well To do that you will need 1 Vanishing Point and Tilt it to a Direction - (Upwards for the Example). you want 2 Doors So First Decalre The Spot (make a Wall). (aka Draw a Straight Line going from that Vanishing Point to the end of the Canvas for this Example :P). now make Another Line Thats Higher (or Lower) than the Other Vanishing Point - This will Declare the Countours of The Wall ---- okay now Simply Attach the Walls to each Corner OR you could be a little bit Adventurist and Add Another Vanishing Point Above the walls and Attach all Walls to that Vanishing Point (But since im too noob i will take the Safe Route and Simply Attach the Lines to the Walls like in this Drawing of the video XD). incase you are Feeling Adventurist: First Declare the 90 Degree Line aka the End of the Wall - Draw a Straight from the wall to the end of the Canvas (Better to make the Vanishing Point end top other wise the wall will look upside down). now Draw a Vanishing point at the Height of the Clouds (aka Pick a Random Spot that withing that 90 Angle that's Will Define the Sky Level). now attach the walls to that Vanishing Point Which i will call Sky Vanishing Point. now you have some Wonky looking walls :P --- okay back to Adding the 2 Doors. Lets Start with the Countours of the Doors First Declare the Height of the Windows from the Floor. now Connect that to the Vanishing Point of the Walls (not the Sky not yet anyways :P) now Draclare the Height of the Window Draw and Connect that to the Vanishing Point. now if you are Done you can Connect the Rest. but if you Feeling Adventurist You guess it we have to connect those 2 to the Vanishing Point of the Sky. i have no Idea if im Correct or wrong im just Imagine it inside my head. hopefully it looks Good on paper LUL if it does Yay if it doesn't hmmm guess that means i didn't understand it fully yet.
@jamestaylor82175 жыл бұрын
Just found your channel. You're good critiquer. I subscribed and will check your webpage out.
@leandroemilledezma30005 жыл бұрын
a fantastic video
@KG03135 жыл бұрын
rly helpful
@MarcV_IndieGameDev5 жыл бұрын
What' your thoughts on doodles/rough sketches not having perspective? For my main drawings I use them but for fast stuff I kinda just wing it, and of course looks terrible but they really just thumbnails or icons for a grander vision. ( I guess you'll say something on the lines of try to slowly incorporate ?)
@sirmarkkevin9545 жыл бұрын
Hey man, you deserved my sub click.
@psym_official5 жыл бұрын
Hey! I am a beginnner in digital art and in my mind ideas for paintings are exploding but I have one issue i hang on every single time I draw: I am always able to do a pretty sketch but after that I kind of struggle and I am starting feeling sad about how it turns out. I started to do little workouts with different textures and gemoetries a couple of weeks ago, but I feel like nothing has changed so far. Does someone have any ideas how to improve this? Ît would be really helpful :D Sorry for my bad English skills I am just a 16 year old European ^^
@thegeektower5 жыл бұрын
Nice video!!!
@luacreates4 жыл бұрын
how do u do perfect lines that arent horizontal or vertical?
@banjopete5 жыл бұрын
The door would only allow dwarves to enter, they wouldn’t want to because they couldn’t see out of the windows!
@thebulletkin83932 жыл бұрын
Do you ever just wing it when doing perspective or do you always use a ruler?
@Exarchimedes5 жыл бұрын
Okay, this is something that has always bothered me. In regards to the first critique, *how* did you determine what the spacing should be between those planks on the roof? I get that it should narrow towards the vanishing point, but *how much*? What's the pattern? Should there be a pattern?
@chrisclark17615 жыл бұрын
The structure @1:00 point looks like it could be either a building with a flat roof or a pyramidal roof.
@JiveTurkey1595 жыл бұрын
Stuffed with my mind there
@karldarwin12535 жыл бұрын
how to determine 'the correct' space between vanishing points in 2PP? Is it completely up to us as long as its aesthetically good looking (BY INTUITION)? or there're some rules?
@TrentKaniuga5 жыл бұрын
Great question. It's something that I do automatically, but I know that theres a simple way to explain it. Basically I imagine every surface has a checkerboard pattern on it. I make sure that the "squares" reduce width by about 80% as they get closer to the vanishing point. I'll do a followup on this topic in a video soon to make it more clear.
@domen86665 жыл бұрын
Here's a quick note if you want to get technical. 2 point perspective is a rough analogue of how camera lenses work (I say rough because camera lenses distort on both axes, not just the horizontal one, and there's more of a curve to that, but the principle is the same). So in those terms, the further away the points are from each other, the longer your lens (you get a flatter more landscape appropriate perspective), and the closer they are together the more distortion you get. How you choose to set it up, is up to you, but there are distortions that are more appropriate for different subject matter if you're doing Illustration. If you're shooting for concept art, your primary goal should be legibility, so Trents rule of thumb there is great for that (probably equates to about a 50mm lens?). Either way, if you'd like to really understand the inner workings of it, I would advise looking at different camera length photographs on google and tracing over some of the distortions (use ones with a lot of architecture to make your life easier), then compare those.
@maciejgrzegorzoprzadek74015 жыл бұрын
What I've been taught was to make sure one of the vanishing points should be outside of the drawing (can be both). Also remember that in reality we have much more vanishing points, so if you are making some bigger piece, make sure to include some of them. Also if you want to show some big monument, make sure it has vanishing point at the top, so the top of the building will be smaller from our perspective, and bend side walls/lines a little. That gives awesome effect:)
@skacey425 жыл бұрын
From drafting class back in the 90s - you can find the mid point by drawing the diagonals and seeing where they cross. Here are some basic steps: 1. Establish a vanishing point, draw a wall (two vertical lines and two lines that project towards your vanishing point. You now have a perspective rectangle. 2. Sketch two diagonal lines from the opposite corners of your wall. (you now have a wall with a big X across it) 3. The vertical that goes through the middle of the X is the midway point of the wall (splitting it into two equally sized perspective walls) 4. The vanishing line from halfway down the near wall will go through the middle of the X (this gives you the four quadrants of the wall) You can continue this process cutting the wall into smaller and smaller halves. You can also use a similar technique to divide into thirds with one diagonal and measuring the closest wall and cutting it into thirds. Draw vanishing lines and a diagonal to find the divisions. Pick up an old drafting book for lots of these kinds of tricks. There are even great tricks for drawing perspective circles.
@aspthewyvern36225 жыл бұрын
If you pick a point in your scene, and then draw lines from that point to each vanishing point, those lines would be exactly 90 degrees apart in 3D space, so the distance between the vanishing points determines the field of view (often abbreviated FOV in first-person shooters or similar). Closer vanishing points means wider FOV.
@ezequielamorosino3433 Жыл бұрын
In the first drawing, do you know if there is any way to actually calculate the distances of the vertical lines (which get shorter as you get closer to the vanishing point)?
@OddlythinknMusic5 жыл бұрын
How do you do that straight line by clicking each point
@TrentKaniuga5 жыл бұрын
hold down the shift key.
@paulrivera32525 жыл бұрын
How do you do the math on spacing of those Vegas? You said the first guy spaced out his vegas evenly
@serentique5 жыл бұрын
Just do it by eye my dude
@alexrcreamer5 жыл бұрын
Hey Trent, will you be continuing your texturing series?
@MCWheelz4 жыл бұрын
I cant find your other perspective tutorials can you help me please
@TrentKaniuga4 жыл бұрын
www.gumroad.com/trentk Look for my "Easy Art Lessons"
@ZaZa-ov4gm3 жыл бұрын
You are hella nice
@fredrikkegjverengebret57822 жыл бұрын
What drawing tool is he using in Photoshop? Is there a link to instruction video somewhere?