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Concurrent Programming: SIMD

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GetIntoGameDev

GetIntoGameDev

Күн бұрын

#gamedev #gamedevelopment #programming
Lodev's Tutorial: lodev.org/cgtu...
SIMD Tutorial: fabiensanglard...
code: github.com/ame...
Playlist: • Concurrent Programming
Discord: / discord
Patreon: patreon.com/us...
X: @blindspotsoft

Пікірлер: 3
@loject
@loject Ай бұрын
More correct to use _mm256_store_epi32 instead of c like assignment
@arl-t8d
@arl-t8d Ай бұрын
What about clearing the screen with memset?
@GetIntoGameDev
@GetIntoGameDev Ай бұрын
It works but it’s a little slower than simd (1800 fps vs 2300 in debug mode, 2300 vs 3000 fps in release), and because memset converts the int to a byte it only works for grayscale colors.
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