More correct to use _mm256_store_epi32 instead of c like assignment
@arl-t8dАй бұрын
What about clearing the screen with memset?
@GetIntoGameDevАй бұрын
It works but it’s a little slower than simd (1800 fps vs 2300 in debug mode, 2300 vs 3000 fps in release), and because memset converts the int to a byte it only works for grayscale colors.