How to animate your platforming characters: idle, walking, jump, and attacking. Spritesheet Template: drive.google.c...
Пікірлер: 21
@bellziavods5 ай бұрын
rest in peace mr penland❤️ thank you for everything, i will never forget all you did for me, you were a great person and an amazing teacher
@iatemydog33205 ай бұрын
Rest in peace dear Mr. Penland. You were the best teacher there ever was in our world. I was greatly inspired by you and I enjoyed being in your class. We love you and that we miss you. As students, as the school, as a family, we hope that you may, rest in peace.🕊️🤍👾
@EKGtsunami5 ай бұрын
Rest in peace Mr. Penland. Thank you teaching us all of these amazing things. You will forever be in our hearts. Once an eagle, always an eagle. We love you, and remember, it's dangerous to go alone!
@revakayana79163 ай бұрын
Ehat happen to him?
@sircharles20783 ай бұрын
@@revakayana7916 he was a teacher and he just suddenly died they said
@revakayana79163 ай бұрын
@@sircharles2078 ON GOD???
@sircharles20783 ай бұрын
@@revakayana7916 he was a video game design design teacher and i havent got told how he died yet but it was like february when he passed away
@sircharles20783 ай бұрын
@@revakayana7916 not in class he was at home when he passed i think
@NukeThemAllGame5 ай бұрын
thank you for the tips!
@slacxxy5 ай бұрын
Rest in peace MR Penland
@user-qf9jf8jx5l5 ай бұрын
Instructions unclear i burned my house down
@deltastarstudios28095 ай бұрын
Did you try turning your house off and back on again?
@shitpost_xxx5 ай бұрын
why you separate animation and player itself?
@deltastarstudios28095 ай бұрын
Easier to calculate hits with a square than a constantly changing hit box. Industry standard. 3d game tend to use spheres. Also, if you use the animation's collision box there is a chance for bugs and weird jostling when moving