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Construct 3 Tutorial: Saving and Loading the Player's Game

  Рет қаралды 2,535

DeltaStarStudios

DeltaStarStudios

Күн бұрын

Пікірлер: 14
@pablogomez7015
@pablogomez7015 Күн бұрын
Great Tutorial! Thanks
@stormfiretheog9183
@stormfiretheog9183 7 ай бұрын
You have no idea how much I love this thank you for this tutorial!! I can't wait too see more!!!!
@deltastarstudios2809
@deltastarstudios2809 7 ай бұрын
I'm so glad it was helpful! More videos are in the works :)
@stormfiretheog9183
@stormfiretheog9183 7 ай бұрын
​@deltastarstudios2809 I'm working on a pretty cool game and have the start of the story for it since I'm such a big visual learner. Construct was the only one I could understand! I don't really have anyone to talk to my game about, so if it's okay, could I explain the story of my game?- And why I wish to one day Finnish it! ^^
@deltastarstudios2809
@deltastarstudios2809 7 ай бұрын
@@stormfiretheog9183 I'd love to hear what you have planned!
@stormfiretheog9183
@stormfiretheog9183 7 ай бұрын
@deltastarstudios2809 Sure! The game is mostly going to be about animals who can talk, so instead of humans being the dominant creatures, it's animals! ^^ Beginning of the game: Many animals in this world live a simple life in their small village. Most if not all.. have never ventured far... probably never will... animals say... whoever leaves this village.... never comes back... some have ventured out of the village too the longest of bridge... though they never came back after that.... and even if those who left would have come back..... they would never be the same. Folks say that whoever crosses the bridge gets teliported, too, a new world, or some say that the fellow animal just gets killed and gets replaced by a clone of itself. There are a lot of theories, but no one ever ventured and came back. Well.. some did but didn't recall anything or never remembered what happened after crossing the bridge... they all say it was blank. The once who never made it..... no one really knows what happened to them. They were declared dead, though. As most never came back for years... That's mostly what I have for the beginning! The character named Ray we play ends up venturing to that bridge, and the bridge is never ending, so you can keep walking forward, but once the person playing the game finally tries to turn back. So they start walking back to the village. The game stops itself, and you see the bridge breaking under you as you fall under the dark pit. I'm not sure how I'll make that work, but that's mostly what's gonna happen in the game! There will be more happening, but I don't really wanna spoil it! ^^
@deltastarstudios2809
@deltastarstudios2809 7 ай бұрын
@@stormfiretheog9183 that sounds like a fun game with a interesting story! I look forward to playing it one day!
@qmerk2661
@qmerk2661 Жыл бұрын
wait....saving and loading is this easy?... why have i been wasting time with the local storage stuff?...
@deltastarstudios2809
@deltastarstudios2809 Жыл бұрын
local storage has it's uses, but for simple games, yes, saving and loading is pretty straight forward.
@sleepynet13
@sleepynet13 Жыл бұрын
THANK YOU SO MUCH
@heyblindmouse
@heyblindmouse Жыл бұрын
Great guide! How do you make sure older saves are compatible with a newer version of your game?
@deltastarstudios2809
@deltastarstudios2809 Жыл бұрын
Older games will be compatible unless you change something significant, like removing the layout they saved their progress on. You can include "on load failed" and send them back to level 1 if their save became corrupted. I suggest testing this. Export your game with the save feature. Play and save. Then update (add a few layouts, move some things around) your game and re-export it. You should be able to load your previous save just fine.
@tristanlincolndavis
@tristanlincolndavis Жыл бұрын
Maybe a silly question, but will this still work if your game is on something like Steam and not running in the browser ? Thanks !
@deltastarstudios2809
@deltastarstudios2809 Жыл бұрын
I don't see why not :)
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